go/src/cmd/compile/internal/gc/embed.go

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// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gc
import (
"cmd/compile/internal/base"
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
"cmd/compile/internal/ir"
"cmd/compile/internal/syntax"
"cmd/compile/internal/types"
"cmd/internal/obj"
[dev.regabi] cmd/compile: clean up flag handling [generated] The flag values have grown fairly haphazard, with no organization or even common naming convention. This CL moves all flag values into the Flag struct (formerly misnamed Debug), except for a few that live in Ctxt fields instead. This CL is entirely automated changes. A followup CL will make a few manual cleanups, leaving this CL completely automated and easier to regenerate during merge conflicts. Cleaning up flags is necessary because the printing routines look at some of them, and the printing routines need to move out of package gc to a new package shared by gc and any other packages that split out of gc. [git-generate] cd src/cmd/compile/internal/gc rf ' mv Debug Flag mv DebugFlags Flags mv Flags.e Flags.LowerE mv Flags.h Flags.LowerH mv Flags.j Flags.LowerJ mv Flags.l Flags.LowerL mv Flags.m Flags.LowerM mv Flags.r Flags.LowerR mv Flags.w Flags.LowerW mv Flags.P Flags.Percent mv compiling_runtime Flag.CompilingRuntime mv compiling_std Flag.Std mv localimport Flag.D mv asmhdr Flag.AsmHdr mv buildid Flag.BuildID mv nBackendWorkers Flag.LowerC mv pure_go Flag.Complete mv debugstr Flag.LowerD mv flagDWARF Flag.Dwarf mv genDwarfInline Flag.GenDwarfInl mv flag_installsuffix Flag.InstallSuffix mv flag_lang Flag.Lang mv linkobj Flag.LinkObj mv debuglive Flag.Live mv flag_msan Flag.MSan mv nolocalimports Flag.NoLocalImports mv outfile Flag.LowerO mv myimportpath Ctxt.Pkgpath mv writearchive Flag.Pack mv flag_race Flag.Race mv spectre Flag.Spectre mv trace Flag.LowerT mv pathPrefix Flag.TrimPath mv Debug_vlog Ctxt.Debugvlog mv use_writebarrier Flag.WB mv Main.flag_shared Flag.Shared mv Main.flag_dynlink Flag.Dynlink mv Main.goversion Flag.GoVersion mv Main.symabisPath Flag.SymABIs mv cpuprofile Flag.CPUProfile mv memprofile Flag.MemProfile mv traceprofile Flag.TraceProfile mv blockprofile Flag.BlockProfile mv mutexprofile Flag.MutexProfile mv benchfile Flag.Bench mv Main.smallFrames Flag.SmallFrames mv Main.jsonLogOpt Flag.JSON add Flag:$ \ Cfg struct{} mv embedCfg Flag.Cfg.Embed mv idirs Flag.Cfg.ImportDirs mv importMap Flag.Cfg.ImportMap mv packageFile Flag.Cfg.PackageFile mv spectreIndex Flag.Cfg.SpectreIndex mv addidir addImportDir mv main.go:/Wasm/-0,/ssaDump/-3 ParseFlags mv usage Flag Flags ParseFlags \ concurrentFlagOk concurrentBackendAllowed \ addImportDir addImportMap \ readImportCfg readEmbedCfg \ flag.go # Remove //go:generate line copied from main.go # along with two self-assignments from the merge. rm flag.go:/go:generate/-+ \ flag.go:/Ctxt.Pkgpath = Ctxt.Pkgpath/-+ \ flag.go:/Ctxt.Debugvlog = Ctxt.Debugvlog/-+ ' Change-Id: I10431c15fe7d9f48024d53141d4224d957dbf334 Reviewed-on: https://go-review.googlesource.com/c/go/+/271667 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-16 00:59:30 -05:00
"path"
"sort"
"strconv"
"strings"
)
const (
embedUnknown = iota
embedBytes
embedString
embedFiles
)
var numLocalEmbed int
func varEmbed(p *noder, names []ir.Node, typ ir.Ntype, exprs []ir.Node, embeds []PragmaEmbed) (newExprs []ir.Node) {
haveEmbed := false
for _, decl := range p.file.DeclList {
imp, ok := decl.(*syntax.ImportDecl)
if !ok {
// imports always come first
break
}
path, _ := strconv.Unquote(imp.Path.Value)
if path == "embed" {
haveEmbed = true
break
}
}
pos := embeds[0].Pos
if !haveEmbed {
p.errorAt(pos, "invalid go:embed: missing import \"embed\"")
return exprs
}
if base.Flag.Cfg.Embed.Patterns == nil {
p.errorAt(pos, "invalid go:embed: build system did not supply embed configuration")
return exprs
}
if len(names) > 1 {
p.errorAt(pos, "go:embed cannot apply to multiple vars")
return exprs
}
if len(exprs) > 0 {
p.errorAt(pos, "go:embed cannot apply to var with initializer")
return exprs
}
if typ == nil {
// Should not happen, since len(exprs) == 0 now.
p.errorAt(pos, "go:embed cannot apply to var without type")
return exprs
}
kind := embedKindApprox(typ)
if kind == embedUnknown {
p.errorAt(pos, "go:embed cannot apply to var of type %v", typ)
return exprs
}
// Build list of files to store.
have := make(map[string]bool)
var list []string
for _, e := range embeds {
for _, pattern := range e.Patterns {
files, ok := base.Flag.Cfg.Embed.Patterns[pattern]
if !ok {
p.errorAt(e.Pos, "invalid go:embed: build system did not map pattern: %s", pattern)
}
for _, file := range files {
if base.Flag.Cfg.Embed.Files[file] == "" {
p.errorAt(e.Pos, "invalid go:embed: build system did not map file: %s", file)
continue
}
if !have[file] {
have[file] = true
list = append(list, file)
}
if kind == embedFiles {
for dir := path.Dir(file); dir != "." && !have[dir]; dir = path.Dir(dir) {
have[dir] = true
list = append(list, dir+"/")
}
}
}
}
}
sort.Slice(list, func(i, j int) bool {
return embedFileLess(list[i], list[j])
})
if kind == embedString || kind == embedBytes {
if len(list) > 1 {
p.errorAt(pos, "invalid go:embed: multiple files for type %v", typ)
return exprs
}
}
v := names[0].(*ir.Name)
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
if dclcontext != ir.PEXTERN {
numLocalEmbed++
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
v = ir.NewNameAt(v.Pos(), lookupN("embed.", numLocalEmbed))
v.Sym().Def = v
v.Name().Ntype = typ
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
v.SetClass(ir.PEXTERN)
Target.Externs = append(Target.Externs, v)
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
exprs = []ir.Node{v}
}
v.Name().SetEmbedFiles(list)
Target.Embeds = append(Target.Embeds, v)
return exprs
}
// embedKindApprox determines the kind of embedding variable, approximately.
// The match is approximate because we haven't done scope resolution yet and
// can't tell whether "string" and "byte" really mean "string" and "byte".
// The result must be confirmed later, after type checking, using embedKind.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func embedKindApprox(typ ir.Node) int {
if typ.Sym() != nil && typ.Sym().Name == "FS" && (typ.Sym().Pkg.Path == "embed" || (typ.Sym().Pkg == types.LocalPkg && base.Ctxt.Pkgpath == "embed")) {
return embedFiles
}
// These are not guaranteed to match only string and []byte -
// maybe the local package has redefined one of those words.
// But it's the best we can do now during the noder.
// The stricter check happens later, in initEmbed calling embedKind.
if typ.Sym() != nil && typ.Sym().Name == "string" && typ.Sym().Pkg == types.LocalPkg {
return embedString
}
if typ, ok := typ.(*ir.SliceType); ok {
if sym := typ.Elem.Sym(); sym != nil && sym.Name == "byte" && sym.Pkg == types.LocalPkg {
return embedBytes
}
}
return embedUnknown
}
// embedKind determines the kind of embedding variable.
func embedKind(typ *types.Type) int {
if typ.Sym() != nil && typ.Sym().Name == "FS" && (typ.Sym().Pkg.Path == "embed" || (typ.Sym().Pkg == types.LocalPkg && base.Ctxt.Pkgpath == "embed")) {
return embedFiles
}
[dev.regabi] cmd/compile: introduce cmd/compile/internal/ir [generated] If we want to break up package gc at all, we will need to move the compiler IR it defines into a separate package that can be imported by packages that gc itself imports. This CL does that. It also removes the TINT8 etc aliases so that all code is clear about which package things are coming from. This CL is automatically generated by the script below. See the comments in the script for details about the changes. [git-generate] cd src/cmd/compile/internal/gc rf ' # These names were never fully qualified # when the types package was added. # Do it now, to avoid confusion about where they live. inline -rm \ Txxx \ TINT8 \ TUINT8 \ TINT16 \ TUINT16 \ TINT32 \ TUINT32 \ TINT64 \ TUINT64 \ TINT \ TUINT \ TUINTPTR \ TCOMPLEX64 \ TCOMPLEX128 \ TFLOAT32 \ TFLOAT64 \ TBOOL \ TPTR \ TFUNC \ TSLICE \ TARRAY \ TSTRUCT \ TCHAN \ TMAP \ TINTER \ TFORW \ TANY \ TSTRING \ TUNSAFEPTR \ TIDEAL \ TNIL \ TBLANK \ TFUNCARGS \ TCHANARGS \ NTYPE \ BADWIDTH # esc.go and escape.go do not need to be split. # Append esc.go onto the end of escape.go. mv esc.go escape.go # Pull out the type format installation from func Main, # so it can be carried into package ir. mv Main:/Sconv.=/-0,/TypeLinkSym/-1 InstallTypeFormats # Names that need to be exported for use by code left in gc. mv Isconst IsConst mv asNode AsNode mv asNodes AsNodes mv asTypesNode AsTypesNode mv basicnames BasicTypeNames mv builtinpkg BuiltinPkg mv consttype ConstType mv dumplist DumpList mv fdumplist FDumpList mv fmtMode FmtMode mv goopnames OpNames mv inspect Inspect mv inspectList InspectList mv localpkg LocalPkg mv nblank BlankNode mv numImport NumImport mv opprec OpPrec mv origSym OrigSym mv stmtwithinit StmtWithInit mv dump DumpAny mv fdump FDumpAny mv nod Nod mv nodl NodAt mv newname NewName mv newnamel NewNameAt mv assertRepresents AssertValidTypeForConst mv represents ValidTypeForConst mv nodlit NewLiteral # Types and fields that need to be exported for use by gc. mv nowritebarrierrecCallSym SymAndPos mv SymAndPos.lineno SymAndPos.Pos mv SymAndPos.target SymAndPos.Sym mv Func.lsym Func.LSym mv Func.setWBPos Func.SetWBPos mv Func.numReturns Func.NumReturns mv Func.numDefers Func.NumDefers mv Func.nwbrCalls Func.NWBRCalls # initLSym is an algorithm left behind in gc, # not an operation on Func itself. mv Func.initLSym initLSym mv nodeQueue NodeQueue mv NodeQueue.empty NodeQueue.Empty mv NodeQueue.popLeft NodeQueue.PopLeft mv NodeQueue.pushRight NodeQueue.PushRight # Many methods on Node are actually algorithms that # would apply to any node implementation. # Those become plain functions. mv Node.funcname FuncName mv Node.isBlank IsBlank mv Node.isGoConst isGoConst mv Node.isNil IsNil mv Node.isParamHeapCopy isParamHeapCopy mv Node.isParamStackCopy isParamStackCopy mv Node.isSimpleName isSimpleName mv Node.mayBeShared MayBeShared mv Node.pkgFuncName PkgFuncName mv Node.backingArrayPtrLen backingArrayPtrLen mv Node.isterminating isTermNode mv Node.labeledControl labeledControl mv Nodes.isterminating isTermNodes mv Nodes.sigerr fmtSignature mv Node.MethodName methodExprName mv Node.MethodFunc methodExprFunc mv Node.IsMethod IsMethod # Every node will need to implement RawCopy; # Copy and SepCopy algorithms will use it. mv Node.rawcopy Node.RawCopy mv Node.copy Copy mv Node.sepcopy SepCopy # Extract Node.Format method body into func FmtNode, # but leave method wrapper behind. mv Node.Format:0,$ FmtNode # Formatting helpers that will apply to all node implementations. mv Node.Line Line mv Node.exprfmt exprFmt mv Node.jconv jconvFmt mv Node.modeString modeString mv Node.nconv nconvFmt mv Node.nodedump nodeDumpFmt mv Node.nodefmt nodeFmt mv Node.stmtfmt stmtFmt # Constant support needed for code moving to ir. mv okforconst OKForConst mv vconv FmtConst mv int64Val Int64Val mv float64Val Float64Val mv Node.ValueInterface ConstValue # Organize code into files. mv LocalPkg BuiltinPkg ir.go mv NumImport InstallTypeFormats Line fmt.go mv syntax.go Nod NodAt NewNameAt Class Pxxx PragmaFlag Nointerface SymAndPos \ AsNode AsTypesNode BlankNode OrigSym \ Node.SliceBounds Node.SetSliceBounds Op.IsSlice3 \ IsConst Node.Int64Val Node.CanInt64 Node.Uint64Val Node.BoolVal Node.StringVal \ Node.RawCopy SepCopy Copy \ IsNil IsBlank IsMethod \ Node.Typ Node.StorageClass node.go mv ConstType ConstValue Int64Val Float64Val AssertValidTypeForConst ValidTypeForConst NewLiteral idealType OKForConst val.go # Move files to new ir package. mv bitset.go class_string.go dump.go fmt.go \ ir.go node.go op_string.go val.go \ sizeof_test.go cmd/compile/internal/ir ' : # fix mkbuiltin.go to generate the changes made to builtin.go during rf sed -i '' ' s/\[T/[types.T/g s/\*Node/*ir.Node/g /internal\/types/c \ fmt.Fprintln(&b, `import (`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/ir"`) \ fmt.Fprintln(&b, ` "cmd/compile/internal/types"`) \ fmt.Fprintln(&b, `)`) ' mkbuiltin.go gofmt -w mkbuiltin.go : # update cmd/dist to add internal/ir cd ../../../dist sed -i '' '/compile.internal.gc/a\ "cmd/compile/internal/ir", ' buildtool.go gofmt -w buildtool.go : # update cmd/compile TestFormats cd ../.. go install std cmd cd cmd/compile go test -u || go test # first one updates but fails; second passes Change-Id: I5f7caf6b20629b51970279e81231a3574d5b51db Reviewed-on: https://go-review.googlesource.com/c/go/+/273008 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-19 21:09:22 -05:00
if typ == types.Types[types.TSTRING] {
return embedString
}
if typ.Sym() == nil && typ.IsSlice() && typ.Elem() == types.ByteType {
return embedBytes
}
return embedUnknown
}
func embedFileNameSplit(name string) (dir, elem string, isDir bool) {
if name[len(name)-1] == '/' {
isDir = true
name = name[:len(name)-1]
}
i := len(name) - 1
for i >= 0 && name[i] != '/' {
i--
}
if i < 0 {
return ".", name, isDir
}
return name[:i], name[i+1:], isDir
}
// embedFileLess implements the sort order for a list of embedded files.
// See the comment inside ../../../../embed/embed.go's Files struct for rationale.
func embedFileLess(x, y string) bool {
xdir, xelem, _ := embedFileNameSplit(x)
ydir, yelem, _ := embedFileNameSplit(y)
return xdir < ydir || xdir == ydir && xelem < yelem
}
func dumpembeds() {
for _, v := range Target.Embeds {
initEmbed(v)
}
}
// initEmbed emits the init data for a //go:embed variable,
// which is either a string, a []byte, or an embed.FS.
[dev.regabi] cmd/compile: replace *Node type with an interface Node [generated] The plan is to introduce a Node interface that replaces the old *Node pointer-to-struct. The previous CL defined an interface INode modeling a *Node. This CL: - Changes all references outside internal/ir to use INode, along with many references inside internal/ir as well. - Renames Node to node. - Renames INode to Node So now ir.Node is an interface implemented by *ir.node, which is otherwise inaccessible, and the code outside package ir is now (clearly) using only the interface. The usual rule is never to redefine an existing name with a new meaning, so that old code that hasn't been updated gets a "unknown name" error instead of more mysterious errors or silent misbehavior. That rule would caution against replacing Node-the-struct with Node-the-interface, as in this CL, because code that says *Node would now be using a pointer to an interface. But this CL is being landed at the same time as another that moves Node from gc to ir. So the net effect is to replace *gc.Node with ir.Node, which does follow the rule: any lingering references to gc.Node will be told it's gone, not silently start using pointers to interfaces. So the rule is followed by the CL sequence, just not this specific CL. Overall, the loss of inlining caused by using interfaces cuts the compiler speed by about 6%, a not insignificant amount. However, as we convert the representation to concrete structs that are not the giant Node over the next weeks, that speed should come back as more of the compiler starts operating directly on concrete types and the memory taken up by the graph of Nodes drops due to the more precise structs. Honestly, I was expecting worse. % benchstat bench.old bench.new name old time/op new time/op delta Template 168ms ± 4% 182ms ± 2% +8.34% (p=0.000 n=9+9) Unicode 72.2ms ±10% 82.5ms ± 6% +14.38% (p=0.000 n=9+9) GoTypes 563ms ± 8% 598ms ± 2% +6.14% (p=0.006 n=9+9) Compiler 2.89s ± 4% 3.04s ± 2% +5.37% (p=0.000 n=10+9) SSA 6.45s ± 4% 7.25s ± 5% +12.41% (p=0.000 n=9+10) Flate 105ms ± 2% 115ms ± 1% +9.66% (p=0.000 n=10+8) GoParser 144ms ±10% 152ms ± 2% +5.79% (p=0.011 n=9+8) Reflect 345ms ± 9% 370ms ± 4% +7.28% (p=0.001 n=10+9) Tar 149ms ± 9% 161ms ± 5% +8.05% (p=0.001 n=10+9) XML 190ms ± 3% 209ms ± 2% +9.54% (p=0.000 n=9+8) LinkCompiler 327ms ± 2% 325ms ± 2% ~ (p=0.382 n=8+8) ExternalLinkCompiler 1.77s ± 4% 1.73s ± 6% ~ (p=0.113 n=9+10) LinkWithoutDebugCompiler 214ms ± 4% 211ms ± 2% ~ (p=0.360 n=10+8) StdCmd 14.8s ± 3% 15.9s ± 1% +6.98% (p=0.000 n=10+9) [Geo mean] 480ms 510ms +6.31% name old user-time/op new user-time/op delta Template 223ms ± 3% 237ms ± 3% +6.16% (p=0.000 n=9+10) Unicode 103ms ± 6% 113ms ± 3% +9.53% (p=0.000 n=9+9) GoTypes 758ms ± 8% 800ms ± 2% +5.55% (p=0.003 n=10+9) Compiler 3.95s ± 2% 4.12s ± 2% +4.34% (p=0.000 n=10+9) SSA 9.43s ± 1% 9.74s ± 4% +3.25% (p=0.000 n=8+10) Flate 132ms ± 2% 141ms ± 2% +6.89% (p=0.000 n=9+9) GoParser 177ms ± 9% 183ms ± 4% ~ (p=0.050 n=9+9) Reflect 467ms ±10% 495ms ± 7% +6.17% (p=0.029 n=10+10) Tar 183ms ± 9% 197ms ± 5% +7.92% (p=0.001 n=10+10) XML 249ms ± 5% 268ms ± 4% +7.82% (p=0.000 n=10+9) LinkCompiler 544ms ± 5% 544ms ± 6% ~ (p=0.863 n=9+9) ExternalLinkCompiler 1.79s ± 4% 1.75s ± 6% ~ (p=0.075 n=10+10) LinkWithoutDebugCompiler 248ms ± 6% 246ms ± 2% ~ (p=0.965 n=10+8) [Geo mean] 483ms 504ms +4.41% [git-generate] cd src/cmd/compile/internal/ir : # We need to do the conversion in multiple steps, so we introduce : # a temporary type alias that will start out meaning the pointer-to-struct : # and then change to mean the interface. rf ' mv Node OldNode add node.go \ type Node = *OldNode ' : # It should work to do this ex in ir, but it misses test files, due to a bug in rf. : # Run the command in gc to handle gc's tests, and then again in ssa for ssa's tests. cd ../gc rf ' ex . ../arm ../riscv64 ../arm64 ../mips64 ../ppc64 ../mips ../wasm { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' cd ../ssa rf ' ex { import "cmd/compile/internal/ir" *ir.OldNode -> ir.Node } ' : # Back in ir, finish conversion clumsily with sed, : # because type checking and circular aliases do not mix. cd ../ir sed -i '' ' /type Node = \*OldNode/d s/\*OldNode/Node/g s/^func (n Node)/func (n *OldNode)/ s/OldNode/node/g s/type INode interface/type Node interface/ s/var _ INode = (Node)(nil)/var _ Node = (*node)(nil)/ ' *.go gofmt -w *.go sed -i '' ' s/{Func{}, 136, 248}/{Func{}, 152, 280}/ s/{Name{}, 32, 56}/{Name{}, 44, 80}/ s/{Param{}, 24, 48}/{Param{}, 44, 88}/ s/{node{}, 76, 128}/{node{}, 88, 152}/ ' sizeof_test.go cd ../ssa sed -i '' ' s/{LocalSlot{}, 28, 40}/{LocalSlot{}, 32, 48}/ ' sizeof_test.go cd ../gc sed -i '' 's/\*ir.Node/ir.Node/' mkbuiltin.go cd ../../../.. go install std cmd cd cmd/compile go test -u || go test -u Change-Id: I196bbe3b648e4701662e4a2bada40bf155e2a553 Reviewed-on: https://go-review.googlesource.com/c/go/+/272935 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-25 01:11:56 -05:00
func initEmbed(v ir.Node) {
files := v.Name().EmbedFiles()
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
switch kind := embedKind(v.Type()); kind {
case embedUnknown:
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
base.ErrorfAt(v.Pos(), "go:embed cannot apply to var of type %v", v.Type())
case embedString, embedBytes:
file := files[0]
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
fsym, size, err := fileStringSym(v.Pos(), base.Flag.Cfg.Embed.Files[file], kind == embedString, nil)
if err != nil {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
base.ErrorfAt(v.Pos(), "embed %s: %v", file, err)
}
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
sym := v.Sym().Linksym()
off := 0
off = dsymptr(sym, off, fsym, 0) // data string
off = duintptr(sym, off, uint64(size)) // len
if kind == embedBytes {
duintptr(sym, off, uint64(size)) // cap for slice
}
case embedFiles:
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
slicedata := base.Ctxt.Lookup(`"".` + v.Sym().Name + `.files`)
off := 0
// []files pointed at by Files
off = dsymptr(slicedata, off, slicedata, 3*Widthptr) // []file, pointing just past slice
off = duintptr(slicedata, off, uint64(len(files)))
off = duintptr(slicedata, off, uint64(len(files)))
// embed/embed.go type file is:
// name string
// data string
// hash [16]byte
// Emit one of these per file in the set.
const hashSize = 16
hash := make([]byte, hashSize)
for _, file := range files {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
off = dsymptr(slicedata, off, stringsym(v.Pos(), file), 0) // file string
off = duintptr(slicedata, off, uint64(len(file)))
if strings.HasSuffix(file, "/") {
// entry for directory - no data
off = duintptr(slicedata, off, 0)
off = duintptr(slicedata, off, 0)
off += hashSize
} else {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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fsym, size, err := fileStringSym(v.Pos(), base.Flag.Cfg.Embed.Files[file], true, hash)
if err != nil {
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-11-22 09:59:15 -05:00
base.ErrorfAt(v.Pos(), "embed %s: %v", file, err)
}
off = dsymptr(slicedata, off, fsym, 0) // data string
off = duintptr(slicedata, off, uint64(size))
off = int(slicedata.WriteBytes(base.Ctxt, int64(off), hash))
}
}
ggloblsym(slicedata, int32(off), obj.RODATA|obj.LOCAL)
[dev.regabi] cmd/compile: use Node getters and setters [generated] Now that we have all the getters and setters defined, use them and unexport all the actual Node fields. This is the next step toward replacing Node with an interface. [git-generate] cd src/cmd/compile/internal/gc rf ' ex . ../ir ../ssa { import "cmd/compile/internal/ir" import "cmd/compile/internal/types" import "cmd/internal/src" var n, x *ir.Node var op ir.Op var t *types.Type var f *ir.Func var m *ir.Name var s *types.Sym var p src.XPos var i int64 var e uint16 var nodes ir.Nodes n.Op = op -> n.SetOp(op) n.Left = x -> n.SetLeft(x) n.Right = x -> n.SetRight(x) n.Orig = x -> n.SetOrig(x) n.Type = t -> n.SetType(t) n.Func = f -> n.SetFunc(f) n.Name = m -> n.SetName(m) n.Sym = s -> n.SetSym(s) n.Pos = p -> n.SetPos(p) n.Xoffset = i -> n.SetXoffset(i) n.Esc = e -> n.SetEsc(e) n.Ninit.Append -> n.PtrNinit().Append n.Ninit.AppendNodes -> n.PtrNinit().AppendNodes n.Ninit.MoveNodes -> n.PtrNinit().MoveNodes n.Ninit.Prepend -> n.PtrNinit().Prepend n.Ninit.Set -> n.PtrNinit().Set n.Ninit.Set1 -> n.PtrNinit().Set1 n.Ninit.Set2 -> n.PtrNinit().Set2 n.Ninit.Set3 -> n.PtrNinit().Set3 &n.Ninit -> n.PtrNinit() n.Ninit = nodes -> n.SetNinit(nodes) n.Nbody.Append -> n.PtrNbody().Append n.Nbody.AppendNodes -> n.PtrNbody().AppendNodes n.Nbody.MoveNodes -> n.PtrNbody().MoveNodes n.Nbody.Prepend -> n.PtrNbody().Prepend n.Nbody.Set -> n.PtrNbody().Set n.Nbody.Set1 -> n.PtrNbody().Set1 n.Nbody.Set2 -> n.PtrNbody().Set2 n.Nbody.Set3 -> n.PtrNbody().Set3 &n.Nbody -> n.PtrNbody() n.Nbody = nodes -> n.SetNbody(nodes) n.List.Append -> n.PtrList().Append n.List.AppendNodes -> n.PtrList().AppendNodes n.List.MoveNodes -> n.PtrList().MoveNodes n.List.Prepend -> n.PtrList().Prepend n.List.Set -> n.PtrList().Set n.List.Set1 -> n.PtrList().Set1 n.List.Set2 -> n.PtrList().Set2 n.List.Set3 -> n.PtrList().Set3 &n.List -> n.PtrList() n.List = nodes -> n.SetList(nodes) n.Rlist.Append -> n.PtrRlist().Append n.Rlist.AppendNodes -> n.PtrRlist().AppendNodes n.Rlist.MoveNodes -> n.PtrRlist().MoveNodes n.Rlist.Prepend -> n.PtrRlist().Prepend n.Rlist.Set -> n.PtrRlist().Set n.Rlist.Set1 -> n.PtrRlist().Set1 n.Rlist.Set2 -> n.PtrRlist().Set2 n.Rlist.Set3 -> n.PtrRlist().Set3 &n.Rlist -> n.PtrRlist() n.Rlist = nodes -> n.SetRlist(nodes) } ex . ../ir ../ssa { import "cmd/compile/internal/ir" var n *ir.Node n.Op -> n.GetOp() n.Left -> n.GetLeft() n.Right -> n.GetRight() n.Orig -> n.GetOrig() n.Type -> n.GetType() n.Func -> n.GetFunc() n.Name -> n.GetName() n.Sym -> n.GetSym() n.Pos -> n.GetPos() n.Xoffset -> n.GetXoffset() n.Esc -> n.GetEsc() avoid (*ir.Node).PtrNinit avoid (*ir.Node).PtrNbody avoid (*ir.Node).PtrList avoid (*ir.Node).PtrRlist n.Ninit -> n.GetNinit() n.Nbody -> n.GetNbody() n.List -> n.GetList() n.Rlist -> n.GetRlist() } ' cd ../ir rf ' mv Node.Op Node.op mv Node.GetOp Node.Op mv Node.Left Node.left mv Node.GetLeft Node.Left mv Node.Right Node.right mv Node.GetRight Node.Right mv Node.Orig Node.orig mv Node.GetOrig Node.Orig mv Node.Type Node.typ mv Node.GetType Node.Type mv Node.Func Node.fn mv Node.GetFunc Node.Func mv Node.Name Node.name mv Node.GetName Node.Name # All uses are in other Node methods already. mv Node.E Node.e mv Node.Sym Node.sym mv Node.GetSym Node.Sym mv Node.Pos Node.pos mv Node.GetPos Node.Pos mv Node.Esc Node.esc mv Node.GetEsc Node.Esc # While we are here, rename Xoffset to more idiomatic Offset. mv Node.Xoffset Node.offset mv Node.GetXoffset Node.Offset mv Node.SetXoffset Node.SetOffset # While we are here, rename Ninit, Nbody to more idiomatic Init, Body. mv Node.Ninit Node.init mv Node.GetNinit Node.Init mv Node.PtrNinit Node.PtrInit mv Node.SetNinit Node.SetInit mv Node.Nbody Node.body mv Node.GetNbody Node.Body mv Node.PtrNbody Node.PtrBody mv Node.SetNbody Node.SetBody mv Node.List Node.list mv Node.GetList Node.List mv Node.Rlist Node.rlist mv Node.GetRlist Node.Rlist # Unexport these mv Node.SetHasOpt Node.setHasOpt mv Node.SetHasVal Node.setHasVal ' Change-Id: I9894f633375c5237a29b6d6d7b89ba181b56ca3a Reviewed-on: https://go-review.googlesource.com/c/go/+/273009 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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sym := v.Sym().Linksym()
dsymptr(sym, 0, slicedata, 0)
}
}