mjpeg_decode_dc() currently has a special return value (0xfffff)
for the case of invalid data; this value does not overlap with
the ordinary return values, yet the compiler can't prove this
(at least on x86 where an asm version of NEG_USR32 is used
inside get_xbits()), so the non-error return value has to be checked
for being the special value even if mjpeg_decode_dc() is inlined.
This commit avoids this by separating error code and ordinary return
value. It also means that the ljpeg functions return the proper
error code and not -1 in case of invalid data.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, a DC error in decode_block() or decode_dc_progressive()
would lead to a warning from mjpeg_decode_dc() and a (less verbose)
error from the caller. Upgrade the former to an error status (all
callers treat is an error) and remove the latter.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There is no reason to add the address of an element of
MJpegDecodeContext (which makes logmessage nonreproducible).
Also avoid always printing a zero.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The strategy to count free slots isn't reliable. The value of
INPUT_MAX_PACKETS is a hardcoded value, and MPP_DEC_GET_STREAM_COUNT
doesn't always work as expected. When freeslots is nonzero, the mpp
decoder still returns MPP_ERR_BUFFER_FULL. Before this patch, all
packets are dropped once went into MPP_ERR_BUFFER_FULL state.
Don't drop packet and return error in MPP_ERR_BUFFER_FULL state.
Receive frame to allow the decoder's state machine to resume.
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
Currently, any nonnegative return value from an init function
is just treated as success and otherwise ignored; while it is
not explicitly forbidden to return something else than 0 (there
is no documentation whatsoever), the assumption is that
they return zero on success. So change dvdsubdec.c accordingly.
Also change dvdsub_parse_extradata() to return zero on success.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Since ae448e00af the various
tableinit functions are not compiled unconditionally any more,
so that pcm_tablegen.c (which creates the hardcoded tables)
needs to be updated.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is supported only for H.264 on Intel Macs, but it can be used with
both H.264 and HEVC on Apple Silicon.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
When PARSER_FLAG_COMPLETE_FRAMES is set (e.g. in Matroska),
unesc_index is not reset after the first frame, which causes
subsequent frames to inherit leftover header data.
This leads to incorrect keyframe marking and broken decoding.
See also this bug report: https://trac.ffmpeg.org/ticket/8515
Signed-off-by: DE-AI <max.christoph@pentaxmedical.com>
The max_frame_size in byte will be filled in
VAEncMiscParameterBufferMaxFrameSize which receives size in bit.
This requires max_frame_size * 8.
Signed-off-by: Tong Wu <wutong1208@outlook.com>
libjxl consumes no input if it returns an error, so this loops over
and over while it spits out the same error many times. If we got an
error from libjxl and consumed no input, then we instead consume the
whole packet.
Signed-off-by: Leo Izen <leo.izen@gmail.com>
Since 9dc79241d9 we now always pop the
orientation off of the IFD and use a display matrix instead. This means
we should not produce a warning and refuse if the orientation field
indicates a default orientation (i.e. 1).
Signed-off-by: Leo Izen <leo.izen@gmail.com>
Reported-by: Ramiro Polla <ramiro.polla@gmail.com>
The macro USEC_PER_SEC is already defined in system headers on some platforms,such as Nuttx nuttx/clock.h.
Check if it's already defined before defining it to avoid compiler warnings.
Signed-off-by: caifan3 <caifan3@xiaomi.com>
Consider APPx fields that are too short to contain an id field (32-bit)
as stubs, and ignore them if AV_EF_EXPLODE is not set.
This has been seen in the MJPEG output from some webcams (such as the
Logitech C270 and C920) and the JPEG images embedded in DNG images
from the Pentax K-1 camera.
The loop to skip the remaining bytes was off by one for all markers
except for Adob.
This patch uses post-decrement instead of pre-decrement in the while
loop to make the len value easier to understand, and updates the len
value to reflect this change for the Adob marker.
This fixes compilation with librsvg 2.50.3: error: viewport undeclared
This was a regression since commit
86ed68420d.
Fixes#10722.
Reviewed-by: Leo Izen <leo.izen@gmail.com>
Namely the part that creates a temporary LUT.
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This can be done by reusing the destination array to store
a temporary LUT (with only half the amount of elements, but
double the element size). This relies on certain assumptions
about sizes, but they are always fulfilled for systems supported
by us (sizeof(double) == 8 is needed/guaranteed since commit
3383a53e7d). Furthermore,
sizeof(uint32_t) is always >= four because CHAR_BIT is eight
(in fact, sizeof(uint32_t) is four, because the exact width
types don't have any padding).
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_cbrt_tableinit{,_fixed}() uses a LUT of doubles of the same size
as the actual LUT to be initialized (8192 elems). Said LUT is only
used to initialize another LUT, but because it is static, the dirty
memory (64KiB) is not released. It is also too large to be put on
the stack.
This commit mitigates this: We only use a LUT for the powers of
odd values, thereby halving its size. The generated LUT stays unchanged.
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Each ff_cbrt_tableinit*() is called at most once, making this
check always-false.
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Broken in ae448e00af.
Notice that config_components.h is safe to include,
as it is valid for both the host and the target
(in contrast to config.h).
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This patch adds support for the texture array feature
used by AMD boards in the D3D12 HEVC encoder.
In texture array mode, a single texture array is shared for all
reference and reconstructed pictures using different subresources.
The implementation ensures compatibility
and has been successfully tested on AMD, Intel, and NVIDIA GPUs.