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256 bits is just wide enough to fit all the operands needed to vectorize the software implementation, but AVX2 is needed to for a couple of instructions like cross-lane permutation. Output is bit-for-bit identical to C. Signed-off-by: Nelson Gomez <nelson.gomez@microsoft.com> |
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| .. | ||
| hscale_fast_bilinear_simd.c | ||
| input.asm | ||
| Makefile | ||
| output.asm | ||
| rgb2rgb.c | ||
| rgb2rgb_template.c | ||
| rgb_2_rgb.asm | ||
| scale.asm | ||
| swscale.c | ||
| swscale_template.c | ||
| w64xmmtest.c | ||
| yuv2rgb.c | ||
| yuv2rgb_template.c | ||
| yuv_2_rgb.asm | ||