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			956 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			956 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| # LogoMation-like turtle graphics
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| 
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| """
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| Turtle graphics is a popular way for introducing programming to
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| kids. It was part of the original Logo programming language developed
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| by Wally Feurzeig and Seymour Papert in 1966.
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| 
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| Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it
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| the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
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| the direction it is facing, drawing a line as it moves. Give it the
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| command turtle.left(25), and it rotates in-place 25 degrees clockwise.
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| 
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| By combining together these and similar commands, intricate shapes and
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| pictures can easily be drawn.
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| """
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| 
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| from math import * # Also for export
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| from time import sleep
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| import Tkinter
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| 
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| speeds = ['fastest', 'fast', 'normal', 'slow', 'slowest']
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| 
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| class Error(Exception):
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|     pass
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| 
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| class RawPen:
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| 
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|     def __init__(self, canvas):
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|         self._canvas = canvas
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|         self._items = []
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|         self._tracing = 1
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|         self._arrow = 0
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|         self._delay = 10     # default delay for drawing
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|         self._angle = 0.0
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|         self.degrees()
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|         self.reset()
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| 
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|     def degrees(self, fullcircle=360.0):
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|         """ Set angle measurement units to degrees.
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| 
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|         Example:
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|         >>> turtle.degrees()
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|         """
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|         # Don't try to change _angle if it is 0, because
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|         # _fullcircle might not be set, yet
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|         if self._angle:
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|             self._angle = (self._angle / self._fullcircle) * fullcircle
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|         self._fullcircle = fullcircle
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|         self._invradian = pi / (fullcircle * 0.5)
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| 
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|     def radians(self):
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|         """ Set the angle measurement units to radians.
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| 
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|         Example:
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|         >>> turtle.radians()
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|         """
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|         self.degrees(2.0*pi)
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| 
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|     def reset(self):
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|         """ Clear the screen, re-center the pen, and set variables to
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|         the default values.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [0.0, -22.0]
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|         >>> turtle.heading()
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|         100.0
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|         >>> turtle.reset()
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|         >>> turtle.position()
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|         [0.0, 0.0]
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|         >>> turtle.heading()
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|         0.0
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|         """
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|         canvas = self._canvas
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|         self._canvas.update()
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|         width = canvas.winfo_width()
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|         height = canvas.winfo_height()
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|         if width <= 1:
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|             width = canvas['width']
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|         if height <= 1:
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|             height = canvas['height']
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|         self._origin = float(width)/2.0, float(height)/2.0
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|         self._position = self._origin
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|         self._angle = 0.0
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|         self._drawing = 1
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|         self._width = 1
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|         self._color = "black"
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|         self._filling = 0
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|         self._path = []
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|         self.clear()
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|         canvas._root().tkraise()
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| 
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|     def clear(self):
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|         """ Clear the screen. The turtle does not move.
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| 
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|         Example:
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|         >>> turtle.clear()
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|         """
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|         self.fill(0)
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|         canvas = self._canvas
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|         items = self._items
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|         self._items = []
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|         for item in items:
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|             canvas.delete(item)
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|         self._delete_turtle()
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|         self._draw_turtle()
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| 
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|     def tracer(self, flag):
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|         """ Set tracing on if flag is True, and off if it is False.
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|         Tracing means line are drawn more slowly, with an
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|         animation of an arrow along the line.
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| 
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|         Example:
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|         >>> turtle.tracer(False)   # turns off Tracer
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|         """
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|         self._tracing = flag
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|         if not self._tracing:
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|             self._delete_turtle()
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|         self._draw_turtle()
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| 
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|     def forward(self, distance):
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|         """ Go forward distance steps.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [0.0, 0.0]
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|         >>> turtle.forward(25)
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|         >>> turtle.position()
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|         [25.0, 0.0]
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|         >>> turtle.forward(-75)
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|         >>> turtle.position()
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|         [-50.0, 0.0]
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|         """
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|         x0, y0 = start = self._position
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|         x1 = x0 + distance * cos(self._angle*self._invradian)
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|         y1 = y0 - distance * sin(self._angle*self._invradian)
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|         self._goto(x1, y1)
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| 
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|     def backward(self, distance):
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|         """ Go backwards distance steps.
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| 
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|         The turtle's heading does not change.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [0.0, 0.0]
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|         >>> turtle.backward(30)
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|         >>> turtle.position()
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|         [-30.0, 0.0]
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|         """
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|         self.forward(-distance)
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| 
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|     def left(self, angle):
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|         """ Turn left angle units (units are by default degrees,
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|         but can be set via the degrees() and radians() functions.)
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| 
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|         When viewed from above, the turning happens in-place around
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|         its front tip.
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| 
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|         Example:
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|         >>> turtle.heading()
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|         22
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|         >>> turtle.left(45)
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|         >>> turtle.heading()
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|         67.0
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|         """
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|         self._angle = (self._angle + angle) % self._fullcircle
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|         self._draw_turtle()
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| 
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|     def right(self, angle):
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|         """ Turn right angle units (units are by default degrees,
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|         but can be set via the degrees() and radians() functions.)
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| 
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|         When viewed from above, the turning happens in-place around
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|         its front tip.
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| 
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|         Example:
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|         >>> turtle.heading()
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|         22
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|         >>> turtle.right(45)
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|         >>> turtle.heading()
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|         337.0
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|         """
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|         self.left(-angle)
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| 
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|     def up(self):
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|         """ Pull the pen up -- no drawing when moving.
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| 
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|         Example:
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|         >>> turtle.up()
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|         """
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|         self._drawing = 0
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| 
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|     def down(self):
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|         """ Put the pen down -- draw when moving.
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| 
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|         Example:
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|         >>> turtle.down()
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|         """
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|         self._drawing = 1
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| 
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|     def width(self, width):
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|         """ Set the line to thickness to width.
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| 
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|         Example:
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|         >>> turtle.width(10)
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|         """
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|         self._width = float(width)
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| 
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|     def color(self, *args):
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|         """ Set the pen color.
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| 
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|         Three input formats are allowed:
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| 
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|             color(s)
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|             s is a Tk specification string, such as "red" or "yellow"
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| 
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|             color((r, g, b))
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|             *a tuple* of r, g, and b, which represent, an RGB color,
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|             and each of r, g, and b are in the range [0..1]
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| 
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|             color(r, g, b)
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|             r, g, and b represent an RGB color, and each of r, g, and b
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|             are in the range [0..1]
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| 
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|         Example:
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| 
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|         >>> turtle.color('brown')
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|         >>> tup = (0.2, 0.8, 0.55)
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|         >>> turtle.color(tup)
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|         >>> turtle.color(0, .5, 0)
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|         """
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|         if not args:
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|             raise Error, "no color arguments"
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|         if len(args) == 1:
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|             color = args[0]
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|             if type(color) == type(""):
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|                 # Test the color first
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|                 try:
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|                     id = self._canvas.create_line(0, 0, 0, 0, fill=color)
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|                 except Tkinter.TclError:
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|                     raise Error, "bad color string: %r" % (color,)
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|                 self._set_color(color)
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|                 return
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|             try:
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|                 r, g, b = color
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|             except:
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|                 raise Error, "bad color sequence: %r" % (color,)
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|         else:
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|             try:
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|                 r, g, b = args
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|             except:
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|                 raise Error, "bad color arguments: %r" % (args,)
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|         assert 0 <= r <= 1
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|         assert 0 <= g <= 1
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|         assert 0 <= b <= 1
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|         x = 255.0
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|         y = 0.5
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|         self._set_color("#%02x%02x%02x" % (int(r*x+y), int(g*x+y), int(b*x+y)))
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| 
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|     def _set_color(self,color):
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|         self._color = color
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|         self._draw_turtle()
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| 
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|     def write(self, text, move=False):
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|         """ Write text at the current pen position.
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| 
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|         If move is true, the pen is moved to the bottom-right corner
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|         of the text. By default, move is False.
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| 
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|         Example:
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|         >>> turtle.write('The race is on!')
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|         >>> turtle.write('Home = (0, 0)', True)
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|         """
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|         x, y  = self._position
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|         x = x-1 # correction -- calibrated for Windows
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|         item = self._canvas.create_text(x, y,
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|                                         text=str(text), anchor="sw",
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|                                         fill=self._color)
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|         self._items.append(item)
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|         if move:
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|             x0, y0, x1, y1 = self._canvas.bbox(item)
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|             self._goto(x1, y1)
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|         self._draw_turtle()
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| 
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|     def fill(self, flag):
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|         """ Call fill(1) before drawing the shape you
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|          want to fill, and fill(0) when done.
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| 
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|         Example:
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|         >>> turtle.fill(1)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.fill(0)
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|         """
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|         if self._filling:
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|             path = tuple(self._path)
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|             smooth = self._filling < 0
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|             if len(path) > 2:
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|                 item = self._canvas._create('polygon', path,
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|                                             {'fill': self._color,
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|                                              'smooth': smooth})
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|                 self._items.append(item)
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|         self._path = []
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|         self._filling = flag
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|         if flag:
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|             self._path.append(self._position)
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| 
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|     def begin_fill(self):
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|         """ Called just before drawing a shape to be filled.
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|             Must eventually be followed by a corresponding end_fill() call.
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|             Otherwise it will be ignored.
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| 
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|         Example:
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|         >>> turtle.begin_fill()
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.end_fill()
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|         """
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|         self._path = [self._position]
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|         self._filling = 1
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| 
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|     def end_fill(self):
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|         """ Called after drawing a shape to be filled.
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| 
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|         Example:
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|         >>> turtle.begin_fill()
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.left(90)
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|         >>> turtle.forward(100)
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|         >>> turtle.end_fill()
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|         """
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|         self.fill(0)
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| 
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|     def circle(self, radius, extent = None):
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|         """ Draw a circle with given radius.
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|         The center is radius units left of the turtle; extent
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|         determines which part of the circle is drawn. If not given,
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|         the entire circle is drawn.
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| 
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|         If extent is not a full circle, one endpoint of the arc is the
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|         current pen position. The arc is drawn in a counter clockwise
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|         direction if radius is positive, otherwise in a clockwise
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|         direction. In the process, the direction of the turtle is
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|         changed by the amount of the extent.
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| 
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|         >>> turtle.circle(50)
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|         >>> turtle.circle(120, 180)  # half a circle
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|         """
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|         if extent is None:
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|             extent = self._fullcircle
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|         frac = abs(extent)/self._fullcircle
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|         steps = 1+int(min(11+abs(radius)/6.0, 59.0)*frac)
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|         w = 1.0 * extent / steps
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|         w2 = 0.5 * w
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|         l = 2.0 * radius * sin(w2*self._invradian)
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|         if radius < 0:
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|             l, w, w2 = -l, -w, -w2
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|         self.left(w2)
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|         for i in range(steps):
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|             self.forward(l)
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|             self.left(w)
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|         self.right(w2)
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| 
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|     def heading(self):
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|         """ Return the turtle's current heading.
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| 
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|         Example:
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|         >>> turtle.heading()
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|         67.0
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|         """
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|         return self._angle
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| 
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|     def setheading(self, angle):
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|         """ Set the turtle facing the given angle.
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| 
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|         Here are some common directions in degrees:
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| 
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|            0 - east
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|           90 - north
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|          180 - west
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|          270 - south
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| 
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|         Example:
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|         >>> turtle.setheading(90)
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|         >>> turtle.heading()
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|         90
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|         >>> turtle.setheading(128)
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|         >>> turtle.heading()
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|         128
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|         """
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|         self._angle = angle
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|         self._draw_turtle()
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| 
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|     def window_width(self):
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|         """ Returns the width of the turtle window.
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| 
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|         Example:
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|         >>> turtle.window_width()
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|         640
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|         """
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|         width = self._canvas.winfo_width()
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|         if width <= 1:  # the window isn't managed by a geometry manager
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|             width = self._canvas['width']
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|         return width
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| 
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|     def window_height(self):
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|         """ Return the height of the turtle window.
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| 
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|         Example:
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|         >>> turtle.window_height()
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|         768
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|         """
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|         height = self._canvas.winfo_height()
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|         if height <= 1: # the window isn't managed by a geometry manager
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|             height = self._canvas['height']
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|         return height
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| 
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|     def position(self):
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|         """ Return the current (x, y) location of the turtle.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [0.0, 240.0]
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|         """
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|         x0, y0 = self._origin
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|         x1, y1 = self._position
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|         return [x1-x0, -y1+y0]
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| 
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|     def setx(self, xpos):
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|         """ Set the turtle's x coordinate to be xpos.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [10.0, 240.0]
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|         >>> turtle.setx(10)
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|         >>> turtle.position()
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|         [10.0, 240.0]
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|         """
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|         x0, y0 = self._origin
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|         x1, y1 = self._position
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|         self._goto(x0+xpos, y1)
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| 
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|     def sety(self, ypos):
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|         """ Set the turtle's y coordinate to be ypos.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [0.0, 0.0]
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|         >>> turtle.sety(-22)
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|         >>> turtle.position()
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|         [0.0, -22.0]
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|         """
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|         x0, y0 = self._origin
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|         x1, y1 = self._position
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|         self._goto(x1, y0-ypos)
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| 
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|     def towards(self, *args):
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|         """Returs the angle, which corresponds to the line
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|         from turtle-position to point (x,y).
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| 
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|         Argument can be two coordinates or one pair of coordinates
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|         or a RawPen/Pen instance.
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| 
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|         Example:
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|         >>> turtle.position()
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|         [10.0, 10.0]
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|         >>> turtle.towards(0,0)
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|         225.0
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|         """
 | |
|         if len(args) == 2:
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|             x, y = args
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|         else:
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|             arg = args[0]
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|             if isinstance(arg, RawPen):
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|                 x, y = arg.position()
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|             else:
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|                 x, y = arg
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|         x0, y0 = self.position()
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|         dx = x - x0
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|         dy = y - y0
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|         return (atan2(dy,dx) / self._invradian) % self._fullcircle
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| 
 | |
|     def goto(self, *args):
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|         """ Go to the given point.
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| 
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|         If the pen is down, then a line will be drawn. The turtle's
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|         orientation does not change.
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| 
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|         Two input formats are accepted:
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| 
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|            goto(x, y)
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|            go to point (x, y)
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| 
 | |
|            goto((x, y))
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|            go to point (x, y)
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| 
 | |
|         Example:
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|         >>> turtle.position()
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|         [0.0, 0.0]
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|         >>> turtle.goto(50, -45)
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|         >>> turtle.position()
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|         [50.0, -45.0]
 | |
|         """
 | |
|         if len(args) == 1:
 | |
|             try:
 | |
|                 x, y = args[0]
 | |
|             except:
 | |
|                 raise Error, "bad point argument: %r" % (args[0],)
 | |
|         else:
 | |
|             try:
 | |
|                 x, y = args
 | |
|             except:
 | |
|                 raise Error, "bad coordinates: %r" % (args[0],)
 | |
|         x0, y0 = self._origin
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|         self._goto(x0+x, y0-y)
 | |
| 
 | |
|     def _goto(self, x1, y1):
 | |
|         x0, y0 = self._position
 | |
|         self._position = map(float, (x1, y1))
 | |
|         if self._filling:
 | |
|             self._path.append(self._position)
 | |
|         if self._drawing:
 | |
|             if self._tracing:
 | |
|                 dx = float(x1 - x0)
 | |
|                 dy = float(y1 - y0)
 | |
|                 distance = hypot(dx, dy)
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|                 nhops = int(distance)
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|                 item = self._canvas.create_line(x0, y0, x0, y0,
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|                                                 width=self._width,
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|                                                 capstyle="round",
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|                                                 fill=self._color)
 | |
|                 try:
 | |
|                     for i in range(1, 1+nhops):
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|                         x, y = x0 + dx*i/nhops, y0 + dy*i/nhops
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|                         self._canvas.coords(item, x0, y0, x, y)
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|                         self._draw_turtle((x,y))
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|                         self._canvas.update()
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|                         self._canvas.after(self._delay)
 | |
|                     # in case nhops==0
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|                     self._canvas.coords(item, x0, y0, x1, y1)
 | |
|                     self._canvas.itemconfigure(item, arrow="none")
 | |
|                 except Tkinter.TclError:
 | |
|                     # Probably the window was closed!
 | |
|                     return
 | |
|             else:
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|                 item = self._canvas.create_line(x0, y0, x1, y1,
 | |
|                                                 width=self._width,
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|                                                 capstyle="round",
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|                                                 fill=self._color)
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|             self._items.append(item)
 | |
|         self._draw_turtle()
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| 
 | |
|     def speed(self, speed):
 | |
|         """ Set the turtle's speed.
 | |
| 
 | |
|         speed must one of these five strings:
 | |
| 
 | |
|             'fastest' is a 0 ms delay
 | |
|             'fast' is a 5 ms delay
 | |
|             'normal' is a 10 ms delay
 | |
|             'slow' is a 15 ms delay
 | |
|             'slowest' is a 20 ms delay
 | |
| 
 | |
|          Example:
 | |
|          >>> turtle.speed('slow')
 | |
|         """
 | |
|         try:
 | |
|             speed = speed.strip().lower()
 | |
|             self._delay = speeds.index(speed) * 5
 | |
|         except:
 | |
|             raise ValueError("%r is not a valid speed. speed must be "
 | |
|                              "one of %s" % (speed, speeds))
 | |
| 
 | |
| 
 | |
|     def delay(self, delay):
 | |
|         """ Set the drawing delay in milliseconds.
 | |
| 
 | |
|         This is intended to allow finer control of the drawing speed
 | |
|         than the speed() method
 | |
| 
 | |
|         Example:
 | |
|         >>> turtle.delay(15)
 | |
|         """
 | |
|         if int(delay) < 0:
 | |
|             raise ValueError("delay must be greater than or equal to 0")
 | |
|         self._delay = int(delay)
 | |
| 
 | |
|     def _draw_turtle(self, position=[]):
 | |
|         if not self._tracing:
 | |
|             self._canvas.update()
 | |
|             return
 | |
|         if position == []:
 | |
|             position = self._position
 | |
|         x,y = position
 | |
|         distance = 8
 | |
|         dx = distance * cos(self._angle*self._invradian)
 | |
|         dy = distance * sin(self._angle*self._invradian)
 | |
|         self._delete_turtle()
 | |
|         self._arrow = self._canvas.create_line(x-dx,y+dy,x,y,
 | |
|                                           width=self._width,
 | |
|                                           arrow="last",
 | |
|                                           capstyle="round",
 | |
|                                           fill=self._color)
 | |
|         self._canvas.update()
 | |
| 
 | |
|     def _delete_turtle(self):
 | |
|         if self._arrow != 0:
 | |
|             self._canvas.delete(self._arrow)
 | |
|             self._arrow = 0
 | |
| 
 | |
| 
 | |
| _root = None
 | |
| _canvas = None
 | |
| _pen = None
 | |
| _width = 0.50                  # 50% of window width
 | |
| _height = 0.75                 # 75% of window height
 | |
| _startx = None
 | |
| _starty = None
 | |
| _title = "Turtle Graphics"     # default title
 | |
| 
 | |
| class Pen(RawPen):
 | |
| 
 | |
|     def __init__(self):
 | |
|         global _root, _canvas
 | |
|         if _root is None:
 | |
|             _root = Tkinter.Tk()
 | |
|             _root.wm_protocol("WM_DELETE_WINDOW", self._destroy)
 | |
|             _root.title(_title)
 | |
| 
 | |
|         if _canvas is None:
 | |
|             # XXX Should have scroll bars
 | |
|             _canvas = Tkinter.Canvas(_root, background="white")
 | |
|             _canvas.pack(expand=1, fill="both")
 | |
| 
 | |
|             setup(width=_width, height= _height, startx=_startx, starty=_starty)
 | |
| 
 | |
|         RawPen.__init__(self, _canvas)
 | |
| 
 | |
|     def _destroy(self):
 | |
|         global _root, _canvas, _pen
 | |
|         root = self._canvas._root()
 | |
|         if root is _root:
 | |
|             _pen = None
 | |
|             _root = None
 | |
|             _canvas = None
 | |
|         root.destroy()
 | |
| 
 | |
| def _getpen():
 | |
|     global _pen
 | |
|     if not _pen:
 | |
|         _pen = Pen()
 | |
|     return _pen
 | |
| 
 | |
| class Turtle(Pen):
 | |
|     pass
 | |
| 
 | |
| """For documentation of the following functions see
 | |
|    the RawPen methods with the same names
 | |
| """
 | |
| 
 | |
| def degrees(): _getpen().degrees()
 | |
| def radians(): _getpen().radians()
 | |
| def reset(): _getpen().reset()
 | |
| def clear(): _getpen().clear()
 | |
| def tracer(flag): _getpen().tracer(flag)
 | |
| def forward(distance): _getpen().forward(distance)
 | |
| def backward(distance): _getpen().backward(distance)
 | |
| def left(angle): _getpen().left(angle)
 | |
| def right(angle): _getpen().right(angle)
 | |
| def up(): _getpen().up()
 | |
| def down(): _getpen().down()
 | |
| def width(width): _getpen().width(width)
 | |
| def color(*args): _getpen().color(*args)
 | |
| def write(arg, move=0): _getpen().write(arg, move)
 | |
| def fill(flag): _getpen().fill(flag)
 | |
| def begin_fill(): _getpen().begin_fill()
 | |
| def end_fill(): _getpen().end_fill()
 | |
| def circle(radius, extent=None): _getpen().circle(radius, extent)
 | |
| def goto(*args): _getpen().goto(*args)
 | |
| def heading(): return _getpen().heading()
 | |
| def setheading(angle): _getpen().setheading(angle)
 | |
| def position(): return _getpen().position()
 | |
| def window_width(): return _getpen().window_width()
 | |
| def window_height(): return _getpen().window_height()
 | |
| def setx(xpos): _getpen().setx(xpos)
 | |
| def sety(ypos): _getpen().sety(ypos)
 | |
| def towards(*args): return _getpen().towards(*args)
 | |
| 
 | |
| def done(): _root.mainloop()
 | |
| def delay(delay): return _getpen().delay(delay)
 | |
| def speed(speed): return _getpen().speed(speed)
 | |
| 
 | |
| for methodname in dir(RawPen):
 | |
|     """ copies RawPen docstrings to module functions of same name """
 | |
|     if not methodname.startswith("_"):
 | |
|         eval(methodname).__doc__ = RawPen.__dict__[methodname].__doc__
 | |
| 
 | |
| 
 | |
| def setup(**geometry):
 | |
|     """ Sets the size and position of the main window.
 | |
| 
 | |
|     Keywords are width, height, startx and starty:
 | |
| 
 | |
|     width: either a size in pixels or a fraction of the screen.
 | |
|       Default is 50% of screen.
 | |
|     height: either the height in pixels or a fraction of the screen.
 | |
|       Default is 75% of screen.
 | |
| 
 | |
|     Setting either width or height to None before drawing will force
 | |
|       use of default geometry as in older versions of turtle.py
 | |
| 
 | |
|     startx: starting position in pixels from the left edge of the screen.
 | |
|       Default is to center window. Setting startx to None is the default
 | |
|       and centers window horizontally on screen.
 | |
| 
 | |
|     starty: starting position in pixels from the top edge of the screen.
 | |
|       Default is to center window. Setting starty to None is the default
 | |
|       and centers window vertically on screen.
 | |
| 
 | |
|     Examples:
 | |
|     >>> setup (width=200, height=200, startx=0, starty=0)
 | |
| 
 | |
|     sets window to 200x200 pixels, in upper left of screen
 | |
| 
 | |
|     >>> setup(width=.75, height=0.5, startx=None, starty=None)
 | |
| 
 | |
|     sets window to 75% of screen by 50% of screen and centers
 | |
| 
 | |
|     >>> setup(width=None)
 | |
| 
 | |
|     forces use of default geometry as in older versions of turtle.py
 | |
|     """
 | |
| 
 | |
|     global _width, _height, _startx, _starty
 | |
| 
 | |
|     width = geometry.get('width',_width)
 | |
|     if width >= 0 or width is None:
 | |
|         _width = width
 | |
|     else:
 | |
|         raise ValueError, "width can not be less than 0"
 | |
| 
 | |
|     height = geometry.get('height',_height)
 | |
|     if height >= 0 or height is None:
 | |
|         _height = height
 | |
|     else:
 | |
|         raise ValueError, "height can not be less than 0"
 | |
| 
 | |
|     startx = geometry.get('startx', _startx)
 | |
|     if startx >= 0 or startx is None:
 | |
|         _startx = _startx
 | |
|     else:
 | |
|         raise ValueError, "startx can not be less than 0"
 | |
| 
 | |
|     starty = geometry.get('starty', _starty)
 | |
|     if starty >= 0 or starty is None:
 | |
|         _starty = starty
 | |
|     else:
 | |
|         raise ValueError, "startx can not be less than 0"
 | |
| 
 | |
| 
 | |
|     if _root and _width and _height:
 | |
|         if 0 < _width <= 1:
 | |
|             _width = _root.winfo_screenwidth() * +width
 | |
|         if 0 < _height <= 1:
 | |
|             _height = _root.winfo_screenheight() * _height
 | |
| 
 | |
|         # center window on screen
 | |
|         if _startx is None:
 | |
|             _startx = (_root.winfo_screenwidth() - _width) / 2
 | |
| 
 | |
|         if _starty is None:
 | |
|             _starty = (_root.winfo_screenheight() - _height) / 2
 | |
| 
 | |
|         _root.geometry("%dx%d+%d+%d" % (_width, _height, _startx, _starty))
 | |
| 
 | |
| def title(title):
 | |
|     """Set the window title.
 | |
| 
 | |
|     By default this is set to 'Turtle Graphics'
 | |
| 
 | |
|     Example:
 | |
|     >>> title("My Window")
 | |
|     """
 | |
| 
 | |
|     global _title
 | |
|     _title = title
 | |
| 
 | |
| def demo():
 | |
|     reset()
 | |
|     tracer(1)
 | |
|     up()
 | |
|     backward(100)
 | |
|     down()
 | |
|     # draw 3 squares; the last filled
 | |
|     width(3)
 | |
|     for i in range(3):
 | |
|         if i == 2:
 | |
|             fill(1)
 | |
|         for j in range(4):
 | |
|             forward(20)
 | |
|             left(90)
 | |
|         if i == 2:
 | |
|             color("maroon")
 | |
|             fill(0)
 | |
|         up()
 | |
|         forward(30)
 | |
|         down()
 | |
|     width(1)
 | |
|     color("black")
 | |
|     # move out of the way
 | |
|     tracer(0)
 | |
|     up()
 | |
|     right(90)
 | |
|     forward(100)
 | |
|     right(90)
 | |
|     forward(100)
 | |
|     right(180)
 | |
|     down()
 | |
|     # some text
 | |
|     write("startstart", 1)
 | |
|     write("start", 1)
 | |
|     color("red")
 | |
|     # staircase
 | |
|     for i in range(5):
 | |
|         forward(20)
 | |
|         left(90)
 | |
|         forward(20)
 | |
|         right(90)
 | |
|     # filled staircase
 | |
|     fill(1)
 | |
|     for i in range(5):
 | |
|         forward(20)
 | |
|         left(90)
 | |
|         forward(20)
 | |
|         right(90)
 | |
|     fill(0)
 | |
|     tracer(1)
 | |
|     # more text
 | |
|     write("end")
 | |
| 
 | |
| def demo2():
 | |
|     # exercises some new and improved features
 | |
|     speed('fast')
 | |
|     width(3)
 | |
| 
 | |
|     # draw a segmented half-circle
 | |
|     setheading(towards(0,0))
 | |
|     x,y = position()
 | |
|     r = (x**2+y**2)**.5/2.0
 | |
|     right(90)
 | |
|     pendown = True
 | |
|     for i in range(18):
 | |
|         if pendown:
 | |
|             up()
 | |
|             pendown = False
 | |
|         else:
 | |
|             down()
 | |
|             pendown = True
 | |
|         circle(r,10)
 | |
|     sleep(2)
 | |
| 
 | |
|     reset()
 | |
|     left(90)
 | |
| 
 | |
|     # draw a series of triangles
 | |
|     l = 10
 | |
|     color("green")
 | |
|     width(3)
 | |
|     left(180)
 | |
|     sp = 5
 | |
|     for i in range(-2,16):
 | |
|         if i > 0:
 | |
|             color(1.0-0.05*i,0,0.05*i)
 | |
|             fill(1)
 | |
|             color("green")
 | |
|         for j in range(3):
 | |
|             forward(l)
 | |
|             left(120)
 | |
|         l += 10
 | |
|         left(15)
 | |
|         if sp > 0:
 | |
|             sp = sp-1
 | |
|             speed(speeds[sp])
 | |
|     color(0.25,0,0.75)
 | |
|     fill(0)
 | |
| 
 | |
|     # draw and fill a concave shape
 | |
|     left(120)
 | |
|     up()
 | |
|     forward(70)
 | |
|     right(30)
 | |
|     down()
 | |
|     color("red")
 | |
|     speed("fastest")
 | |
|     fill(1)
 | |
|     for i in range(4):
 | |
|         circle(50,90)
 | |
|         right(90)
 | |
|         forward(30)
 | |
|         right(90)
 | |
|     color("yellow")
 | |
|     fill(0)
 | |
|     left(90)
 | |
|     up()
 | |
|     forward(30)
 | |
|     down();
 | |
| 
 | |
|     color("red")
 | |
| 
 | |
|     # create a second turtle and make the original pursue and catch it
 | |
|     turtle=Turtle()
 | |
|     turtle.reset()
 | |
|     turtle.left(90)
 | |
|     turtle.speed('normal')
 | |
|     turtle.up()
 | |
|     turtle.goto(280,40)
 | |
|     turtle.left(24)
 | |
|     turtle.down()
 | |
|     turtle.speed('fast')
 | |
|     turtle.color("blue")
 | |
|     turtle.width(2)
 | |
|     speed('fastest')
 | |
| 
 | |
|     # turn default turtle towards new turtle object
 | |
|     setheading(towards(turtle))
 | |
|     while ( abs(position()[0]-turtle.position()[0])>4 or
 | |
|             abs(position()[1]-turtle.position()[1])>4):
 | |
|         turtle.forward(3.5)
 | |
|         turtle.left(0.6)
 | |
|         # turn default turtle towards new turtle object
 | |
|         setheading(towards(turtle))
 | |
|         forward(4)
 | |
|     write("CAUGHT! ", move=True)
 | |
| 
 | |
| 
 | |
| 
 | |
| if __name__ == '__main__':
 | |
|     demo()
 | |
|     sleep(3)
 | |
|     demo2()
 | |
|     done()
 | 
