scaleforsame_y references ref_field_type. Therefore, it needs to be set
before scaleforsame is called.
Fixes#2557.
Signed-off-by: Jerome Borsboom <jerome.borsboom@carpalis.nl>
The headers from where the dimensions are read in actual files
are limited to 16bit per component.
Fixes: Timeout
Fixes: 6305/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DFA_fuzzer-4824270749302784
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Speeds up decoding from 3 to 0.1 seconds for 6302/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CINEPAK_fuzzer-5626371985375232
Fixes: Timeout
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Speeds up decoding from 8 to 3 seconds for 6302/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CINEPAK_fuzzer-5626371985375232
Fixes: Timeout
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
- enable the parsing code
- use the new buffer instead of replacing the context one
- do not push/pop configuration, just discard the exiting one
- propagate errors correctly
Silences several warnings:
libavcodec/dxva2_internal.h:107:98: warning: pointer type mismatch in conditional expression
libavcodec/dxva2_internal.h:109:94: warning: pointer type mismatch in conditional expression
Reported-by: Reino Wijnsma
Adds support for AMF initialisation from a DXVA2 (Direct3D9) device, and
then allows passing DXVA2 surfaces into an AMF encoder.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Supplying a hardware input frame which is not in the input hardware frames
context is not allowed by the API, so additional code to handle it is not
necessary. Further, handling it automatically results in very low
performance - it is more appropriate to fail immediately so that the user
can fix their incorrect setup.
If the user supplies a device or frames context then it is an error
not to use it; this is consistent with other hardware components.
Also factorise out the D3D11 initialisation and improve error
messages.
If a frame starts very close to a packet boundary, the start code may
already have been added to the parsing buffer, indicated by a small
negative value of "i", while the header is still being tracked in the
"state" variable.
Reduce the remaining size accordingly, otherwise trying to find the next
frame could skip over the frame header and lump two frames together as
one.
Fixes: out of array access
Fixes: poc_0411
Found-by: GwanYeong Kim <gy741.kim@gmail.com>
Tested-by: GwanYeong Kim <gy741.kim@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 2147483646 - -2816 cannot be represented in type 'int'
Fixes: crbug 823145
Reported-by: Matt Wolenetz <wolenetz@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Limited to widths multiple of 8 (RGB) due to lack of test files for such corner case
This partially fixes ticket #5639
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Before adding uvlinesize check, I was seeing failures decoding
some video with ffmpeg compiled with --enable-gray and using AV_CODEC_FLAG_GRAY.
[mpeg2video @ 0x7fa193818c00] get_buffer() failed (stride changed: linesize=1280/1280 uvlinesize=0/640)
[mpeg2video @ 0x7fa193818c00] get_buffer() failed (stride changed: linesize=1280/1280 uvlinesize=0/640)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If there is a decoder initialization failure detected in avcodec_open2
after .init is called, allow graceful decoder .close to prevent leaking
libopus decoder allocations.
BUG=828526
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This removes the XP compatibility code, and switches entirely to SRW
locks, which are available starting at Windows Vista.
This removes CRITICAL_SECTION use, which allows us to add
PTHREAD_MUTEX_INITIALIZER, which will be useful later.
Windows XP is hereby not a supported build target anymore.
Signed-off-by: Diego Biurrun <diego@biurrun.de>