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ff_alloc_picture() currently does two things: It checks the consistency of the linesize (which should not be necessary, but is) and it allocates certain buffers. (It does not actually allocate the picture buffers, so its name is misleading.) This commit splits it into two separate functions. The rationale for this is that for the encoders, every picture needs its linesizes checked, but not every picture needs these extra buffers. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
290 lines
9.2 KiB
C
290 lines
9.2 KiB
C
/*
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* Mpeg video formats-related picture management functions
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/avassert.h"
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#include "libavutil/common.h"
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#include "libavutil/mem.h"
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#include "libavutil/pixdesc.h"
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#include "libavutil/imgutils.h"
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#include "avcodec.h"
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#include "motion_est.h"
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#include "mpegpicture.h"
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#include "refstruct.h"
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#include "threadframe.h"
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static void av_noinline free_picture_tables(Picture *pic)
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{
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ff_refstruct_unref(&pic->mbskip_table);
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ff_refstruct_unref(&pic->qscale_table_base);
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ff_refstruct_unref(&pic->mb_type_base);
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for (int i = 0; i < 2; i++) {
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ff_refstruct_unref(&pic->motion_val_base[i]);
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ff_refstruct_unref(&pic->ref_index[i]);
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}
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pic->mb_width =
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pic->mb_height = 0;
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}
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int ff_mpeg_framesize_alloc(AVCodecContext *avctx, MotionEstContext *me,
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ScratchpadContext *sc, int linesize)
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{
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# define EMU_EDGE_HEIGHT (4 * 70)
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int linesizeabs = FFABS(linesize);
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int alloc_size = FFALIGN(linesizeabs + 64, 32);
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if (linesizeabs <= sc->linesize)
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return 0;
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if (avctx->hwaccel)
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return 0;
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if (linesizeabs < 24) {
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av_log(avctx, AV_LOG_ERROR, "Image too small, temporary buffers cannot function\n");
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return AVERROR_PATCHWELCOME;
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}
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if (av_image_check_size2(alloc_size, EMU_EDGE_HEIGHT, avctx->max_pixels, AV_PIX_FMT_NONE, 0, avctx) < 0)
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return AVERROR(ENOMEM);
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av_freep(&sc->edge_emu_buffer);
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av_freep(&me->scratchpad);
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// edge emu needs blocksize + filter length - 1
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// (= 17x17 for halfpel / 21x21 for H.264)
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// VC-1 computes luma and chroma simultaneously and needs 19X19 + 9x9
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// at uvlinesize. It supports only YUV420 so 24x24 is enough
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// linesize * interlaced * MBsize
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// we also use this buffer for encoding in encode_mb_internal() needig an additional 32 lines
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if (!FF_ALLOCZ_TYPED_ARRAY(sc->edge_emu_buffer, alloc_size * EMU_EDGE_HEIGHT) ||
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!FF_ALLOCZ_TYPED_ARRAY(me->scratchpad, alloc_size * 4 * 16 * 2)) {
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sc->linesize = 0;
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av_freep(&sc->edge_emu_buffer);
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return AVERROR(ENOMEM);
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}
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sc->linesize = linesizeabs;
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me->temp = me->scratchpad;
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sc->rd_scratchpad = me->scratchpad;
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sc->b_scratchpad = me->scratchpad;
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sc->obmc_scratchpad = me->scratchpad + 16;
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return 0;
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}
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int ff_mpv_pic_check_linesize(void *logctx, const AVFrame *f,
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ptrdiff_t *linesizep, ptrdiff_t *uvlinesizep)
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{
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ptrdiff_t linesize = *linesizep, uvlinesize = *uvlinesizep;
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if ((linesize && linesize != f->linesize[0]) ||
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(uvlinesize && uvlinesize != f->linesize[1])) {
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av_log(logctx, AV_LOG_ERROR, "Stride change unsupported: "
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"linesize=%"PTRDIFF_SPECIFIER"/%d uvlinesize=%"PTRDIFF_SPECIFIER"/%d)\n",
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linesize, f->linesize[0],
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uvlinesize, f->linesize[1]);
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return AVERROR_PATCHWELCOME;
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}
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if (av_pix_fmt_count_planes(f->format) > 2 &&
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f->linesize[1] != f->linesize[2]) {
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av_log(logctx, AV_LOG_ERROR, "uv stride mismatch unsupported\n");
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return AVERROR_PATCHWELCOME;
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}
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*linesizep = f->linesize[0];
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*uvlinesizep = f->linesize[1];
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return 0;
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}
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static int alloc_picture_tables(BufferPoolContext *pools, Picture *pic,
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int mb_height)
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{
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#define GET_BUFFER(name, buf_suffix, idx_suffix) do { \
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pic->name ## buf_suffix idx_suffix = ff_refstruct_pool_get(pools->name ## _pool); \
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if (!pic->name ## buf_suffix idx_suffix) \
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return AVERROR(ENOMEM); \
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} while (0)
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GET_BUFFER(qscale_table, _base,);
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GET_BUFFER(mb_type, _base,);
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if (pools->motion_val_pool) {
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if (pools->mbskip_table_pool)
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GET_BUFFER(mbskip_table,,);
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for (int i = 0; i < 2; i++) {
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GET_BUFFER(ref_index,, [i]);
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GET_BUFFER(motion_val, _base, [i]);
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}
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}
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#undef GET_BUFFER
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pic->mb_width = pools->alloc_mb_width;
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pic->mb_height = mb_height;
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pic->mb_stride = pools->alloc_mb_stride;
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return 0;
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}
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int ff_mpv_alloc_pic_accessories(AVCodecContext *avctx, Picture *pic,
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MotionEstContext *me, ScratchpadContext *sc,
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BufferPoolContext *pools, int mb_height)
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{
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int ret;
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for (int i = 0; i < MPV_MAX_PLANES; i++) {
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pic->data[i] = pic->f->data[i];
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pic->linesize[i] = pic->f->linesize[i];
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}
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ret = ff_mpeg_framesize_alloc(avctx, me, sc,
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pic->f->linesize[0]);
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if (ret < 0)
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goto fail;
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ret = alloc_picture_tables(pools, pic, mb_height);
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if (ret < 0)
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goto fail;
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pic->qscale_table = pic->qscale_table_base + 2 * pic->mb_stride + 1;
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pic->mb_type = pic->mb_type_base + 2 * pic->mb_stride + 1;
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if (pic->motion_val_base[0]) {
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for (int i = 0; i < 2; i++)
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pic->motion_val[i] = pic->motion_val_base[i] + 4;
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}
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return 0;
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fail:
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av_log(avctx, AV_LOG_ERROR, "Error allocating picture accessories.\n");
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return ret;
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}
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/**
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* Deallocate a picture; frees the picture tables in case they
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* need to be reallocated anyway.
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*/
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void ff_mpeg_unref_picture(Picture *pic)
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{
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pic->tf.f = pic->f;
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ff_thread_release_ext_buffer(&pic->tf);
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ff_refstruct_unref(&pic->hwaccel_picture_private);
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free_picture_tables(pic);
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memset(pic->data, 0, sizeof(pic->data));
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memset(pic->linesize, 0, sizeof(pic->linesize));
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pic->dummy = 0;
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pic->field_picture = 0;
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pic->b_frame_score = 0;
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pic->reference = 0;
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pic->shared = 0;
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pic->display_picture_number = 0;
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pic->coded_picture_number = 0;
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}
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static void update_picture_tables(Picture *dst, const Picture *src)
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{
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ff_refstruct_replace(&dst->mbskip_table, src->mbskip_table);
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ff_refstruct_replace(&dst->qscale_table_base, src->qscale_table_base);
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ff_refstruct_replace(&dst->mb_type_base, src->mb_type_base);
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for (int i = 0; i < 2; i++) {
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ff_refstruct_replace(&dst->motion_val_base[i], src->motion_val_base[i]);
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ff_refstruct_replace(&dst->ref_index[i], src->ref_index[i]);
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}
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dst->qscale_table = src->qscale_table;
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dst->mb_type = src->mb_type;
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for (int i = 0; i < 2; i++)
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dst->motion_val[i] = src->motion_val[i];
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dst->mb_width = src->mb_width;
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dst->mb_height = src->mb_height;
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dst->mb_stride = src->mb_stride;
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}
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int ff_mpeg_ref_picture(Picture *dst, Picture *src)
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{
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int ret;
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av_assert0(!dst->f->buf[0]);
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av_assert0(src->f->buf[0]);
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src->tf.f = src->f;
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dst->tf.f = dst->f;
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ret = ff_thread_ref_frame(&dst->tf, &src->tf);
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if (ret < 0)
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goto fail;
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for (int i = 0; i < MPV_MAX_PLANES; i++) {
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dst->data[i] = src->data[i];
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dst->linesize[i] = src->linesize[i];
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}
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update_picture_tables(dst, src);
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ff_refstruct_replace(&dst->hwaccel_picture_private,
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src->hwaccel_picture_private);
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dst->dummy = src->dummy;
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dst->field_picture = src->field_picture;
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dst->b_frame_score = src->b_frame_score;
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dst->reference = src->reference;
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dst->shared = src->shared;
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dst->display_picture_number = src->display_picture_number;
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dst->coded_picture_number = src->coded_picture_number;
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return 0;
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fail:
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ff_mpeg_unref_picture(dst);
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return ret;
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}
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int ff_find_unused_picture(AVCodecContext *avctx, Picture *picture, int shared)
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{
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for (int i = 0; i < MAX_PICTURE_COUNT; i++)
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if (!picture[i].f->buf[0])
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return i;
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av_log(avctx, AV_LOG_FATAL,
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"Internal error, picture buffer overflow\n");
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/* We could return -1, but the codec would crash trying to draw into a
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* non-existing frame anyway. This is safer than waiting for a random crash.
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* Also the return of this is never useful, an encoder must only allocate
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* as much as allowed in the specification. This has no relationship to how
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* much libavcodec could allocate (and MAX_PICTURE_COUNT is always large
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* enough for such valid streams).
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* Plus, a decoder has to check stream validity and remove frames if too
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* many reference frames are around. Waiting for "OOM" is not correct at
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* all. Similarly, missing reference frames have to be replaced by
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* interpolated/MC frames, anything else is a bug in the codec ...
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*/
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abort();
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return -1;
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}
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void av_cold ff_mpv_picture_free(Picture *pic)
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{
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ff_mpeg_unref_picture(pic);
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av_frame_free(&pic->f);
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}
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