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waste the first pool if malloc happens to return a pool-aligned address. This means the number of pools per arena can now vary by 1. Unfortunately, the code counted up from 0 to a presumed constant number of pools. So changed the increasing "watermark" counter to a decreasing "nfreepools" counter instead, and fiddled various stuff accordingly. This also allowed getting rid of two more macros. Also changed the code to align the first address to a pool boundary instead of a page boundary. These are two parallel sets of macro #defines that happen to be identical now, but the page macros are in theory more restrictive (bigger), and there's simply no reason I can see that it wasn't aligning to the less restrictive pool size all along (the code only relies on pool alignment). Hmm. The "page size" macros aren't used for anything *except* defining the pool size macros, and the comments claim the latter isn't necessary. So this has the feel of a layer of indirection that doesn't serve a purpose; should probably get rid of the page macros now. |
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| .. | ||
| .cvsignore | ||
| abstract.c | ||
| bufferobject.c | ||
| cellobject.c | ||
| classobject.c | ||
| cobject.c | ||
| complexobject.c | ||
| descrobject.c | ||
| dictobject.c | ||
| fileobject.c | ||
| floatobject.c | ||
| frameobject.c | ||
| funcobject.c | ||
| intobject.c | ||
| iterobject.c | ||
| listobject.c | ||
| longobject.c | ||
| methodobject.c | ||
| moduleobject.c | ||
| object.c | ||
| obmalloc.c | ||
| rangeobject.c | ||
| sliceobject.c | ||
| stringobject.c | ||
| structseq.c | ||
| tupleobject.c | ||
| typeobject.c | ||
| unicodectype.c | ||
| unicodeobject.c | ||
| unicodetype_db.h | ||
| weakrefobject.c | ||
| xxobject.c | ||