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			468 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{Built-in Functions}
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| 
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| The Python interpreter has a number of functions built into it that
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| are always available.  They are listed here in alphabetical order.
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| 
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| 
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| \renewcommand{\indexsubitem}{(built-in function)}
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| \begin{funcdesc}{abs}{x}
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|   Return the absolute value of a number.  The argument may be a plain
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|   or long integer or a floating point number.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{apply}{function\, args}
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| The \var{function} argument must be a callable object (a user-defined or
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| built-in function or method, or a class object) and the \var{args}
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| argument must be a tuple.  The \var{function} is called with
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| \var{args} as argument list; the number of arguments is the the length
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| of the tuple.  (This is different from just calling
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| \code{\var{func}(\var{args})}, since in that case there is always
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| exactly one argument.)
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{chr}{i}
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|   Return a string of one character whose \ASCII{} code is the integer
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|   \var{i}, e.g., \code{chr(97)} returns the string \code{'a'}.  This is the
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|   inverse of \code{ord()}.  The argument must be in the range [0..255],
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|   inclusive.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{cmp}{x\, y}
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|   Compare the two objects \var{x} and \var{y} and return an integer
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|   according to the outcome.  The return value is negative if \code{\var{x}
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|   < \var{y}}, zero if \code{\var{x} == \var{y}} and strictly positive if
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|   \code{\var{x} > \var{y}}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{coerce}{x\, y}
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|   Return a tuple consisting of the two numeric arguments converted to
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|   a common type, using the same rules as used by arithmetic
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|   operations.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{compile}{string\, filename\, kind}
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|   Compile the \var{string} into a code object.  Code objects can be
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|   executed by an \code{exec} statement or evaluated by a call to
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|   \code{eval()}.  The \var{filename} argument should
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|   give the file from which the code was read; pass e.g. \code{'<string>'}
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|   if it wasn't read from a file.  The \var{kind} argument specifies
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|   what kind of code must be compiled; it can be \code{'exec'} if
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|   \var{string} consists of a sequence of statements, or \code{'eval'}
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|   if it consists of a single expression.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{delattr}{object\, name}
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|   This is a relative of \code{setattr}.  The arguments are an
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|   object and a string.  The string must be the name
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|   of one of the object's attributes.  The function deletes
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|   the named attribute, provided the object allows it.  For example,
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|   \code{delattr(\var{x}, '\var{foobar}')} is equivalent to
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|   \code{del \var{x}.\var{foobar}}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{dir}{}
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|   Without arguments, return the list of names in the current local
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|   symbol table.  With a module, class or class instance object as
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|   argument (or anything else that has a \code{__dict__} attribute),
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|   returns the list of names in that object's attribute dictionary.
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|   The resulting list is sorted.  For example:
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| 
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| \bcode\begin{verbatim}
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| >>> import sys
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| >>> dir()
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| ['sys']
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| >>> dir(sys)
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| ['argv', 'exit', 'modules', 'path', 'stderr', 'stdin', 'stdout']
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| >>> 
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| \end{verbatim}\ecode
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{divmod}{a\, b}
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|   Take two numbers as arguments and return a pair of integers
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|   consisting of their integer quotient and remainder.  With mixed
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|   operand types, the rules for binary arithmetic operators apply.  For
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|   plain and long integers, the result is the same as
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|   \code{(\var{a} / \var{b}, \var{a} \%{} \var{b})}.
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|   For floating point numbers the result is the same as
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|   \code{(math.floor(\var{a} / \var{b}), \var{a} \%{} \var{b})}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{eval}{expression\optional{\, globals\optional{\, locals}}}
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|   The arguments are a string and two optional dictionaries.  The
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|   \var{expression} argument is parsed and evaluated as a Python
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|   expression (technically speaking, a condition list) using the
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|   \var{globals} and \var{locals} dictionaries as global and local name
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|   space.  If the \var{locals} dictionary is omitted it defaults to
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|   the \var{globals} dictionary.  If both dictionaries are omitted, the
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|   expression is executed in the environment where \code{eval} is
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|   called.  The return value is the result of the evaluated expression.
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|   Syntax errors are reported as exceptions.  Example:
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| 
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| \bcode\begin{verbatim}
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| >>> x = 1
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| >>> print eval('x+1')
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| 2
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| >>> 
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| \end{verbatim}\ecode
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| 
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|   This function can also be used to execute arbitrary code objects
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|   (e.g.\ created by \code{compile()}).  In this case pass a code
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|   object instead of a string.  The code object must have been compiled
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|   passing \code{'eval'} to the \var{kind} argument.
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| 
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|   Hints: dynamic execution of statements is supported by the
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|   \code{exec} statement.  Execution of statements from a file is
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|   supported by the \code{execfile()} function.  The \code{vars()}
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|   function returns the current local dictionary, which may be useful
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|   to pass around for use by \code{eval()} or \code{execfile()}.
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| 
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{execfile}{file\optional{\, globals\optional{\, locals}}}
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|   This function is similar to the
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|   \code{exec} statement, but parses a file instead of a string.  It is
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|   different from the \code{import} statement in that it does not use
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|   the module administration --- it reads the file unconditionally and
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|   does not create a new module.\footnote{It is used relatively rarely
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|   so does not warrant being made into a statement.}
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| 
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|   The arguments are a file name and two optional dictionaries.  The
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|   file is parsed and evaluated as a sequence of Python statements
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|   (similarly to a module) using the \var{globals} and \var{locals}
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|   dictionaries as global and local name space.  If the \var{locals}
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|   dictionary is omitted it defaults to the \var{globals} dictionary.
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|   If both dictionaries are omitted, the expression is executed in the
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|   environment where \code{execfile()} is called.  The return value is
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|   \code{None}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{filter}{function\, list}
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| Construct a list from those elements of \var{list} for which
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| \var{function} returns true.  If \var{list} is a string or a tuple,
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| the result also has that type; otherwise it is always a list.  If
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| \var{function} is \code{None}, the identity function is assumed,
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| i.e.\ all elements of \var{list} that are false (zero or empty) are
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| removed.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{float}{x}
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|   Convert a number to floating point.  The argument may be a plain or
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|   long integer or a floating point number.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{getattr}{object\, name}
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|   The arguments are an object and a string.  The string must be the
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|   name
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|   of one of the object's attributes.  The result is the value of that
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|   attribute.  For example, \code{getattr(\var{x}, '\var{foobar}')} is equivalent to
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|   \code{\var{x}.\var{foobar}}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{hasattr}{object\, name}
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|   The arguments are an object and a string.  The result is 1 if the
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|   string is the name of one of the object's attributes, 0 if not.
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|   (This is implemented by calling \code{getattr(object, name)} and
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|   seeing whether it raises an exception or not.)
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{hash}{object}
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|   Return the hash value of the object (if it has one).  Hash values
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|   are 32-bit integers.  They are used to quickly compare dictionary
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|   keys during a dictionary lookup.  Numeric values that compare equal
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|   have the same hash value (even if they are of different types, e.g.
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|   1 and 1.0).
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{hex}{x}
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|   Convert an integer number (of any size) to a hexadecimal string.
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|   The result is a valid Python expression.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{id}{object}
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|   Return the `identity' of an object.  This is an integer which is
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|   guaranteed to be unique and constant for this object during its
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|   lifetime.  (Two objects whose lifetimes are disjunct may have the
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|   same id() value.)  (Implementation note: this is the address of the
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|   object.)
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{input}{\optional{prompt}}
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|   Almost equivalent to \code{eval(raw_input(\var{prompt}))}.  Like
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|   \code{raw_input()}, the \var{prompt} argument is optional.  The difference
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|   is that a long input expression may be broken over multiple lines using
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|   the backslash convention.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{int}{x}
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|   Convert a number to a plain integer.  The argument may be a plain or
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|   long integer or a floating point number.  Conversion of floating
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|   point numbers to integers is defined by the C semantics; normally
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|   the conversion truncates towards zero.\footnote{This is ugly --- the
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|   language definition should require truncation towards zero.}
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{len}{s}
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|   Return the length (the number of items) of an object.  The argument
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|   may be a sequence (string, tuple or list) or a mapping (dictionary).
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{long}{x}
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|   Convert a number to a long integer.  The argument may be a plain or
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|   long integer or a floating point number.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{map}{function\, list\, ...}
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| Apply \var{function} to every item of \var{list} and return a list
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| of the results.  If additional \var{list} arguments are passed, 
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| \var{function} must take that many arguments and is applied to
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| the items of all lists in parallel; if a list is shorter than another
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| it is assumed to be extended with \code{None} items.  If
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| \var{function} is \code{None}, the identity function is assumed; if
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| there are multiple list arguments, \code{map} returns a list
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| consisting of tuples containing the corresponding items from all lists
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| (i.e. a kind of transpose operation).  The \var{list} arguments may be
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| any kind of sequence; the result is always a list.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{max}{s}
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|   Return the largest item of a non-empty sequence (string, tuple or
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|   list).
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{min}{s}
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|   Return the smallest item of a non-empty sequence (string, tuple or
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|   list).
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{oct}{x}
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|   Convert an integer number (of any size) to an octal string.  The
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|   result is a valid Python expression.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{open}{filename\optional{\, mode\optional{\, bufsize}}}
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|   Return a new file object (described earlier under Built-in Types).
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|   The first two arguments are the same as for \code{stdio}'s
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|   \code{fopen()}: \var{filename} is the file name to be opened,
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|   \var{mode} indicates how the file is to be opened: \code{'r'} for
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|   reading, \code{'w'} for writing (truncating an existing file), and
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|   \code{'a'} opens it for appending.  Modes \code{'r+'}, \code{'w+'} and
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|   \code{'a+'} open the file for updating, provided the underlying
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|   \code{stdio} library understands this.  On systems that differentiate
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|   between binary and text files, \code{'b'} appended to the mode opens
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|   the file in binary mode.  If the file cannot be opened, \code{IOError}
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|   is raised.
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| If \var{mode} is omitted, it defaults to \code{'r'}.
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| The optional \var{bufsize} argument specifies the file's desired
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| buffer size: 0 means unbuffered, 1 means line buffered, any other
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| positive value means use a buffer of (approximately) that size.  A
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| negative \var{bufsize} means to use the system default, which is
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| usually line buffered for for tty devices and fully buffered for other
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| files.%
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| \footnote{Specifying a buffer size currently has no effect on systems
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| that don't have \code{setvbuf()}.  The interface to specify the buffer
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| size is not done using a method that calls \code{setvbuf()}, because
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| that may dump core when called after any I/O has been performed, and
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| there's no reliable way to determine whether this is the case.}
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{ord}{c}
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|   Return the \ASCII{} value of a string of one character.  E.g.,
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|   \code{ord('a')} returns the integer \code{97}.  This is the inverse of
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|   \code{chr()}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{pow}{x\, y\optional{\, z}}
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|   Return \var{x} to the power \var{y}; if \var{z} is present, return
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|   \var{x} to the power \var{y}, modulo \var{z} (computed more
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|   efficiently than \code{pow(\var{x}, \var{y}) \% \var{z}}).
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|   The arguments must have
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|   numeric types.  With mixed operand types, the rules for binary
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|   arithmetic operators apply.  The effective operand type is also the
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|   type of the result; if the result is not expressible in this type, the
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|   function raises an exception; e.g., \code{pow(2, -1)} or \code{pow(2,
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|   35000)} is not allowed.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{range}{\optional{start\,} end\optional{\, step}}
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|   This is a versatile function to create lists containing arithmetic
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|   progressions.  It is most often used in \code{for} loops.  The
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|   arguments must be plain integers.  If the \var{step} argument is
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|   omitted, it defaults to \code{1}.  If the \var{start} argument is
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|   omitted, it defaults to \code{0}.  The full form returns a list of
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|   plain integers \code{[\var{start}, \var{start} + \var{step},
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|   \var{start} + 2 * \var{step}, \ldots]}.  If \var{step} is positive,
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|   the last element is the largest \code{\var{start} + \var{i} *
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|   \var{step}} less than \var{end}; if \var{step} is negative, the last
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|   element is the largest \code{\var{start} + \var{i} * \var{step}}
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|   greater than \var{end}.  \var{step} must not be zero (or else an
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|   exception is raised).  Example:
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| 
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| \bcode\begin{verbatim}
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| >>> range(10)
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| [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
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| >>> range(1, 11)
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| [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
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| >>> range(0, 30, 5)
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| [0, 5, 10, 15, 20, 25]
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| >>> range(0, 10, 3)
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| [0, 3, 6, 9]
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| >>> range(0, -10, -1)
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| [0, -1, -2, -3, -4, -5, -6, -7, -8, -9]
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| >>> range(0)
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| []
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| >>> range(1, 0)
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| []
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| >>> 
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| \end{verbatim}\ecode
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{raw_input}{\optional{prompt}}
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|   If the \var{prompt} argument is present, it is written to standard output
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|   without a trailing newline.  The function then reads a line from input,
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|   converts it to a string (stripping a trailing newline), and returns that.
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|   When \EOF{} is read, \code{EOFError} is raised. Example:
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| 
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| \bcode\begin{verbatim}
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| >>> s = raw_input('--> ')
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| --> Monty Python's Flying Circus
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| >>> s
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| "Monty Python's Flying Circus"
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| >>> 
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| \end{verbatim}\ecode
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{reduce}{function\, list\optional{\, initializer}}
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| Apply the binary \var{function} to the items of \var{list} so as to
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| reduce the list to a single value.  E.g.,
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| \code{reduce(lambda x, y: x*y, \var{list}, 1)} returns the product of
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| the elements of \var{list}.  The optional \var{initializer} can be
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| thought of as being prepended to \var{list} so as to allow reduction
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| of an empty \var{list}.  The \var{list} arguments may be any kind of
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| sequence.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{reload}{module}
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| Re-parse and re-initialize an already imported \var{module}.  The
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| argument must be a module object, so it must have been successfully
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| imported before.  This is useful if you have edited the module source
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| file using an external editor and want to try out the new version
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| without leaving the Python interpreter.  The return value is the
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| module object (i.e.\ the same as the \var{module} argument).
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| 
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| There are a number of caveats:
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| 
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| If a module is syntactically correct but its initialization fails, the
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| first \code{import} statement for it does not bind its name locally,
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| but does store a (partially initialized) module object in
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| \code{sys.modules}.  To reload the module you must first
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| \code{import} it again (this will bind the name to the partially
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| initialized module object) before you can \code{reload()} it.
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| 
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| When a module is reloaded, its dictionary (containing the module's
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| global variables) is retained.  Redefinitions of names will override
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| the old definitions, so this is generally not a problem.  If the new
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| version of a module does not define a name that was defined by the old
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| version, the old definition remains.  This feature can be used to the
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| module's advantage if it maintains a global table or cache of objects
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| --- with a \code{try} statement it can test for the table's presence
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| and skip its initialization if desired.
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| 
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| It is legal though generally not very useful to reload built-in or
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| dynamically loaded modules, except for \code{sys}, \code{__main__} and
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| \code{__builtin__}.  In certain cases, however, extension modules are
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| not designed to be initialized more than once, and may fail in
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| arbitrary ways when reloaded.
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| 
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| If a module imports objects from another module using \code{from}
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| {\ldots} \code{import} {\ldots}, calling \code{reload()} for the other
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| module does not redefine the objects imported from it --- one way
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| around this is to re-execute the \code{from} statement, another is to
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| use \code{import} and qualified names (\var{module}.\var{name})
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| instead.
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| 
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| If a module instantiates instances of a class, reloading the module
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| that defines the class does not affect the method definitions of the
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| instances --- they continue to use the old class definition.  The same
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| is true for derived classes.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{repr}{object}
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| Return a string containing a printable representation of an object.
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| This is the same value yielded by conversions (reverse quotes).
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| It is sometimes useful to be able to access this operation as an
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| ordinary function.  For many types, this function makes an attempt
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| to return a string that would yield an object with the same value
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| when passed to \code{eval()}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{round}{x\, n}
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|   Return the floating point value \var{x} rounded to \var{n} digits
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|   after the decimal point.  If \var{n} is omitted, it defaults to zero.
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|   The result is a floating point number.  Values are rounded to the
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|   closest multiple of 10 to the power minus \var{n}; if two multiples
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|   are equally close, rounding is done away from 0 (so e.g.
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|   \code{round(0.5)} is \code{1.0} and \code{round(-0.5)} is \code{-1.0}).
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{setattr}{object\, name\, value}
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|   This is the counterpart of \code{getattr}.  The arguments are an
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|   object, a string and an arbitrary value.  The string must be the name
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|   of one of the object's attributes.  The function assigns the value to
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|   the attribute, provided the object allows it.  For example,
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|   \code{setattr(\var{x}, '\var{foobar}', 123)} is equivalent to
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|   \code{\var{x}.\var{foobar} = 123}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{str}{object}
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| Return a string containing a nicely printable representation of an
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| object.  For strings, this returns the string itself.  The difference
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| with \code{repr(\var{object})} is that \code{str(\var{object})} does not
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| always attempt to return a string that is acceptable to \code{eval()};
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| its goal is to return a printable string.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{tuple}{sequence}
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| Return a tuple whose items are the same and in the same order as
 | |
| \var{sequence}'s items.  If \var{sequence} is alread a tuple, it
 | |
| is returned unchanged.  For instance, \code{tuple('abc')} returns
 | |
| returns \code{('a', 'b', 'c')} and \code{tuple([1, 2, 3])} returns
 | |
| \code{(1, 2, 3)}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{type}{object}
 | |
| Return the type of an \var{object}.  The return value is a type
 | |
| object.  The standard module \code{types} defines names for all
 | |
| built-in types.
 | |
| \stmodindex{types}
 | |
| \obindex{type}
 | |
| For instance:
 | |
| 
 | |
| \bcode\begin{verbatim}
 | |
| >>> import types
 | |
| >>> if type(x) == types.StringType: print "It's a string"
 | |
| \end{verbatim}\ecode
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{vars}{\optional{object}}
 | |
| Without arguments, return a dictionary corresponding to the current
 | |
| local symbol table.  With a module, class or class instance object as
 | |
| argument (or anything else that has a \code{__dict__} attribute),
 | |
| returns a dictionary corresponding to the object's symbol table.
 | |
| The returned dictionary should not be modified: the effects on the
 | |
| corresponding symbol table are undefined.%
 | |
| \footnote{In the current implementation, local variable bindings
 | |
| cannot normally be affected this way, but variables retrieved from
 | |
| other scopes (e.g. modules) can be.  This may change.}
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{xrange}{\optional{start\,} end\optional{\, step}}
 | |
| This function is very similar to \code{range()}, but returns an
 | |
| ``xrange object'' instead of a list.  This is an opaque sequence type
 | |
| which yields the same values as the corresponding list, without
 | |
| actually storing them all simultaneously.  The advantage of
 | |
| \code{xrange()} over \code{range()} is minimal (since \code{xrange()}
 | |
| still has to create the values when asked for them) except when a very
 | |
| large range is used on a memory-starved machine (e.g. MS-DOS) or when all
 | |
| of the range's elements are never used (e.g. when the loop is usually
 | |
| terminated with \code{break}).
 | |
| \end{funcdesc}
 | 
