go/src/cmd/internal/objabi/util.go

142 lines
2.8 KiB
Go
Raw Normal View History

// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package objabi
import (
"fmt"
"log"
"os"
"strings"
)
func envOr(key, value string) string {
if x := os.Getenv(key); x != "" {
return x
}
return value
}
var (
cmd/link: set runtime.GOROOT default during link Suppose you build the Go toolchain in directory A, move the whole thing to directory B, and then use it from B to build a new program hello.exe, and then run hello.exe, and hello.exe crashes with a stack trace into the standard library. Long ago, you'd have seen hello.exe print file names in the A directory tree, even though the files had moved to the B directory tree. About two years ago we changed the compiler to write down these files with the name "$GOROOT" (that literal string) instead of A, so that the final link from B could replace "$GOROOT" with B, so that hello.exe's crash would show the correct source file paths in the stack trace. (golang.org/cl/18200) Now suppose that you do the same thing but hello.exe doesn't crash: it prints fmt.Println(runtime.GOROOT()). And you run hello.exe after clearing $GOROOT from the environment. Long ago, you'd have seen hello.exe print A instead of B. Before this CL, you'd still see hello.exe print A instead of B. This case is the one instance where a moved toolchain still divulges its origin. Not anymore. After this CL, hello.exe will print B, because the linker sets runtime/internal/sys.DefaultGoroot with the effective GOROOT from link time. This makes the default result of runtime.GOROOT once again match the file names recorded in the binary, after two years of divergence. With that cleared up, we can reintroduce GOROOT into the link action ID and also reenable TestExecutableGOROOT/RelocatedExe. When $GOROOT_FINAL is set during link, it is used in preference to $GOROOT, as always, but it was easier to explain the behavior above without introducing that complication. Fixes #22155. Fixes #20284. Fixes #22475. Change-Id: Ifdaeb77fd4678fdb337cf59ee25b2cd873ec1016 Reviewed-on: https://go-review.googlesource.com/86835 Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-01-08 11:59:29 -05:00
defaultGOROOT string // set by linker
GOROOT = envOr("GOROOT", defaultGOROOT)
GOARCH = envOr("GOARCH", defaultGOARCH)
GOOS = envOr("GOOS", defaultGOOS)
GO386 = envOr("GO386", defaultGO386)
GOARM = goarm()
GOMIPS = gomips()
GOMIPS64 = gomips64()
Version = version
)
func goarm() int {
switch v := envOr("GOARM", defaultGOARM); v {
case "5":
return 5
case "6":
return 6
case "7":
return 7
}
// Fail here, rather than validate at multiple call sites.
log.Fatalf("Invalid GOARM value. Must be 5, 6, or 7.")
panic("unreachable")
}
func gomips() string {
switch v := envOr("GOMIPS", defaultGOMIPS); v {
case "hardfloat", "softfloat":
return v
}
log.Fatalf("Invalid GOMIPS value. Must be hardfloat or softfloat.")
panic("unreachable")
}
func gomips64() string {
switch v := envOr("GOMIPS64", defaultGOMIPS64); v {
case "hardfloat", "softfloat":
return v
}
log.Fatalf("Invalid GOMIPS64 value. Must be hardfloat or softfloat.")
panic("unreachable")
}
func Getgoextlinkenabled() string {
return envOr("GO_EXTLINK_ENABLED", defaultGO_EXTLINK_ENABLED)
}
func init() {
for _, f := range strings.Split(goexperiment, ",") {
if f != "" {
addexp(f)
}
}
}
func Framepointer_enabled(goos, goarch string) bool {
return framepointer_enabled != 0 && goarch == "amd64" && goos != "nacl"
}
func addexp(s string) {
// Could do general integer parsing here, but the runtime copy doesn't yet.
v := 1
name := s
if len(name) > 2 && name[:2] == "no" {
v = 0
name = name[2:]
}
for i := 0; i < len(exper); i++ {
if exper[i].name == name {
if exper[i].val != nil {
*exper[i].val = v
}
return
}
}
fmt.Printf("unknown experiment %s\n", s)
os.Exit(2)
}
var (
framepointer_enabled int = 1
Fieldtrack_enabled int
Preemptibleloops_enabled int
Clobberdead_enabled int
)
// Toolchain experiments.
// These are controlled by the GOEXPERIMENT environment
// variable recorded when the toolchain is built.
// This list is also known to cmd/gc.
var exper = []struct {
name string
val *int
}{
{"fieldtrack", &Fieldtrack_enabled},
{"framepointer", &framepointer_enabled},
{"preemptibleloops", &Preemptibleloops_enabled},
{"clobberdead", &Clobberdead_enabled},
}
var defaultExpstring = Expstring()
func DefaultExpstring() string {
return defaultExpstring
}
func Expstring() string {
buf := "X"
for i := range exper {
if *exper[i].val != 0 {
buf += "," + exper[i].name
}
}
if buf == "X" {
buf += ",none"
}
return "X:" + buf[2:]
}