ffmpeg/libswscale/vulkan
Lynne 6de9576fca
swscale/vulkan: implement filtered reads for the SPIRV backend
Same as GLSL, but much more annoying due to descriptors.
2026-05-30 12:10:06 +09:00
..
Makefile swscale/vulkan: initialize GLSL compilation and shader execution 2026-02-26 14:10:22 +01:00
ops.c swscale/vulkan: implement filtered reads for the SPIRV backend 2026-05-30 12:10:06 +09:00
ops.h swscale/graph: support allocating hardware intermediate frames 2026-05-22 14:05:21 +09:00
spvasm.h swscale/vulkan: implement filtered reads for the SPIRV backend 2026-05-30 12:10:06 +09:00
vulkan.c
vulkan_glslang.c swscale/vulkan: initialize GLSL compilation and shader execution 2026-02-26 14:10:22 +01:00
vulkan_shaderc.c swscale/vulkan: initialize GLSL compilation and shader execution 2026-02-26 14:10:22 +01:00