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// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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2015-06-11 21:29:25 -07:00
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import "log"
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2015-03-03 13:38:14 -08:00
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// A Func represents a Go func declaration (or function literal) and
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// its body. This package compiles each Func independently.
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type Func struct {
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Config *Config // architecture information
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Name string // e.g. bytes·Compare
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Type Type // type signature of the function.
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Blocks []*Block // unordered set of all basic blocks (note: not indexable by ID)
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Entry *Block // the entry basic block
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bid idAlloc // block ID allocator
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vid idAlloc // value ID allocator
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// when register allocation is done, maps value ids to locations
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RegAlloc []Location
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// when stackalloc is done, the size of the stack frame
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FrameSize int64
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}
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// NumBlocks returns an integer larger than the id of any Block in the Func.
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func (f *Func) NumBlocks() int {
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return f.bid.num()
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}
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// NumValues returns an integer larger than the id of any Value in the Func.
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func (f *Func) NumValues() int {
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return f.vid.num()
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}
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// NewBlock returns a new block of the given kind and appends it to f.Blocks.
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func (f *Func) NewBlock(kind BlockKind) *Block {
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b := &Block{
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ID: f.bid.get(),
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Kind: kind,
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Func: f,
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}
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f.Blocks = append(f.Blocks, b)
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return b
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}
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// NewValue0 returns a new value in the block with no arguments and zero aux values.
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func (b *Block) NewValue0(line int32, op Op, t Type) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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Block: b,
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}
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v.Args = v.argstorage[:0]
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue returns a new value in the block with no arguments and an auxint value.
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func (b *Block) NewValue0I(line int32, op Op, t Type, auxint int64) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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AuxInt: auxint,
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Block: b,
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}
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v.Args = v.argstorage[:0]
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue returns a new value in the block with no arguments and an aux value.
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func (b *Block) NewValue0A(line int32, op Op, t Type, aux interface{}) *Value {
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if _, ok := aux.(int64); ok {
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// Disallow int64 aux values. They should be in the auxint field instead.
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// Maybe we want to allow this at some point, but for now we disallow it
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// to prevent errors like using NewValue1A instead of NewValue1I.
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log.Fatalf("aux field has int64 type op=%s type=%s aux=%v", op, t, aux)
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}
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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Aux: aux,
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Block: b,
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}
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v.Args = v.argstorage[:0]
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue returns a new value in the block with no arguments and both an auxint and aux values.
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func (b *Block) NewValue0IA(line int32, op Op, t Type, auxint int64, aux interface{}) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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AuxInt: auxint,
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Aux: aux,
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Block: b,
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}
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v.Args = v.argstorage[:0]
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue1 returns a new value in the block with one argument and zero aux values.
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func (b *Block) NewValue1(line int32, op Op, t Type, arg *Value) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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Block: b,
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}
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v.Args = v.argstorage[:1]
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v.Args[0] = arg
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue1I returns a new value in the block with one argument and an auxint value.
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func (b *Block) NewValue1I(line int32, op Op, t Type, auxint int64, arg *Value) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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AuxInt: auxint,
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Block: b,
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}
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v.Args = v.argstorage[:1]
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v.Args[0] = arg
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue1A returns a new value in the block with one argument and an aux value.
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func (b *Block) NewValue1A(line int32, op Op, t Type, aux interface{}, arg *Value) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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Aux: aux,
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Block: b,
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}
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v.Args = v.argstorage[:1]
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v.Args[0] = arg
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue1IA returns a new value in the block with one argument and both an auxint and aux values.
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func (b *Block) NewValue1IA(line int32, op Op, t Type, auxint int64, aux interface{}, arg *Value) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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AuxInt: auxint,
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Aux: aux,
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Block: b,
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}
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v.Args = v.argstorage[:1]
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v.Args[0] = arg
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue2 returns a new value in the block with two arguments and zero aux values.
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func (b *Block) NewValue2(line int32, op Op, t Type, arg0, arg1 *Value) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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Block: b,
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}
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v.Args = v.argstorage[:2]
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v.Args[0] = arg0
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v.Args[1] = arg1
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b.Values = append(b.Values, v)
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return v
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}
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// NewValue3 returns a new value in the block with three arguments and zero aux values.
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func (b *Block) NewValue3(line int32, op Op, t Type, arg0, arg1, arg2 *Value) *Value {
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v := &Value{
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ID: b.Func.vid.get(),
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Op: op,
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Type: t,
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Block: b,
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}
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v.Args = []*Value{arg0, arg1, arg2}
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b.Values = append(b.Values, v)
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return v
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}
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// ConstInt returns an int constant representing its argument.
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func (f *Func) ConstInt(line int32, t Type, c int64) *Value {
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// TODO: cache?
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return f.Entry.NewValue0I(line, OpConst, t, c)
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}
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