From x86inc:
> On AMD cpus <=K10, an ordinary ret is slow if it immediately follows either
> a branch or a branch target. So switch to a 2-byte form of ret in that case.
> We can automatically detect "follows a branch", but not a branch target.
> (SSSE3 is a sufficient condition to know that your cpu doesn't have this problem.)
x86inc can automatically determine whether to use REP_RET rather than
REP in most of these cases, so impact is minimal. Additionally, a few
REP_RETs were used unnecessary, despite the return being nowhere near a
branch.
The only CPUs affected were AMD K10s, made between 2007 and 2011, 16
years ago and 12 years ago, respectively.
In the future, everyone involved with x86inc should consider dropping
REP_RETs altogether.
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* commit '12004a9a7f':
audiodsp/x86: yasmify vector_clipf_sse
audiodsp: reorder arguments for vector_clipf
Merged the version from Libav after a discussion with James Almer on
IRC:
19:22 <ubitux> jamrial: opinion on 12004a9a7f?
19:23 <ubitux> it was apparently yasmified differently
19:23 <ubitux> (it depends on the previous commit arg shuffle)
19:24 <ubitux> i don't see the magic movsxdifnidn in your port btw
19:24 <ubitux> it's a port from 1d36defe94
19:25 <jamrial> seems better thanks to said arg shuffle
19:25 <jamrial> the loop is the same, but init is simpler
19:25 <jamrial> probably worth merging
19:25 <ubitux> OK
19:25 <ubitux> thanks
19:26 <jamrial> curious they didn't make len ptrdiff_t after the previous bunch of commits, heh
19:26 <ubitux> yeah indeed
Both commits are merged at the same time to prevent a conflict with our
existing yasmified ff_vector_clipf_sse.
Merged-by: Clément Bœsch <u@pkh.me>
* commit '1d6c76e11f':
audiodsp/x86: fix ff_vector_clip_int32_sse2
No functionnal changes, only cosmetics. This issue was fixed in
9a9e2f1c8a.
Merged-by: Clément Bœsch <u@pkh.me>
Also do some small cosmetic changes: Drop pointless _MMX suffix from ABSD2
macro name, drop pointless check for MMX support, we always assume MMX is
available in our SIMD code, fix spelling.
This version, which is the only one doing two processing cycles per loop
iteration, computes the load/store indices incorrectly for the second
cycle.
CC: libav-stable@libav.org
The .text section is already 16-byte aligned by default on all supported
platforms so `SECTION_TEXT` isn't any different from `SECTION .text`.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
* commit '9a9e2f1c8a':
dsputil: Split audio operations off into a separate context
Conflicts:
configure
libavcodec/takdec.c
libavcodec/x86/Makefile
libavcodec/x86/dsputil.asm
libavcodec/x86/dsputil_init.c
libavcodec/x86/dsputil_mmx.c
libavcodec/x86/dsputil_x86.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>