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	in MacPython-OS9 and MacPython-OSX (or the equivalent unix Python on Mac OS X). The only items remaining in Mac/Lib are modules that are meaningful only for MacPython-OS9 (CFM stuff, MacPython preferences in resources, etc).
		
			
				
	
	
		
			199 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
"""MiniAEFrame - A minimal AppleEvent Application framework.
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There are two classes:
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	AEServer -- a mixin class offering nice AE handling.
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	MiniApplication -- a very minimal alternative to FrameWork.py,
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		only suitable for the simplest of AppleEvent servers.
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"""
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import sys
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import traceback
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import MacOS
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from Carbon import AE
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from Carbon.AppleEvents import *
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from Carbon import Evt
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from Carbon.Events import *
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from Carbon import Menu
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from Carbon import Win
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from Carbon.Windows import *
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from Carbon import Qd
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import aetools
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import EasyDialogs
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kHighLevelEvent = 23				# Not defined anywhere for Python yet?
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class MiniApplication:
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	"""A minimal FrameWork.Application-like class"""
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	def __init__(self):
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		self.quitting = 0
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		# Initialize menu
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		self.appleid = 1
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		self.quitid = 2
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		Menu.ClearMenuBar()
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		self.applemenu = applemenu = Menu.NewMenu(self.appleid, "\024")
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		applemenu.AppendMenu("%s;(-" % self.getaboutmenutext())
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		if MacOS.runtimemodel == 'ppc':
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			applemenu.AppendResMenu('DRVR')
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		applemenu.InsertMenu(0)
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		self.quitmenu = Menu.NewMenu(self.quitid, "File")
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		self.quitmenu.AppendMenu("Quit")
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		self.quitmenu.SetItemCmd(1, ord("Q"))
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		self.quitmenu.InsertMenu(0)
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		Menu.DrawMenuBar()
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	def __del__(self):
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		self.close()
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	def close(self):
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		pass
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	def mainloop(self, mask = everyEvent, timeout = 60*60):
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		while not self.quitting:
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			self.dooneevent(mask, timeout)
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	def _quit(self):
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		self.quitting = 1
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	def dooneevent(self, mask = everyEvent, timeout = 60*60):
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			got, event = Evt.WaitNextEvent(mask, timeout)
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			if got:
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				self.lowlevelhandler(event)
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	def lowlevelhandler(self, event):
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		what, message, when, where, modifiers = event
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		h, v = where
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		if what == kHighLevelEvent:
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			msg = "High Level Event: %s %s" % \
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				(`code(message)`, `code(h | (v<<16))`)
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			try:
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				AE.AEProcessAppleEvent(event)
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			except AE.Error, err:
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				print 'AE error: ', err
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				print 'in', msg
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				traceback.print_exc()
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			return
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		elif what == keyDown:
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			c = chr(message & charCodeMask)
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			if modifiers & cmdKey:
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				if c == '.':
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					raise KeyboardInterrupt, "Command-period"
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				if c == 'q':
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					if hasattr(MacOS, 'OutputSeen'):
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						MacOS.OutputSeen()
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					self.quitting = 1
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					return
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		elif what == mouseDown:
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			partcode, window = Win.FindWindow(where)
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			if partcode == inMenuBar:
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				result = Menu.MenuSelect(where)
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				id = (result>>16) & 0xffff	# Hi word
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				item = result & 0xffff		# Lo word
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				if id == self.appleid:
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					if item == 1:
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						EasyDialogs.Message(self.getabouttext())
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					elif item > 1 and hasattr(Menu, 'OpenDeskAcc'):
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						name = self.applemenu.GetMenuItemText(item)
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						Menu.OpenDeskAcc(name)
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				elif id == self.quitid and item == 1:
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					if hasattr(MacOS, 'OutputSeen'):
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						MacOS.OutputSeen()
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					self.quitting = 1
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				Menu.HiliteMenu(0)
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				return
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		# Anything not handled is passed to Python/SIOUX
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		if hasattr(MacOS, 'HandleEvent'):
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			MacOS.HandleEvent(event)
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		else:
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			print "Unhandled event:", event
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	def getabouttext(self):
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		return self.__class__.__name__
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	def getaboutmenutext(self):
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		return "About %s\311" % self.__class__.__name__
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class AEServer:
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	def __init__(self):
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		self.ae_handlers = {}
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	def installaehandler(self, classe, type, callback):
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		AE.AEInstallEventHandler(classe, type, self.callback_wrapper)
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		self.ae_handlers[(classe, type)] = callback
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	def close(self):
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		for classe, type in self.ae_handlers.keys():
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			AE.AERemoveEventHandler(classe, type)
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	def callback_wrapper(self, _request, _reply):
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		_parameters, _attributes = aetools.unpackevent(_request)
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		_class = _attributes['evcl'].type
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		_type = _attributes['evid'].type
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		if self.ae_handlers.has_key((_class, _type)):
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			_function = self.ae_handlers[(_class, _type)]
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		elif self.ae_handlers.has_key((_class, '****')):
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			_function = self.ae_handlers[(_class, '****')]
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		elif self.ae_handlers.has_key(('****', '****')):
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			_function = self.ae_handlers[('****', '****')]
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		else:
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			raise 'Cannot happen: AE callback without handler', (_class, _type)
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		# XXXX Do key-to-name mapping here
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		_parameters['_attributes'] = _attributes
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		_parameters['_class'] = _class
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		_parameters['_type'] = _type
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		if _parameters.has_key('----'):
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			_object = _parameters['----']
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			del _parameters['----']
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			# The try/except that used to be here can mask programmer errors.
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			# Let the program crash, the programmer can always add a **args
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			# to the formal parameter list.
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			rv = apply(_function, (_object,), _parameters)
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		else:
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			#Same try/except comment as above
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			rv = apply(_function, (), _parameters)
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		if rv == None:
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			aetools.packevent(_reply, {})
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		else:
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			aetools.packevent(_reply, {'----':rv})
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def code(x):
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	"Convert a long int to the 4-character code it really is"
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	s = ''
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	for i in range(4):
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		x, c = divmod(x, 256)
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		s = chr(c) + s
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	return s
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class _Test(AEServer, MiniApplication):
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	"""Mini test application, handles required events"""
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	def __init__(self):
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		MiniApplication.__init__(self)
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		AEServer.__init__(self)
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		self.installaehandler('aevt', 'oapp', self.open_app)
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		self.installaehandler('aevt', 'quit', self.quit)
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		self.installaehandler('****', '****', self.other)
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		self.mainloop()
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	def quit(self, **args):
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		self._quit()
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	def open_app(self, **args):
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		pass
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	def other(self, _object=None, _class=None, _type=None, **args):
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		print 'AppleEvent', (_class, _type), 'for', _object, 'Other args:', args
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if __name__ == '__main__':
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	_Test()
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