Consider APPx fields that are too short to contain an id field (32-bit)
as stubs, and ignore them if AV_EF_EXPLODE is not set.
This has been seen in the MJPEG output from some webcams (such as the
Logitech C270 and C920) and the JPEG images embedded in DNG images
from the Pentax K-1 camera.
The loop to skip the remaining bytes was off by one for all markers
except for Adob.
This patch uses post-decrement instead of pre-decrement in the while
loop to make the len value easier to understand, and updates the len
value to reflect this change for the Adob marker.
This fixes compilation with librsvg 2.50.3: error: viewport undeclared
This was a regression since commit
86ed68420d.
Fixes#10722.
Reviewed-by: Leo Izen <leo.izen@gmail.com>
Namely the part that creates a temporary LUT.
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This can be done by reusing the destination array to store
a temporary LUT (with only half the amount of elements, but
double the element size). This relies on certain assumptions
about sizes, but they are always fulfilled for systems supported
by us (sizeof(double) == 8 is needed/guaranteed since commit
3383a53e7d). Furthermore,
sizeof(uint32_t) is always >= four because CHAR_BIT is eight
(in fact, sizeof(uint32_t) is four, because the exact width
types don't have any padding).
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_cbrt_tableinit{,_fixed}() uses a LUT of doubles of the same size
as the actual LUT to be initialized (8192 elems). Said LUT is only
used to initialize another LUT, but because it is static, the dirty
memory (64KiB) is not released. It is also too large to be put on
the stack.
This commit mitigates this: We only use a LUT for the powers of
odd values, thereby halving its size. The generated LUT stays unchanged.
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Each ff_cbrt_tableinit*() is called at most once, making this
check always-false.
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Broken in ae448e00af.
Notice that config_components.h is safe to include,
as it is valid for both the host and the target
(in contrast to config.h).
Reviewed-by: Zhao Zhili <quinkblack@foxmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This patch adds support for the texture array feature
used by AMD boards in the D3D12 HEVC encoder.
In texture array mode, a single texture array is shared for all
reference and reconstructed pictures using different subresources.
The implementation ensures compatibility
and has been successfully tested on AMD, Intel, and NVIDIA GPUs.
JPEG XL supports both premultiplied and straight alpha, and the basic info
struct contains signalling for this. Forward the correct tagging on decode
and encode.
OpenEXR always uses premultiplied alpha, as per the spec.
cf. https://openexr.com/en/latest/TechnicalIntroduction.html
> By convention, all color channels are premultiplied by alpha, so that
> `foreground + (1-alpha) x background` performs a correct “over” operation.
> (See Premultiplied vs. Un-Premultiplied Color Channels)
>
> In the visual effects industry premultiplied color channels are the norm,
> and application software packages typically use internal image
> representations that are also premultiplied.
PNG always uses straight alpha.
cf. https://www.w3.org/TR/PNG-Rationale.html
> Although each form of alpha storage has its advantages, we did not want to
> require all PNG viewers to handle both forms. We standardized on non-
> premultiplied alpha as being the lossless and more general case.
Following in the footsteps of the previous commit, this commit adds the
new fields to AVCodecContext so we can start properly setting it on codecs,
as well as limiting the list of supported options to detect a format mismatch
during encode.
This commit also sets up the necessary infrastructure to start using the
newly added field in all codecs.
Parsing the ADTS header is not enough to detect HE-AAC v1/v2.
Regression since 64bb91fd3b.
Fixes#11600
Signed-off-by: Nicolas Gaullier <nicolas.gaullier@cji.paris>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use ff_adts_header_parse_buf() wrapper to simplify as GetBitContext is
no longer needed (it was introduced for USAC).
Partially reverts 64bb91fd3b.
Signed-off-by: Nicolas Gaullier <nicolas.gaullier@cji.paris>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ff_adts_header_parse() parse the object_type from a 2 bits field.
See also 696ea1c223.
Partially reverts 64bb91fd3b.
Signed-off-by: Nicolas Gaullier <nicolas.gaullier@cji.paris>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Extract Orientation and export it as a display matrix if present, and set the
frame's metadata with the remaining Exif entries.
Signed-off-by: James Almer <jamrial@gmail.com>
Set CODECAPI_AVLowLatencyMode when AV_CODEC_FLAG_LOW_DELAY is enabled on
the AVCodecContext. AVLowLatencyMode can acheive lower latency encoding
that may not be accessible using eAVScenarioInfo options alone.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Currently, the aacencdsp checkasm tests fails for many seeds,
if the C code has been built with x87 math. This happens because
the excess precision of x87 math can make it end up rounding
to a different integer, and the checkasm tests checks that the
output integers match exactly between C and assembly.
One such failing case is "tests/checkasm/checkasm --test=aacencdsp
41" when compiled with GCC. When compiled with Clang, the test
seed 21 produces a failure.
To avoid the issue, we need to limit the precision of intermediates
to their nominal float range, matching the assembly implementations.
This can be achieved when compiling with GCC, by just adding a single
cast.
To observe the effect of this cast, compile the following
snippet,
int cast(float a, float b) {
return (int)
#ifdef CAST
(float)
#endif
(a + b);
}
with "gcc -m32 -std=c17 -O2", with/without -DCAST. For x86_64
cases (without the "-m32"), the cast doesn't make any difference
on the generated code.
This cast would seem to not have any effect, as a binary expression
with float inputs also would have the type float.
However, if compiling with GCC with -fexcess-precision=standard,
the cast forces limiting the precision according to the language
standard here - according to the GCC docs [1]:
> When compiling C or C++, if -fexcess-precision=standard is
> specified then excess precision follows the rules specified in
> ISO C99 or C++; in particular, both casts and assignments cause
> values to be rounded to their semantic types (whereas -ffloat-store
> only affects assignments). This option is enabled by default for
> C or C++ if a strict conformance option such as -std=c99 or
> -std=c++17 is used.
Ffmpeg's configure scripts enables -std=c17 by default.
This only helps with GCC though - the cast doesn't make any
difference for Clang. (Although, upstream Clang seems to default
to SSE math, while Ubuntu provided Clang defaults to x87 math.)
Limiting the precision with Clang would require casting to volatile
float for both intermediates here - and that does have a code
generation effect on all architectures.
[1] https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html
Change the PCM table init to use compile-time #if instead of a runtime
`if (CONFIG_...)`. This makes sure code for disabled encoders never gets
built, without depending on compiler dead-code elimination.
Signed-off-by: YiboFang <fangyibo@xiaomi.com>
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
Add the max_frame_size option to support setting max frame size in
bytes. Max frame size is the maximum cap in the bitrate algorithm per
each encoded frame.
Signed-off-by: Tong Wu <wutong1208@outlook.com>
The counters should be incremented for each new codec.
Catch-up to be in sync with codec_id.h again.
Signed-off-by: Nicolas Gaullier <nicolas.gaullier@cji.paris>
'decode_spectrum' reads 5 bits from bitstream to get
number of encoded subbands – so 31 means all 32
subbands are encoded. This value also is used to
determinate the number of used band in the hybrid
filterbank.
'subband_tab' array contains 33 values of MDCT spec
line positions started from 0 line and used to map
subband number in to the range of mdct lines.
Since the subband_num returned by decode_spectrum
actually is number – 1 and subband_tab started from 0
we need to add 1 to make num_bands calculation correct.
Fixes: out of array read
Fixes: 441131173/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_TIFF_DEC_fuzzer-6700429212975104
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
We're missing a call to av_exif_free here. We leak the internal heap-
allocated objects when &ifd goes out of scope.
Signed-off-by: Leo Izen <leo.izen@gmail.com>
We're missing a call to av_exif_free here. We leak the internal heap-
allocated objects when &ifd goes out of scope.
Signed-off-by: Leo Izen <leo.izen@gmail.com>
The project introduced API breaking changes to some of their public functions,
and given the library is relatively new, just bump the minimum supported
version instead of adding ifdeffery to the source files.
Signed-off-by: James Almer <jamrial@gmail.com>
An EXIF IFD with 0 entries is legal, but does not contain metadata. We
should not attempt to allocate a struct with size zero in this case, as
this causes an allocation failure. Instead, we just leave the struct
empty.
Fixes: #20305.
Signed-off-by: Leo Izen <leo.izen@gmail.com>
Currently there's platform-dependent behavior where if no endianness
is requested, it writes the buffers in native-endian. This breaks FATE
tests on big-endian architecture. This commit changes the default to
little-endian buffers upon writing.
Fixes: #20291.
Signed-off-by: Leo Izen <leo.izen@gmail.com>