Fixes: signed integer overflow: 536870944 * 16 cannot be represented in type 'int'
Fixes: #21587
Found-by: HAORAN FANG
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 9adced3278)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array read
Fixes: #YWH-PGM40646-35
Found-by: jpraveenrao
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 8970658472)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array read
Fixes: #YWH-PGM40646-35
Found-by: jpraveenrao
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit e24b9820b4)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
In config_output() for direction=DU/RL, the position
is initialized to s->sono_size, which equals h or w
when bar=0. That position is later used as an
in-bounds pixel coordinate without clamping in draw(),
causing writes past the end of the output planes.
Repro:
ffmpeg -f lavfi -i sine=frequency=1000:sample_rate=44100 \
-filter_complex "[0:a]showcwt=s=640x512:bar=0:direction=du[v]" \
-map "[v]" -frames:v 1 -f null -
AddressSanitizer: heap-buffer-overflow ... WRITE of size 1
Initialize and wrap the DU/RL position to sono_size - 1
(or 0 when empty), preventing out-of-bounds row/column
writes when bar=0 while preserving existing slide behavior.
(cherry picked from commit 905a432403)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
We use INT32_MIN/MAX so as to ensure we dont have to deal with 64bit width or height
on a int is int64 system. int64 width would overflow in a system where we assume the product of 2
values fit in int64
Fixes: #YWH-PGM40646-14
Found-by: An0n99X
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 805931dfc8)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array read
Fixes: #YWH-PGM40646-17
Found-by: An0n99X
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit f99df7dbb3)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This cannot really happen, but to suppress compiler warnings, we can
just return AVERROR_BUG here.
Fixes: warning: variable 'kernel_name' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
(cherry picked from commit 1fa5e001bc)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: warning: 'sscanf' may overflow; destination buffer in argument 7 has size 32, but the corresponding specifier may require size 33 [-Wfortify-source]
Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
(cherry picked from commit cca872b6fd)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The approach of this ASM routine is to process two channels at a time using
AVX instructions. Obviously, there is no point in doing this if there is only
a single channel; in which case the scalar loop would be better.
Fixes a performance regression when filtering mono audio on certain CPUs,
notably e.g. the Intel N100.
(cherry picked from commit f3346ca6f7)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
And free them once they are guaranteed to be no longer needed, instead of freeing them
when returned with an enhanced output.
Signed-off-by: James Almer <jamrial@gmail.com>
(cherry picked from commit af136db1c3)
Fix#20940
The feedback and its sub-filter both request frame
from each other, casuing block since 4440e499ba
The feedback should only request inputs[1] once
rather than continuously request frame cause blocking.
This patch add check whether feedback already request
inputs[1] via ff_outlink_frame_wanted(ctx->outputs[1]),
if true, then exit and waiting inputs[0] because it means
we need more frames input to proceed.
Signed-off-by: Jack Lau <jacklau1222gm@gmail.com>
(cherry picked from commit 3f0842294f)
The check if a native layout can be created from the sources was incomplete and
casued a crash with custom layouts if the layout contained a native channel
multiple times, as in this example command line:
ffmpeg -lavfi "sine[a0];sine,pan=FL+FL[a1];[a0][a1]amerge[aout]" -map "[aout]" -t 1 -f framecrc -
Signed-off-by: Marton Balint <cus@passwd.hu>
(cherry picked from commit e8b10a9b09)
For GET_UTF8(val, GET_BYTE, ERROR), val has type of uint32_t,
GET_BYTE must return an unsigned integer, otherwise signed
extension happened due to val= (GET_BYTE), and GET_UTF8 went to
the error path.
This bug incidentally cancelled the bug where hb_buffer_add_utf8
was being called with incorrect argument, allowing drawtext to
function correctly on x86 and macOS ARM, which defined char as
signed. However, on Linux and Android ARM environments, because
char is unsigned by default, GET_UTF8 now returns the correct
return, which unexpectedly revealed issue #20906.
(cherry picked from commit a5cc0e5c9e)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
From the doc of HarfBuzz, what hb_buffer_add_utf8 needs is the
number of bytes, not Unicode character:
hb_buffer_add_utf8(buf, text, strlen(text), 0, strlen(text));
Fix issue #20906.
(cherry picked from commit 9bc3c572ea)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
no test case
Found-by: Joshua Rogers <joshua@joshua.hu> with ZeroPath
Reviewed-by: Joshua Rogers <joshua@joshua.hu>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit ad956ff076)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Since 3b26b782ee it would only look at the
first channel.
Signed-off-by: Carl Hetherington <cth@carlh.net>
Reviewed-by: Niklas Haas <ffmpeg@haasn.xyz>
(cherry picked from commit 1eb2cbd865)
text + 1 can break a multibyte character, e.g., Chinese in UTF-8.
There is no space at the beginning in this case.
(cherry picked from commit 1d06e8ddcd)
Remove redundant av_freep() to avoid double free since task will be freed in dnn_free_model_tf() after the success of ff_queue_push_back().
Fixes: af052f9066 ("lavfi/dnn: fix mem leak in TF backend error handle")
Signed-off-by: Jiasheng Jiang <jiashengjiangcool@gmail.com>
(cherry picked from commit b8d5f65b9e)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Instead of undconditionally using the first input. This covers the case of
one layer fully obscuring another layer, in which case that should become
the new "base" layer.
This prevents leaking stale metadata from previous frames, for example if
an overlay temporarily obscures this input and then un-obscures it again. It
is worth pointing out that this does change the semantics subtly, because of
the smoothing period on detected HDR metadata, but I argue that the new
behavior is an improvement, as it will avoid leaking past metadata that is
definitely no longer relevant after an image is unobscured.
Sometimes, one input fully obscures another. In this case, we can skip
actually rendering any input below the obscuring one.
The reason I don't simply start the main render loop at `idx_start` will
become apparent in the following commit.
We can't use pl_frame_is_cropped() on this dummy frame, but we need to
determine the reference frame before we can map the real output, so to
resolve this conflict, we just reimplement the crop detection logic using
the output link dimensions.
It is possible for pl_queue_update() to return PL_QUEUE_OK, but to generate
an empty frame mix. This happens if the first frame of that input is in the
future.
In this case, we should skip an input as not active, similar to inputs that
have already reached EOF.
Instead of copying over the entire target and changing a few fields,
set the entire struct to a whitelist of safe properties that we want to
persist on the intermediate texture.
In particular, this avoids leaking irrelevant state related to the
acquire/release callbacks, e.g., which can otherwise cause deadlocks
when the same vulkan frame is attempted to be acquired twice.
Add check for the return value of av_malloc_array() to avoid potential NULL pointer dereference.
Fixes: d3be186ed1 ("avfilter/firequalizer: add dumpfile and dumpscale option")
Signed-off-by: Jiasheng Jiang <jiashengjiangcool@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
I also tried replacing some of the instructions by more elaborate ones
using masks, but I found no performance gain significant enough to be worth
maintaining two code paths, so this implementation merely replaces the AVX2
implementation by drop-in AVX512 equivalents.
bwdif8_c: 6362.2 ( 1.00x)
bwdif8_sse2: 1004.9 ( 6.33x)
bwdif8_ssse3: 946.0 ( 6.73x)
bwdif8_avx2: 477.9 (13.31x)
bwdif8_avx512: 273.3 (23.28x)
bwdif10_c: 6341.5 ( 1.00x)
bwdif10_sse2: 872.4 ( 7.27x)
bwdif10_ssse3: 803.4 ( 7.89x)
bwdif10_avx2: 416.7 (15.22x)
bwdif10_avx512: 224.3 (28.27x)
Realtime test at 3840x2160 yuv420p:
avx2: frame=20000 fps=3370 q=-0.0 Lsize=N/A time=00:06:40.00 bitrate=N/A speed=67.4x elapsed=0:00:05.93
avx512: frame=20000 fps=5077 q=-0.0 Lsize=N/A time=00:06:40.00 bitrate=N/A speed= 102x elapsed=0:00:03.93
The use of this function is gated behind avx512icl so that it doesn't
downclock on Skylake.