Commit graph

6 commits

Author SHA1 Message Date
Lynne
4d3e96c90c
lavc/vulkan/common: fix reverse4's incorrect swizzle
The function is responsible for converting little to big endian.
It had an incorrect swizzle for the last 2 bytes.
2024-11-20 05:23:36 +01:00
Lynne
9691ac6af2
ffv1enc_vulkan: increase max outstanding byte count to 16bit
The issue is that at higher resolutions, the outstanding byte counter
overflowed in case the image had a lot of blank areas.
2024-11-20 05:23:35 +01:00
Lynne
ebf5264c93
ffv1enc_vulkan: fix PCM encoding
This line was mysteriously deleted.
2024-11-20 05:23:35 +01:00
Lynne
eb536d97a0
ffv1enc_vulkan: support buffers larger than 4GiB
Unlike the software FFv1 encoder, none of our buffers are allocated by
FFmpeg, which supports at most 4GiB large allocations.

For really large sizes, the maximum size of the buffer can exceed 4GiB,
which the software encoder optimistically tries to allocate as 4GiB
in the hopes that the encoder will compress to under that amount.

We can just let Vulkan allocate us a larger buffer, and switch to
64-bit offsets.
2024-11-20 05:23:05 +01:00
Lynne
ed2391d341
ffv1enc: add a Vulkan encoder
This commit implements a standard, compliant, version 3 and version 4
FFv1 encoder, entirely in Vulkan. The encoder is written in standard
GLSL and requires a Vulkan 1.3 supporting GPU with the BDA extension.

The encoder can use any amount of slices, but nominally, should use
32x32 slices (1024 in total) to maximize parallelism.

All features are supported, as well as all pixel formats.
This includes:
 - Rice
 - Range coding with a custom quantization table
 - PCM encoding

CRC calculation is also massively parallelized on the GPU.

Encoding of unaligned dimensions on subsampled data requires
version 4, or requires oversizing the image to 64-pixel alignment
and cropping out the padding via container flags.

Performance-wise, this makes 1080p real-time screen capture possible
at 60fps on even modest GPUs.
2024-11-18 07:54:22 +01:00
Lynne
4e861ad8e0
libavcodec/Makefile: add a makefile for Vulkan shaders 2024-10-15 17:45:19 +02:00