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			914 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \chapter{Standard Windowing Interface}
 | |
| 
 | |
| The modules in this chapter are available only on those systems where
 | |
| the STDWIN library is available.  STDWIN runs on \UNIX{} under X11 and
 | |
| on the Macintosh.  See CWI report CS-R8817.
 | |
| 
 | |
| \strong{Warning:} Using STDWIN is not recommended for new
 | |
| applications.  It has never been ported to Microsoft Windows or
 | |
| Windows NT, and for X11 or the Macintosh it lacks important
 | |
| functionality --- in particular, it has no tools for the construction
 | |
| of dialogs.  For most platforms, alternative, native solutions exist
 | |
| (though none are currently documented in this manual): Tkinter for
 | |
| \UNIX{} under X11, native Xt with Motif or Athena widgets for \UNIX{}
 | |
| under X11, Win32 for Windows and Windows NT, and a collection of
 | |
| native toolkit interfaces for the Macintosh.
 | |
| 
 | |
| \section{Built-in Module \sectcode{stdwin}}
 | |
| \label{module-stdwin}
 | |
| \bimodindex{stdwin}
 | |
| 
 | |
| This module defines several new object types and functions that
 | |
| provide access to the functionality of STDWIN.
 | |
| 
 | |
| On \UNIX{} running X11, it can only be used if the \code{DISPLAY}
 | |
| environment variable is set or an explicit \samp{-display
 | |
| \var{displayname}} argument is passed to the Python interpreter.
 | |
| 
 | |
| Functions have names that usually resemble their C STDWIN counterparts
 | |
| with the initial `w' dropped.
 | |
| Points are represented by pairs of integers; rectangles
 | |
| by pairs of points.
 | |
| For a complete description of STDWIN please refer to the documentation
 | |
| of STDWIN for C programmers (aforementioned CWI report).
 | |
| 
 | |
| \subsection{Functions Defined in Module \sectcode{stdwin}}
 | |
| \nodename{STDWIN Functions}
 | |
| 
 | |
| The following functions are defined in the \code{stdwin} module:
 | |
| 
 | |
| \setindexsubitem{(in module stdwin)}
 | |
| \begin{funcdesc}{open}{title}
 | |
| Open a new window whose initial title is given by the string argument.
 | |
| Return a window object; window object methods are described below.%
 | |
| \footnote{The Python version of STDWIN does not support draw procedures; all
 | |
| 	drawing requests are reported as draw events.}
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getevent}{}
 | |
| Wait for and return the next event.
 | |
| An event is returned as a triple: the first element is the event
 | |
| type, a small integer; the second element is the window object to which
 | |
| the event applies, or
 | |
| \code{None}
 | |
| if it applies to no window in particular;
 | |
| the third element is type-dependent.
 | |
| Names for event types and command codes are defined in the standard
 | |
| module
 | |
| \code{stdwinevent}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{pollevent}{}
 | |
| Return the next event, if one is immediately available.
 | |
| If no event is available, return \code{()}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getactive}{}
 | |
| Return the window that is currently active, or \code{None} if no
 | |
| window is currently active.  (This can be emulated by monitoring
 | |
| WE_ACTIVATE and WE_DEACTIVATE events.)
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{listfontnames}{pattern}
 | |
| Return the list of font names in the system that match the pattern (a
 | |
| string).  The pattern should normally be \code{'*'}; returns all
 | |
| available fonts.  If the underlying window system is X11, other
 | |
| patterns follow the standard X11 font selection syntax (as used e.g.
 | |
| in resource definitions), i.e. the wildcard character \code{'*'}
 | |
| matches any sequence of characters (including none) and \code{'?'}
 | |
| matches any single character.
 | |
| On the Macintosh this function currently returns an empty list.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setdefscrollbars}{hflag, vflag}
 | |
| Set the flags controlling whether subsequently opened windows will
 | |
| have horizontal and/or vertical scroll bars.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setdefwinpos}{h, v}
 | |
| Set the default window position for windows opened subsequently.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setdefwinsize}{width, height}
 | |
| Set the default window size for windows opened subsequently.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getdefscrollbars}{}
 | |
| Return the flags controlling whether subsequently opened windows will
 | |
| have horizontal and/or vertical scroll bars.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getdefwinpos}{}
 | |
| Return the default window position for windows opened subsequently.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getdefwinsize}{}
 | |
| Return the default window size for windows opened subsequently.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getscrsize}{}
 | |
| Return the screen size in pixels.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getscrmm}{}
 | |
| Return the screen size in millimeters.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{fetchcolor}{colorname}
 | |
| Return the pixel value corresponding to the given color name.
 | |
| Return the default foreground color for unknown color names.
 | |
| Hint: the following code tests whether you are on a machine that
 | |
| supports more than two colors:
 | |
| \begin{verbatim}
 | |
| if stdwin.fetchcolor('black') <> \
 | |
|           stdwin.fetchcolor('red') <> \
 | |
|           stdwin.fetchcolor('white'):
 | |
|     print 'color machine'
 | |
| else:
 | |
|     print 'monochrome machine'
 | |
| \end{verbatim}
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setfgcolor}{pixel}
 | |
| Set the default foreground color.
 | |
| This will become the default foreground color of windows opened
 | |
| subsequently, including dialogs.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setbgcolor}{pixel}
 | |
| Set the default background color.
 | |
| This will become the default background color of windows opened
 | |
| subsequently, including dialogs.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getfgcolor}{}
 | |
| Return the pixel value of the current default foreground color.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getbgcolor}{}
 | |
| Return the pixel value of the current default background color.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setfont}{fontname}
 | |
| Set the current default font.
 | |
| This will become the default font for windows opened subsequently,
 | |
| and is also used by the text measuring functions \code{textwidth},
 | |
| \code{textbreak}, \code{lineheight} and \code{baseline} below.
 | |
| This accepts two more optional parameters, size and style:
 | |
| Size is the font size (in `points').
 | |
| Style is a single character specifying the style, as follows:
 | |
| \code{'b'} = bold,
 | |
| \code{'i'} = italic,
 | |
| \code{'o'} = bold + italic,
 | |
| \code{'u'} = underline;
 | |
| default style is roman.
 | |
| Size and style are ignored under X11 but used on the Macintosh.
 | |
| (Sorry for all this complexity --- a more uniform interface is being designed.)
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{menucreate}{title}
 | |
| Create a menu object referring to a global menu (a menu that appears in
 | |
| all windows).
 | |
| Methods of menu objects are described below.
 | |
| Note: normally, menus are created locally; see the window method
 | |
| \code{menucreate} below.
 | |
| \strong{Warning:} the menu only appears in a window as long as the object
 | |
| returned by this call exists.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{newbitmap}{width, height}
 | |
| Create a new bitmap object of the given dimensions.
 | |
| Methods of bitmap objects are described below.
 | |
| Not available on the Macintosh.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{fleep}{}
 | |
| Cause a beep or bell (or perhaps a `visual bell' or flash, hence the
 | |
| name).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{message}{string}
 | |
| Display a dialog box containing the string.
 | |
| The user must click OK before the function returns.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{askync}{prompt, default}
 | |
| Display a dialog that prompts the user to answer a question with yes or
 | |
| no.
 | |
| Return 0 for no, 1 for yes.
 | |
| If the user hits the Return key, the default (which must be 0 or 1) is
 | |
| returned.
 | |
| If the user cancels the dialog, the
 | |
| \code{KeyboardInterrupt}
 | |
| exception is raised.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{askstr}{prompt, default}
 | |
| Display a dialog that prompts the user for a string.
 | |
| If the user hits the Return key, the default string is returned.
 | |
| If the user cancels the dialog, the
 | |
| \code{KeyboardInterrupt}
 | |
| exception is raised.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{askfile}{prompt, default, new}
 | |
| Ask the user to specify a filename.
 | |
| If
 | |
| \var{new}
 | |
| is zero it must be an existing file; otherwise, it must be a new file.
 | |
| If the user cancels the dialog, the
 | |
| \code{KeyboardInterrupt}
 | |
| exception is raised.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setcutbuffer}{i, string}
 | |
| Store the string in the system's cut buffer number
 | |
| \var{i},
 | |
| where it can be found (for pasting) by other applications.
 | |
| On X11, there are 8 cut buffers (numbered 0..7).
 | |
| Cut buffer number 0 is the `clipboard' on the Macintosh.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getcutbuffer}{i}
 | |
| Return the contents of the system's cut buffer number
 | |
| \var{i}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{rotatecutbuffers}{n}
 | |
| On X11, rotate the 8 cut buffers by
 | |
| \var{n}.
 | |
| Ignored on the Macintosh.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getselection}{i}
 | |
| Return X11 selection number
 | |
| \var{i.}
 | |
| Selections are not cut buffers.
 | |
| Selection numbers are defined in module
 | |
| \code{stdwinevents}.
 | |
| Selection \code{WS_PRIMARY} is the
 | |
| \dfn{primary}
 | |
| selection (used by
 | |
| xterm,
 | |
| for instance);
 | |
| selection \code{WS_SECONDARY} is the
 | |
| \dfn{secondary}
 | |
| selection; selection \code{WS_CLIPBOARD} is the
 | |
| \dfn{clipboard}
 | |
| selection (used by
 | |
| xclipboard).
 | |
| On the Macintosh, this always returns an empty string.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{resetselection}{i}
 | |
| Reset selection number
 | |
| \var{i},
 | |
| if this process owns it.
 | |
| (See window method
 | |
| \code{setselection()}).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{baseline}{}
 | |
| Return the baseline of the current font (defined by STDWIN as the
 | |
| vertical distance between the baseline and the top of the
 | |
| characters).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{lineheight}{}
 | |
| Return the total line height of the current font.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{textbreak}{str, width}
 | |
| Return the number of characters of the string that fit into a space of
 | |
| \var{width}
 | |
| bits wide when drawn in the curent font.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{textwidth}{str}
 | |
| Return the width in bits of the string when drawn in the current font.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{connectionnumber}{}
 | |
| \funcline{fileno}{}
 | |
| (X11 under \UNIX{} only) Return the ``connection number'' used by the
 | |
| underlying X11 implementation.  (This is normally the file number of
 | |
| the socket.)  Both functions return the same value;
 | |
| \code{connectionnumber()} is named after the corresponding function in
 | |
| X11 and STDWIN, while \code{fileno()} makes it possible to use the
 | |
| \code{stdwin} module as a ``file'' object parameter to
 | |
| \code{select.select()}.  Note that if \code{select()} implies that
 | |
| input is possible on \code{stdwin}, this does not guarantee that an
 | |
| event is ready --- it may be some internal communication going on
 | |
| between the X server and the client library.  Thus, you should call
 | |
| \code{stdwin.pollevent()} until it returns \code{None} to check for
 | |
| events if you don't want your program to block.  Because of internal
 | |
| buffering in X11, it is also possible that \code{stdwin.pollevent()}
 | |
| returns an event while \code{select()} does not find \code{stdwin} to
 | |
| be ready, so you should read any pending events with
 | |
| \code{stdwin.pollevent()} until it returns \code{None} before entering
 | |
| a blocking \code{select()} call.
 | |
| \ttindex{select}
 | |
| \end{funcdesc}
 | |
| 
 | |
| \subsection{Window Objects}
 | |
| \nodename{STDWIN Window Objects}
 | |
| 
 | |
| Window objects are created by \code{stdwin.open()}.  They are closed
 | |
| by their \code{close()} method or when they are garbage-collected.
 | |
| Window objects have the following methods:
 | |
| 
 | |
| \setindexsubitem{(window method)}
 | |
| 
 | |
| \begin{funcdesc}{begindrawing}{}
 | |
| Return a drawing object, whose methods (described below) allow drawing
 | |
| in the window.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{change}{rect}
 | |
| Invalidate the given rectangle; this may cause a draw event.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{gettitle}{}
 | |
| Returns the window's title string.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getdocsize}{}
 | |
| \begin{sloppypar}
 | |
| Return a pair of integers giving the size of the document as set by
 | |
| \code{setdocsize()}.
 | |
| \end{sloppypar}
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getorigin}{}
 | |
| Return a pair of integers giving the origin of the window with respect
 | |
| to the document.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{gettitle}{}
 | |
| Return the window's title string.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getwinsize}{}
 | |
| Return a pair of integers giving the size of the window.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getwinpos}{}
 | |
| Return a pair of integers giving the position of the window's upper
 | |
| left corner (relative to the upper left corner of the screen).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{menucreate}{title}
 | |
| Create a menu object referring to a local menu (a menu that appears
 | |
| only in this window).
 | |
| Methods of menu objects are described below.
 | |
| \strong{Warning:} the menu only appears as long as the object
 | |
| returned by this call exists.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{scroll}{rect, point}
 | |
| Scroll the given rectangle by the vector given by the point.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setdocsize}{point}
 | |
| Set the size of the drawing document.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setorigin}{point}
 | |
| Move the origin of the window (its upper left corner)
 | |
| to the given point in the document.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setselection}{i, str}
 | |
| Attempt to set X11 selection number
 | |
| \var{i}
 | |
| to the string
 | |
| \var{str}.
 | |
| (See stdwin method
 | |
| \code{getselection()}
 | |
| for the meaning of
 | |
| \var{i}.)
 | |
| Return true if it succeeds.
 | |
| If  succeeds, the window ``owns'' the selection until
 | |
| (a) another application takes ownership of the selection; or
 | |
| (b) the window is deleted; or
 | |
| (c) the application clears ownership by calling
 | |
| \code{stdwin.resetselection(\var{i})}.
 | |
| When another application takes ownership of the selection, a
 | |
| \code{WE_LOST_SEL}
 | |
| event is received for no particular window and with the selection number
 | |
| as detail.
 | |
| Ignored on the Macintosh.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{settimer}{dsecs}
 | |
| Schedule a timer event for the window in
 | |
| \code{\var{dsecs}/10}
 | |
| seconds.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{settitle}{title}
 | |
| Set the window's title string.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setwincursor}{name}
 | |
| \begin{sloppypar}
 | |
| Set the window cursor to a cursor of the given name.
 | |
| It raises the
 | |
| \code{RuntimeError}
 | |
| exception if no cursor of the given name exists.
 | |
| Suitable names include
 | |
| \code{'ibeam'},
 | |
| \code{'arrow'},
 | |
| \code{'cross'},
 | |
| \code{'watch'}
 | |
| and
 | |
| \code{'plus'}.
 | |
| On X11, there are many more (see
 | |
| \file{<X11/cursorfont.h>}).
 | |
| \end{sloppypar}
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setwinpos}{h, v}
 | |
| Set the the position of the window's upper left corner (relative to
 | |
| the upper left corner of the screen).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setwinsize}{width, height}
 | |
| Set the window's size.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{show}{rect}
 | |
| Try to ensure that the given rectangle of the document is visible in
 | |
| the window.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{textcreate}{rect}
 | |
| Create a text-edit object in the document at the given rectangle.
 | |
| Methods of text-edit objects are described below.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setactive}{}
 | |
| Attempt to make this window the active window.  If successful, this
 | |
| will generate a WE_ACTIVATE event (and a WE_DEACTIVATE event in case
 | |
| another window in this application became inactive).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{close}{}
 | |
| Discard the window object.  It should not be used again.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \subsection{Drawing Objects}
 | |
| 
 | |
| Drawing objects are created exclusively by the window method
 | |
| \code{begindrawing()}.
 | |
| Only one drawing object can exist at any given time; the drawing object
 | |
| must be deleted to finish drawing.
 | |
| No drawing object may exist when
 | |
| \code{stdwin.getevent()}
 | |
| is called.
 | |
| Drawing objects have the following methods:
 | |
| 
 | |
| \setindexsubitem{(drawing method)}
 | |
| 
 | |
| \begin{funcdesc}{box}{rect}
 | |
| Draw a box just inside a rectangle.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{circle}{center, radius}
 | |
| Draw a circle with given center point and radius.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{elarc}{center, \(rh, rv\), \(a1, a2\)}
 | |
| Draw an elliptical arc with given center point.
 | |
| \code{(\var{rh}, \var{rv})}
 | |
| gives the half sizes of the horizontal and vertical radii.
 | |
| \code{(\var{a1}, \var{a2})}
 | |
| gives the angles (in degrees) of the begin and end points.
 | |
| 0 degrees is at 3 o'clock, 90 degrees is at 12 o'clock.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{erase}{rect}
 | |
| Erase a rectangle.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{fillcircle}{center, radius}
 | |
| Draw a filled circle with given center point and radius.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{fillelarc}{center, \(rh, rv\), \(a1, a2\)}
 | |
| Draw a filled elliptical arc; arguments as for \code{elarc}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{fillpoly}{points}
 | |
| Draw a filled polygon given by a list (or tuple) of points.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{invert}{rect}
 | |
| Invert a rectangle.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{line}{p1, p2}
 | |
| Draw a line from point
 | |
| \var{p1}
 | |
| to
 | |
| \var{p2}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{paint}{rect}
 | |
| Fill a rectangle.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{poly}{points}
 | |
| Draw the lines connecting the given list (or tuple) of points.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{shade}{rect, percent}
 | |
| Fill a rectangle with a shading pattern that is about
 | |
| \var{percent}
 | |
| percent filled.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{text}{p, str}
 | |
| Draw a string starting at point p (the point specifies the
 | |
| top left coordinate of the string).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{xorcircle}{center, radius}
 | |
| \funcline{xorelarc}{center, \(rh, rv\), \(a1, a2\)}
 | |
| \funcline{xorline}{p1, p2}
 | |
| \funcline{xorpoly}{points}
 | |
| Draw a circle, an elliptical arc, a line or a polygon, respectively,
 | |
| in XOR mode.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setfgcolor}{}
 | |
| \funcline{setbgcolor}{}
 | |
| \funcline{getfgcolor}{}
 | |
| \funcline{getbgcolor}{}
 | |
| These functions are similar to the corresponding functions described
 | |
| above for the
 | |
| \code{stdwin}
 | |
| module, but affect or return the colors currently used for drawing
 | |
| instead of the global default colors.
 | |
| When a drawing object is created, its colors are set to the window's
 | |
| default colors, which are in turn initialized from the global default
 | |
| colors when the window is created.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setfont}{}
 | |
| \funcline{baseline}{}
 | |
| \funcline{lineheight}{}
 | |
| \funcline{textbreak}{}
 | |
| \funcline{textwidth}{}
 | |
| These functions are similar to the corresponding functions described
 | |
| above for the
 | |
| \code{stdwin}
 | |
| module, but affect or use the current drawing font instead of
 | |
| the global default font.
 | |
| When a drawing object is created, its font is set to the window's
 | |
| default font, which is in turn initialized from the global default
 | |
| font when the window is created.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{bitmap}{point, bitmap, mask}
 | |
| Draw the \var{bitmap} with its top left corner at \var{point}.
 | |
| If the optional \var{mask} argument is present, it should be either
 | |
| the same object as \var{bitmap}, to draw only those bits that are set
 | |
| in the bitmap, in the foreground color, or \code{None}, to draw all
 | |
| bits (ones are drawn in the foreground color, zeros in the background
 | |
| color).
 | |
| Not available on the Macintosh.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{cliprect}{rect}
 | |
| Set the ``clipping region'' to a rectangle.
 | |
| The clipping region limits the effect of all drawing operations, until
 | |
| it is changed again or until the drawing object is closed.  When a
 | |
| drawing object is created the clipping region is set to the entire
 | |
| window.  When an object to be drawn falls partly outside the clipping
 | |
| region, the set of pixels drawn is the intersection of the clipping
 | |
| region and the set of pixels that would be drawn by the same operation
 | |
| in the absence of a clipping region.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{noclip}{}
 | |
| Reset the clipping region to the entire window.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{close}{}
 | |
| \funcline{enddrawing}{}
 | |
| Discard the drawing object.  It should not be used again.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \subsection{Menu Objects}
 | |
| 
 | |
| A menu object represents a menu.
 | |
| The menu is destroyed when the menu object is deleted.
 | |
| The following methods are defined:
 | |
| 
 | |
| \setindexsubitem{(menu method)}
 | |
| 
 | |
| \begin{funcdesc}{additem}{text, shortcut}
 | |
| Add a menu item with given text.
 | |
| The shortcut must be a string of length 1, or omitted (to specify no
 | |
| shortcut).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setitem}{i, text}
 | |
| Set the text of item number
 | |
| \var{i}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{enable}{i, flag}
 | |
| Enable or disables item
 | |
| \var{i}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{check}{i, flag}
 | |
| Set or clear the
 | |
| \dfn{check mark}
 | |
| for item
 | |
| \var{i}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{close}{}
 | |
| Discard the menu object.  It should not be used again.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \subsection{Bitmap Objects}
 | |
| 
 | |
| A bitmap represents a rectangular array of bits.
 | |
| The top left bit has coordinate (0, 0).
 | |
| A bitmap can be drawn with the \code{bitmap} method of a drawing object.
 | |
| Bitmaps are currently not available on the Macintosh.
 | |
| 
 | |
| The following methods are defined:
 | |
| 
 | |
| \setindexsubitem{(bitmap method)}
 | |
| 
 | |
| \begin{funcdesc}{getsize}{}
 | |
| Return a tuple representing the width and height of the bitmap.
 | |
| (This returns the values that have been passed to the \code{newbitmap}
 | |
| function.)
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setbit}{point, bit}
 | |
| Set the value of the bit indicated by \var{point} to \var{bit}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getbit}{point}
 | |
| Return the value of the bit indicated by \var{point}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{close}{}
 | |
| Discard the bitmap object.  It should not be used again.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \subsection{Text-edit Objects}
 | |
| 
 | |
| A text-edit object represents a text-edit block.
 | |
| For semantics, see the STDWIN documentation for C programmers.
 | |
| The following methods exist:
 | |
| 
 | |
| \setindexsubitem{(text-edit method)}
 | |
| 
 | |
| \begin{funcdesc}{arrow}{code}
 | |
| Pass an arrow event to the text-edit block.
 | |
| The
 | |
| \var{code}
 | |
| must be one of
 | |
| \code{WC_LEFT},
 | |
| \code{WC_RIGHT},
 | |
| \code{WC_UP}
 | |
| or
 | |
| \code{WC_DOWN}
 | |
| (see module
 | |
| \code{stdwinevents}).
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{draw}{rect}
 | |
| Pass a draw event to the text-edit block.
 | |
| The rectangle specifies the redraw area.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{event}{type, window, detail}
 | |
| Pass an event gotten from
 | |
| \code{stdwin.getevent()}
 | |
| to the text-edit block.
 | |
| Return true if the event was handled.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getfocus}{}
 | |
| Return 2 integers representing the start and end positions of the
 | |
| focus, usable as slice indices on the string returned by
 | |
| \code{gettext()}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getfocustext}{}
 | |
| Return the text in the focus.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{getrect}{}
 | |
| Return a rectangle giving the actual position of the text-edit block.
 | |
| (The bottom coordinate may differ from the initial position because
 | |
| the block automatically shrinks or grows to fit.)
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{gettext}{}
 | |
| Return the entire text buffer.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{move}{rect}
 | |
| Specify a new position for the text-edit block in the document.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{replace}{str}
 | |
| Replace the text in the focus by the given string.
 | |
| The new focus is an insert point at the end of the string.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setfocus}{i, j}
 | |
| Specify the new focus.
 | |
| Out-of-bounds values are silently clipped.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{settext}{str}
 | |
| Replace the entire text buffer by the given string and set the focus
 | |
| to \code{(0, 0)}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{setview}{rect}
 | |
| Set the view rectangle to \var{rect}.  If \var{rect} is \code{None},
 | |
| viewing mode is reset.  In viewing mode, all output from the text-edit
 | |
| object is clipped to the viewing rectangle.  This may be useful to
 | |
| implement your own scrolling text subwindow.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{close}{}
 | |
| Discard the text-edit object.  It should not be used again.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \subsection{Example}
 | |
| \nodename{STDWIN Example}
 | |
| 
 | |
| Here is a minimal example of using STDWIN in Python.
 | |
| It creates a window and draws the string ``Hello world'' in the top
 | |
| left corner of the window.
 | |
| The window will be correctly redrawn when covered and re-exposed.
 | |
| The program quits when the close icon or menu item is requested.
 | |
| 
 | |
| \begin{verbatim}
 | |
| import stdwin
 | |
| from stdwinevents import *
 | |
| 
 | |
| def main():
 | |
|     mywin = stdwin.open('Hello')
 | |
|     #
 | |
|     while 1:
 | |
|         (type, win, detail) = stdwin.getevent()
 | |
|         if type == WE_DRAW:
 | |
|             draw = win.begindrawing()
 | |
|             draw.text((0, 0), 'Hello, world')
 | |
|             del draw
 | |
|         elif type == WE_CLOSE:
 | |
|             break
 | |
| 
 | |
| main()
 | |
| \end{verbatim}
 | |
| %
 | |
| \section{Standard Module \sectcode{stdwinevents}}
 | |
| \label{module-stdwinevents}
 | |
| \stmodindex{stdwinevents}
 | |
| 
 | |
| This module defines constants used by STDWIN for event types
 | |
| (\code{WE_ACTIVATE} etc.), command codes (\code{WC_LEFT} etc.)
 | |
| and selection types (\code{WS_PRIMARY} etc.).
 | |
| Read the file for details.
 | |
| Suggested usage is
 | |
| 
 | |
| \begin{verbatim}
 | |
| >>> from stdwinevents import *
 | |
| >>> 
 | |
| \end{verbatim}
 | |
| %
 | |
| \section{Standard Module \sectcode{rect}}
 | |
| \label{module-rect}
 | |
| \stmodindex{rect}
 | |
| 
 | |
| This module contains useful operations on rectangles.
 | |
| A rectangle is defined as in module
 | |
| \code{stdwin}:
 | |
| a pair of points, where a point is a pair of integers.
 | |
| For example, the rectangle
 | |
| 
 | |
| \begin{verbatim}
 | |
| (10, 20), (90, 80)
 | |
| \end{verbatim}
 | |
| %
 | |
| is a rectangle whose left, top, right and bottom edges are 10, 20, 90
 | |
| and 80, respectively.
 | |
| Note that the positive vertical axis points down (as in
 | |
| \code{stdwin}).
 | |
| 
 | |
| The module defines the following objects:
 | |
| 
 | |
| \setindexsubitem{(in module rect)}
 | |
| \begin{excdesc}{error}
 | |
| The exception raised by functions in this module when they detect an
 | |
| error.
 | |
| The exception argument is a string describing the problem in more
 | |
| detail.
 | |
| \end{excdesc}
 | |
| 
 | |
| \begin{datadesc}{empty}
 | |
| The rectangle returned when some operations return an empty result.
 | |
| This makes it possible to quickly check whether a result is empty:
 | |
| 
 | |
| \begin{verbatim}
 | |
| >>> import rect
 | |
| >>> r1 = (10, 20), (90, 80)
 | |
| >>> r2 = (0, 0), (10, 20)
 | |
| >>> r3 = rect.intersect([r1, r2])
 | |
| >>> if r3 is rect.empty: print 'Empty intersection'
 | |
| Empty intersection
 | |
| >>> 
 | |
| \end{verbatim}
 | |
| \end{datadesc}
 | |
| 
 | |
| \begin{funcdesc}{is_empty}{r}
 | |
| Returns true if the given rectangle is empty.
 | |
| A rectangle
 | |
| \code{(\var{left}, \var{top}), (\var{right}, \var{bottom})}
 | |
| is empty if
 | |
| \iftexi
 | |
| \code{\var{left} >= \var{right}} or \code{\var{top} => \var{bottom}}.
 | |
| \else
 | |
| $\var{left} \geq \var{right}$ or $\var{top} \geq \var{bottom}$.
 | |
| %%JHXXX\emph{left~$\geq$~right} or \emph{top~$\leq$~bottom}.
 | |
| \fi
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{intersect}{list}
 | |
| Returns the intersection of all rectangles in the list argument.
 | |
| It may also be called with a tuple argument.
 | |
| Raises
 | |
| \code{rect.error}
 | |
| if the list is empty.
 | |
| Returns
 | |
| \code{rect.empty}
 | |
| if the intersection of the rectangles is empty.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{union}{list}
 | |
| Returns the smallest rectangle that contains all non-empty rectangles in
 | |
| the list argument.
 | |
| It may also be called with a tuple argument or with two or more
 | |
| rectangles as arguments.
 | |
| Returns
 | |
| \code{rect.empty}
 | |
| if the list is empty or all its rectangles are empty.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{pointinrect}{point, rect}
 | |
| Returns true if the point is inside the rectangle.
 | |
| By definition, a point
 | |
| \code{(\var{h}, \var{v})}
 | |
| is inside a rectangle
 | |
| \code{(\var{left}, \var{top}), (\var{right}, \var{bottom})} if
 | |
| \iftexi
 | |
| \code{\var{left} <= \var{h} < \var{right}} and
 | |
| \code{\var{top} <= \var{v} < \var{bottom}}.
 | |
| \else
 | |
| $\var{left} \leq \var{h} < \var{right}$ and
 | |
| $\var{top} \leq \var{v} < \var{bottom}$.
 | |
| \fi
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{inset}{rect, \(dh, dv\)}
 | |
| Returns a rectangle that lies inside the
 | |
| \code{rect}
 | |
| argument by
 | |
| \var{dh}
 | |
| pixels horizontally
 | |
| and
 | |
| \var{dv}
 | |
| pixels
 | |
| vertically.
 | |
| If
 | |
| \var{dh}
 | |
| or
 | |
| \var{dv}
 | |
| is negative, the result lies outside
 | |
| \var{rect}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{rect2geom}{rect}
 | |
| Converts a rectangle to geometry representation:
 | |
| \code{(\var{left}, \var{top}), (\var{width}, \var{height})}.
 | |
| \end{funcdesc}
 | |
| 
 | |
| \begin{funcdesc}{geom2rect}{geom}
 | |
| Converts a rectangle given in geometry representation back to the
 | |
| standard rectangle representation
 | |
| \code{(\var{left}, \var{top}), (\var{right}, \var{bottom})}.
 | |
| \end{funcdesc}
 | 
