Use ff_avg_pixels16_mmxext or ff_avg_pixels16_sse2
(for users with SSE2_FAST) instead.
This also allows to remove ff_avg_pixels16_mmx,
as this was its last remaining user.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* commit '55519926ef':
x86: Make function prototype comments in assembly code consistent
Conflicts:
libavcodec/x86/sbrdsp.asm
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '831a118078':
Update dsputil- and SIMD-related comments to match reality more closely
Conflicts:
libavcodec/x86/hpeldsp.asm
libavutil/arm/float_dsp_init_arm.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>