Commit graph

7 commits

Author SHA1 Message Date
Araz Iusubov
92f2f9ea5c avcodec/d3d12va_encode: D3D12 AV1 encoding support
Implement AV1 hardware encoding
using Direct3D 12 Video API (D3D12VA).
2025-11-26 09:58:44 +00:00
Araz Iusubov
c2ce387385 avcodec/d3d12va_encode: texture array support for HEVC
This patch adds support for the texture array feature
used by AMD boards in the D3D12 HEVC encoder.
In texture array mode, a single texture array is shared for all
reference and reconstructed pictures using different subresources.
The implementation ensures compatibility
and has been successfully tested on AMD, Intel, and NVIDIA GPUs.
2025-09-03 11:56:06 +02:00
Tong Wu
9893d66add avcodec/d3d12va_encode: add max_frame_size option
Add the max_frame_size option to support setting max frame size in
bytes. Max frame size is the maximum cap in the bitrate algorithm per
each encoded frame.

Signed-off-by: Tong Wu <wutong1208@outlook.com>
2025-08-31 10:46:11 +00:00
Lynne
9db68ed042
hw_base_encode: refactor picture allocation/freeing
This commit cleans up and refactors the mess of private state upon
private state that used to be.

Now, FFHWBaseEncodePicture is fully initialized upon call-time,
and, most importantly, this lets APIs which require initialization
data for frames (VkImageViews) to initialize this for both the
input image, and the reconstruction (DPB) image.

Signed-off-by: Tong Wu <wutong1208@outlook.com>
2024-09-09 07:05:24 +02:00
Tong Wu
b1d410716b lavc/d3d12va_encode: trim header alignment at output
It is d3d12va's requirement that the FrameStartOffset must be aligned as
per hardware limitation. However, we could trim this alignment at output
to reduce coded size. A aligned_header_size is added to
D3D12VAEncodePicture.

Signed-off-by: Tong Wu <wutong1208@outlook.com>
2024-07-28 17:50:30 +02:00
Tong Wu
e783e45e29 avcodec/hw_base_encode: avoid getting FFHWBaseEncodeContext from avctx
This patch is to make FFHWBaseEncodeContext a standalone component
and avoid getting FFHWBaseEncodeContext from avctx->priv_data.
This patch also removes some unnecessary AVCodecContext arguments.

For receive_packet call, a small wrapper is introduced.

Signed-off-by: Tong Wu <tong1.wu@intel.com>
2024-07-02 14:15:12 +02:00
Tong Wu
ba0c14e6bf avcodec: add D3D12VA hardware HEVC encoder
This implementation is based on D3D12 Video Encoding Spec:
https://microsoft.github.io/DirectX-Specs/d3d/D3D12VideoEncoding.html

Sample command line for transcoding:
ffmpeg.exe -hwaccel d3d12va -hwaccel_output_format d3d12 -i input.mp4
-c:v hevc_d3d12va output.mp4

Signed-off-by: Tong Wu <tong1.wu@intel.com>
2024-07-02 14:15:12 +02:00