mirror of
				https://github.com/python/cpython.git
				synced 2025-10-31 13:41:24 +00:00 
			
		
		
		
	 67851201d8
			
		
	
	
		67851201d8
		
			
		
	
	
	
	
		
			
			gh-123572: Fix key codes in VK_MAP in windows_console.py (GH-122692)
(cherry picked from commit 782217f28f)
Co-authored-by: devdanzin <74280297+devdanzin@users.noreply.github.com>
		
	
			
		
			
				
	
	
		
			606 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			606 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #   Copyright 2000-2004 Michael Hudson-Doyle <micahel@gmail.com>
 | |
| #
 | |
| #                        All Rights Reserved
 | |
| #
 | |
| #
 | |
| # Permission to use, copy, modify, and distribute this software and
 | |
| # its documentation for any purpose is hereby granted without fee,
 | |
| # provided that the above copyright notice appear in all copies and
 | |
| # that both that copyright notice and this permission notice appear in
 | |
| # supporting documentation.
 | |
| #
 | |
| # THE AUTHOR MICHAEL HUDSON DISCLAIMS ALL WARRANTIES WITH REGARD TO
 | |
| # THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
 | |
| # AND FITNESS, IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL,
 | |
| # INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
 | |
| # RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
 | |
| # CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 | |
| # CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 | |
| 
 | |
| from __future__ import annotations
 | |
| 
 | |
| import io
 | |
| import os
 | |
| import sys
 | |
| import time
 | |
| import msvcrt
 | |
| 
 | |
| from collections import deque
 | |
| import ctypes
 | |
| from ctypes.wintypes import (
 | |
|     _COORD,
 | |
|     WORD,
 | |
|     SMALL_RECT,
 | |
|     BOOL,
 | |
|     HANDLE,
 | |
|     CHAR,
 | |
|     DWORD,
 | |
|     WCHAR,
 | |
|     SHORT,
 | |
| )
 | |
| from ctypes import Structure, POINTER, Union
 | |
| from .console import Event, Console
 | |
| from .trace import trace
 | |
| from .utils import wlen
 | |
| 
 | |
| try:
 | |
|     from ctypes import GetLastError, WinDLL, windll, WinError  # type: ignore[attr-defined]
 | |
| except:
 | |
|     # Keep MyPy happy off Windows
 | |
|     from ctypes import CDLL as WinDLL, cdll as windll
 | |
| 
 | |
|     def GetLastError() -> int:
 | |
|         return 42
 | |
| 
 | |
|     class WinError(OSError):  # type: ignore[no-redef]
 | |
|         def __init__(self, err: int | None, descr: str | None = None) -> None:
 | |
|             self.err = err
 | |
|             self.descr = descr
 | |
| 
 | |
| 
 | |
| TYPE_CHECKING = False
 | |
| 
 | |
| if TYPE_CHECKING:
 | |
|     from typing import IO
 | |
| 
 | |
| # Virtual-Key Codes: https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
 | |
| VK_MAP: dict[int, str] = {
 | |
|     0x23: "end",  # VK_END
 | |
|     0x24: "home",  # VK_HOME
 | |
|     0x25: "left",  # VK_LEFT
 | |
|     0x26: "up",  # VK_UP
 | |
|     0x27: "right",  # VK_RIGHT
 | |
|     0x28: "down",  # VK_DOWN
 | |
|     0x2E: "delete",  # VK_DELETE
 | |
|     0x70: "f1",  # VK_F1
 | |
|     0x71: "f2",  # VK_F2
 | |
|     0x72: "f3",  # VK_F3
 | |
|     0x73: "f4",  # VK_F4
 | |
|     0x74: "f5",  # VK_F5
 | |
|     0x75: "f6",  # VK_F6
 | |
|     0x76: "f7",  # VK_F7
 | |
|     0x77: "f8",  # VK_F8
 | |
|     0x78: "f9",  # VK_F9
 | |
|     0x79: "f10",  # VK_F10
 | |
|     0x7A: "f11",  # VK_F11
 | |
|     0x7B: "f12",  # VK_F12
 | |
|     0x7C: "f13",  # VK_F13
 | |
|     0x7D: "f14",  # VK_F14
 | |
|     0x7E: "f15",  # VK_F15
 | |
|     0x7F: "f16",  # VK_F16
 | |
|     0x80: "f17",  # VK_F17
 | |
|     0x81: "f18",  # VK_F18
 | |
|     0x82: "f19",  # VK_F19
 | |
|     0x83: "f20",  # VK_F20
 | |
| }
 | |
| 
 | |
| # Console escape codes: https://learn.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences
 | |
| ERASE_IN_LINE = "\x1b[K"
 | |
| MOVE_LEFT = "\x1b[{}D"
 | |
| MOVE_RIGHT = "\x1b[{}C"
 | |
| MOVE_UP = "\x1b[{}A"
 | |
| MOVE_DOWN = "\x1b[{}B"
 | |
| CLEAR = "\x1b[H\x1b[J"
 | |
| 
 | |
| 
 | |
| class _error(Exception):
 | |
|     pass
 | |
| 
 | |
| 
 | |
| class WindowsConsole(Console):
 | |
|     def __init__(
 | |
|         self,
 | |
|         f_in: IO[bytes] | int = 0,
 | |
|         f_out: IO[bytes] | int = 1,
 | |
|         term: str = "",
 | |
|         encoding: str = "",
 | |
|     ):
 | |
|         super().__init__(f_in, f_out, term, encoding)
 | |
| 
 | |
|         SetConsoleMode(
 | |
|             OutHandle,
 | |
|             ENABLE_WRAP_AT_EOL_OUTPUT
 | |
|             | ENABLE_PROCESSED_OUTPUT
 | |
|             | ENABLE_VIRTUAL_TERMINAL_PROCESSING,
 | |
|         )
 | |
|         self.screen: list[str] = []
 | |
|         self.width = 80
 | |
|         self.height = 25
 | |
|         self.__offset = 0
 | |
|         self.event_queue: deque[Event] = deque()
 | |
|         try:
 | |
|             self.out = io._WindowsConsoleIO(self.output_fd, "w")  # type: ignore[attr-defined]
 | |
|         except ValueError:
 | |
|             # Console I/O is redirected, fallback...
 | |
|             self.out = None
 | |
| 
 | |
|     def refresh(self, screen: list[str], c_xy: tuple[int, int]) -> None:
 | |
|         """
 | |
|         Refresh the console screen.
 | |
| 
 | |
|         Parameters:
 | |
|         - screen (list): List of strings representing the screen contents.
 | |
|         - c_xy (tuple): Cursor position (x, y) on the screen.
 | |
|         """
 | |
|         cx, cy = c_xy
 | |
| 
 | |
|         while len(self.screen) < min(len(screen), self.height):
 | |
|             self._hide_cursor()
 | |
|             self._move_relative(0, len(self.screen) - 1)
 | |
|             self.__write("\n")
 | |
|             self.__posxy = 0, len(self.screen)
 | |
|             self.screen.append("")
 | |
| 
 | |
|         px, py = self.__posxy
 | |
|         old_offset = offset = self.__offset
 | |
|         height = self.height
 | |
| 
 | |
|         # we make sure the cursor is on the screen, and that we're
 | |
|         # using all of the screen if we can
 | |
|         if cy < offset:
 | |
|             offset = cy
 | |
|         elif cy >= offset + height:
 | |
|             offset = cy - height + 1
 | |
|             scroll_lines = offset - old_offset
 | |
| 
 | |
|             # Scrolling the buffer as the current input is greater than the visible
 | |
|             # portion of the window.  We need to scroll the visible portion and the
 | |
|             # entire history
 | |
|             self._scroll(scroll_lines, self._getscrollbacksize())
 | |
|             self.__posxy = self.__posxy[0], self.__posxy[1] + scroll_lines
 | |
|             self.__offset += scroll_lines
 | |
| 
 | |
|             for i in range(scroll_lines):
 | |
|                 self.screen.append("")
 | |
|         elif offset > 0 and len(screen) < offset + height:
 | |
|             offset = max(len(screen) - height, 0)
 | |
|             screen.append("")
 | |
| 
 | |
|         oldscr = self.screen[old_offset : old_offset + height]
 | |
|         newscr = screen[offset : offset + height]
 | |
| 
 | |
|         self.__offset = offset
 | |
| 
 | |
|         self._hide_cursor()
 | |
|         for (
 | |
|             y,
 | |
|             oldline,
 | |
|             newline,
 | |
|         ) in zip(range(offset, offset + height), oldscr, newscr):
 | |
|             if oldline != newline:
 | |
|                 self.__write_changed_line(y, oldline, newline, px)
 | |
| 
 | |
|         y = len(newscr)
 | |
|         while y < len(oldscr):
 | |
|             self._move_relative(0, y)
 | |
|             self.__posxy = 0, y
 | |
|             self._erase_to_end()
 | |
|             y += 1
 | |
| 
 | |
|         self._show_cursor()
 | |
| 
 | |
|         self.screen = screen
 | |
|         self.move_cursor(cx, cy)
 | |
| 
 | |
|     @property
 | |
|     def input_hook(self):
 | |
|         try:
 | |
|             import nt
 | |
|         except ImportError:
 | |
|             return None
 | |
|         if nt._is_inputhook_installed():
 | |
|             return nt._inputhook
 | |
| 
 | |
|     def __write_changed_line(
 | |
|         self, y: int, oldline: str, newline: str, px_coord: int
 | |
|     ) -> None:
 | |
|         # this is frustrating; there's no reason to test (say)
 | |
|         # self.dch1 inside the loop -- but alternative ways of
 | |
|         # structuring this function are equally painful (I'm trying to
 | |
|         # avoid writing code generators these days...)
 | |
|         minlen = min(wlen(oldline), wlen(newline))
 | |
|         x_pos = 0
 | |
|         x_coord = 0
 | |
| 
 | |
|         px_pos = 0
 | |
|         j = 0
 | |
|         for c in oldline:
 | |
|             if j >= px_coord:
 | |
|                 break
 | |
|             j += wlen(c)
 | |
|             px_pos += 1
 | |
| 
 | |
|         # reuse the oldline as much as possible, but stop as soon as we
 | |
|         # encounter an ESCAPE, because it might be the start of an escape
 | |
|         # sequene
 | |
|         while (
 | |
|             x_coord < minlen
 | |
|             and oldline[x_pos] == newline[x_pos]
 | |
|             and newline[x_pos] != "\x1b"
 | |
|         ):
 | |
|             x_coord += wlen(newline[x_pos])
 | |
|             x_pos += 1
 | |
| 
 | |
|         self._hide_cursor()
 | |
|         self._move_relative(x_coord, y)
 | |
|         if wlen(oldline) > wlen(newline):
 | |
|             self._erase_to_end()
 | |
| 
 | |
|         self.__write(newline[x_pos:])
 | |
|         if wlen(newline) == self.width:
 | |
|             # If we wrapped we want to start at the next line
 | |
|             self._move_relative(0, y + 1)
 | |
|             self.__posxy = 0, y + 1
 | |
|         else:
 | |
|             self.__posxy = wlen(newline), y
 | |
| 
 | |
|             if "\x1b" in newline or y != self.__posxy[1] or '\x1a' in newline:
 | |
|                 # ANSI escape characters are present, so we can't assume
 | |
|                 # anything about the position of the cursor.  Moving the cursor
 | |
|                 # to the left margin should work to get to a known position.
 | |
|                 self.move_cursor(0, y)
 | |
| 
 | |
|     def _scroll(
 | |
|         self, top: int, bottom: int, left: int | None = None, right: int | None = None
 | |
|     ) -> None:
 | |
|         scroll_rect = SMALL_RECT()
 | |
|         scroll_rect.Top = SHORT(top)
 | |
|         scroll_rect.Bottom = SHORT(bottom)
 | |
|         scroll_rect.Left = SHORT(0 if left is None else left)
 | |
|         scroll_rect.Right = SHORT(
 | |
|             self.getheightwidth()[1] - 1 if right is None else right
 | |
|         )
 | |
|         destination_origin = _COORD()
 | |
|         fill_info = CHAR_INFO()
 | |
|         fill_info.UnicodeChar = " "
 | |
| 
 | |
|         if not ScrollConsoleScreenBuffer(
 | |
|             OutHandle, scroll_rect, None, destination_origin, fill_info
 | |
|         ):
 | |
|             raise WinError(GetLastError())
 | |
| 
 | |
|     def _hide_cursor(self):
 | |
|         self.__write("\x1b[?25l")
 | |
| 
 | |
|     def _show_cursor(self):
 | |
|         self.__write("\x1b[?25h")
 | |
| 
 | |
|     def _enable_blinking(self):
 | |
|         self.__write("\x1b[?12h")
 | |
| 
 | |
|     def _disable_blinking(self):
 | |
|         self.__write("\x1b[?12l")
 | |
| 
 | |
|     def __write(self, text: str) -> None:
 | |
|         if "\x1a" in text:
 | |
|             text = ''.join(["^Z" if x == '\x1a' else x for x in text])
 | |
| 
 | |
|         if self.out is not None:
 | |
|             self.out.write(text.encode(self.encoding, "replace"))
 | |
|             self.out.flush()
 | |
|         else:
 | |
|             os.write(self.output_fd, text.encode(self.encoding, "replace"))
 | |
| 
 | |
|     @property
 | |
|     def screen_xy(self) -> tuple[int, int]:
 | |
|         info = CONSOLE_SCREEN_BUFFER_INFO()
 | |
|         if not GetConsoleScreenBufferInfo(OutHandle, info):
 | |
|             raise WinError(GetLastError())
 | |
|         return info.dwCursorPosition.X, info.dwCursorPosition.Y
 | |
| 
 | |
|     def _erase_to_end(self) -> None:
 | |
|         self.__write(ERASE_IN_LINE)
 | |
| 
 | |
|     def prepare(self) -> None:
 | |
|         trace("prepare")
 | |
|         self.screen = []
 | |
|         self.height, self.width = self.getheightwidth()
 | |
| 
 | |
|         self.__posxy = 0, 0
 | |
|         self.__gone_tall = 0
 | |
|         self.__offset = 0
 | |
| 
 | |
|     def restore(self) -> None:
 | |
|         pass
 | |
| 
 | |
|     def _move_relative(self, x: int, y: int) -> None:
 | |
|         """Moves relative to the current __posxy"""
 | |
|         dx = x - self.__posxy[0]
 | |
|         dy = y - self.__posxy[1]
 | |
|         if dx < 0:
 | |
|             self.__write(MOVE_LEFT.format(-dx))
 | |
|         elif dx > 0:
 | |
|             self.__write(MOVE_RIGHT.format(dx))
 | |
| 
 | |
|         if dy < 0:
 | |
|             self.__write(MOVE_UP.format(-dy))
 | |
|         elif dy > 0:
 | |
|             self.__write(MOVE_DOWN.format(dy))
 | |
| 
 | |
|     def move_cursor(self, x: int, y: int) -> None:
 | |
|         if x < 0 or y < 0:
 | |
|             raise ValueError(f"Bad cursor position {x}, {y}")
 | |
| 
 | |
|         if y < self.__offset or y >= self.__offset + self.height:
 | |
|             self.event_queue.insert(0, Event("scroll", ""))
 | |
|         else:
 | |
|             self._move_relative(x, y)
 | |
|             self.__posxy = x, y
 | |
| 
 | |
|     def set_cursor_vis(self, visible: bool) -> None:
 | |
|         if visible:
 | |
|             self._show_cursor()
 | |
|         else:
 | |
|             self._hide_cursor()
 | |
| 
 | |
|     def getheightwidth(self) -> tuple[int, int]:
 | |
|         """Return (height, width) where height and width are the height
 | |
|         and width of the terminal window in characters."""
 | |
|         info = CONSOLE_SCREEN_BUFFER_INFO()
 | |
|         if not GetConsoleScreenBufferInfo(OutHandle, info):
 | |
|             raise WinError(GetLastError())
 | |
|         return (
 | |
|             info.srWindow.Bottom - info.srWindow.Top + 1,
 | |
|             info.srWindow.Right - info.srWindow.Left + 1,
 | |
|         )
 | |
| 
 | |
|     def _getscrollbacksize(self) -> int:
 | |
|         info = CONSOLE_SCREEN_BUFFER_INFO()
 | |
|         if not GetConsoleScreenBufferInfo(OutHandle, info):
 | |
|             raise WinError(GetLastError())
 | |
| 
 | |
|         return info.srWindow.Bottom  # type: ignore[no-any-return]
 | |
| 
 | |
|     def _read_input(self) -> INPUT_RECORD | None:
 | |
|         rec = INPUT_RECORD()
 | |
|         read = DWORD()
 | |
|         if not ReadConsoleInput(InHandle, rec, 1, read):
 | |
|             raise WinError(GetLastError())
 | |
| 
 | |
|         if read.value == 0:
 | |
|             return None
 | |
| 
 | |
|         return rec
 | |
| 
 | |
|     def get_event(self, block: bool = True) -> Event | None:
 | |
|         """Return an Event instance.  Returns None if |block| is false
 | |
|         and there is no event pending, otherwise waits for the
 | |
|         completion of an event."""
 | |
|         if self.event_queue:
 | |
|             return self.event_queue.pop()
 | |
| 
 | |
|         while True:
 | |
|             rec = self._read_input()
 | |
|             if rec is None:
 | |
|                 if block:
 | |
|                     continue
 | |
|                 return None
 | |
| 
 | |
|             if rec.EventType == WINDOW_BUFFER_SIZE_EVENT:
 | |
|                 return Event("resize", "")
 | |
| 
 | |
|             if rec.EventType != KEY_EVENT or not rec.Event.KeyEvent.bKeyDown:
 | |
|                 # Only process keys and keydown events
 | |
|                 if block:
 | |
|                     continue
 | |
|                 return None
 | |
| 
 | |
|             key = rec.Event.KeyEvent.uChar.UnicodeChar
 | |
| 
 | |
|             if rec.Event.KeyEvent.uChar.UnicodeChar == "\r":
 | |
|                 # Make enter make unix-like
 | |
|                 return Event(evt="key", data="\n", raw=b"\n")
 | |
|             elif rec.Event.KeyEvent.wVirtualKeyCode == 8:
 | |
|                 # Turn backspace directly into the command
 | |
|                 return Event(
 | |
|                     evt="key",
 | |
|                     data="backspace",
 | |
|                     raw=rec.Event.KeyEvent.uChar.UnicodeChar,
 | |
|                 )
 | |
|             elif rec.Event.KeyEvent.uChar.UnicodeChar == "\x00":
 | |
|                 # Handle special keys like arrow keys and translate them into the appropriate command
 | |
|                 code = VK_MAP.get(rec.Event.KeyEvent.wVirtualKeyCode)
 | |
|                 if code:
 | |
|                     return Event(
 | |
|                         evt="key", data=code, raw=rec.Event.KeyEvent.uChar.UnicodeChar
 | |
|                     )
 | |
|                 if block:
 | |
|                     continue
 | |
| 
 | |
|                 return None
 | |
| 
 | |
|             return Event(evt="key", data=key, raw=rec.Event.KeyEvent.uChar.UnicodeChar)
 | |
| 
 | |
|     def push_char(self, char: int | bytes) -> None:
 | |
|         """
 | |
|         Push a character to the console event queue.
 | |
|         """
 | |
|         raise NotImplementedError("push_char not supported on Windows")
 | |
| 
 | |
|     def beep(self) -> None:
 | |
|         self.__write("\x07")
 | |
| 
 | |
|     def clear(self) -> None:
 | |
|         """Wipe the screen"""
 | |
|         self.__write(CLEAR)
 | |
|         self.__posxy = 0, 0
 | |
|         self.screen = [""]
 | |
| 
 | |
|     def finish(self) -> None:
 | |
|         """Move the cursor to the end of the display and otherwise get
 | |
|         ready for end.  XXX could be merged with restore?  Hmm."""
 | |
|         y = len(self.screen) - 1
 | |
|         while y >= 0 and not self.screen[y]:
 | |
|             y -= 1
 | |
|         self._move_relative(0, min(y, self.height + self.__offset - 1))
 | |
|         self.__write("\r\n")
 | |
| 
 | |
|     def flushoutput(self) -> None:
 | |
|         """Flush all output to the screen (assuming there's some
 | |
|         buffering going on somewhere).
 | |
| 
 | |
|         All output on Windows is unbuffered so this is a nop"""
 | |
|         pass
 | |
| 
 | |
|     def forgetinput(self) -> None:
 | |
|         """Forget all pending, but not yet processed input."""
 | |
|         while self._read_input() is not None:
 | |
|             pass
 | |
| 
 | |
|     def getpending(self) -> Event:
 | |
|         """Return the characters that have been typed but not yet
 | |
|         processed."""
 | |
|         return Event("key", "", b"")
 | |
| 
 | |
|     def wait(self, timeout: float | None) -> bool:
 | |
|         """Wait for an event."""
 | |
|         # Poor man's Windows select loop
 | |
|         start_time = time.time()
 | |
|         while True:
 | |
|             if msvcrt.kbhit(): # type: ignore[attr-defined]
 | |
|                 return True
 | |
|             if timeout and time.time() - start_time > timeout:
 | |
|                 return False
 | |
|             time.sleep(0.01)
 | |
| 
 | |
|     def repaint(self) -> None:
 | |
|         raise NotImplementedError("No repaint support")
 | |
| 
 | |
| 
 | |
| # Windows interop
 | |
| class CONSOLE_SCREEN_BUFFER_INFO(Structure):
 | |
|     _fields_ = [
 | |
|         ("dwSize", _COORD),
 | |
|         ("dwCursorPosition", _COORD),
 | |
|         ("wAttributes", WORD),
 | |
|         ("srWindow", SMALL_RECT),
 | |
|         ("dwMaximumWindowSize", _COORD),
 | |
|     ]
 | |
| 
 | |
| 
 | |
| class CONSOLE_CURSOR_INFO(Structure):
 | |
|     _fields_ = [
 | |
|         ("dwSize", DWORD),
 | |
|         ("bVisible", BOOL),
 | |
|     ]
 | |
| 
 | |
| 
 | |
| class CHAR_INFO(Structure):
 | |
|     _fields_ = [
 | |
|         ("UnicodeChar", WCHAR),
 | |
|         ("Attributes", WORD),
 | |
|     ]
 | |
| 
 | |
| 
 | |
| class Char(Union):
 | |
|     _fields_ = [
 | |
|         ("UnicodeChar", WCHAR),
 | |
|         ("Char", CHAR),
 | |
|     ]
 | |
| 
 | |
| 
 | |
| class KeyEvent(ctypes.Structure):
 | |
|     _fields_ = [
 | |
|         ("bKeyDown", BOOL),
 | |
|         ("wRepeatCount", WORD),
 | |
|         ("wVirtualKeyCode", WORD),
 | |
|         ("wVirtualScanCode", WORD),
 | |
|         ("uChar", Char),
 | |
|         ("dwControlKeyState", DWORD),
 | |
|     ]
 | |
| 
 | |
| 
 | |
| class WindowsBufferSizeEvent(ctypes.Structure):
 | |
|     _fields_ = [("dwSize", _COORD)]
 | |
| 
 | |
| 
 | |
| class ConsoleEvent(ctypes.Union):
 | |
|     _fields_ = [
 | |
|         ("KeyEvent", KeyEvent),
 | |
|         ("WindowsBufferSizeEvent", WindowsBufferSizeEvent),
 | |
|     ]
 | |
| 
 | |
| 
 | |
| class INPUT_RECORD(Structure):
 | |
|     _fields_ = [("EventType", WORD), ("Event", ConsoleEvent)]
 | |
| 
 | |
| 
 | |
| KEY_EVENT = 0x01
 | |
| FOCUS_EVENT = 0x10
 | |
| MENU_EVENT = 0x08
 | |
| MOUSE_EVENT = 0x02
 | |
| WINDOW_BUFFER_SIZE_EVENT = 0x04
 | |
| 
 | |
| ENABLE_PROCESSED_OUTPUT = 0x01
 | |
| ENABLE_WRAP_AT_EOL_OUTPUT = 0x02
 | |
| ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x04
 | |
| 
 | |
| STD_INPUT_HANDLE = -10
 | |
| STD_OUTPUT_HANDLE = -11
 | |
| 
 | |
| if sys.platform == "win32":
 | |
|     _KERNEL32 = WinDLL("kernel32", use_last_error=True)
 | |
| 
 | |
|     GetStdHandle = windll.kernel32.GetStdHandle
 | |
|     GetStdHandle.argtypes = [DWORD]
 | |
|     GetStdHandle.restype = HANDLE
 | |
| 
 | |
|     GetConsoleScreenBufferInfo = _KERNEL32.GetConsoleScreenBufferInfo
 | |
|     GetConsoleScreenBufferInfo.argtypes = [
 | |
|         HANDLE,
 | |
|         ctypes.POINTER(CONSOLE_SCREEN_BUFFER_INFO),
 | |
|     ]
 | |
|     GetConsoleScreenBufferInfo.restype = BOOL
 | |
| 
 | |
|     ScrollConsoleScreenBuffer = _KERNEL32.ScrollConsoleScreenBufferW
 | |
|     ScrollConsoleScreenBuffer.argtypes = [
 | |
|         HANDLE,
 | |
|         POINTER(SMALL_RECT),
 | |
|         POINTER(SMALL_RECT),
 | |
|         _COORD,
 | |
|         POINTER(CHAR_INFO),
 | |
|     ]
 | |
|     ScrollConsoleScreenBuffer.restype = BOOL
 | |
| 
 | |
|     SetConsoleMode = _KERNEL32.SetConsoleMode
 | |
|     SetConsoleMode.argtypes = [HANDLE, DWORD]
 | |
|     SetConsoleMode.restype = BOOL
 | |
| 
 | |
|     ReadConsoleInput = _KERNEL32.ReadConsoleInputW
 | |
|     ReadConsoleInput.argtypes = [HANDLE, POINTER(INPUT_RECORD), DWORD, POINTER(DWORD)]
 | |
|     ReadConsoleInput.restype = BOOL
 | |
| 
 | |
|     OutHandle = GetStdHandle(STD_OUTPUT_HANDLE)
 | |
|     InHandle = GetStdHandle(STD_INPUT_HANDLE)
 | |
| else:
 | |
| 
 | |
|     def _win_only(*args, **kwargs):
 | |
|         raise NotImplementedError("Windows only")
 | |
| 
 | |
|     GetStdHandle = _win_only
 | |
|     GetConsoleScreenBufferInfo = _win_only
 | |
|     ScrollConsoleScreenBuffer = _win_only
 | |
|     SetConsoleMode = _win_only
 | |
|     ReadConsoleInput = _win_only
 | |
|     OutHandle = 0
 | |
|     InHandle = 0
 |