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To do so, simply add these init files to X86ASM-OBJS instead of OBJS in the Makefile. The former is already used for the actual assembly files, but using them for the C init files just works, because the build system uses file extensions to derive whether it is a C or a NASM file. This avoids compiling unused function stubs and also reduces our reliance on DCE: We don't add %if checks to the asm files except for AVX, AVX2, FMA3, FMA4, XOP and AVX512, so all the MMX-SSE4 functions will be available. It also allows to remove HAVE_X86ASM checks in these init files. Reviewed-by: Kacper Michajłow <kasper93@gmail.com> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
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|---|---|---|
| .. | ||
| aes.asm | ||
| aes_init.c | ||
| asm.h | ||
| bswap.h | ||
| cpu.c | ||
| cpu.h | ||
| cpuid.asm | ||
| emms.asm | ||
| fixed_dsp.asm | ||
| fixed_dsp_init.c | ||
| float_dsp.asm | ||
| float_dsp_init.c | ||
| imgutils.asm | ||
| imgutils_init.c | ||
| intmath.h | ||
| intreadwrite.h | ||
| lls.asm | ||
| lls_init.c | ||
| Makefile | ||
| pixelutils.asm | ||
| pixelutils.h | ||
| pixelutils_init.c | ||
| timer.h | ||
| tx_float.asm | ||
| tx_float_init.c | ||
| w64xmmtest.h | ||
| x86inc.asm | ||
| x86util.asm | ||