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			64 lines
		
	
	
		
			No EOL
		
	
	
		
			2.1 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| :mod:`tkinter.dnd` --- Drag and drop support
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| ============================================
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| 
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| .. module:: tkinter.dnd
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|    :platform: Tk
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|    :synopsis: Tkinter drag-and-drop interface
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| 
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| **Source code:** :source:`Lib/tkinter/dnd.py`
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| 
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| --------------
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| 
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| .. note:: This is experimental and due to be deprecated when it is replaced
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|    with the Tk DND.
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| 
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| The :mod:`tkinter.dnd` module provides drag-and-drop support for objects within
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| a single application, within the same window or between windows. To enable an
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| object to be dragged, you must create an event binding for it that starts the
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| drag-and-drop process. Typically, you bind a ButtonPress event to a callback
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| function that you write (see :ref:`Bindings-and-Events`). The function should
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| call :func:`dnd_start`, where 'source' is the object to be dragged, and 'event'
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| is the event that invoked the call (the argument to your callback function).
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| 
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| Selection of a target object occurs as follows:
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| 
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| #. Top-down search of area under mouse for target widget
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| 
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|  * Target widget should have a callable *dnd_accept* attribute
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|  * If *dnd_accept* is not present or returns None, search moves to parent widget
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|  * If no target widget is found, then the target object is None
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| 
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| 2. Call to *<old_target>.dnd_leave(source, event)*
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| #. Call to *<new_target>.dnd_enter(source, event)*
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| #. Call to *<target>.dnd_commit(source, event)* to notify of drop
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| #. Call to *<source>.dnd_end(target, event)* to signal end of drag-and-drop
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| 
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| 
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| .. class:: DndHandler(source, event)
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| 
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|    The *DndHandler* class handles drag-and-drop events tracking Motion and
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|    ButtonRelease events on the root of the event widget.
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| 
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|    .. method:: cancel(event=None)
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| 
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|       Cancel the drag-and-drop process.
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| 
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|    .. method:: finish(event, commit=0)
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| 
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|       Execute end of drag-and-drop functions.
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| 
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|    .. method:: on_motion(event)
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| 
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|       Inspect area below mouse for target objects while drag is performed.
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| 
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|    .. method:: on_release(event)
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| 
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|       Signal end of drag when the release pattern is triggered.
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| 
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| .. function:: dnd_start(source, event)
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| 
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|    Factory function for drag-and-drop process.
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| 
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| .. seealso::
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| 
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|    :ref:`Bindings-and-Events` | 
