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	 f8316638af
			
		
	
	
		f8316638af
		
	
	
	
	
		
			
			SourceForge doesn't choke on this batch :-)
I'm not entirely sure this is 100% correct. The patch changes an
\index{persistency} to \index{presistence}, and I don't know what \index{}
does. But it seems to do so persi--er, consistently, so I hope it isn't a
problem.
		
	
			
		
			
				
	
	
		
			78 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\module{winsound} ---
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|          Sound-playing interface for Windows}
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| 
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| \declaremodule{builtin}{winsound}
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|   \platform{Windows}
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| \modulesynopsis{Access to the sound-playing machinery for Windows.}
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| \moduleauthor{Toby Dickenson}{htrd90@zepler.org}
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| \sectionauthor{Fred L. Drake, Jr.}{fdrake@acm.org}
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| 
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| \versionadded{1.5.2}
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| 
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| The \module{winsound} module provides access to the basic
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| sound-playing machinery provided by Windows platforms.  It includes
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| two functions and several constants.
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| 
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| 
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| \begin{funcdesc}{Beep}{frequency, duration}
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|   Beep the PC's speaker.
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|   The \var{frequency} parameter specifies frequency, in hertz, of the
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|   sound, and must be in the range 37 through 32,767 (\code{0x25}
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|   through \code{0x7fff}).  The \var{duration} parameter specifies the
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|   number of milliseconds the sound should last.  If the system is not
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|   able to beep the speaker, \exception{RuntimeError} is raised.
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|   \versionadded{1.5.3} % XXX fix this version number when release is scheduled!
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{PlaySound}{sound, flags}
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|   Call the underlying \cfunction{PlaySound()} function from the
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|   Platform API.  The \var{sound} parameter may be a filename, audio
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|   data as a string, or \code{None}.  Its interpretation depends on the
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|   value of \var{flags}, which can be a bit-wise ORed combination of
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|   the constants described below.  If the system indicates an error,
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|   \exception{RuntimeError} is raised.
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| \end{funcdesc}
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| 
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| 
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| \begin{datadesc}{SND_FILENAME}
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|   The \var{sound} parameter is the name of a WAV file.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_ALIAS}
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|   The \var{sound} parameter should be interpreted as a control panel
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|   sound association name.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_LOOP}
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|   Play the sound repeatedly.  The \constant{SND_ASYNC} flag must also
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|   be used to avoid blocking.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_MEMORY}
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|   The \var{sound} parameter to \function{PlaySound()} is a memory
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|   image of a WAV file.
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| 
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|   \strong{Note:}  This module does not support playing from a memory
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|   image asynchronously, so a combination of this flag and
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|   \constant{SND_ASYNC} will raise a \exception{RuntimeError}.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_PURGE}
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|   Stop playing all instances of the specified sound.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_ASYNC}
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|   Return immediately, allowing sounds to play asynchronously.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_NODEFAULT}
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|   If the specified sound cannot be found, do not play a default beep.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_NOSTOP}
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|   Do not interrupt sounds currently playing.
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| \end{datadesc}
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| 
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| \begin{datadesc}{SND_NOWAIT}
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|   Return immediately if the sound driver is busy.
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| \end{datadesc}
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