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			385 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			385 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
"""Utilities needed to emulate Python's interactive interpreter.
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"""
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# Inspired by similar code by Jeff Epler and Fredrik Lundh.
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import builtins
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import sys
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import traceback
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from codeop import CommandCompiler, compile_command
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__all__ = ["InteractiveInterpreter", "InteractiveConsole", "interact",
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           "compile_command"]
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class InteractiveInterpreter:
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    """Base class for InteractiveConsole.
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    This class deals with parsing and interpreter state (the user's
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    namespace); it doesn't deal with input buffering or prompting or
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    input file naming (the filename is always passed in explicitly).
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    """
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    def __init__(self, locals=None):
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        """Constructor.
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        The optional 'locals' argument specifies a mapping to use as the
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        namespace in which code will be executed; it defaults to a newly
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        created dictionary with key "__name__" set to "__console__" and
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        key "__doc__" set to None.
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        """
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        if locals is None:
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            locals = {"__name__": "__console__", "__doc__": None}
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        self.locals = locals
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        self.compile = CommandCompiler()
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    def runsource(self, source, filename="<input>", symbol="single"):
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        """Compile and run some source in the interpreter.
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        Arguments are as for compile_command().
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        One of several things can happen:
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        1) The input is incorrect; compile_command() raised an
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        exception (SyntaxError or OverflowError).  A syntax traceback
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        will be printed by calling the showsyntaxerror() method.
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        2) The input is incomplete, and more input is required;
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        compile_command() returned None.  Nothing happens.
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        3) The input is complete; compile_command() returned a code
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        object.  The code is executed by calling self.runcode() (which
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        also handles run-time exceptions, except for SystemExit).
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        The return value is True in case 2, False in the other cases (unless
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        an exception is raised).  The return value can be used to
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        decide whether to use sys.ps1 or sys.ps2 to prompt the next
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        line.
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        """
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        try:
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            code = self.compile(source, filename, symbol)
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        except (OverflowError, SyntaxError, ValueError):
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            # Case 1
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            self.showsyntaxerror(filename, source=source)
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            return False
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        if code is None:
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            # Case 2
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            return True
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        # Case 3
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        self.runcode(code)
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        return False
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    def runcode(self, code):
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        """Execute a code object.
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        When an exception occurs, self.showtraceback() is called to
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        display a traceback.  All exceptions are caught except
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        SystemExit, which is reraised.
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        A note about KeyboardInterrupt: this exception may occur
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        elsewhere in this code, and may not always be caught.  The
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        caller should be prepared to deal with it.
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        """
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        try:
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            exec(code, self.locals)
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        except SystemExit:
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            raise
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        except:
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            self.showtraceback()
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    def showsyntaxerror(self, filename=None, **kwargs):
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        """Display the syntax error that just occurred.
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        This doesn't display a stack trace because there isn't one.
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        If a filename is given, it is stuffed in the exception instead
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        of what was there before (because Python's parser always uses
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        "<string>" when reading from a string).
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        The output is written by self.write(), below.
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        """
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        try:
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            typ, value, tb = sys.exc_info()
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            if filename and issubclass(typ, SyntaxError):
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                value.filename = filename
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            source = kwargs.pop('source', "")
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            self._showtraceback(typ, value, None, source)
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        finally:
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            typ = value = tb = None
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    def showtraceback(self):
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        """Display the exception that just occurred.
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        We remove the first stack item because it is our own code.
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        The output is written by self.write(), below.
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        """
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        try:
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            typ, value, tb = sys.exc_info()
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            self._showtraceback(typ, value, tb.tb_next, "")
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        finally:
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            typ = value = tb = None
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    def _showtraceback(self, typ, value, tb, source):
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        sys.last_type = typ
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        sys.last_traceback = tb
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        value = value.with_traceback(tb)
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        # Set the line of text that the exception refers to
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        lines = source.splitlines()
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        if (source and typ is SyntaxError
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                and not value.text and value.lineno is not None
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                and len(lines) >= value.lineno):
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            value.text = lines[value.lineno - 1]
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        sys.last_exc = sys.last_value = value
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        if sys.excepthook is sys.__excepthook__:
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            self._excepthook(typ, value, tb)
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        else:
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            # If someone has set sys.excepthook, we let that take precedence
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            # over self.write
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            try:
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                sys.excepthook(typ, value, tb)
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            except SystemExit:
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                raise
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            except BaseException as e:
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                e.__context__ = None
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                e = e.with_traceback(e.__traceback__.tb_next)
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                print('Error in sys.excepthook:', file=sys.stderr)
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                sys.__excepthook__(type(e), e, e.__traceback__)
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                print(file=sys.stderr)
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                print('Original exception was:', file=sys.stderr)
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                sys.__excepthook__(typ, value, tb)
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    def _excepthook(self, typ, value, tb):
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        # This method is being overwritten in
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        # _pyrepl.console.InteractiveColoredConsole
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        lines = traceback.format_exception(typ, value, tb)
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        self.write(''.join(lines))
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    def write(self, data):
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        """Write a string.
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        The base implementation writes to sys.stderr; a subclass may
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        replace this with a different implementation.
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        """
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        sys.stderr.write(data)
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class InteractiveConsole(InteractiveInterpreter):
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    """Closely emulate the behavior of the interactive Python interpreter.
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    This class builds on InteractiveInterpreter and adds prompting
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    using the familiar sys.ps1 and sys.ps2, and input buffering.
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    """
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    def __init__(self, locals=None, filename="<console>", *, local_exit=False):
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        """Constructor.
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        The optional locals argument will be passed to the
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        InteractiveInterpreter base class.
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        The optional filename argument should specify the (file)name
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        of the input stream; it will show up in tracebacks.
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        """
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        InteractiveInterpreter.__init__(self, locals)
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        self.filename = filename
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        self.local_exit = local_exit
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        self.resetbuffer()
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    def resetbuffer(self):
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        """Reset the input buffer."""
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        self.buffer = []
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    def interact(self, banner=None, exitmsg=None):
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        """Closely emulate the interactive Python console.
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        The optional banner argument specifies the banner to print
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        before the first interaction; by default it prints a banner
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        similar to the one printed by the real Python interpreter,
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        followed by the current class name in parentheses (so as not
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        to confuse this with the real interpreter -- since it's so
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        close!).
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        The optional exitmsg argument specifies the exit message
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        printed when exiting. Pass the empty string to suppress
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        printing an exit message. If exitmsg is not given or None,
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        a default message is printed.
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        """
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        try:
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            sys.ps1
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        except AttributeError:
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            sys.ps1 = ">>> "
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        try:
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            sys.ps2
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        except AttributeError:
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            sys.ps2 = "... "
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        cprt = 'Type "help", "copyright", "credits" or "license" for more information.'
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        if banner is None:
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            self.write("Python %s on %s\n%s\n(%s)\n" %
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                       (sys.version, sys.platform, cprt,
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                        self.__class__.__name__))
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        elif banner:
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            self.write("%s\n" % str(banner))
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        more = 0
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        # When the user uses exit() or quit() in their interactive shell
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        # they probably just want to exit the created shell, not the whole
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        # process. exit and quit in builtins closes sys.stdin which makes
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        # it super difficult to restore
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        #
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        # When self.local_exit is True, we overwrite the builtins so
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        # exit() and quit() only raises SystemExit and we can catch that
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        # to only exit the interactive shell
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        _exit = None
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        _quit = None
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        if self.local_exit:
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            if hasattr(builtins, "exit"):
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                _exit = builtins.exit
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                builtins.exit = Quitter("exit")
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            if hasattr(builtins, "quit"):
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                _quit = builtins.quit
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                builtins.quit = Quitter("quit")
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        try:
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            while True:
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                try:
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                    if more:
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                        prompt = sys.ps2
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                    else:
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                        prompt = sys.ps1
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                    try:
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                        line = self.raw_input(prompt)
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                    except EOFError:
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                        self.write("\n")
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                        break
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                    else:
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                        more = self.push(line)
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                except KeyboardInterrupt:
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                    self.write("\nKeyboardInterrupt\n")
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                    self.resetbuffer()
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                    more = 0
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                except SystemExit as e:
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                    if self.local_exit:
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                        self.write("\n")
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                        break
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                    else:
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                        raise e
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        finally:
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            # restore exit and quit in builtins if they were modified
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            if _exit is not None:
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                builtins.exit = _exit
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            if _quit is not None:
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                builtins.quit = _quit
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            if exitmsg is None:
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                self.write('now exiting %s...\n' % self.__class__.__name__)
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            elif exitmsg != '':
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                self.write('%s\n' % exitmsg)
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    def push(self, line, filename=None, _symbol="single"):
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        """Push a line to the interpreter.
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        The line should not have a trailing newline; it may have
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        internal newlines.  The line is appended to a buffer and the
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        interpreter's runsource() method is called with the
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        concatenated contents of the buffer as source.  If this
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        indicates that the command was executed or invalid, the buffer
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        is reset; otherwise, the command is incomplete, and the buffer
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        is left as it was after the line was appended.  The return
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        value is 1 if more input is required, 0 if the line was dealt
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        with in some way (this is the same as runsource()).
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        """
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        self.buffer.append(line)
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        source = "\n".join(self.buffer)
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        if filename is None:
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            filename = self.filename
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        more = self.runsource(source, filename, symbol=_symbol)
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        if not more:
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            self.resetbuffer()
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        return more
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    def raw_input(self, prompt=""):
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        """Write a prompt and read a line.
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        The returned line does not include the trailing newline.
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        When the user enters the EOF key sequence, EOFError is raised.
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        The base implementation uses the built-in function
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        input(); a subclass may replace this with a different
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        implementation.
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        """
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        return input(prompt)
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class Quitter:
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    def __init__(self, name):
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        self.name = name
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        if sys.platform == "win32":
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            self.eof = 'Ctrl-Z plus Return'
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        else:
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            self.eof = 'Ctrl-D (i.e. EOF)'
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    def __repr__(self):
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        return f'Use {self.name} or {self.eof} to exit'
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    def __call__(self, code=None):
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        raise SystemExit(code)
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def interact(banner=None, readfunc=None, local=None, exitmsg=None, local_exit=False):
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    """Closely emulate the interactive Python interpreter.
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    This is a backwards compatible interface to the InteractiveConsole
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    class.  When readfunc is not specified, it attempts to import the
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    readline module to enable GNU readline if it is available.
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    Arguments (all optional, all default to None):
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    banner -- passed to InteractiveConsole.interact()
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    readfunc -- if not None, replaces InteractiveConsole.raw_input()
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    local -- passed to InteractiveInterpreter.__init__()
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    exitmsg -- passed to InteractiveConsole.interact()
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    local_exit -- passed to InteractiveConsole.__init__()
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    """
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    console = InteractiveConsole(local, local_exit=local_exit)
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    if readfunc is not None:
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        console.raw_input = readfunc
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    else:
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        try:
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            import readline  # noqa: F401
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        except ImportError:
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            pass
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    console.interact(banner, exitmsg)
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if __name__ == "__main__":
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    import argparse
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    parser = argparse.ArgumentParser()
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    parser.add_argument('-q', action='store_true',
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                       help="don't print version and copyright messages")
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    args = parser.parse_args()
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    if args.q or sys.flags.quiet:
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        banner = ''
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    else:
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        banner = None
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    interact(banner)
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