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I don't agree it had a bug (see the report), so this is *not* a candidate for backporting, but the docs were confusing and the Queue implementation was old enough to vote. Rewrote put/put_nowait/get/get_nowait from scratch, to use a pair of Conditions (not_full and not_empty), sharing a common mutex. The code is 1/4 the size now, and 6.25x easier to understand. For blocking with timeout, we also get to reuse (indirectly) the tedious timeout code from threading.Condition. The Full and Empty exceptions raised by non-blocking calls are now easy (instead of nearly impossible) to explain truthfully: Full is raised if and only if the Queue truly is full when the non-blocking put call checks the queue size, and similarly for Empty versus non-blocking get. What I don't know is whether the new implementation is slower (or faster) than the old one. I don't really care. Anyone who cares a lot is encouraged to check that.
184 lines
6.1 KiB
Python
184 lines
6.1 KiB
Python
"""A multi-producer, multi-consumer queue."""
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from time import time as _time
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from collections import deque
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__all__ = ['Empty', 'Full', 'Queue']
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class Empty(Exception):
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"Exception raised by Queue.get(block=0)/get_nowait()."
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pass
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class Full(Exception):
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"Exception raised by Queue.put(block=0)/put_nowait()."
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pass
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class Queue:
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def __init__(self, maxsize=0):
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"""Initialize a queue object with a given maximum size.
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If maxsize is <= 0, the queue size is infinite.
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"""
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try:
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import threading
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except ImportError:
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import dummy_threading as threading
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self._init(maxsize)
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# mutex must be held whenever the queue is mutating. All methods
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# that acquire mutex must release it before returning. mutex
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# is shared between the two conditions, so acquiring and
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# releasing the conditions also acquires and releases mutex.
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self.mutex = threading.Lock()
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# Notify not_empty whenever an item is added to the queue; a
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# thread waiting to get is notified then.
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self.not_empty = threading.Condition(self.mutex)
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# Notify not_full whenever an item is removed from the queue;
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# a thread waiting to put is notified then.
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self.not_full = threading.Condition(self.mutex)
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def qsize(self):
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"""Return the approximate size of the queue (not reliable!)."""
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self.mutex.acquire()
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n = self._qsize()
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self.mutex.release()
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return n
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def empty(self):
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"""Return True if the queue is empty, False otherwise (not reliable!)."""
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self.mutex.acquire()
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n = self._empty()
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self.mutex.release()
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return n
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def full(self):
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"""Return True if the queue is full, False otherwise (not reliable!)."""
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self.mutex.acquire()
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n = self._full()
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self.mutex.release()
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return n
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def put(self, item, block=True, timeout=None):
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"""Put an item into the queue.
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If optional args 'block' is true and 'timeout' is None (the default),
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block if necessary until a free slot is available. If 'timeout' is
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a positive number, it blocks at most 'timeout' seconds and raises
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the Full exception if no free slot was available within that time.
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Otherwise ('block' is false), put an item on the queue if a free slot
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is immediately available, else raise the Full exception ('timeout'
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is ignored in that case).
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"""
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if not block:
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return self.put_nowait(item)
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self.not_full.acquire()
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try:
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if timeout is None:
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while self._full():
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self.not_full.wait()
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else:
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if timeout < 0:
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raise ValueError("'timeout' must be a positive number")
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endtime = _time() + timeout
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while self._full():
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remaining = endtime - _time()
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if remaining < 0.0:
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raise Full
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self.not_full.wait(remaining)
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self._put(item)
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self.not_empty.notify()
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finally:
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self.not_full.release()
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def put_nowait(self, item):
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"""Put an item into the queue without blocking.
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Only enqueue the item if a free slot is immediately available.
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Otherwise raise the Full exception.
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"""
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self.not_full.acquire()
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try:
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if self._full():
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raise Full
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else:
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self._put(item)
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self.not_empty.notify()
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finally:
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self.not_full.release()
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def get(self, block=True, timeout=None):
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"""Remove and return an item from the queue.
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If optional args 'block' is true and 'timeout' is None (the default),
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block if necessary until an item is available. If 'timeout' is
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a positive number, it blocks at most 'timeout' seconds and raises
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the Empty exception if no item was available within that time.
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Otherwise ('block' is false), return an item if one is immediately
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available, else raise the Empty exception ('timeout' is ignored
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in that case).
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"""
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if not block:
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return self.get_nowait()
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self.not_empty.acquire()
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try:
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if timeout is None:
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while self._empty():
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self.not_empty.wait()
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else:
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if timeout < 0:
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raise ValueError("'timeout' must be a positive number")
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endtime = _time() + timeout
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while self._empty():
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remaining = endtime - _time()
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if remaining < 0.0:
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raise Empty
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self.not_empty.wait(remaining)
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item = self._get()
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self.not_full.notify()
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return item
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finally:
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self.not_empty.release()
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def get_nowait(self):
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"""Remove and return an item from the queue without blocking.
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Only get an item if one is immediately available. Otherwise
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raise the Empty exception.
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"""
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self.not_empty.acquire()
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try:
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if self._empty():
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raise Empty
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else:
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item = self._get()
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self.not_full.notify()
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return item
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finally:
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self.not_empty.release()
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# Override these methods to implement other queue organizations
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# (e.g. stack or priority queue).
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# These will only be called with appropriate locks held
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# Initialize the queue representation
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def _init(self, maxsize):
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self.maxsize = maxsize
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self.queue = deque()
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def _qsize(self):
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return len(self.queue)
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# Check whether the queue is empty
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def _empty(self):
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return not self.queue
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# Check whether the queue is full
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def _full(self):
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return self.maxsize > 0 and len(self.queue) == self.maxsize
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# Put a new item in the queue
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def _put(self, item):
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self.queue.append(item)
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# Get an item from the queue
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def _get(self):
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return self.queue.popleft()
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