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										 |  |  | /*
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							|  |  |  |  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> | 
					
						
							|  |  |  |  * | 
					
						
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										 |  |  |  * This file is part of FFmpeg. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * FFmpeg is free software; you can redistribute it and/or | 
					
						
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										 |  |  |  * modify it under the terms of the GNU Lesser General Public | 
					
						
							|  |  |  |  * License as published by the Free Software Foundation; either | 
					
						
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										 |  |  |  * version 2.1 of the License, or (at your option) any later version. | 
					
						
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										 |  |  |  * | 
					
						
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										 |  |  |  * FFmpeg is distributed in the hope that it will be useful, | 
					
						
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										 |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
					
						
							|  |  |  |  * Lesser General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU Lesser General Public | 
					
						
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										 |  |  |  * License along with FFmpeg; if not, write to the Free Software | 
					
						
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										 |  |  |  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #ifndef AVUTIL_SOFTFLOAT_H
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							|  |  |  | #define AVUTIL_SOFTFLOAT_H
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										 |  |  | #include <stdint.h>
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							|  |  |  | 
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										 |  |  | #define MIN_EXP -126
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							|  |  |  | #define MAX_EXP  126
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							|  |  |  | #define ONE_BITS 29
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							|  |  |  | 
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							|  |  |  | typedef struct SoftFloat{ | 
					
						
							|  |  |  |     int32_t  exp; | 
					
						
							|  |  |  |     int32_t mant; | 
					
						
							|  |  |  | }SoftFloat; | 
					
						
							|  |  |  | 
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							|  |  |  | static SoftFloat av_normalize_sf(SoftFloat a){ | 
					
						
							|  |  |  |     if(a.mant){ | 
					
						
							|  |  |  | #if 1
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							|  |  |  |         while((a.mant + 0x20000000U)<0x40000000U){ | 
					
						
							|  |  |  |             a.mant += a.mant; | 
					
						
							|  |  |  |             a.exp  -= 1; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | #else
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							|  |  |  |         int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1)); | 
					
						
							|  |  |  |         a.exp   -= s; | 
					
						
							|  |  |  |         a.mant <<= s; | 
					
						
							|  |  |  | #endif
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							|  |  |  |         if(a.exp < MIN_EXP){ | 
					
						
							|  |  |  |             a.exp = MIN_EXP; | 
					
						
							|  |  |  |             a.mant= 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     }else{ | 
					
						
							|  |  |  |         a.exp= MIN_EXP; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return a; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static inline SoftFloat av_normalize1_sf(SoftFloat a){ | 
					
						
							|  |  |  | #if 1
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							|  |  |  |     if(a.mant + 0x40000000 < 0){ | 
					
						
							|  |  |  |         a.exp++; | 
					
						
							|  |  |  |         a.mant>>=1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return a; | 
					
						
							|  |  |  | #elif 1
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							|  |  |  |     int t= a.mant + 0x40000000 < 0; | 
					
						
							|  |  |  |     return (SoftFloat){a.exp+t, a.mant>>t}; | 
					
						
							|  |  |  | #else
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							|  |  |  |     int t= (a.mant + 0x40000000U)>>31; | 
					
						
							|  |  |  |     return (SoftFloat){a.exp+t, a.mant>>t}; | 
					
						
							|  |  |  | #endif
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							|  |  |  | } | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * | 
					
						
							|  |  |  |  * @return will not be more denormalized then a+b, so if either input is | 
					
						
							|  |  |  |  *         normalized then the output wont be worse then the other input | 
					
						
							|  |  |  |  *         if both are normalized then the output will be normalized | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | static inline SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ | 
					
						
							|  |  |  |     a.exp += b.exp; | 
					
						
							|  |  |  |     a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS; | 
					
						
							|  |  |  |     return av_normalize1_sf(a); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * | 
					
						
							|  |  |  |  * b has to be normalized and not zero | 
					
						
							|  |  |  |  * @return will not be more denormalized then a | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | static SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ | 
					
						
							|  |  |  |     a.exp -= b.exp+1; | 
					
						
							|  |  |  |     a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant; | 
					
						
							|  |  |  |     return av_normalize1_sf(a); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static inline int av_cmp_sf(SoftFloat a, SoftFloat b){ | 
					
						
							|  |  |  |     int t= a.exp - b.exp; | 
					
						
							|  |  |  |     if(t<0) return (a.mant >> (-t)) -  b.mant      ; | 
					
						
							|  |  |  |     else    return  a.mant          - (b.mant >> t); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static inline SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ | 
					
						
							|  |  |  |     int t= a.exp - b.exp; | 
					
						
							|  |  |  |     if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))}); | 
					
						
							|  |  |  |     else    return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >>   t )}); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static inline SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ | 
					
						
							|  |  |  |     return av_add_sf(a, (SoftFloat){b.exp, -b.mant}); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | //FIXME sqrt, log, exp, pow, sin, cos
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							|  |  |  | 
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							|  |  |  | static inline SoftFloat av_int2sf(int v, int frac_bits){ | 
					
						
							|  |  |  |     return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v}); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * | 
					
						
							|  |  |  |  * rounding is to -inf | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | static inline int av_sf2int(SoftFloat v, int frac_bits){ | 
					
						
							|  |  |  |     v.exp += frac_bits - ONE_BITS; | 
					
						
							|  |  |  |     if(v.exp >= 0) return v.mant <<  v.exp ; | 
					
						
							|  |  |  |     else           return v.mant >>(-v.exp); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif
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