Reduces memory consumption by ~4MB for 1080p video with a maximum delay
of 16 frames by packing various information related to MIP:
* intra_mip_flag, 1 bit
* intra_mip_transposed_flag, 1 bit
* intra_mip_mode, 4 bits
Into a single byte.
Co-authored-by: Nuo Mi <nuomi2021@gmail.com>
Signed-off-by: Frank Plowman <post@frankplowman.com>
This change will save approximately 531 MB for an 8K clip when processed with 16 threads.
The calculation is as follows:
7680 * 4320 * sizeof(int) * 2 * 2 * 16 / (4 * 4).
This reverts commit 110d8549d5.
I have been working through fixing bugs, particularly crashes I've
found using a fuzzer, in the VVC decoder for the past few months.
While I won't claim it is now bug-free, it is considerably more
resilient than it was and I think in a position to have the
experimental flag removed for release 7.1.
Additionally, most of the Main 10 features of VVC which were missing
version of the decoder released in 7.0 have now been implemented.
This includes the most major missing features: IBC, subpictures and RPR.
Signed-off-by: Frank Plowman <post@frankplowman.com>
From Jun Zhao <mypopydev@gmail.com>:
> Should we relocate this to the decoder? Other codecs typically set this
> parameter in the decoder.
Signed-off-by: Wu Jianhua <toqsxw@outlook.com>
memset tables in the main thread can become a bottleneck for the decoder.
For example, if it takes 1% of the processing time for one core, the maximum achievable FPS will be 100.
Move the memeset to worker threads will fix the issue.
For luma, qp can only change at the CU level, so the qp tab size is related to the CU.
For chroma, considering the joint CbCr, the QP tab size is related to the TU.
Fixes: signed integer overflow: 1107820800 + 1107820800 cannot be represented in type 'int'
Fixes: left shift of 1091059712 by 6 places cannot be represented in type 'int'
Fixes: 69910/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VVC_fuzzer-5162839971528704
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Nuo Mi <nuomi2021@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Allocations in the following lines depend on the pixel shift, and so
these buffers must be reallocated if the pixel shift changes. Patch
fixes segmentation faults in fuzzed bitstreams.
Signed-off-by: Frank Plowman <post@frankplowman.com>
For RPR, the current frame may reference a frame with a different resolution.
Therefore, we need to consider frame scaling when we wait for reference pixels.
Fixes: CID1560042 Unchecked return value
Sponsored-by: Sovereign Tech Fund
Reviewed-by: Nuo Mi <nuomi2021@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
For some error bitstreams, a CTU belongs to two slices/entry points.
If the decoder initializes and submmits the CTU task twice, it may crash the program
or cause it to enter an infinite loop.
Reported-by: Frank Plowman <post@frankplowman.com>
The native VVC decoder does not yet support quality/spatial/multiview
scalability. Bitstreams requiring this feature could cause crashes.
Patch fixes this by skipping NAL units which are not in the base layer,
warning the user while doing so.
Signed-off-by: Frank Plowman <post@frankplowman.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The size variable here is taken as gospel for the bounds of the input
buffer in later logic. Clamp it to ensure that the returned region
does not extend past that allocated in the underlying GetBitContext,
even in the case entry point offsets are signalled in the bitstream.
Also assert this for good measure.
Signed-off-by: Frank Plowman <post@frankplowman.com>
A namespace is unnecessary here given that all these files
are already in the vvc subfolder.
Reviewed-by: Nuo Mi <nuomi2021@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>