Commit graph

1671 commits

Author SHA1 Message Date
Paul B Mahol
5d6c9a15eb avcodec: add ADPCM Circus decoder
(cherry picked from commit cdd3d794c7e01e4d6f485e7b975a4b9107d3f2fd)
2025-09-22 23:46:29 +00:00
Paul B Mahol
f6dfb20302 avcodec: add ADPCM PSXC audio decoder
(cherry picked from commit a4055b5cc6d77c26867948e24de6bdfd5c0e6a3b)
2025-09-22 23:46:29 +00:00
Paul B Mahol
30fc5b1baa avcodec: add ADPCM IMA Magix decoder
(cherry picked from commit 2ec3ad2122484ce2c84f6ba055c5ebc1661c5b14)
2025-09-22 23:46:29 +00:00
Paul B Mahol
5fc9c79f53 avcodec: add ADPCM Silicon Graphics N64 decoder
(cherry picked from commit 13484237fdf19c9d927b8a64b81d00100a4178c3)
2025-09-22 23:46:29 +00:00
Paul B Mahol
648b5d017d avcodec: add ADPCM IMA PDA decoder
(cherry picked from commit ab9f7513d55cfd87d1a1ce22d02abffbfb9bb296)
2025-09-22 23:46:29 +00:00
Timo Rothenpieler
262d41c804 all: fix typos found by codespell 2025-08-03 13:48:47 +02:00
Peter Ross
a107340035 avcodec/g728dec: G.728 decoder 2025-06-23 17:16:42 +10:00
Andreas Rheinhardt
47d7c6cd15 avcodec/codec_internal: Add dedicated is_decoder flag to FFCodec
Allows to simplify av_codec_is_decoder() and av_codec_is_encoder().

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2025-03-13 02:16:27 +01:00
Timo Rothenpieler
31ca6c1bfe avcodec/utils: use new ff_timecode_set_smpte function 2025-03-02 18:43:53 +01:00
Michael Niedermayer
9327093079
avcodec/utils: Fix block align overflow for ADPCM_IMA_WAV
Fixes: signed integer overflow: 529008646 * 8 cannot be represented in type 'int'
Fixes: 383379145/clusterfuzz-testcase-minimized-ffmpeg_dem_CAF_fuzzer-6674045107503104

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2024-12-24 02:55:52 +01:00
Paul B Mahol
c3083b3266 avcodec: add ADPCM IMA XBOX decoder 2024-12-22 16:08:33 +11:00
Anton Khirnov
56ba57b672 lavc/refstruct: move to lavu and make public
It is highly versatile and generally useful.
2024-12-15 14:03:47 +01:00
Anton Khirnov
79c47dfd25 lavc/hevcdec: unbreak WPP/progress2 code
The "progress2" API in pthread_slice.c currently associates a progress
value with a thread rather than a job, relying on the broken assumption
that a job's thread number is equal to its job number modulo thread
count.

This removes this API entirely, and changes hevcdec to use a
ThreadProgress-based implementation that associates a
mutex/cond/progress value with every job.

Fixes races and deadlocks in hevdec with slice threading, e.g. some of
those mentioned in #11221.
2024-10-15 10:37:44 +02:00
Anton Khirnov
d94cfd4900 lavc/thread: move generic-layer API to avcodec_internal.h
thread.h currently contains both API for decoder use and functions
internal to lavc generic layer. Move the latter to avcodec_internal.h,
which is a more appropriate place for them.
2024-08-12 14:42:20 +02:00
Michael Niedermayer
58fbeb59e7
avcodec/utils: apply the same alignment to YUV410 as we do to YUV420 for snow
The snow encoder uses block based motion estimation which can read out of array if
insufficient alignment is used

It may be better to only apply this for the encoder, as it would safe a few bytes of memory
for the decoder. Until then, this fixes the issue in a simple way.

Fixes: out of array access
Fixes: 68963/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SNOW_fuzzer-4979988435632128
Fixes: 68969/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SNOW_fuzzer-6239933667803136.fuzz
Fixed: 70497/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SNOW_fuzzer-5751882631413760

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2024-08-01 00:18:02 +02:00
Andreas Rheinhardt
c00cd007e8 configure: Remove av_restrict
All versions of MSVC that support C11 (namely >= v19.27)
also support the restrict keyword, therefore av_restrict
is no longer necessary since 75697836b1.

Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-03-15 12:51:15 +01:00
James Almer
65ddc74988 avutil: remove deprecated FF_API_OLD_CHANNEL_LAYOUT
Signed-off-by: James Almer <jamrial@gmail.com>
2024-03-07 08:53:30 -03:00
James Almer
c4498aae7c avcodec: remove deprecated FF_API_AVCODEC_CHROMA_POS
Signed-off-by: James Almer <jamrial@gmail.com>
2024-03-07 08:53:30 -03:00
Andreas Rheinhardt
315c956cbd avcodec/pthread_frame: Remove ff_thread_release_buffer()
It is unnecessary since the removal of non-thread-safe callbacks
in e0786a8eeb. Since then, the
AVCodecContext has only been used as logcontext.

Removing ff_thread_release_buffer() allowed to remove AVCodecContext*
parameters from several other functions (not only unref functions,
but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture()
on error).

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-10-22 22:09:59 +02:00
Andreas Rheinhardt
2ec62b1ca6 avcodec/pthread_frame: Use RefStruct API for ThreadFrame.progress
Avoids allocations and error checks and allows to remove
cleanup code for earlier allocations. Also avoids casts
and indirections.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-10-07 22:36:04 +02:00
Andreas Rheinhardt
f58038d498 avcodec/avcodec: Avoid codec_desc.h, codec_par.h inclusions
Instead, use forward declarations; and in order not to affect
any user include these headers for them, but not internally.
This has the advantage of removing implicit inclusions of these
headers from almost all files providing codecs.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-10-03 01:59:07 +02:00
Andreas Rheinhardt
8238bc0b5e avcodec/defs: Add AV_PROFILE_* defines, deprecate FF_PROFILE_* defines
These defines are also used in other contexts than just AVCodecContext
ones, e.g. in libavformat. Furthermore, given that these defines are
public, the AV-prefix is the right one, so deprecate (and not just move)
the FF-macros.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-09-07 00:39:02 +02:00
James Almer
0231df505d avcodec/utils: move ff_add_cpb_side_data() to encoder code
It's only used by encoders, so move it to prevent wrong usage.

Signed-off-by: James Almer <jamrial@gmail.com>
2023-09-06 10:27:45 -03:00
Andreas Rheinhardt
b35ae266cc avcodec/utils: Move ff_int_from_list_or_default() to its only user
Namely proresenc_anatoliy.c.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-08-05 09:40:06 +02:00
Andreas Rheinhardt
2ece81b4c0 avcodec/utils: Move ff_color_frame() to its only user
Namely h264_slice.c.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-08-05 09:40:06 +02:00
Michael Niedermayer
a4bf559683
avcodec/utils: fix 2 integer overflows in get_audio_frame_duration()
Fixes: signed integer overflow: 256 * 668003712 cannot be represented in type 'int'
Fixes: 59819/clusterfuzz-testcase-minimized-ffmpeg_dem_MATROSKA_fuzzer-4674636538052608

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2023-06-23 02:06:45 +02:00
James Almer
3fe74c9017 avcodec/utils: add ff_thread_replace_frame()
Signed-off-by: James Almer <jamrial@gmail.com>
2023-05-18 10:16:03 -03:00
Michael Niedermayer
34056a94ea
avcodec/utils: the IFF_ILBM implementation assumes that there are a multiple of 16 allocated
Fixes: out of array access
Fixes: 45982/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_IFF_ILBM_fuzzer-5124452659888128
Fixes: 45982/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_IFF_ILBM_fuzzer-6362836707442688

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2023-05-06 00:22:25 +02:00
Michael Niedermayer
4eef658ca5
avcodec/utils: Ensure linesize for SVQ3
Fixes: Assertion block_w * sizeof(uint8_t) <= ((buf_linesize) >= 0 ? (buf_linesize) : (-(buf_linesize))
Fixes: 54861/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SVQ3_fuzzer-5352418248622080

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2023-02-23 23:25:25 +01:00
Michael Niedermayer
01636a63d4
avcodec/utils: allocate a line more for VC1 and WMV3
Fixes: out of array read on 32bit
Fixes: 54857/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VC1_fuzzer-5840588224462848

The chroma MC code reads over the currently allocated frame.
Alternative fixes would be allocating a few bytes more at the end instead of a whole
line extra or to adjust the threshold where the edge emu code is activated

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2023-02-23 23:25:24 +01:00
James Almer
e0786a8eeb avcodec: remove FF_API_THREAD_SAFE_CALLBACKS
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
2023-02-09 15:24:16 +01:00
Paul B Mahol
280e6e93fc avcodec: add ADPCM XMD decoder 2023-01-30 20:57:37 +01:00
Michael Niedermayer
b95b2c8492
avcodec/utils: use 32pixel alignment for bink
bink supports 16x16 blocks in chroma planes thus we need to allocate enough.
Fixes: out of array access
Fixes: 55026/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_BINK_fuzzer-6013915371012096
Reviewed-by: Peter Ross <pross@xvid.org>

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2023-01-28 20:50:01 +01:00
Paul B Mahol
01343683fa avcodec: add CBD2 DPCM decoder 2023-01-27 19:45:36 +01:00
Paul B Mahol
c5a545cff8 avcodec: add WADY DPCM decoder 2023-01-24 16:58:01 +01:00
Andreas Rheinhardt
a02a0e8db4 avcodec/avcodec: Deprecate lavc chroma pos API functions
avcodec_enum_to_chroma_pos() and avcodec_chroma_pos_to_enum()
deal with enum AVChromaLocation which is defined in lavu.
These functions are therefore replaced by
av_chroma_location_enum_to_pos() and av_chroma_location_pos_to_enum().
This commit provides the necessary deprecations. Also already make
these functions wrappers around the corresponding lavu functions
as not doing so would force one to disable deprecation warnings.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-09-26 03:02:49 +02:00
Paul B Mahol
a166b8a19b avcodec: add FTR audio decoder and parser 2022-09-24 14:03:59 +02:00
Andreas Rheinhardt
6f22d1965e avcodec/utils: Support APTX (HD) in av_get_audio_frame_duration()
APTX decodes four bytes of input to four stereo samples; APTX HD
does the same with six bytes of input. So it can be easily supported
in av_get_audio_frame_duration().

This fixes invalid durations and (derived) timestamps of demuxed
APTX HD packets and therefore fixed the timestamp in the aptx-hd
FATE test.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-09-19 17:05:33 +02:00
Andreas Rheinhardt
17e23aed41 avcodec/internal: Move ff_get_format() to decode.h
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-08-27 14:14:56 +02:00
Andreas Rheinhardt
a2d7da01e8 avcodec/threadframe: Constify the frame in ff_thread_await_progress
It is safe to call it on a const ThreadFrame*.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-07-30 22:09:59 +02:00
Andreas Rheinhardt
b4ca3c7e4e avcodec/pthread_slice: Combine allocating and zeroing entries
Actually, ff_slice_thread_allocz_entries() always already
allocates zeroed entries, so ff_reset_entries() was already
unnecessary. Make this more clear by renaming it to
ff_slice_thread_allocz_entries().

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-07-25 23:32:34 +02:00
Andreas Rheinhardt
804bf898da avcodec/pthread_slice: Don't reinitialise initialised mutex
It results in undefined behaviour. Instead initialize the mutexes
and condition variables once during init (and check these
initializations).

Also combine the corresponding mutex and condition variable
into one structure so that one can allocate their array
jointly.

Reviewed-by: Tomas Härdin <tjoppen@acc.umu.se>
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-07-01 15:35:11 +02:00
Jack Bruienne
75638fe940 avcodec: fix time reporting for DFPWM streams
This adds the exact bits per sample for DFPWM to
av_get_exact_bits_per_sample.
Previously, the DTS and PTS were set to 0 because the codec never
reported them, but adding this allows libavformat to automatically
set DTS and PTS from the byte position of the stream.

Signed-off-by: Jack Bruienne <jackbruienne@gmail.com>
2022-06-26 17:04:42 +02:00
Andreas Rheinhardt
4243da4ff4 avcodec/codec_internal: Use union for FFCodec decode/encode callbacks
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-04-05 20:02:37 +02:00
Andreas Rheinhardt
fb59a42ef9 avcodec/codec_internal: Add FFCodec.decode_sub
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVSubtitle *sub = data;" line
for subtitle decoders. Its only downside is that it increases
sizeof(FFCodec), yet this can be more than offset lateron.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-04-05 19:53:27 +02:00
Andreas Rheinhardt
20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00
Andreas Rheinhardt
a688f3c13c avcodec/internal: Move FF_CODEC_CAP_* to a new header codec_internal.h
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00
Vittorio Giovara
548aeb9383 lavc: switch to the new channel layout API
Since the request_channel_layout is used only by a handful of codecs,
move the option to codec private contexts.

Signed-off-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: James Almer <jamrial@gmail.com>
2022-03-15 09:42:39 -03:00
Vittorio Giovara
276c06726f avcodecpar: switch to the new channel layout API
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: James Almer <jamrial@gmail.com>
2022-03-15 09:42:29 -03:00
Jack Bruienne
39a33038ce avcodec: add DFPWM1a codec
From the wiki page (https://wiki.vexatos.com/dfpwm):
> DFPWM (Dynamic Filter Pulse Width Modulation) is an audio codec
> created by Ben “GreaseMonkey” Russell in 2012, originally to be used
> as a voice codec for asiekierka's pixmess, a C remake of 64pixels.
> It is a 1-bit-per-sample codec which uses a dynamic-strength one-pole
> low-pass filter as a predictor. Due to the fact that a raw DPFWM decoding
> creates a high-pitched whine, it is often followed by some post-processing
> filters to make the stream more listenable.

It has recently gained popularity through the ComputerCraft mod for
Minecraft, which added support for audio through this codec, as well as
the Computronics expansion which preceeded the official support. These
both implement the slightly adjusted 1a version of the codec, which is
the version I have chosen for this patch.

This patch adds a new codec (with encoding and decoding) for DFPWM1a.
The codec sources are pretty simple: they use the reference codec with
a basic wrapper to connect it to the FFmpeg AVCodec system.

To clarify, the codec does not have a specific sample rate - it is
provided by the container (or user), which is typically 48000, but has
also been known to be 32768. The codec does not specify channel info
either, and it's pretty much always used with one mono channel.
However, since it appears that libavcodec expects both sample rate and
channel count to be handled by either the codec or container, I have
made the decision to allow multiple channels interleaved, which as far
as I know has never been used, but it works fine here nevertheless. The
accompanying raw format has a channels option to set this. (I expect
most users of this will not use multiple channels, but it remains an
option just in case.)

This patch will be highly useful to ComputerCraft developers who are
working with audio, as it is the standard format for audio, and there
are few user-friendly encoders out there, and even fewer decoders. It
will streamline the process for importing and listening to audio,
replacing the need to write code or use tools that require very
specific input formats.

You may use the CraftOS-PC program (https://www.craftos-pc.cc) to test
out DFPWM playback. To use it, run the program and type this command:
"attach left speaker" Then run "speaker play <file.dfpwm>" for each file.
The app runs in a sandbox, so files have to be transferred in first;
the easiest way to do this is to simply drag the file on the window.
(Or copy files to the folder at https://www.craftos-pc.cc/docs/saves.)

Sample DFPWM files can be generated with an online tool at
https://music.madefor.cc. This is the current best way to encode DFPWM
files. Simply drag an audio file onto the page, and it will encode it,
giving a download link on the page.

I've made sure to update all of the docs as per Developer§7, and I've
tested it as per section 8. Test files encoded to DFPWM play correctly
in ComputerCraft, and other files that work in CC are correctly decoded.
I have also verified that corrupt files do not crash the decoder - this
should theoretically not be an issue as the result size is constant with
respect to the input size.

Signed-off-by: Jack Bruienne <jackbruienne@gmail.com>
2022-03-10 14:05:25 +01:00