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			121 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable file
		
	
	
	
	
| # Module 'gwin'
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| # Generic stdwin windows
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| 
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| # This is used as a base class from which to derive other window types.
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| # The mainloop() function here is an event dispatcher for all window types.
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| 
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| # XXX This is really obsoleted by "mainloop.py".
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| # XXX Also you should to it class-oriented...
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| 
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| import stdwin, stdwinq
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| from stdwinevents import *
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| 
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| windows = []				# List of open windows
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| 
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| 
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| # Open a window
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| 
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| def open(title):			# Open a generic window
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| 	w = stdwin.open(title)
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| 	stdwin.setdefwinsize(0, 0)
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| 	# Set default event handlers
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| 	w.draw = nop
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| 	w.char = nop
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| 	w.mdown = nop
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| 	w.mmove = nop
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| 	w.mup = nop
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| 	w.m2down = m2down
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| 	w.m2up = m2up
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| 	w.size = nop
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| 	w.move = nop
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| 	w.activate = w.deactivate = nop
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| 	w.timer = nop
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| 	# default command handlers
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| 	w.close = close
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| 	w.tab = tab
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| 	w.enter = enter
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| 	w.backspace = backspace
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| 	w.arrow = arrow
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| 	w.kleft = w.kup = w.kright = w.kdown = nop
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| 	windows.append(w)
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| 	return w
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| 
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| 
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| # Generic event dispatching
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| 
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| def mainloop():				# Handle events until no windows left
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| 	while windows:
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| 		treatevent(stdwinq.getevent())
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| 
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| def treatevent(e):			# Handle a stdwin event
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| 	type, w, detail = e
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| 	if type = WE_DRAW:
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| 		w.draw(w, detail)
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| 	elif type = WE_MENU:
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| 		m, item = detail
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| 		m.action[item](w, m, item)
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| 	elif type = WE_COMMAND:
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| 		treatcommand(w, detail)
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| 	elif type = WE_CHAR:
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| 		w.char(w, detail)
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| 	elif type = WE_MOUSE_DOWN:
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| 		if detail[1] > 1: w.m2down(w, detail)
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| 		else: w.mdown(w, detail)
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| 	elif type = WE_MOUSE_MOVE:
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| 		w.mmove(w, detail)
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| 	elif type = WE_MOUSE_UP:
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| 		if detail[1] > 1: w.m2up(w, detail)
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| 		else: w.mup(w, detail)
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| 	elif type = WE_SIZE:
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| 		w.size(w, w.getwinsize())
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| 	elif type = WE_ACTIVATE:
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| 		w.activate(w)
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| 	elif type = WE_DEACTIVATE:
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| 		w.deactivate(w)
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| 	elif type = WE_MOVE:
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| 		w.move(w)
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| 	elif type = WE_TIMER:
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| 		w.timer(w)
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| 	elif type = WE_CLOSE:
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| 		w.close(w)
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| 
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| def treatcommand(w, type):		# Handle a we_command event
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| 	if type = WC_CLOSE:
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| 		w.close(w)
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| 	elif type = WC_RETURN:
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| 		w.enter(w)
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| 	elif type = WC_TAB:
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| 		w.tab(w)
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| 	elif type = WC_BACKSPACE:
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| 		w.backspace(w)
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| 	elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN):
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| 		w.arrow(w, type)
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| 
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| 
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| # Methods
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| 
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| def close(w):				# Close method
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| 	for i in range(len(windows)):
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| 		if windows[i] is w:
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| 			del windows[i]
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| 			break
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| 
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| def arrow(w, detail):			# Arrow key method
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| 	if detail = WC_LEFT:
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| 		w.kleft(w)
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| 	elif detail = WC_UP:
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| 		w.kup(w)
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| 	elif detail = WC_RIGHT:
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| 		w.kright(w)
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| 	elif detail = WC_DOWN:
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| 		w.kdown(w)
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| 
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| 
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| # Trivial methods
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| 
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| def tab(w): w.char(w, '\t')
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| def enter(w): w.char(w, '\n')		# 'return' is a Python reserved word
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| def backspace(w): w.char(w, '\b')
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| def m2down(w, detail): w.mdown(w, detail)
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| def m2up(w, detail): w.mup(w, detail)
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| def nop(args): pass
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