resample_linear can produce overflows with craftet input,
The added casts should have no effect on the binary output or the operations they
just change things to a defined regime
Fixes: signed integer overflow: 2069416960 + 78151680 cannot be represented in type 'int'
Fixes: 472047214/clusterfuzz-testcase-minimized-ffmpeg_SWR_fuzzer-6374046976770048
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 17cad7ac75)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This way we can error out earlier
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 0e3ac1f4f9)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
All callers in FFmpeg check this already, but it is a public
function that can plausibly be given more channels.
In which case out of array writes would occur
This is likely a regression from when channel layouts where extended
to support more than 64 channels
Found-by: 이동준 <ldj6192@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 906e3edc70)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Calling a function via a different function pointer type is
undefined behavior (C11, 6.3.2.3 8); two pointer parameters
of different type are not equivalent in this regard, although
it happens to work in practice; the current code relies on this.
This patch brings the code in line with the spec. This fixes the
following FATE-tests when run with Clang-UBSan:
ac3-fixed-encode-2 audiomatch-afconvert-{16000,44100}-mono-he-{adts,m4a}
audiomatch-dolby-44100-mono-he-mp4 filter-metadata-avf-aphase-meter-mono
filter-pan-{downmix1,downmix2,mono2,stereo2,stereo3,stereo4,upmix1,upmix2}
lavf-dv_{pal,ntsc} matroska-encoding-delay
The error was something like
src/libswresample/rematrix.c:621:17: runtime error: call to function sum2_float through pointer to incorrect function type 'void (*)(void *, const void *, const void *, void *, int, int, int)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Use "bx lr", or "pop {lr}", which do proper mode switching
between thumb and arm modes. A plain "mov pc, lr" does not switch
from thumb mode to arm mode (while in arm mode, it does switch
mode for a thumb caller).
This is normally not an issue, as CONFIG_THUMB only is enabled if
the C compiler defaults to thumb; but stick to patterns that can
do mode switching if needed, for consistency.
Signed-off-by: Martin Storsjö <martin@martin.st>
The function av_opt_set_channel_layout has been removed since
version 7.0, and the replacement is av_opt_set_chlayout.
The documentation needs to be updated accordingly.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also update the checks that guard against inserting
a new enum entry in the middle of a range.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Depending on input chunk size noticable corrpution was hearable, here is an
example command line:
ffplay -f lavfi -i "sine=440:r=8000:samples_per_frame=32,aresample=24000:filter_size=1:phase_shift=0"
Fix this by rounding the fixed point fractions up instead of down.
Signed-off-by: Marton Balint <cus@passwd.hu>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
During a resampling operation where
1) user has specified first_pts
2) SWR_FLAG_RESAMPLE is not set initially (directly or otherwise)
3) first_pts has been fulfilled (always using hard compensation)
then upon first encountering a delay where a soft compensation is
required, swr_set_compensation will lead to another init of swr which
will reset outpts to the specified firstpts thus leading to an output
frame having its pts = firstpts. When the next input frame is received,
swr will see a large delay and inject silence from firstpts to the
current frame's pts. This can lead to severe desync and in worst case,
loss of audio playback.
Parameter firstpts initialized to AV_NOPTS_VALUE in swr_alloc and then
checked in swr_init to avoid resetting outpts, thus avoiding reapplication
of firstpts.
Fixes#4131.
libavcodec/aarch64/vc1dsp_neon.S is skipped here, as it intentionally
uses a layered indentation style to visually show how different
unrolled/interleaved phases fit together.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead use float one by default for sample rate conversions.
The s16p internal transfer format produces visible and hearable
quantization artifacts.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
for S8 we continue to use S16 as it should have enough precision
Fate is adjusted so bitexactness is maintained between mips/arm/x86
if more tests became bit-inexact on some platform, the same change
can be done to them
The use of higher precision and float intermediates inevitably
leads to more differences between platforms.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
We've been fuzzing torchvision with [sydr-fuzz](https://github.com/ispras/oss-sydr-fuzz)
and found out of bounds error in ffmpeg project at audioconvert.c:151.
To prevent error we need to fix checks for in and out fmt in swr_init.
Signed-off-by: Eli Kobrin <kobrineli@ispras.ru>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
0th order modified bessel function of the first kind are used in multiple
places, lets avoid having 3+ different implementations
I picked this one as its accurate and quite fast, it can be replaced if
a better one is found
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
From x86inc:
> On AMD cpus <=K10, an ordinary ret is slow if it immediately follows either
> a branch or a branch target. So switch to a 2-byte form of ret in that case.
> We can automatically detect "follows a branch", but not a branch target.
> (SSSE3 is a sufficient condition to know that your cpu doesn't have this problem.)
x86inc can automatically determine whether to use REP_RET rather than
REP in most of these cases, so impact is minimal. Additionally, a few
REP_RETs were used unnecessary, despite the return being nowhere near a
branch.
The only CPUs affected were AMD K10s, made between 2007 and 2011, 16
years ago and 12 years ago, respectively.
In the future, everyone involved with x86inc should consider dropping
REP_RETs altogether.
If it's unsupported or invalid, then there's no point trying to rebuild it
using a value that may have been derived from the same layout to begin with.
Move the checks before the attempts at copying the layout while at it.
Fixes ticket #9908.
Signed-off-by: James Almer <jamrial@gmail.com>
This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>