2012-04-25 00:31:22 +02:00
										 
									 
								 
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								/*
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								 * Generic buffer queue
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								 * Copyright (c) 2012 Nicolas George
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								 *
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								 * This file is part of FFmpeg.
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								 *
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								 * FFmpeg is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU Lesser General Public
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								 * License as published by the Free Software Foundation; either
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								 * version 2.1 of the License, or (at your option) any later version.
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								 *
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								 * FFmpeg is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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								 * Lesser General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU Lesser General Public
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								 * License along with FFmpeg; if not, write to the Free Software
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								 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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								 */
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								#ifndef AVFILTER_BUFFERQUEUE_H
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								#define AVFILTER_BUFFERQUEUE_H
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								/**
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											2013-03-10 01:30:30 +01:00
										 
									 
								 
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								 * FFBufQueue: simple AVFrame queue API
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								 *
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								 * Note: this API is not thread-safe. Concurrent access to the same queue
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								 * must be protected by a mutex or any synchronization mechanism.
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								 */
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								/**
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								 * Maximum size of the queue.
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								 *
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								 * This value can be overridden by definying it before including this
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								 * header.
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								 * Powers of 2 are recommended.
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								 */
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								#ifndef FF_BUFQUEUE_SIZE
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								#define FF_BUFQUEUE_SIZE 64
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								#endif
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								#include "avfilter.h"
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								#include "libavutil/avassert.h"
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								/**
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								 * Structure holding the queue
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								 */
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								struct FFBufQueue {
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								    AVFrame *queue[FF_BUFQUEUE_SIZE];
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								    unsigned short head;
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								    unsigned short available; /**< number of available buffers */
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								};
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								#define BUCKET(i) queue->queue[(queue->head + (i)) % FF_BUFQUEUE_SIZE]
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											2013-01-31 14:24:08 +01:00
										 
									 
								 
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								/**
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								 * Test if a buffer queue is full.
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								 */
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								static inline int ff_bufqueue_is_full(struct FFBufQueue *queue)
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								{
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								    return queue->available == FF_BUFQUEUE_SIZE;
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								}
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								/**
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								 * Add a buffer to the queue.
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								 *
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								 * If the queue is already full, then the current last buffer is dropped
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								 * (and unrefed) with a warning before adding the new buffer.
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								 */
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								static inline void ff_bufqueue_add(void *log, struct FFBufQueue *queue,
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								                                   AVFrame *buf)
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								{
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								    if (ff_bufqueue_is_full(queue)) {
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								        av_log(log, AV_LOG_WARNING, "Buffer queue overflow, dropping.\n");
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								        av_frame_free(&BUCKET(--queue->available));
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								    }
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								    BUCKET(queue->available++) = buf;
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								}
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								/**
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								 * Get a buffer from the queue without altering it.
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								 *
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								 * Buffer with index 0 is the first buffer in the queue.
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								 * Return NULL if the queue has not enough buffers.
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								 */
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								static inline AVFrame *ff_bufqueue_peek(struct FFBufQueue *queue,
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								                                        unsigned index)
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								{
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								    return index < queue->available ? BUCKET(index) : NULL;
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								}
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								/**
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								 * Get the first buffer from the queue and remove it.
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								 *
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								 * Do not use on an empty queue.
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								 */
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								static inline AVFrame *ff_bufqueue_get(struct FFBufQueue *queue)
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								{
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								    AVFrame *ret = queue->queue[queue->head];
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								    av_assert0(queue->available);
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								    queue->available--;
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								    queue->queue[queue->head] = NULL;
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								    queue->head = (queue->head + 1) % FF_BUFQUEUE_SIZE;
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								    return ret;
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								}
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								/**
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								 * Unref and remove all buffers from the queue.
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								 */
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								static inline void ff_bufqueue_discard_all(struct FFBufQueue *queue)
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								{
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								    while (queue->available) {
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								        AVFrame *buf = ff_bufqueue_get(queue);
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								        av_frame_free(&buf);
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								    }
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								}
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								#undef BUCKET
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								#endif /* AVFILTER_BUFFERQUEUE_H */
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