go/src/cmd/compile/internal/gc/closure.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gc
import (
"cmd/compile/internal/base"
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
"cmd/compile/internal/ir"
"cmd/compile/internal/syntax"
"cmd/compile/internal/types"
"cmd/internal/src"
"fmt"
)
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func (p *noder) funcLit(expr *syntax.FuncLit) ir.Node {
xtype := p.typeExpr(expr.Type)
ntype := p.typeExpr(expr.Type)
fn := ir.NewFunc(p.pos(expr))
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.SetIsHiddenClosure(Curfn != nil)
fn.Nname = newFuncNameAt(p.pos(expr), ir.BlankNode.Sym(), fn) // filled in by typecheckclosure
fn.Nname.Ntype = xtype
fn.Nname.Defn = fn
clo := ir.NewClosureExpr(p.pos(expr), fn)
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.ClosureType = ntype
fn.OClosure = clo
p.funcBody(fn, expr.Body)
// closure-specific variables are hanging off the
// ordinary ones in the symbol table; see oldname.
// unhook them.
// make the list of pointers for the closure call.
for _, v := range fn.ClosureVars {
// Unlink from v1; see comment in syntax.go type Param for these fields.
v1 := v.Defn
v1.Name().Innermost = v.Outer
// If the closure usage of v is not dense,
// we need to make it dense; now that we're out
// of the function in which v appeared,
// look up v.Sym in the enclosing function
// and keep it around for use in the compiled code.
//
// That is, suppose we just finished parsing the innermost
// closure f4 in this code:
//
// func f() {
// v := 1
// func() { // f2
// use(v)
// func() { // f3
// func() { // f4
// use(v)
// }()
// }()
// }()
// }
//
// At this point v.Outer is f2's v; there is no f3's v.
// To construct the closure f4 from within f3,
// we need to use f3's v and in this case we need to create f3's v.
// We are now in the context of f3, so calling oldname(v.Sym)
// obtains f3's v, creating it if necessary (as it is in the example).
//
// capturevars will decide whether to use v directly or &v.
v.Outer = oldname(v.Sym()).(*ir.Name)
}
return clo
}
// typecheckclosure typechecks an OCLOSURE node. It also creates the named
// function associated with the closure.
// TODO: This creation of the named function should probably really be done in a
// separate pass from type-checking.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func typecheckclosure(clo ir.Node, top int) {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
fn := clo.Func()
// Set current associated iota value, so iota can be used inside
// function in ConstSpec, see issue #22344
if x := getIotaValue(); x >= 0 {
fn.SetIota(x)
}
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.ClosureType = typecheck(fn.ClosureType, ctxType)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clo.SetType(fn.ClosureType.Type())
fn.SetClosureCalled(top&ctxCallee != 0)
// Do not typecheck fn twice, otherwise, we will end up pushing
// fn to xtop multiple times, causing initLSym called twice.
// See #30709
if fn.Typecheck() == 1 {
return
}
for _, ln := range fn.ClosureVars {
n := ln.Defn
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if !n.Name().Captured() {
n.Name().SetCaptured(true)
if n.Name().Decldepth == 0 {
base.Fatalf("typecheckclosure: var %S does not have decldepth assigned", n)
}
// Ignore assignments to the variable in straightline code
// preceding the first capturing by a closure.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if n.Name().Decldepth == decldepth {
n.Name().SetAssigned(false)
}
}
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
fn.Nname.SetSym(closurename(Curfn))
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
setNodeNameFunc(fn.Nname)
typecheckFunc(fn)
// Type check the body now, but only if we're inside a function.
// At top level (in a variable initialization: curfn==nil) we're not
// ready to type check code yet; we'll check it later, because the
// underlying closure function we create is added to xtop.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if Curfn != nil && clo.Type() != nil {
oldfn := Curfn
Curfn = fn
olddd := decldepth
decldepth = 1
typecheckslice(fn.Body().Slice(), ctxStmt)
decldepth = olddd
Curfn = oldfn
}
xtop = append(xtop, fn)
}
// globClosgen is like Func.Closgen, but for the global scope.
var globClosgen int32
// closurename generates a new unique name for a closure within
// outerfunc.
func closurename(outerfunc *ir.Func) *types.Sym {
outer := "glob."
prefix := "func"
gen := &globClosgen
if outerfunc != nil {
if outerfunc.OClosure != nil {
prefix = ""
}
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
outer = ir.FuncName(outerfunc)
// There may be multiple functions named "_". In those
// cases, we can't use their individual Closgens as it
// would lead to name clashes.
if !ir.IsBlank(outerfunc.Nname) {
gen = &outerfunc.Closgen
}
}
*gen++
return lookup(fmt.Sprintf("%s.%s%d", outer, prefix, *gen))
}
cmd/compile: don't update outer variables after capturevars is complete When compiling concurrently, we walk all functions before compiling any of them. Walking functions can cause variables to switch from being non-addrtaken to addrtaken, e.g. to prepare for a runtime call. Typechecking propagates addrtaken-ness of closure variables to their outer variables, so that capturevars can decide whether to pass the variable's value or a pointer to it. When all functions are compiled immediately, as long as the containing function is compiled prior to the closure, this propagation has no effect. When compilation is deferred, though, in rare cases, this results in a change in the addrtaken-ness of a variable in the outer function, which in turn changes the compiler's output. (This is rare because in a great many cases, a temporary has been introduced, insulating the outer variable from modification.) But concurrent compilation must generate identical results. To fix this, track whether capturevars has run. If it has, there is no need to update outer variables when closure variables change. Capturevars always runs before any functions are walked or compiled. The remainder of the changes in this CL are to support the test. In particular, -d=compilelater forces the compiler to walk all functions before compiling any of them, despite being non-concurrent. This is useful because -live is fundamentally incompatible with concurrent compilation, but we want -c=1 to have no behavior changes. Fixes #20250 Change-Id: I89bcb54268a41e8588af1ac8cc37fbef856a90c2 Reviewed-on: https://go-review.googlesource.com/42853 Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Robert Griesemer <gri@golang.org>
2017-05-05 15:22:59 -07:00
// capturevarscomplete is set to true when the capturevars phase is done.
var capturevarscomplete bool
// capturevars is called in a separate phase after all typechecking is done.
// It decides whether each variable captured by a closure should be captured
// by value or by reference.
// We use value capturing for values <= 128 bytes that are never reassigned
// after capturing (effectively constant).
func capturevars(fn *ir.Func) {
lno := base.Pos
base.Pos = fn.Pos()
cvars := fn.ClosureVars
out := cvars[:0]
for _, v := range cvars {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if v.Type() == nil {
// If v.Type is nil, it means v looked like it
// was going to be used in the closure, but
// isn't. This happens in struct literals like
// s{f: x} where we can't distinguish whether
// f is a field identifier or expression until
// resolving s.
continue
}
out = append(out, v)
// type check the & of closed variables outside the closure,
// so that the outer frame also grabs them and knows they escape.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
dowidth(v.Type())
var outer ir.Node
outer = v.Outer
outermost := v.Defn
// out parameters will be assigned to implicitly upon return.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if outermost.Class() != ir.PPARAMOUT && !outermost.Name().Addrtaken() && !outermost.Name().Assigned() && v.Type().Width <= 128 {
v.SetByval(true)
} else {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
outermost.Name().SetAddrtaken(true)
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
outer = ir.Nod(ir.OADDR, outer, nil)
}
if base.Flag.LowerM > 1 {
var name *types.Sym
if v.Curfn != nil && v.Curfn.Nname != nil {
name = v.Curfn.Sym()
}
how := "ref"
if v.Byval() {
how = "value"
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
base.WarnfAt(v.Pos(), "%v capturing by %s: %v (addr=%v assign=%v width=%d)", name, how, v.Sym(), outermost.Name().Addrtaken(), outermost.Name().Assigned(), int32(v.Type().Width))
}
cmd/compile: bulk rename This change does a bulk rename of several identifiers in the compiler. See #27167 and https://docs.google.com/document/d/19_ExiylD9MRfeAjKIfEsMU1_RGhuxB9sA0b5Zv7byVI/ for context and for discussion of these particular renames. Commands run to generate this change: gorename -from '"cmd/compile/internal/gc".OPROC' -to OGO gorename -from '"cmd/compile/internal/gc".OCOM' -to OBITNOT gorename -from '"cmd/compile/internal/gc".OMINUS' -to ONEG gorename -from '"cmd/compile/internal/gc".OIND' -to ODEREF gorename -from '"cmd/compile/internal/gc".OARRAYBYTESTR' -to OBYTES2STR gorename -from '"cmd/compile/internal/gc".OARRAYBYTESTRTMP' -to OBYTES2STRTMP gorename -from '"cmd/compile/internal/gc".OARRAYRUNESTR' -to ORUNES2STR gorename -from '"cmd/compile/internal/gc".OSTRARRAYBYTE' -to OSTR2BYTES gorename -from '"cmd/compile/internal/gc".OSTRARRAYBYTETMP' -to OSTR2BYTESTMP gorename -from '"cmd/compile/internal/gc".OSTRARRAYRUNE' -to OSTR2RUNES gorename -from '"cmd/compile/internal/gc".Etop' -to ctxStmt gorename -from '"cmd/compile/internal/gc".Erv' -to ctxExpr gorename -from '"cmd/compile/internal/gc".Ecall' -to ctxCallee gorename -from '"cmd/compile/internal/gc".Efnstruct' -to ctxMultiOK gorename -from '"cmd/compile/internal/gc".Easgn' -to ctxAssign gorename -from '"cmd/compile/internal/gc".Ecomplit' -to ctxCompLit Not altered: parameters and local variables (mostly in typecheck.go) named top, which should probably now be called ctx (and which should probably have a named type). Also not altered: Field called Top in gc.Func. gorename -from '"cmd/compile/internal/gc".Node.Isddd' -to IsDDD gorename -from '"cmd/compile/internal/gc".Node.SetIsddd' -to SetIsDDD gorename -from '"cmd/compile/internal/gc".nodeIsddd' -to nodeIsDDD gorename -from '"cmd/compile/internal/types".Field.Isddd' -to IsDDD gorename -from '"cmd/compile/internal/types".Field.SetIsddd' -to SetIsDDD gorename -from '"cmd/compile/internal/types".fieldIsddd' -to fieldIsDDD Not altered: function gc.hasddd, params and local variables called isddd Also not altered: fmt.go prints nodes using "isddd(%v)". cd cmd/compile/internal/gc; go generate I then manually found impacted comments using exact string match and fixed them up by hand. The comment changes were trivial. Passes toolstash-check. Fixes #27167. If this experiment is deemed a success, we will open a new tracking issue for renames to do at the end of the 1.13 cycles. Change-Id: I2dc541533d2ab0d06cb3d31d65df205ecfb151e8 Reviewed-on: https://go-review.googlesource.com/c/150140 Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2018-11-18 08:34:38 -08:00
outer = typecheck(outer, ctxExpr)
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.ClosureEnter.Append(outer)
}
fn.ClosureVars = out
base.Pos = lno
}
// transformclosure is called in a separate phase after escape analysis.
// It transform closure bodies to properly reference captured variables.
func transformclosure(fn *ir.Func) {
lno := base.Pos
base.Pos = fn.Pos()
if fn.ClosureCalled() {
// If the closure is directly called, we transform it to a plain function call
// with variables passed as args. This avoids allocation of a closure object.
// Here we do only a part of the transformation. Walk of OCALLFUNC(OCLOSURE)
// will complete the transformation later.
// For illustration, the following closure:
// func(a int) {
// println(byval)
// byref++
// }(42)
// becomes:
// func(byval int, &byref *int, a int) {
// println(byval)
// (*&byref)++
// }(byval, &byref, 42)
// f is ONAME of the actual function.
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
f := fn.Nname
// We are going to insert captured variables before input args.
var params []*types.Field
var decls []*ir.Name
for _, v := range fn.ClosureVars {
if !v.Byval() {
// If v of type T is captured by reference,
// we introduce function param &v *T
// and v remains PAUTOHEAP with &v heapaddr
// (accesses will implicitly deref &v).
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
addr := NewName(lookup("&" + v.Sym().Name))
addr.SetType(types.NewPtr(v.Type()))
v.Heapaddr = addr
v = addr
}
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
v.SetClass(ir.PPARAM)
decls = append(decls, v)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
fld := types.NewField(src.NoXPos, v.Sym(), v.Type())
fld.Nname = v
params = append(params, fld)
}
if len(params) > 0 {
// Prepend params and decls.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
f.Type().Params().SetFields(append(params, f.Type().Params().FieldSlice()...))
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.Dcl = append(decls, fn.Dcl...)
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
dowidth(f.Type())
fn.SetType(f.Type()) // update type of ODCLFUNC
} else {
// The closure is not called, so it is going to stay as closure.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
var body []ir.Node
offset := int64(Widthptr)
for _, v := range fn.ClosureVars {
// cv refers to the field inside of closure OSTRUCTLIT.
typ := v.Type()
if !v.Byval() {
typ = types.NewPtr(typ)
}
offset = Rnd(offset, int64(typ.Align))
cr := ir.NewClosureRead(typ, offset)
offset += typ.Width
if v.Byval() && v.Type().Width <= int64(2*Widthptr) {
// If it is a small variable captured by value, downgrade it to PAUTO.
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
v.SetClass(ir.PAUTO)
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.Dcl = append(fn.Dcl, v)
body = append(body, ir.Nod(ir.OAS, v, cr))
} else {
// Declare variable holding addresses taken from closure
// and initialize in entry prologue.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
addr := NewName(lookup("&" + v.Sym().Name))
addr.SetType(types.NewPtr(v.Type()))
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
addr.SetClass(ir.PAUTO)
addr.SetUsed(true)
addr.Curfn = fn
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.Dcl = append(fn.Dcl, addr)
v.Heapaddr = addr
var src ir.Node = cr
if v.Byval() {
src = ir.Nod(ir.OADDR, cr, nil)
}
body = append(body, ir.Nod(ir.OAS, addr, src))
}
}
if len(body) > 0 {
cmd/compile: bulk rename This change does a bulk rename of several identifiers in the compiler. See #27167 and https://docs.google.com/document/d/19_ExiylD9MRfeAjKIfEsMU1_RGhuxB9sA0b5Zv7byVI/ for context and for discussion of these particular renames. Commands run to generate this change: gorename -from '"cmd/compile/internal/gc".OPROC' -to OGO gorename -from '"cmd/compile/internal/gc".OCOM' -to OBITNOT gorename -from '"cmd/compile/internal/gc".OMINUS' -to ONEG gorename -from '"cmd/compile/internal/gc".OIND' -to ODEREF gorename -from '"cmd/compile/internal/gc".OARRAYBYTESTR' -to OBYTES2STR gorename -from '"cmd/compile/internal/gc".OARRAYBYTESTRTMP' -to OBYTES2STRTMP gorename -from '"cmd/compile/internal/gc".OARRAYRUNESTR' -to ORUNES2STR gorename -from '"cmd/compile/internal/gc".OSTRARRAYBYTE' -to OSTR2BYTES gorename -from '"cmd/compile/internal/gc".OSTRARRAYBYTETMP' -to OSTR2BYTESTMP gorename -from '"cmd/compile/internal/gc".OSTRARRAYRUNE' -to OSTR2RUNES gorename -from '"cmd/compile/internal/gc".Etop' -to ctxStmt gorename -from '"cmd/compile/internal/gc".Erv' -to ctxExpr gorename -from '"cmd/compile/internal/gc".Ecall' -to ctxCallee gorename -from '"cmd/compile/internal/gc".Efnstruct' -to ctxMultiOK gorename -from '"cmd/compile/internal/gc".Easgn' -to ctxAssign gorename -from '"cmd/compile/internal/gc".Ecomplit' -to ctxCompLit Not altered: parameters and local variables (mostly in typecheck.go) named top, which should probably now be called ctx (and which should probably have a named type). Also not altered: Field called Top in gc.Func. gorename -from '"cmd/compile/internal/gc".Node.Isddd' -to IsDDD gorename -from '"cmd/compile/internal/gc".Node.SetIsddd' -to SetIsDDD gorename -from '"cmd/compile/internal/gc".nodeIsddd' -to nodeIsDDD gorename -from '"cmd/compile/internal/types".Field.Isddd' -to IsDDD gorename -from '"cmd/compile/internal/types".Field.SetIsddd' -to SetIsDDD gorename -from '"cmd/compile/internal/types".fieldIsddd' -to fieldIsDDD Not altered: function gc.hasddd, params and local variables called isddd Also not altered: fmt.go prints nodes using "isddd(%v)". cd cmd/compile/internal/gc; go generate I then manually found impacted comments using exact string match and fixed them up by hand. The comment changes were trivial. Passes toolstash-check. Fixes #27167. If this experiment is deemed a success, we will open a new tracking issue for renames to do at the end of the 1.13 cycles. Change-Id: I2dc541533d2ab0d06cb3d31d65df205ecfb151e8 Reviewed-on: https://go-review.googlesource.com/c/150140 Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2018-11-18 08:34:38 -08:00
typecheckslice(body, ctxStmt)
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.Enter.Set(body)
fn.SetNeedctxt(true)
}
}
base.Pos = lno
}
// hasemptycvars reports whether closure clo has an
// empty list of captured vars.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func hasemptycvars(clo ir.Node) bool {
return len(clo.Func().ClosureVars) == 0
cmd/compile: ignore OXXX nodes in closure captured vars list Added a debug flag "-d closure" to explain compilation of closures (should this be done some other way? Should we rewrite the "-m" flag to "-d escapes"?) Used this to discover that cause was an OXXX node in the captured vars list, and in turn noticed that OXXX nodes are explicitly ignored in all other processing of captured variables. Couldn't figure out a reproducer, did verify that this OXXX was not caused by an unnamed return value (which is one use of these). Verified lack of heap allocation by examining -S output. Assembly: (runtime/mgc.go:1371) PCDATA $0, $2 (runtime/mgc.go:1371) CALL "".notewakeup(SB) (runtime/mgc.go:1377) LEAQ "".gcBgMarkWorker.func1·f(SB), AX (runtime/mgc.go:1404) MOVQ AX, (SP) (runtime/mgc.go:1404) MOVQ "".autotmp_2242+88(SP), CX (runtime/mgc.go:1404) MOVQ CX, 8(SP) (runtime/mgc.go:1404) LEAQ go.string."GC worker (idle)"(SB), AX (runtime/mgc.go:1404) MOVQ AX, 16(SP) (runtime/mgc.go:1404) MOVQ $16, 24(SP) (runtime/mgc.go:1404) MOVB $20, 32(SP) (runtime/mgc.go:1404) MOVQ $0, 40(SP) (runtime/mgc.go:1404) PCDATA $0, $2 (runtime/mgc.go:1404) CALL "".gopark(SB) Added a check for compiling_runtime to ensure that this is caught in the future. Added a test to test the check. Verified that 1.5.3 did NOT reject the test case when compiled with -+ flag, so this is not a recently added bug. Cause of bug is two-part -- there was no leaking closure detection ever, and instead it relied on capture-of-variables to trigger compiling_runtime test, but closures improved in 1.5.3 so that mere capture of a value did not also capture the variable, which thus allowed closures to escape, as well as this case where the escape was spurious. In fixedbugs/issue14999.go, compare messages for f and g; 1.5.3 would reject g, but not f. 1.4 rejects both because 1.4 heap-allocates parameter x for both. Fixes #14999. Change-Id: I40bcdd27056810628e96763a44f2acddd503aee1 Reviewed-on: https://go-review.googlesource.com/21322 Run-TryBot: David Chase <drchase@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
2016-03-30 14:14:00 -04:00
}
// closuredebugruntimecheck applies boilerplate checks for debug flags
// and compiling runtime
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func closuredebugruntimecheck(clo ir.Node) {
if base.Debug.Closure > 0 {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if clo.Esc() == EscHeap {
base.WarnfAt(clo.Pos(), "heap closure, captured vars = %v", clo.Func().ClosureVars)
cmd/compile: ignore OXXX nodes in closure captured vars list Added a debug flag "-d closure" to explain compilation of closures (should this be done some other way? Should we rewrite the "-m" flag to "-d escapes"?) Used this to discover that cause was an OXXX node in the captured vars list, and in turn noticed that OXXX nodes are explicitly ignored in all other processing of captured variables. Couldn't figure out a reproducer, did verify that this OXXX was not caused by an unnamed return value (which is one use of these). Verified lack of heap allocation by examining -S output. Assembly: (runtime/mgc.go:1371) PCDATA $0, $2 (runtime/mgc.go:1371) CALL "".notewakeup(SB) (runtime/mgc.go:1377) LEAQ "".gcBgMarkWorker.func1·f(SB), AX (runtime/mgc.go:1404) MOVQ AX, (SP) (runtime/mgc.go:1404) MOVQ "".autotmp_2242+88(SP), CX (runtime/mgc.go:1404) MOVQ CX, 8(SP) (runtime/mgc.go:1404) LEAQ go.string."GC worker (idle)"(SB), AX (runtime/mgc.go:1404) MOVQ AX, 16(SP) (runtime/mgc.go:1404) MOVQ $16, 24(SP) (runtime/mgc.go:1404) MOVB $20, 32(SP) (runtime/mgc.go:1404) MOVQ $0, 40(SP) (runtime/mgc.go:1404) PCDATA $0, $2 (runtime/mgc.go:1404) CALL "".gopark(SB) Added a check for compiling_runtime to ensure that this is caught in the future. Added a test to test the check. Verified that 1.5.3 did NOT reject the test case when compiled with -+ flag, so this is not a recently added bug. Cause of bug is two-part -- there was no leaking closure detection ever, and instead it relied on capture-of-variables to trigger compiling_runtime test, but closures improved in 1.5.3 so that mere capture of a value did not also capture the variable, which thus allowed closures to escape, as well as this case where the escape was spurious. In fixedbugs/issue14999.go, compare messages for f and g; 1.5.3 would reject g, but not f. 1.4 rejects both because 1.4 heap-allocates parameter x for both. Fixes #14999. Change-Id: I40bcdd27056810628e96763a44f2acddd503aee1 Reviewed-on: https://go-review.googlesource.com/21322 Run-TryBot: David Chase <drchase@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
2016-03-30 14:14:00 -04:00
} else {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
base.WarnfAt(clo.Pos(), "stack closure, captured vars = %v", clo.Func().ClosureVars)
cmd/compile: ignore OXXX nodes in closure captured vars list Added a debug flag "-d closure" to explain compilation of closures (should this be done some other way? Should we rewrite the "-m" flag to "-d escapes"?) Used this to discover that cause was an OXXX node in the captured vars list, and in turn noticed that OXXX nodes are explicitly ignored in all other processing of captured variables. Couldn't figure out a reproducer, did verify that this OXXX was not caused by an unnamed return value (which is one use of these). Verified lack of heap allocation by examining -S output. Assembly: (runtime/mgc.go:1371) PCDATA $0, $2 (runtime/mgc.go:1371) CALL "".notewakeup(SB) (runtime/mgc.go:1377) LEAQ "".gcBgMarkWorker.func1·f(SB), AX (runtime/mgc.go:1404) MOVQ AX, (SP) (runtime/mgc.go:1404) MOVQ "".autotmp_2242+88(SP), CX (runtime/mgc.go:1404) MOVQ CX, 8(SP) (runtime/mgc.go:1404) LEAQ go.string."GC worker (idle)"(SB), AX (runtime/mgc.go:1404) MOVQ AX, 16(SP) (runtime/mgc.go:1404) MOVQ $16, 24(SP) (runtime/mgc.go:1404) MOVB $20, 32(SP) (runtime/mgc.go:1404) MOVQ $0, 40(SP) (runtime/mgc.go:1404) PCDATA $0, $2 (runtime/mgc.go:1404) CALL "".gopark(SB) Added a check for compiling_runtime to ensure that this is caught in the future. Added a test to test the check. Verified that 1.5.3 did NOT reject the test case when compiled with -+ flag, so this is not a recently added bug. Cause of bug is two-part -- there was no leaking closure detection ever, and instead it relied on capture-of-variables to trigger compiling_runtime test, but closures improved in 1.5.3 so that mere capture of a value did not also capture the variable, which thus allowed closures to escape, as well as this case where the escape was spurious. In fixedbugs/issue14999.go, compare messages for f and g; 1.5.3 would reject g, but not f. 1.4 rejects both because 1.4 heap-allocates parameter x for both. Fixes #14999. Change-Id: I40bcdd27056810628e96763a44f2acddd503aee1 Reviewed-on: https://go-review.googlesource.com/21322 Run-TryBot: David Chase <drchase@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
2016-03-30 14:14:00 -04:00
}
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if base.Flag.CompilingRuntime && clo.Esc() == EscHeap {
base.ErrorfAt(clo.Pos(), "heap-allocated closure, not allowed in runtime")
cmd/compile: ignore OXXX nodes in closure captured vars list Added a debug flag "-d closure" to explain compilation of closures (should this be done some other way? Should we rewrite the "-m" flag to "-d escapes"?) Used this to discover that cause was an OXXX node in the captured vars list, and in turn noticed that OXXX nodes are explicitly ignored in all other processing of captured variables. Couldn't figure out a reproducer, did verify that this OXXX was not caused by an unnamed return value (which is one use of these). Verified lack of heap allocation by examining -S output. Assembly: (runtime/mgc.go:1371) PCDATA $0, $2 (runtime/mgc.go:1371) CALL "".notewakeup(SB) (runtime/mgc.go:1377) LEAQ "".gcBgMarkWorker.func1·f(SB), AX (runtime/mgc.go:1404) MOVQ AX, (SP) (runtime/mgc.go:1404) MOVQ "".autotmp_2242+88(SP), CX (runtime/mgc.go:1404) MOVQ CX, 8(SP) (runtime/mgc.go:1404) LEAQ go.string."GC worker (idle)"(SB), AX (runtime/mgc.go:1404) MOVQ AX, 16(SP) (runtime/mgc.go:1404) MOVQ $16, 24(SP) (runtime/mgc.go:1404) MOVB $20, 32(SP) (runtime/mgc.go:1404) MOVQ $0, 40(SP) (runtime/mgc.go:1404) PCDATA $0, $2 (runtime/mgc.go:1404) CALL "".gopark(SB) Added a check for compiling_runtime to ensure that this is caught in the future. Added a test to test the check. Verified that 1.5.3 did NOT reject the test case when compiled with -+ flag, so this is not a recently added bug. Cause of bug is two-part -- there was no leaking closure detection ever, and instead it relied on capture-of-variables to trigger compiling_runtime test, but closures improved in 1.5.3 so that mere capture of a value did not also capture the variable, which thus allowed closures to escape, as well as this case where the escape was spurious. In fixedbugs/issue14999.go, compare messages for f and g; 1.5.3 would reject g, but not f. 1.4 rejects both because 1.4 heap-allocates parameter x for both. Fixes #14999. Change-Id: I40bcdd27056810628e96763a44f2acddd503aee1 Reviewed-on: https://go-review.googlesource.com/21322 Run-TryBot: David Chase <drchase@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
2016-03-30 14:14:00 -04:00
}
}
// closureType returns the struct type used to hold all the information
// needed in the closure for clo (clo must be a OCLOSURE node).
// The address of a variable of the returned type can be cast to a func.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func closureType(clo ir.Node) *types.Type {
// Create closure in the form of a composite literal.
// supposing the closure captures an int i and a string s
// and has one float64 argument and no results,
// the generated code looks like:
//
// clos = &struct{.F uintptr; i *int; s *string}{func.1, &i, &s}
//
// The use of the struct provides type information to the garbage
// collector so that it can walk the closure. We could use (in this case)
// [3]unsafe.Pointer instead, but that would leave the gc in the dark.
// The information appears in the binary in the form of type descriptors;
// the struct is unnamed so that closures in multiple packages with the
// same struct type can share the descriptor.
fields := []*ir.Field{
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
namedfield(".F", types.Types[types.TUINTPTR]),
}
for _, v := range clo.Func().ClosureVars {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
typ := v.Type()
if !v.Byval() {
typ = types.NewPtr(typ)
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
fields = append(fields, symfield(v.Sym(), typ))
}
typ := tostruct(fields)
typ.SetNoalg(true)
return typ
}
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func walkclosure(clo ir.Node, init *ir.Nodes) ir.Node {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
fn := clo.Func()
// If no closure vars, don't bother wrapping.
if hasemptycvars(clo) {
if base.Debug.Closure > 0 {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
base.WarnfAt(clo.Pos(), "closure converted to global")
}
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
return fn.Nname
}
closuredebugruntimecheck(clo)
typ := closureType(clo)
clos := ir.Nod(ir.OCOMPLIT, nil, ir.TypeNode(typ))
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos.SetEsc(clo.Esc())
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
clos.PtrList().Set(append([]ir.Node{ir.Nod(ir.OCFUNC, fn.Nname, nil)}, fn.ClosureEnter.Slice()...))
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
clos = ir.Nod(ir.OADDR, clos, nil)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos.SetEsc(clo.Esc())
// Force type conversion from *struct to the func type.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos = convnop(clos, clo.Type())
// non-escaping temp to use, if any.
if x := prealloc[clo]; x != nil {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if !types.Identical(typ, x.Type()) {
panic("closure type does not match order's assigned type")
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos.Left().SetRight(x)
delete(prealloc, clo)
}
return walkexpr(clos, init)
}
func typecheckpartialcall(dot ir.Node, sym *types.Sym) *ir.CallPartExpr {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
switch dot.Op() {
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
case ir.ODOTINTER, ir.ODOTMETH:
break
default:
base.Fatalf("invalid typecheckpartialcall")
}
// Create top-level function.
fn := makepartialcall(dot, dot.Type(), sym)
fn.SetWrapper(true)
return ir.NewCallPartExpr(dot.Pos(), dot.Left(), NewName(sym), fn)
}
// makepartialcall returns a DCLFUNC node representing the wrapper function (*-fm) needed
// for partial calls.
func makepartialcall(dot ir.Node, t0 *types.Type, meth *types.Sym) *ir.Func {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
rcvrtype := dot.Left().Type()
sym := methodSymSuffix(rcvrtype, meth, "-fm")
if sym.Uniq() {
return ir.AsNode(sym.Def).(*ir.Func)
}
sym.SetUniq(true)
savecurfn := Curfn
saveLineNo := base.Pos
Curfn = nil
// Set line number equal to the line number where the method is declared.
var m *types.Field
if lookdot0(meth, rcvrtype, &m, false) == 1 && m.Pos.IsKnown() {
base.Pos = m.Pos
}
// Note: !m.Pos.IsKnown() happens for method expressions where
// the method is implicitly declared. The Error method of the
// built-in error type is one such method. We leave the line
// number at the use of the method expression in this
// case. See issue 29389.
tfn := ir.NewFuncType(base.Pos, nil,
structargs(t0.Params(), true),
structargs(t0.Results(), false))
fn := dclfunc(sym, tfn)
[dev.regabi] cmd/compile: clean up Node.Func The original meaning of type Func was "extra fields factored out of a few cases of type Node having to do with functions", but those specific cases didn't necessarily have any relation. A typical declared function is represented by an ODCLFUNC Node at its declaration and an ONAME node at its uses, and both those have a .Func field, but they are *different* Funcs. Similarly, a closure is represented both by an OCLOSURE Node for the value itself and an ODCLFUNC Node for the underlying function implementing the closure. Those too have *different* Funcs, and the Func.Closure field in one points to the other and vice versa. This has led to no end of confusion over the years. This CL elevates type Func to be the canonical identifier for a given Go function. This looks like a trivial CL but in fact is the result of a lot of scaffolding and rewriting, discarded once the result was achieved, to separate out the three different kinds of Func nodes into three separate fields, limited in use to each specific Node type, to understand which Func fields are used by which Node types and what the possible overlaps are. There were a few overlaps, most notably around closures, which led to more fields being added to type Func to keep them separate even though there is now a single Func instead of two different ones for each function. A future CL can and should change Curfn to be a *Func instead of a *Node, finally eliminating the confusion about whether Curfn is an ODCLFUNC node (as it is most of the time) or an ONAME node (as it is when type-checking an inlined function body). Although sizeof_test.go makes it look like Func is growing by two words, there are now half as many Funcs in a running compilation, so the memory footprint has actually been reduced substantially. Change-Id: I598bd96c95728093dc769a835d48f2154a406a61 Reviewed-on: https://go-review.googlesource.com/c/go/+/272253 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 17:00:10 -05:00
fn.SetDupok(true)
fn.SetNeedctxt(true)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
tfn.Type().SetPkg(t0.Pkg())
cmd/compile: add indexed export format This CL introduces a new indexed data format for package export data. This improves on the previous (sequential) binary format by allowing the compiler to selectively (and lazily) load only the data that's actually needed for compilation. In large Go projects, the package export data can become very large due to transitive type declaration dependencies and inline function/method bodies. By lazily loading these declarations and bodies as needed, we avoid wasting time and memory processing unnecessary and/or redundant data. In the benchmarks below, "old" is -iexport=false and "new" is -iexport=true. The suffixes indicate the compiler concurrency (-c) and inlining (-l) settings used for the build (using -gcflags=all=-foo). Benchmarks were run on an HP Z620. Juju is "go build -a github.com/juju/juju/cmd/...": name old real-time/op new real-time/op delta Juju/c=1/l=0 44.0s ± 1% 38.7s ± 9% -11.97% (p=0.001 n=7+7) Juju/c=1/l=4 53.7s ± 3% 45.3s ± 4% -15.53% (p=0.001 n=7+7) Juju/c=4/l=0 39.7s ± 8% 32.0s ± 4% -19.38% (p=0.001 n=7+7) Juju/c=4/l=4 46.3s ± 4% 38.0s ± 4% -18.06% (p=0.001 n=7+7) name old user-time/op new user-time/op delta Juju/c=1/l=0 371s ± 1% 300s ± 0% -19.07% (p=0.001 n=7+6) Juju/c=1/l=4 482s ± 0% 374s ± 1% -22.37% (p=0.001 n=7+7) Juju/c=4/l=0 410s ± 1% 340s ± 1% -17.19% (p=0.001 n=7+7) Juju/c=4/l=4 532s ± 1% 424s ± 1% -20.26% (p=0.001 n=7+7) name old sys-time/op new sys-time/op delta Juju/c=1/l=0 33.4s ± 1% 28.4s ± 2% -15.02% (p=0.001 n=7+7) Juju/c=1/l=4 40.7s ± 2% 32.8s ± 3% -19.51% (p=0.001 n=7+7) Juju/c=4/l=0 39.8s ± 2% 34.4s ± 2% -13.74% (p=0.001 n=7+7) Juju/c=4/l=4 48.4s ± 2% 40.4s ± 2% -16.50% (p=0.001 n=7+7) Kubelet is "go build -a k8s.io/kubernetes/cmd/kubelet": name old real-time/op new real-time/op delta Kubelet/c=1/l=0 42.0s ± 1% 34.8s ± 1% -17.27% (p=0.008 n=5+5) Kubelet/c=1/l=4 55.4s ± 3% 45.4s ± 3% -18.06% (p=0.002 n=6+6) Kubelet/c=4/l=0 37.4s ± 3% 29.9s ± 1% -20.25% (p=0.004 n=6+5) Kubelet/c=4/l=4 48.1s ± 2% 39.0s ± 5% -18.93% (p=0.002 n=6+6) name old user-time/op new user-time/op delta Kubelet/c=1/l=0 291s ± 1% 233s ± 1% -19.96% (p=0.002 n=6+6) Kubelet/c=1/l=4 385s ± 1% 298s ± 1% -22.51% (p=0.002 n=6+6) Kubelet/c=4/l=0 325s ± 0% 268s ± 1% -17.48% (p=0.004 n=5+6) Kubelet/c=4/l=4 429s ± 1% 343s ± 1% -20.08% (p=0.002 n=6+6) name old sys-time/op new sys-time/op delta Kubelet/c=1/l=0 25.1s ± 2% 20.9s ± 4% -16.69% (p=0.002 n=6+6) Kubelet/c=1/l=4 31.2s ± 3% 24.4s ± 0% -21.67% (p=0.010 n=6+4) Kubelet/c=4/l=0 30.2s ± 2% 25.6s ± 1% -15.34% (p=0.002 n=6+6) Kubelet/c=4/l=4 37.3s ± 1% 30.9s ± 2% -17.11% (p=0.002 n=6+6) Change-Id: Ie43eb3bbe1392cbb61c86792a17a57b33b9561f0 Reviewed-on: https://go-review.googlesource.com/106796 Run-TryBot: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Robert Griesemer <gri@golang.org>
2018-04-01 01:55:55 -07:00
// Declare and initialize variable holding receiver.
cr := ir.NewClosureRead(rcvrtype, Rnd(int64(Widthptr), int64(rcvrtype.Align)))
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
ptr := NewName(lookup(".this"))
declare(ptr, ir.PAUTO)
ptr.SetUsed(true)
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
var body []ir.Node
if rcvrtype.IsPtr() || rcvrtype.IsInterface() {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
ptr.SetType(rcvrtype)
body = append(body, ir.Nod(ir.OAS, ptr, cr))
} else {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
ptr.SetType(types.NewPtr(rcvrtype))
body = append(body, ir.Nod(ir.OAS, ptr, ir.Nod(ir.OADDR, cr, nil)))
}
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
call := ir.Nod(ir.OCALL, nodSym(ir.OXDOT, ptr, meth), nil)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
call.PtrList().Set(paramNnames(tfn.Type()))
call.SetIsDDD(tfn.Type().IsVariadic())
if t0.NumResults() != 0 {
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
n := ir.Nod(ir.ORETURN, nil, nil)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
n.PtrList().Set1(call)
call = n
}
body = append(body, call)
fn.PtrBody().Set(body)
funcbody()
typecheckFunc(fn)
// Need to typecheck the body of the just-generated wrapper.
// typecheckslice() requires that Curfn is set when processing an ORETURN.
Curfn = fn
typecheckslice(fn.Body().Slice(), ctxStmt)
sym.Def = fn
xtop = append(xtop, fn)
Curfn = savecurfn
base.Pos = saveLineNo
return fn
}
// partialCallType returns the struct type used to hold all the information
// needed in the closure for n (n must be a OCALLPART node).
// The address of a variable of the returned type can be cast to a func.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func partialCallType(n ir.Node) *types.Type {
t := tostruct([]*ir.Field{
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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namedfield("F", types.Types[types.TUINTPTR]),
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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namedfield("R", n.Left().Type()),
})
t.SetNoalg(true)
return t
}
func walkpartialcall(n *ir.CallPartExpr, init *ir.Nodes) ir.Node {
// Create closure in the form of a composite literal.
// For x.M with receiver (x) type T, the generated code looks like:
//
// clos = &struct{F uintptr; R T}{T.M·f, x}
//
// Like walkclosure above.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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if n.Left().Type().IsInterface() {
// Trigger panic for method on nil interface now.
// Otherwise it happens in the wrapper and is confusing.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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n.SetLeft(cheapexpr(n.Left(), init))
n.SetLeft(walkexpr(n.Left(), nil))
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
tab := ir.Nod(ir.OITAB, n.Left(), nil)
tab = typecheck(tab, ctxExpr)
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
c := ir.Nod(ir.OCHECKNIL, tab, nil)
c.SetTypecheck(1)
init.Append(c)
}
typ := partialCallType(n)
clos := ir.Nod(ir.OCOMPLIT, nil, ir.TypeNode(typ))
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos.SetEsc(n.Esc())
clos.PtrList().Set2(ir.Nod(ir.OCFUNC, n.Func().Nname, nil), n.Left())
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
clos = ir.Nod(ir.OADDR, clos, nil)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos.SetEsc(n.Esc())
// Force type conversion from *struct to the func type.
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos = convnop(clos, n.Type())
// non-escaping temp to use, if any.
if x := prealloc[n]; x != nil {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if !types.Identical(typ, x.Type()) {
panic("partial call type does not match order's assigned type")
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
clos.Left().SetRight(x)
delete(prealloc, n)
}
return walkexpr(clos, init)
}
cmd/compile: more precise analysis of method values Previously for a method value "x.M", we always flowed x directly to the heap, which led to the receiver argument generally needing to be heap allocated. This CL changes it to flow x to the closure and M's receiver parameter. This allows receiver arguments to be stack allocated as long as (1) the closure never escapes, *and* (2) method doesn't leak its receiver parameter. Within the standard library, this allows a handful of objects to be stack allocated instead. Listed here are diagnostics that were previously emitted by "go build -gcflags=-m std cmd" that are no longer emitted: archive/tar/writer.go:118:6: moved to heap: f archive/tar/writer.go:208:6: moved to heap: f archive/tar/writer.go:248:6: moved to heap: f cmd/compile/internal/gc/initorder.go:252:2: moved to heap: d cmd/compile/internal/gc/initorder.go:75:2: moved to heap: s cmd/go/internal/generate/generate.go:206:7: &Generator literal escapes to heap cmd/internal/obj/arm64/asm7.go:910:2: moved to heap: c cmd/internal/obj/mips/asm0.go:415:2: moved to heap: c cmd/internal/obj/pcln.go:294:22: new(pcinlineState) escapes to heap cmd/internal/obj/s390x/asmz.go:459:2: moved to heap: c crypto/tls/handshake_server.go:56:2: moved to heap: hs Thanks to Cuong Manh Le for help coming up with this solution. Fixes #27557. Change-Id: I8c85d671d07fb9b53e11d2dd05949a34dbbd7e17 Reviewed-on: https://go-review.googlesource.com/c/go/+/228263 Run-TryBot: Matthew Dempsky <mdempsky@google.com> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com> Reviewed-by: Cherry Zhang <cherryyz@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
2020-04-20 11:14:36 -07:00
// callpartMethod returns the *types.Field representing the method
// referenced by method value n.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func callpartMethod(n ir.Node) *types.Field {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if n.Op() != ir.OCALLPART {
base.Fatalf("expected OCALLPART, got %v", n)
cmd/compile: more precise analysis of method values Previously for a method value "x.M", we always flowed x directly to the heap, which led to the receiver argument generally needing to be heap allocated. This CL changes it to flow x to the closure and M's receiver parameter. This allows receiver arguments to be stack allocated as long as (1) the closure never escapes, *and* (2) method doesn't leak its receiver parameter. Within the standard library, this allows a handful of objects to be stack allocated instead. Listed here are diagnostics that were previously emitted by "go build -gcflags=-m std cmd" that are no longer emitted: archive/tar/writer.go:118:6: moved to heap: f archive/tar/writer.go:208:6: moved to heap: f archive/tar/writer.go:248:6: moved to heap: f cmd/compile/internal/gc/initorder.go:252:2: moved to heap: d cmd/compile/internal/gc/initorder.go:75:2: moved to heap: s cmd/go/internal/generate/generate.go:206:7: &Generator literal escapes to heap cmd/internal/obj/arm64/asm7.go:910:2: moved to heap: c cmd/internal/obj/mips/asm0.go:415:2: moved to heap: c cmd/internal/obj/pcln.go:294:22: new(pcinlineState) escapes to heap cmd/internal/obj/s390x/asmz.go:459:2: moved to heap: c crypto/tls/handshake_server.go:56:2: moved to heap: hs Thanks to Cuong Manh Le for help coming up with this solution. Fixes #27557. Change-Id: I8c85d671d07fb9b53e11d2dd05949a34dbbd7e17 Reviewed-on: https://go-review.googlesource.com/c/go/+/228263 Run-TryBot: Matthew Dempsky <mdempsky@google.com> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com> Reviewed-by: Cherry Zhang <cherryyz@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
2020-04-20 11:14:36 -07:00
}
// TODO(mdempsky): Optimize this. If necessary,
// makepartialcall could save m for us somewhere.
var m *types.Field
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
if lookdot0(n.Right().Sym(), n.Left().Type(), &m, false) != 1 {
base.Fatalf("failed to find field for OCALLPART")
cmd/compile: more precise analysis of method values Previously for a method value "x.M", we always flowed x directly to the heap, which led to the receiver argument generally needing to be heap allocated. This CL changes it to flow x to the closure and M's receiver parameter. This allows receiver arguments to be stack allocated as long as (1) the closure never escapes, *and* (2) method doesn't leak its receiver parameter. Within the standard library, this allows a handful of objects to be stack allocated instead. Listed here are diagnostics that were previously emitted by "go build -gcflags=-m std cmd" that are no longer emitted: archive/tar/writer.go:118:6: moved to heap: f archive/tar/writer.go:208:6: moved to heap: f archive/tar/writer.go:248:6: moved to heap: f cmd/compile/internal/gc/initorder.go:252:2: moved to heap: d cmd/compile/internal/gc/initorder.go:75:2: moved to heap: s cmd/go/internal/generate/generate.go:206:7: &Generator literal escapes to heap cmd/internal/obj/arm64/asm7.go:910:2: moved to heap: c cmd/internal/obj/mips/asm0.go:415:2: moved to heap: c cmd/internal/obj/pcln.go:294:22: new(pcinlineState) escapes to heap cmd/internal/obj/s390x/asmz.go:459:2: moved to heap: c crypto/tls/handshake_server.go:56:2: moved to heap: hs Thanks to Cuong Manh Le for help coming up with this solution. Fixes #27557. Change-Id: I8c85d671d07fb9b53e11d2dd05949a34dbbd7e17 Reviewed-on: https://go-review.googlesource.com/c/go/+/228263 Run-TryBot: Matthew Dempsky <mdempsky@google.com> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com> Reviewed-by: Cherry Zhang <cherryyz@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
2020-04-20 11:14:36 -07:00
}
return m
}