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// Code generated by x/arch/internal/simdgen using 'go run . -xedPath $XED_PATH -o godefs -goroot $GOROOT go.yaml types.yaml categories.yaml'; DO NOT EDIT.
//go:build goexperiment.simd
package simd
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) ApproximateReciprocal ( ) Float32x16
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) ApproximateReciprocalOfSqrt ( ) Float32x16
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Sqrt ( ) Float32x16
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) ApproximateReciprocal ( ) Float32x4
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRTPS, CPU Feature: AVX
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func ( x Float32x4 ) ApproximateReciprocalOfSqrt ( ) Float32x4
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// Ceil rounds elements up to the nearest integer.
// Const Immediate = 2.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x4 ) Ceil ( ) Float32x4
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// Floor rounds elements down to the nearest integer.
// Const Immediate = 1.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x4 ) Floor ( ) Float32x4
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// Round rounds elements to the nearest integer.
// Const Immediate = 0.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x4 ) Round ( ) Float32x4
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPS, CPU Feature: AVX
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func ( x Float32x4 ) Sqrt ( ) Float32x4
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// Trunc truncates elements towards zero.
// Const Immediate = 3.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x4 ) Trunc ( ) Float32x4
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) ApproximateReciprocal ( ) Float32x8
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRTPS, CPU Feature: AVX
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func ( x Float32x8 ) ApproximateReciprocalOfSqrt ( ) Float32x8
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// Ceil rounds elements up to the nearest integer.
// Const Immediate = 2.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x8 ) Ceil ( ) Float32x8
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// Floor rounds elements down to the nearest integer.
// Const Immediate = 1.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x8 ) Floor ( ) Float32x8
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// Round rounds elements to the nearest integer.
// Const Immediate = 0.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x8 ) Round ( ) Float32x8
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPS, CPU Feature: AVX
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func ( x Float32x8 ) Sqrt ( ) Float32x8
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// Trunc truncates elements towards zero.
// Const Immediate = 3.
//
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// Asm: VROUNDPS, CPU Feature: AVX
func ( x Float32x8 ) Trunc ( ) Float32x8
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) ApproximateReciprocal ( ) Float64x2
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) ApproximateReciprocalOfSqrt ( ) Float64x2
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// Ceil rounds elements up to the nearest integer.
// Const Immediate = 2.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x2 ) Ceil ( ) Float64x2
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// Floor rounds elements down to the nearest integer.
// Const Immediate = 1.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x2 ) Floor ( ) Float64x2
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// Round rounds elements to the nearest integer.
// Const Immediate = 0.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x2 ) Round ( ) Float64x2
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPD, CPU Feature: AVX
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func ( x Float64x2 ) Sqrt ( ) Float64x2
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// Trunc truncates elements towards zero.
// Const Immediate = 3.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x2 ) Trunc ( ) Float64x2
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) ApproximateReciprocal ( ) Float64x4
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) ApproximateReciprocalOfSqrt ( ) Float64x4
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// Ceil rounds elements up to the nearest integer.
// Const Immediate = 2.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x4 ) Ceil ( ) Float64x4
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// Floor rounds elements down to the nearest integer.
// Const Immediate = 1.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x4 ) Floor ( ) Float64x4
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// Round rounds elements to the nearest integer.
// Const Immediate = 0.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x4 ) Round ( ) Float64x4
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPD, CPU Feature: AVX
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func ( x Float64x4 ) Sqrt ( ) Float64x4
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// Trunc truncates elements towards zero.
// Const Immediate = 3.
//
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// Asm: VROUNDPD, CPU Feature: AVX
func ( x Float64x4 ) Trunc ( ) Float64x4
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) ApproximateReciprocal ( ) Float64x8
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) ApproximateReciprocalOfSqrt ( ) Float64x8
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Sqrt ( ) Float64x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSW, CPU Feature: AVX2
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func ( x Int16x16 ) Absolute ( ) Int16x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) PopCount ( ) Int16x16
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Absolute ( ) Int16x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) PopCount ( ) Int16x32
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSW, CPU Feature: AVX
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func ( x Int16x8 ) Absolute ( ) Int16x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) PopCount ( ) Int16x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Absolute ( ) Int32x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) PopCount ( ) Int32x16
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSD, CPU Feature: AVX
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func ( x Int32x4 ) Absolute ( ) Int32x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) PopCount ( ) Int32x4
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSD, CPU Feature: AVX2
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func ( x Int32x8 ) Absolute ( ) Int32x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) PopCount ( ) Int32x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) Absolute ( ) Int64x2
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) PopCount ( ) Int64x2
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) Absolute ( ) Int64x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) PopCount ( ) Int64x4
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Absolute ( ) Int64x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) PopCount ( ) Int64x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSB, CPU Feature: AVX
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func ( x Int8x16 ) Absolute ( ) Int8x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) PopCount ( ) Int8x16
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSB, CPU Feature: AVX2
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func ( x Int8x32 ) Absolute ( ) Int8x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) PopCount ( ) Int8x32
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Absolute ( ) Int8x64
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) PopCount ( ) Int8x64
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) PopCount ( ) Uint16x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) PopCount ( ) Uint16x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) PopCount ( ) Uint16x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) PopCount ( ) Uint32x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) PopCount ( ) Uint32x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) PopCount ( ) Uint32x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) PopCount ( ) Uint64x2
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) PopCount ( ) Uint64x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) PopCount ( ) Uint64x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) PopCount ( ) Uint8x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) PopCount ( ) Uint8x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) PopCount ( ) Uint8x64
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Add ( y Float32x16 ) Float32x16
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) And ( y Float32x16 ) Float32x16
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) AndNot ( y Float32x16 ) Float32x16
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// Div divides elements of two vectors.
//
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// Asm: VDIVPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Div ( y Float32x16 ) Float32x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Equal ( y Float32x16 ) Mask32x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Greater ( y Float32x16 ) Mask32x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) GreaterEqual ( y Float32x16 ) Mask32x16
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) IsNan ( y Float32x16 ) Mask32x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Less ( y Float32x16 ) Mask32x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) LessEqual ( y Float32x16 ) Mask32x16
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedApproximateReciprocal ( y Mask32x16 ) Float32x16
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedApproximateReciprocalOfSqrt ( y Mask32x16 ) Float32x16
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedSqrt ( y Mask32x16 ) Float32x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Max ( y Float32x16 ) Float32x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Min ( y Float32x16 ) Float32x16
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Mul ( y Float32x16 ) Float32x16
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MulByPowOf2 ( y Float32x16 ) Float32x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) NotEqual ( y Float32x16 ) Mask32x16
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Or ( y Float32x16 ) Float32x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Sub ( y Float32x16 ) Float32x16
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) Xor ( y Float32x16 ) Float32x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX
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func ( x Float32x4 ) Add ( y Float32x4 ) Float32x4
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// AddSub subtracts even elements and adds odd elements of two vectors.
//
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// Asm: VADDSUBPS, CPU Feature: AVX
func ( x Float32x4 ) AddSub ( y Float32x4 ) Float32x4
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VANDPS, CPU Feature: AVX
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func ( x Float32x4 ) And ( y Float32x4 ) Float32x4
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPS, CPU Feature: AVX
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func ( x Float32x4 ) AndNot ( y Float32x4 ) Float32x4
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// Div divides elements of two vectors.
//
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// Asm: VDIVPS, CPU Feature: AVX
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func ( x Float32x4 ) Div ( y Float32x4 ) Float32x4
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) Equal ( y Float32x4 ) Mask32x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) Greater ( y Float32x4 ) Mask32x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) GreaterEqual ( y Float32x4 ) Mask32x4
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) IsNan ( y Float32x4 ) Mask32x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) Less ( y Float32x4 ) Mask32x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) LessEqual ( y Float32x4 ) Mask32x4
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedApproximateReciprocal ( y Mask32x4 ) Float32x4
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedApproximateReciprocalOfSqrt ( y Mask32x4 ) Float32x4
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedSqrt ( y Mask32x4 ) Float32x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPS, CPU Feature: AVX
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func ( x Float32x4 ) Max ( y Float32x4 ) Float32x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPS, CPU Feature: AVX
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func ( x Float32x4 ) Min ( y Float32x4 ) Float32x4
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// Mul multiplies corresponding elements of two vectors.
//
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// Asm: VMULPS, CPU Feature: AVX
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func ( x Float32x4 ) Mul ( y Float32x4 ) Float32x4
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MulByPowOf2 ( y Float32x4 ) Float32x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x4 ) NotEqual ( y Float32x4 ) Mask32x4
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VORPS, CPU Feature: AVX
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func ( x Float32x4 ) Or ( y Float32x4 ) Float32x4
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VHADDPS, CPU Feature: AVX
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func ( x Float32x4 ) PairwiseAdd ( y Float32x4 ) Float32x4
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VHSUBPS, CPU Feature: AVX
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func ( x Float32x4 ) PairwiseSub ( y Float32x4 ) Float32x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX
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func ( x Float32x4 ) Sub ( y Float32x4 ) Float32x4
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VXORPS, CPU Feature: AVX
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func ( x Float32x4 ) Xor ( y Float32x4 ) Float32x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX
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func ( x Float32x8 ) Add ( y Float32x8 ) Float32x8
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// AddSub subtracts even elements and adds odd elements of two vectors.
//
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// Asm: VADDSUBPS, CPU Feature: AVX
func ( x Float32x8 ) AddSub ( y Float32x8 ) Float32x8
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VANDPS, CPU Feature: AVX
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func ( x Float32x8 ) And ( y Float32x8 ) Float32x8
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPS, CPU Feature: AVX
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func ( x Float32x8 ) AndNot ( y Float32x8 ) Float32x8
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// Div divides elements of two vectors.
//
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// Asm: VDIVPS, CPU Feature: AVX
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func ( x Float32x8 ) Div ( y Float32x8 ) Float32x8
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) Equal ( y Float32x8 ) Mask32x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) Greater ( y Float32x8 ) Mask32x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) GreaterEqual ( y Float32x8 ) Mask32x8
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) IsNan ( y Float32x8 ) Mask32x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) Less ( y Float32x8 ) Mask32x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) LessEqual ( y Float32x8 ) Mask32x8
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedApproximateReciprocal ( y Mask32x8 ) Float32x8
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedApproximateReciprocalOfSqrt ( y Mask32x8 ) Float32x8
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedSqrt ( y Mask32x8 ) Float32x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPS, CPU Feature: AVX
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func ( x Float32x8 ) Max ( y Float32x8 ) Float32x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPS, CPU Feature: AVX
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func ( x Float32x8 ) Min ( y Float32x8 ) Float32x8
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// Mul multiplies corresponding elements of two vectors.
//
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// Asm: VMULPS, CPU Feature: AVX
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func ( x Float32x8 ) Mul ( y Float32x8 ) Float32x8
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MulByPowOf2 ( y Float32x8 ) Float32x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPS, CPU Feature: AVX
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func ( x Float32x8 ) NotEqual ( y Float32x8 ) Mask32x8
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VORPS, CPU Feature: AVX
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func ( x Float32x8 ) Or ( y Float32x8 ) Float32x8
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VHADDPS, CPU Feature: AVX
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func ( x Float32x8 ) PairwiseAdd ( y Float32x8 ) Float32x8
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VHSUBPS, CPU Feature: AVX
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func ( x Float32x8 ) PairwiseSub ( y Float32x8 ) Float32x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX
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func ( x Float32x8 ) Sub ( y Float32x8 ) Float32x8
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VXORPS, CPU Feature: AVX
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func ( x Float32x8 ) Xor ( y Float32x8 ) Float32x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX
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func ( x Float64x2 ) Add ( y Float64x2 ) Float64x2
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// AddSub subtracts even elements and adds odd elements of two vectors.
//
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// Asm: VADDSUBPD, CPU Feature: AVX
func ( x Float64x2 ) AddSub ( y Float64x2 ) Float64x2
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VANDPD, CPU Feature: AVX
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func ( x Float64x2 ) And ( y Float64x2 ) Float64x2
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPD, CPU Feature: AVX
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func ( x Float64x2 ) AndNot ( y Float64x2 ) Float64x2
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// Div divides elements of two vectors.
//
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// Asm: VDIVPD, CPU Feature: AVX
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func ( x Float64x2 ) Div ( y Float64x2 ) Float64x2
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// DotProdBroadcast multiplies all elements and broadcasts the sum.
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// Const Immediate = 127.
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//
// Asm: VDPPD, CPU Feature: AVX
func ( x Float64x2 ) DotProdBroadcast ( y Float64x2 ) Float64x2
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) Equal ( y Float64x2 ) Mask64x2
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) Greater ( y Float64x2 ) Mask64x2
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) GreaterEqual ( y Float64x2 ) Mask64x2
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) IsNan ( y Float64x2 ) Mask64x2
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) Less ( y Float64x2 ) Mask64x2
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) LessEqual ( y Float64x2 ) Mask64x2
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedApproximateReciprocal ( y Mask64x2 ) Float64x2
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedApproximateReciprocalOfSqrt ( y Mask64x2 ) Float64x2
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedSqrt ( y Mask64x2 ) Float64x2
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPD, CPU Feature: AVX
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func ( x Float64x2 ) Max ( y Float64x2 ) Float64x2
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPD, CPU Feature: AVX
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func ( x Float64x2 ) Min ( y Float64x2 ) Float64x2
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// Mul multiplies corresponding elements of two vectors.
//
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// Asm: VMULPD, CPU Feature: AVX
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func ( x Float64x2 ) Mul ( y Float64x2 ) Float64x2
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MulByPowOf2 ( y Float64x2 ) Float64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x2 ) NotEqual ( y Float64x2 ) Mask64x2
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VORPD, CPU Feature: AVX
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func ( x Float64x2 ) Or ( y Float64x2 ) Float64x2
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VHADDPD, CPU Feature: AVX
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func ( x Float64x2 ) PairwiseAdd ( y Float64x2 ) Float64x2
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VHSUBPD, CPU Feature: AVX
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func ( x Float64x2 ) PairwiseSub ( y Float64x2 ) Float64x2
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX
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func ( x Float64x2 ) Sub ( y Float64x2 ) Float64x2
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VXORPD, CPU Feature: AVX
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func ( x Float64x2 ) Xor ( y Float64x2 ) Float64x2
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX
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func ( x Float64x4 ) Add ( y Float64x4 ) Float64x4
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// AddSub subtracts even elements and adds odd elements of two vectors.
//
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// Asm: VADDSUBPD, CPU Feature: AVX
func ( x Float64x4 ) AddSub ( y Float64x4 ) Float64x4
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VANDPD, CPU Feature: AVX
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func ( x Float64x4 ) And ( y Float64x4 ) Float64x4
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPD, CPU Feature: AVX
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func ( x Float64x4 ) AndNot ( y Float64x4 ) Float64x4
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// Div divides elements of two vectors.
//
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// Asm: VDIVPD, CPU Feature: AVX
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func ( x Float64x4 ) Div ( y Float64x4 ) Float64x4
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) Equal ( y Float64x4 ) Mask64x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) Greater ( y Float64x4 ) Mask64x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) GreaterEqual ( y Float64x4 ) Mask64x4
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) IsNan ( y Float64x4 ) Mask64x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) Less ( y Float64x4 ) Mask64x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) LessEqual ( y Float64x4 ) Mask64x4
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedApproximateReciprocal ( y Mask64x4 ) Float64x4
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedApproximateReciprocalOfSqrt ( y Mask64x4 ) Float64x4
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedSqrt ( y Mask64x4 ) Float64x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPD, CPU Feature: AVX
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func ( x Float64x4 ) Max ( y Float64x4 ) Float64x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPD, CPU Feature: AVX
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func ( x Float64x4 ) Min ( y Float64x4 ) Float64x4
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// Mul multiplies corresponding elements of two vectors.
//
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// Asm: VMULPD, CPU Feature: AVX
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func ( x Float64x4 ) Mul ( y Float64x4 ) Float64x4
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MulByPowOf2 ( y Float64x4 ) Float64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPD, CPU Feature: AVX
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func ( x Float64x4 ) NotEqual ( y Float64x4 ) Mask64x4
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VORPD, CPU Feature: AVX
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func ( x Float64x4 ) Or ( y Float64x4 ) Float64x4
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VHADDPD, CPU Feature: AVX
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func ( x Float64x4 ) PairwiseAdd ( y Float64x4 ) Float64x4
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VHSUBPD, CPU Feature: AVX
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func ( x Float64x4 ) PairwiseSub ( y Float64x4 ) Float64x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX
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func ( x Float64x4 ) Sub ( y Float64x4 ) Float64x4
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VXORPD, CPU Feature: AVX
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func ( x Float64x4 ) Xor ( y Float64x4 ) Float64x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Add ( y Float64x8 ) Float64x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) And ( y Float64x8 ) Float64x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) AndNot ( y Float64x8 ) Float64x8
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// Div divides elements of two vectors.
//
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// Asm: VDIVPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Div ( y Float64x8 ) Float64x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Equal ( y Float64x8 ) Mask64x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Greater ( y Float64x8 ) Mask64x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) GreaterEqual ( y Float64x8 ) Mask64x8
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) IsNan ( y Float64x8 ) Mask64x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Less ( y Float64x8 ) Mask64x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) LessEqual ( y Float64x8 ) Mask64x8
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// ApproximateReciprocal computes an approximate reciprocal of each element.
//
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// Asm: VRCP14PD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedApproximateReciprocal ( y Mask64x8 ) Float64x8
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// ApproximateReciprocalOfSqrt computes an approximate reciprocal of the square root of each element.
//
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// Asm: VRSQRT14PD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedApproximateReciprocalOfSqrt ( y Mask64x8 ) Float64x8
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// Sqrt computes the square root of each element.
//
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// Asm: VSQRTPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedSqrt ( y Mask64x8 ) Float64x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Max ( y Float64x8 ) Float64x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Min ( y Float64x8 ) Float64x8
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Mul ( y Float64x8 ) Float64x8
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MulByPowOf2 ( y Float64x8 ) Float64x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) NotEqual ( y Float64x8 ) Mask64x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Or ( y Float64x8 ) Float64x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Sub ( y Float64x8 ) Float64x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) Xor ( y Float64x8 ) Float64x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX2
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func ( x Int16x16 ) Add ( y Int16x16 ) Int16x16
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Int16x16 ) And ( y Int16x16 ) Int16x16
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Int16x16 ) AndNot ( y Int16x16 ) Int16x16
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQW, CPU Feature: AVX2
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func ( x Int16x16 ) Equal ( y Int16x16 ) Mask16x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTW, CPU Feature: AVX2
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func ( x Int16x16 ) Greater ( y Int16x16 ) Mask16x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) GreaterEqual ( y Int16x16 ) Mask16x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) Less ( y Int16x16 ) Mask16x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) LessEqual ( y Int16x16 ) Mask16x16
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedAbsolute ( y Mask16x16 ) Int16x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedPopCount ( y Mask16x16 ) Int16x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSW, CPU Feature: AVX2
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func ( x Int16x16 ) Max ( y Int16x16 ) Int16x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSW, CPU Feature: AVX2
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func ( x Int16x16 ) Min ( y Int16x16 ) Int16x16
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// MulHigh multiplies elements and stores the high part of the result.
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//
// Asm: VPMULHW, CPU Feature: AVX2
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func ( x Int16x16 ) MulHigh ( y Int16x16 ) Int16x16
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// MulLow multiplies elements and stores the low part of the result.
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//
// Asm: VPMULLW, CPU Feature: AVX2
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func ( x Int16x16 ) MulLow ( y Int16x16 ) Int16x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) NotEqual ( y Int16x16 ) Mask16x16
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Int16x16 ) Or ( y Int16x16 ) Int16x16
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// PairDotProd multiplies the elements and add the pairs together,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDWD, CPU Feature: AVX2
func ( x Int16x16 ) PairDotProd ( y Int16x16 ) Int32x8
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDW, CPU Feature: AVX2
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func ( x Int16x16 ) PairwiseAdd ( y Int16x16 ) Int16x16
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBW, CPU Feature: AVX2
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func ( x Int16x16 ) PairwiseSub ( y Int16x16 ) Int16x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX2
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func ( x Int16x16 ) SaturatedAdd ( y Int16x16 ) Int16x16
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// SaturatedPairwiseAdd horizontally adds adjacent pairs of elements with saturation.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDSW, CPU Feature: AVX2
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func ( x Int16x16 ) SaturatedPairwiseAdd ( y Int16x16 ) Int16x16
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// SaturatedPairwiseSub horizontally subtracts adjacent pairs of elements with saturation.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBSW, CPU Feature: AVX2
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func ( x Int16x16 ) SaturatedPairwiseSub ( y Int16x16 ) Int16x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX2
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func ( x Int16x16 ) SaturatedSub ( y Int16x16 ) Int16x16
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// Sign returns the product of the first operand with -1, 0, or 1,
// whichever constant is nearest to the value of the second operand.
//
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// Asm: VPSIGNW, CPU Feature: AVX2
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func ( x Int16x16 ) Sign ( y Int16x16 ) Int16x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX2
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func ( x Int16x16 ) Sub ( y Int16x16 ) Int16x16
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Int16x16 ) Xor ( y Int16x16 ) Int16x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Add ( y Int16x32 ) Int16x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Equal ( y Int16x32 ) Mask16x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Greater ( y Int16x32 ) Mask16x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) GreaterEqual ( y Int16x32 ) Mask16x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Less ( y Int16x32 ) Mask16x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) LessEqual ( y Int16x32 ) Mask16x32
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedAbsolute ( y Mask16x32 ) Int16x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedPopCount ( y Mask16x32 ) Int16x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Max ( y Int16x32 ) Int16x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Min ( y Int16x32 ) Int16x32
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MulHigh ( y Int16x32 ) Int16x32
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MulLow ( y Int16x32 ) Int16x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) NotEqual ( y Int16x32 ) Mask16x32
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// PairDotProd multiplies the elements and add the pairs together,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDWD, CPU Feature: AVX512EVEX
func ( x Int16x32 ) PairDotProd ( y Int16x32 ) Int32x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) SaturatedAdd ( y Int16x32 ) Int16x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) SaturatedSub ( y Int16x32 ) Int16x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) Sub ( y Int16x32 ) Int16x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX
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func ( x Int16x8 ) Add ( y Int16x8 ) Int16x8
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Int16x8 ) And ( y Int16x8 ) Int16x8
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Int16x8 ) AndNot ( y Int16x8 ) Int16x8
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQW, CPU Feature: AVX
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func ( x Int16x8 ) Equal ( y Int16x8 ) Mask16x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTW, CPU Feature: AVX
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func ( x Int16x8 ) Greater ( y Int16x8 ) Mask16x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) GreaterEqual ( y Int16x8 ) Mask16x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) Less ( y Int16x8 ) Mask16x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) LessEqual ( y Int16x8 ) Mask16x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedAbsolute ( y Mask16x8 ) Int16x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedPopCount ( y Mask16x8 ) Int16x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSW, CPU Feature: AVX
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func ( x Int16x8 ) Max ( y Int16x8 ) Int16x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSW, CPU Feature: AVX
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func ( x Int16x8 ) Min ( y Int16x8 ) Int16x8
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// MulHigh multiplies elements and stores the high part of the result.
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//
// Asm: VPMULHW, CPU Feature: AVX
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func ( x Int16x8 ) MulHigh ( y Int16x8 ) Int16x8
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// MulLow multiplies elements and stores the low part of the result.
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//
// Asm: VPMULLW, CPU Feature: AVX
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func ( x Int16x8 ) MulLow ( y Int16x8 ) Int16x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) NotEqual ( y Int16x8 ) Mask16x8
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Int16x8 ) Or ( y Int16x8 ) Int16x8
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// PairDotProd multiplies the elements and add the pairs together,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDWD, CPU Feature: AVX
func ( x Int16x8 ) PairDotProd ( y Int16x8 ) Int32x4
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDW, CPU Feature: AVX
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func ( x Int16x8 ) PairwiseAdd ( y Int16x8 ) Int16x8
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBW, CPU Feature: AVX
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func ( x Int16x8 ) PairwiseSub ( y Int16x8 ) Int16x8
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX
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func ( x Int16x8 ) SaturatedAdd ( y Int16x8 ) Int16x8
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// SaturatedPairwiseAdd horizontally adds adjacent pairs of elements with saturation.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDSW, CPU Feature: AVX
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func ( x Int16x8 ) SaturatedPairwiseAdd ( y Int16x8 ) Int16x8
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// SaturatedPairwiseSub horizontally subtracts adjacent pairs of elements with saturation.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBSW, CPU Feature: AVX
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func ( x Int16x8 ) SaturatedPairwiseSub ( y Int16x8 ) Int16x8
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX
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func ( x Int16x8 ) SaturatedSub ( y Int16x8 ) Int16x8
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// Sign returns the product of the first operand with -1, 0, or 1,
// whichever constant is nearest to the value of the second operand.
//
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// Asm: VPSIGNW, CPU Feature: AVX
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func ( x Int16x8 ) Sign ( y Int16x8 ) Int16x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX
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func ( x Int16x8 ) Sub ( y Int16x8 ) Int16x8
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Int16x8 ) Xor ( y Int16x8 ) Int16x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Add ( y Int32x16 ) Int32x16
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) And ( y Int32x16 ) Int32x16
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) AndNot ( y Int32x16 ) Int32x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Equal ( y Int32x16 ) Mask32x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Greater ( y Int32x16 ) Mask32x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) GreaterEqual ( y Int32x16 ) Mask32x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Less ( y Int32x16 ) Mask32x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) LessEqual ( y Int32x16 ) Mask32x16
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedAbsolute ( y Mask32x16 ) Int32x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedPopCount ( y Mask32x16 ) Int32x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Max ( y Int32x16 ) Int32x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Min ( y Int32x16 ) Int32x16
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MulLow ( y Int32x16 ) Int32x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) NotEqual ( y Int32x16 ) Mask32x16
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Or ( y Int32x16 ) Int32x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Sub ( y Int32x16 ) Int32x16
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) Xor ( y Int32x16 ) Int32x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX
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func ( x Int32x4 ) Add ( y Int32x4 ) Int32x4
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Int32x4 ) And ( y Int32x4 ) Int32x4
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Int32x4 ) AndNot ( y Int32x4 ) Int32x4
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQD, CPU Feature: AVX
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func ( x Int32x4 ) Equal ( y Int32x4 ) Mask32x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTD, CPU Feature: AVX
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func ( x Int32x4 ) Greater ( y Int32x4 ) Mask32x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) GreaterEqual ( y Int32x4 ) Mask32x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) Less ( y Int32x4 ) Mask32x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) LessEqual ( y Int32x4 ) Mask32x4
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedAbsolute ( y Mask32x4 ) Int32x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedPopCount ( y Mask32x4 ) Int32x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSD, CPU Feature: AVX
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func ( x Int32x4 ) Max ( y Int32x4 ) Int32x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSD, CPU Feature: AVX
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func ( x Int32x4 ) Min ( y Int32x4 ) Int32x4
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// MulEvenWiden multiplies even-indexed elements, widening the result.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX
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func ( x Int32x4 ) MulEvenWiden ( y Int32x4 ) Int64x2
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// MulLow multiplies elements and stores the low part of the result.
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//
// Asm: VPMULLD, CPU Feature: AVX
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func ( x Int32x4 ) MulLow ( y Int32x4 ) Int32x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) NotEqual ( y Int32x4 ) Mask32x4
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Int32x4 ) Or ( y Int32x4 ) Int32x4
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDD, CPU Feature: AVX
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func ( x Int32x4 ) PairwiseAdd ( y Int32x4 ) Int32x4
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBD, CPU Feature: AVX
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func ( x Int32x4 ) PairwiseSub ( y Int32x4 ) Int32x4
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// Sign returns the product of the first operand with -1, 0, or 1,
// whichever constant is nearest to the value of the second operand.
//
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// Asm: VPSIGND, CPU Feature: AVX
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func ( x Int32x4 ) Sign ( y Int32x4 ) Int32x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX
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func ( x Int32x4 ) Sub ( y Int32x4 ) Int32x4
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Int32x4 ) Xor ( y Int32x4 ) Int32x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX2
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func ( x Int32x8 ) Add ( y Int32x8 ) Int32x8
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Int32x8 ) And ( y Int32x8 ) Int32x8
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Int32x8 ) AndNot ( y Int32x8 ) Int32x8
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQD, CPU Feature: AVX2
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func ( x Int32x8 ) Equal ( y Int32x8 ) Mask32x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTD, CPU Feature: AVX2
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func ( x Int32x8 ) Greater ( y Int32x8 ) Mask32x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) GreaterEqual ( y Int32x8 ) Mask32x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) Less ( y Int32x8 ) Mask32x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) LessEqual ( y Int32x8 ) Mask32x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedAbsolute ( y Mask32x8 ) Int32x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedPopCount ( y Mask32x8 ) Int32x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSD, CPU Feature: AVX2
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func ( x Int32x8 ) Max ( y Int32x8 ) Int32x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSD, CPU Feature: AVX2
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func ( x Int32x8 ) Min ( y Int32x8 ) Int32x8
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// MulEvenWiden multiplies even-indexed elements, widening the result.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX2
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func ( x Int32x8 ) MulEvenWiden ( y Int32x8 ) Int64x4
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// MulLow multiplies elements and stores the low part of the result.
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//
// Asm: VPMULLD, CPU Feature: AVX2
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func ( x Int32x8 ) MulLow ( y Int32x8 ) Int32x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) NotEqual ( y Int32x8 ) Mask32x8
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Int32x8 ) Or ( y Int32x8 ) Int32x8
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDD, CPU Feature: AVX2
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func ( x Int32x8 ) PairwiseAdd ( y Int32x8 ) Int32x8
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBD, CPU Feature: AVX2
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func ( x Int32x8 ) PairwiseSub ( y Int32x8 ) Int32x8
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// Sign returns the product of the first operand with -1, 0, or 1,
// whichever constant is nearest to the value of the second operand.
//
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// Asm: VPSIGND, CPU Feature: AVX2
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func ( x Int32x8 ) Sign ( y Int32x8 ) Int32x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX2
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func ( x Int32x8 ) Sub ( y Int32x8 ) Int32x8
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Int32x8 ) Xor ( y Int32x8 ) Int32x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX
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func ( x Int64x2 ) Add ( y Int64x2 ) Int64x2
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Int64x2 ) And ( y Int64x2 ) Int64x2
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Int64x2 ) AndNot ( y Int64x2 ) Int64x2
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQQ, CPU Feature: AVX
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func ( x Int64x2 ) Equal ( y Int64x2 ) Mask64x2
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) Greater ( y Int64x2 ) Mask64x2
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) GreaterEqual ( y Int64x2 ) Mask64x2
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) Less ( y Int64x2 ) Mask64x2
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) LessEqual ( y Int64x2 ) Mask64x2
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedAbsolute ( y Mask64x2 ) Int64x2
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedPopCount ( y Mask64x2 ) Int64x2
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) Max ( y Int64x2 ) Int64x2
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) Min ( y Int64x2 ) Int64x2
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MulEvenWiden ( y Int64x2 ) Int64x2
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MulLow ( y Int64x2 ) Int64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) NotEqual ( y Int64x2 ) Mask64x2
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Int64x2 ) Or ( y Int64x2 ) Int64x2
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX
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func ( x Int64x2 ) Sub ( y Int64x2 ) Int64x2
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Int64x2 ) Xor ( y Int64x2 ) Int64x2
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX2
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func ( x Int64x4 ) Add ( y Int64x4 ) Int64x4
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Int64x4 ) And ( y Int64x4 ) Int64x4
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Int64x4 ) AndNot ( y Int64x4 ) Int64x4
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQQ, CPU Feature: AVX2
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func ( x Int64x4 ) Equal ( y Int64x4 ) Mask64x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTQ, CPU Feature: AVX2
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func ( x Int64x4 ) Greater ( y Int64x4 ) Mask64x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) GreaterEqual ( y Int64x4 ) Mask64x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) Less ( y Int64x4 ) Mask64x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) LessEqual ( y Int64x4 ) Mask64x4
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedAbsolute ( y Mask64x4 ) Int64x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedPopCount ( y Mask64x4 ) Int64x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) Max ( y Int64x4 ) Int64x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) Min ( y Int64x4 ) Int64x4
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MulEvenWiden ( y Int64x4 ) Int64x4
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MulLow ( y Int64x4 ) Int64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) NotEqual ( y Int64x4 ) Mask64x4
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Int64x4 ) Or ( y Int64x4 ) Int64x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX2
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func ( x Int64x4 ) Sub ( y Int64x4 ) Int64x4
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Int64x4 ) Xor ( y Int64x4 ) Int64x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Add ( y Int64x8 ) Int64x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) And ( y Int64x8 ) Int64x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) AndNot ( y Int64x8 ) Int64x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Equal ( y Int64x8 ) Mask64x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Greater ( y Int64x8 ) Mask64x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) GreaterEqual ( y Int64x8 ) Mask64x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Less ( y Int64x8 ) Mask64x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) LessEqual ( y Int64x8 ) Mask64x8
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedAbsolute ( y Mask64x8 ) Int64x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedPopCount ( y Mask64x8 ) Int64x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Max ( y Int64x8 ) Int64x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Min ( y Int64x8 ) Int64x8
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MulEvenWiden ( y Int64x8 ) Int64x8
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MulLow ( y Int64x8 ) Int64x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) NotEqual ( y Int64x8 ) Mask64x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Or ( y Int64x8 ) Int64x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Sub ( y Int64x8 ) Int64x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) Xor ( y Int64x8 ) Int64x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX
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func ( x Int8x16 ) Add ( y Int8x16 ) Int8x16
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Int8x16 ) And ( y Int8x16 ) Int8x16
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Int8x16 ) AndNot ( y Int8x16 ) Int8x16
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQB, CPU Feature: AVX
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func ( x Int8x16 ) Equal ( y Int8x16 ) Mask8x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTB, CPU Feature: AVX
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func ( x Int8x16 ) Greater ( y Int8x16 ) Mask8x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) GreaterEqual ( y Int8x16 ) Mask8x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) Less ( y Int8x16 ) Mask8x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) LessEqual ( y Int8x16 ) Mask8x16
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedAbsolute ( y Mask8x16 ) Int8x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedPopCount ( y Mask8x16 ) Int8x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSB, CPU Feature: AVX
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func ( x Int8x16 ) Max ( y Int8x16 ) Int8x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSB, CPU Feature: AVX
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func ( x Int8x16 ) Min ( y Int8x16 ) Int8x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) NotEqual ( y Int8x16 ) Mask8x16
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Int8x16 ) Or ( y Int8x16 ) Int8x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX
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func ( x Int8x16 ) SaturatedAdd ( y Int8x16 ) Int8x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX
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func ( x Int8x16 ) SaturatedSub ( y Int8x16 ) Int8x16
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// Sign returns the product of the first operand with -1, 0, or 1,
// whichever constant is nearest to the value of the second operand.
//
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// Asm: VPSIGNB, CPU Feature: AVX
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func ( x Int8x16 ) Sign ( y Int8x16 ) Int8x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX
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func ( x Int8x16 ) Sub ( y Int8x16 ) Int8x16
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Int8x16 ) Xor ( y Int8x16 ) Int8x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX2
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func ( x Int8x32 ) Add ( y Int8x32 ) Int8x32
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Int8x32 ) And ( y Int8x32 ) Int8x32
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Int8x32 ) AndNot ( y Int8x32 ) Int8x32
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// Equal compares for equality.
// Const Immediate = 0.
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//
// Asm: VPCMPEQB, CPU Feature: AVX2
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func ( x Int8x32 ) Equal ( y Int8x32 ) Mask8x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTB, CPU Feature: AVX2
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func ( x Int8x32 ) Greater ( y Int8x32 ) Mask8x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) GreaterEqual ( y Int8x32 ) Mask8x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) Less ( y Int8x32 ) Mask8x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) LessEqual ( y Int8x32 ) Mask8x32
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedAbsolute ( y Mask8x32 ) Int8x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedPopCount ( y Mask8x32 ) Int8x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSB, CPU Feature: AVX2
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func ( x Int8x32 ) Max ( y Int8x32 ) Int8x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSB, CPU Feature: AVX2
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func ( x Int8x32 ) Min ( y Int8x32 ) Int8x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) NotEqual ( y Int8x32 ) Mask8x32
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Int8x32 ) Or ( y Int8x32 ) Int8x32
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX2
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func ( x Int8x32 ) SaturatedAdd ( y Int8x32 ) Int8x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX2
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func ( x Int8x32 ) SaturatedSub ( y Int8x32 ) Int8x32
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// Sign returns the product of the first operand with -1, 0, or 1,
// whichever constant is nearest to the value of the second operand.
//
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// Asm: VPSIGNB, CPU Feature: AVX2
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func ( x Int8x32 ) Sign ( y Int8x32 ) Int8x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX2
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func ( x Int8x32 ) Sub ( y Int8x32 ) Int8x32
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Int8x32 ) Xor ( y Int8x32 ) Int8x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Add ( y Int8x64 ) Int8x64
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Equal ( y Int8x64 ) Mask8x64
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Greater ( y Int8x64 ) Mask8x64
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) GreaterEqual ( y Int8x64 ) Mask8x64
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Less ( y Int8x64 ) Mask8x64
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) LessEqual ( y Int8x64 ) Mask8x64
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// Absolute computes the absolute value of each element.
//
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// Asm: VPABSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedAbsolute ( y Mask8x64 ) Int8x64
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedPopCount ( y Mask8x64 ) Int8x64
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Max ( y Int8x64 ) Int8x64
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Min ( y Int8x64 ) Int8x64
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) NotEqual ( y Int8x64 ) Mask8x64
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) SaturatedAdd ( y Int8x64 ) Int8x64
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) SaturatedSub ( y Int8x64 ) Int8x64
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) Sub ( y Int8x64 ) Int8x64
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX2
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func ( x Uint16x16 ) Add ( y Uint16x16 ) Uint16x16
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Uint16x16 ) And ( y Uint16x16 ) Uint16x16
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Uint16x16 ) AndNot ( y Uint16x16 ) Uint16x16
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGW, CPU Feature: AVX2
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func ( x Uint16x16 ) Average ( y Uint16x16 ) Uint16x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) Equal ( y Uint16x16 ) Mask16x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) Greater ( y Uint16x16 ) Mask16x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) GreaterEqual ( y Uint16x16 ) Mask16x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) Less ( y Uint16x16 ) Mask16x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) LessEqual ( y Uint16x16 ) Mask16x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedPopCount ( y Mask16x16 ) Uint16x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUW, CPU Feature: AVX2
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func ( x Uint16x16 ) Max ( y Uint16x16 ) Uint16x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUW, CPU Feature: AVX2
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func ( x Uint16x16 ) Min ( y Uint16x16 ) Uint16x16
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// MulHigh multiplies elements and stores the high part of the result.
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//
// Asm: VPMULHUW, CPU Feature: AVX2
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func ( x Uint16x16 ) MulHigh ( y Uint16x16 ) Uint16x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) NotEqual ( y Uint16x16 ) Mask16x16
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Uint16x16 ) Or ( y Uint16x16 ) Uint16x16
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDW, CPU Feature: AVX2
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func ( x Uint16x16 ) PairwiseAdd ( y Uint16x16 ) Uint16x16
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBW, CPU Feature: AVX2
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func ( x Uint16x16 ) PairwiseSub ( y Uint16x16 ) Uint16x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX2
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func ( x Uint16x16 ) SaturatedAdd ( y Uint16x16 ) Uint16x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX2
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func ( x Uint16x16 ) SaturatedSub ( y Uint16x16 ) Uint16x16
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX512EVEX
func ( x Uint16x16 ) SaturatedUnsignedSignedPairDotProd ( y Int16x16 ) Int16x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX2
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func ( x Uint16x16 ) Sub ( y Uint16x16 ) Uint16x16
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Uint16x16 ) Xor ( y Uint16x16 ) Uint16x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Add ( y Uint16x32 ) Uint16x32
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Average ( y Uint16x32 ) Uint16x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Equal ( y Uint16x32 ) Mask16x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Greater ( y Uint16x32 ) Mask16x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) GreaterEqual ( y Uint16x32 ) Mask16x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Less ( y Uint16x32 ) Mask16x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) LessEqual ( y Uint16x32 ) Mask16x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedPopCount ( y Mask16x32 ) Uint16x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Max ( y Uint16x32 ) Uint16x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Min ( y Uint16x32 ) Uint16x32
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MulHigh ( y Uint16x32 ) Uint16x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) NotEqual ( y Uint16x32 ) Mask16x32
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) SaturatedAdd ( y Uint16x32 ) Uint16x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) SaturatedSub ( y Uint16x32 ) Uint16x32
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX512EVEX
func ( x Uint16x32 ) SaturatedUnsignedSignedPairDotProd ( y Int16x32 ) Int16x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) Sub ( y Uint16x32 ) Uint16x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX
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func ( x Uint16x8 ) Add ( y Uint16x8 ) Uint16x8
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Uint16x8 ) And ( y Uint16x8 ) Uint16x8
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Uint16x8 ) AndNot ( y Uint16x8 ) Uint16x8
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGW, CPU Feature: AVX
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func ( x Uint16x8 ) Average ( y Uint16x8 ) Uint16x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) Equal ( y Uint16x8 ) Mask16x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) Greater ( y Uint16x8 ) Mask16x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) GreaterEqual ( y Uint16x8 ) Mask16x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) Less ( y Uint16x8 ) Mask16x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) LessEqual ( y Uint16x8 ) Mask16x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedPopCount ( y Mask16x8 ) Uint16x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUW, CPU Feature: AVX
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func ( x Uint16x8 ) Max ( y Uint16x8 ) Uint16x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUW, CPU Feature: AVX
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func ( x Uint16x8 ) Min ( y Uint16x8 ) Uint16x8
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// MulHigh multiplies elements and stores the high part of the result.
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//
// Asm: VPMULHUW, CPU Feature: AVX
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func ( x Uint16x8 ) MulHigh ( y Uint16x8 ) Uint16x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) NotEqual ( y Uint16x8 ) Mask16x8
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Uint16x8 ) Or ( y Uint16x8 ) Uint16x8
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDW, CPU Feature: AVX
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func ( x Uint16x8 ) PairwiseAdd ( y Uint16x8 ) Uint16x8
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBW, CPU Feature: AVX
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func ( x Uint16x8 ) PairwiseSub ( y Uint16x8 ) Uint16x8
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX
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func ( x Uint16x8 ) SaturatedAdd ( y Uint16x8 ) Uint16x8
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX
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func ( x Uint16x8 ) SaturatedSub ( y Uint16x8 ) Uint16x8
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX512EVEX
func ( x Uint16x8 ) SaturatedUnsignedSignedPairDotProd ( y Int16x8 ) Int16x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX
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func ( x Uint16x8 ) Sub ( y Uint16x8 ) Uint16x8
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Uint16x8 ) Xor ( y Uint16x8 ) Uint16x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Add ( y Uint32x16 ) Uint32x16
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) And ( y Uint32x16 ) Uint32x16
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) AndNot ( y Uint32x16 ) Uint32x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Equal ( y Uint32x16 ) Mask32x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Greater ( y Uint32x16 ) Mask32x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) GreaterEqual ( y Uint32x16 ) Mask32x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Less ( y Uint32x16 ) Mask32x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) LessEqual ( y Uint32x16 ) Mask32x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedPopCount ( y Mask32x16 ) Uint32x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Max ( y Uint32x16 ) Uint32x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Min ( y Uint32x16 ) Uint32x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) NotEqual ( y Uint32x16 ) Mask32x16
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Or ( y Uint32x16 ) Uint32x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Sub ( y Uint32x16 ) Uint32x16
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) Xor ( y Uint32x16 ) Uint32x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX
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func ( x Uint32x4 ) Add ( y Uint32x4 ) Uint32x4
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Uint32x4 ) And ( y Uint32x4 ) Uint32x4
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Uint32x4 ) AndNot ( y Uint32x4 ) Uint32x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) Equal ( y Uint32x4 ) Mask32x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) Greater ( y Uint32x4 ) Mask32x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) GreaterEqual ( y Uint32x4 ) Mask32x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) Less ( y Uint32x4 ) Mask32x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) LessEqual ( y Uint32x4 ) Mask32x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedPopCount ( y Mask32x4 ) Uint32x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUD, CPU Feature: AVX
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func ( x Uint32x4 ) Max ( y Uint32x4 ) Uint32x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUD, CPU Feature: AVX
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func ( x Uint32x4 ) Min ( y Uint32x4 ) Uint32x4
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// MulEvenWiden multiplies even-indexed elements, widening the result.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX
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func ( x Uint32x4 ) MulEvenWiden ( y Uint32x4 ) Uint64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) NotEqual ( y Uint32x4 ) Mask32x4
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Uint32x4 ) Or ( y Uint32x4 ) Uint32x4
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDD, CPU Feature: AVX
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func ( x Uint32x4 ) PairwiseAdd ( y Uint32x4 ) Uint32x4
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBD, CPU Feature: AVX
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func ( x Uint32x4 ) PairwiseSub ( y Uint32x4 ) Uint32x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX
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func ( x Uint32x4 ) Sub ( y Uint32x4 ) Uint32x4
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Uint32x4 ) Xor ( y Uint32x4 ) Uint32x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX2
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func ( x Uint32x8 ) Add ( y Uint32x8 ) Uint32x8
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Uint32x8 ) And ( y Uint32x8 ) Uint32x8
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Uint32x8 ) AndNot ( y Uint32x8 ) Uint32x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) Equal ( y Uint32x8 ) Mask32x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) Greater ( y Uint32x8 ) Mask32x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) GreaterEqual ( y Uint32x8 ) Mask32x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) Less ( y Uint32x8 ) Mask32x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) LessEqual ( y Uint32x8 ) Mask32x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedPopCount ( y Mask32x8 ) Uint32x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUD, CPU Feature: AVX2
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func ( x Uint32x8 ) Max ( y Uint32x8 ) Uint32x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUD, CPU Feature: AVX2
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func ( x Uint32x8 ) Min ( y Uint32x8 ) Uint32x8
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// MulEvenWiden multiplies even-indexed elements, widening the result.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX2
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func ( x Uint32x8 ) MulEvenWiden ( y Uint32x8 ) Uint64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) NotEqual ( y Uint32x8 ) Mask32x8
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Uint32x8 ) Or ( y Uint32x8 ) Uint32x8
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// PairwiseAdd horizontally adds adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0+y1, y2+y3, ..., x0+x1, x2+x3, ...].
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//
// Asm: VPHADDD, CPU Feature: AVX2
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func ( x Uint32x8 ) PairwiseAdd ( y Uint32x8 ) Uint32x8
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// PairwiseSub horizontally subtracts adjacent pairs of elements.
// For x = [x0, x1, x2, x3, ...] and y = [y0, y1, y2, y3, ...], the result is [y0-y1, y2-y3, ..., x0-x1, x2-x3, ...].
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//
// Asm: VPHSUBD, CPU Feature: AVX2
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func ( x Uint32x8 ) PairwiseSub ( y Uint32x8 ) Uint32x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX2
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func ( x Uint32x8 ) Sub ( y Uint32x8 ) Uint32x8
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Uint32x8 ) Xor ( y Uint32x8 ) Uint32x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX
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func ( x Uint64x2 ) Add ( y Uint64x2 ) Uint64x2
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Uint64x2 ) And ( y Uint64x2 ) Uint64x2
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Uint64x2 ) AndNot ( y Uint64x2 ) Uint64x2
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) Equal ( y Uint64x2 ) Mask64x2
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) Greater ( y Uint64x2 ) Mask64x2
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) GreaterEqual ( y Uint64x2 ) Mask64x2
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) Less ( y Uint64x2 ) Mask64x2
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) LessEqual ( y Uint64x2 ) Mask64x2
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedPopCount ( y Mask64x2 ) Uint64x2
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) Max ( y Uint64x2 ) Uint64x2
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) Min ( y Uint64x2 ) Uint64x2
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MulEvenWiden ( y Uint64x2 ) Uint64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) NotEqual ( y Uint64x2 ) Mask64x2
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Uint64x2 ) Or ( y Uint64x2 ) Uint64x2
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX
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func ( x Uint64x2 ) Sub ( y Uint64x2 ) Uint64x2
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Uint64x2 ) Xor ( y Uint64x2 ) Uint64x2
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX2
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func ( x Uint64x4 ) Add ( y Uint64x4 ) Uint64x4
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Uint64x4 ) And ( y Uint64x4 ) Uint64x4
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Uint64x4 ) AndNot ( y Uint64x4 ) Uint64x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) Equal ( y Uint64x4 ) Mask64x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) Greater ( y Uint64x4 ) Mask64x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) GreaterEqual ( y Uint64x4 ) Mask64x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) Less ( y Uint64x4 ) Mask64x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) LessEqual ( y Uint64x4 ) Mask64x4
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedPopCount ( y Mask64x4 ) Uint64x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) Max ( y Uint64x4 ) Uint64x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) Min ( y Uint64x4 ) Uint64x4
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MulEvenWiden ( y Uint64x4 ) Uint64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) NotEqual ( y Uint64x4 ) Mask64x4
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Uint64x4 ) Or ( y Uint64x4 ) Uint64x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX2
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func ( x Uint64x4 ) Sub ( y Uint64x4 ) Uint64x4
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Uint64x4 ) Xor ( y Uint64x4 ) Uint64x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Add ( y Uint64x8 ) Uint64x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) And ( y Uint64x8 ) Uint64x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) AndNot ( y Uint64x8 ) Uint64x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Equal ( y Uint64x8 ) Mask64x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Greater ( y Uint64x8 ) Mask64x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) GreaterEqual ( y Uint64x8 ) Mask64x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Less ( y Uint64x8 ) Mask64x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) LessEqual ( y Uint64x8 ) Mask64x8
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedPopCount ( y Mask64x8 ) Uint64x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Max ( y Uint64x8 ) Uint64x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Min ( y Uint64x8 ) Uint64x8
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MulEvenWiden ( y Uint64x8 ) Uint64x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) NotEqual ( y Uint64x8 ) Mask64x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Or ( y Uint64x8 ) Uint64x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Sub ( y Uint64x8 ) Uint64x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) Xor ( y Uint64x8 ) Uint64x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX
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func ( x Uint8x16 ) Add ( y Uint8x16 ) Uint8x16
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX
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func ( x Uint8x16 ) And ( y Uint8x16 ) Uint8x16
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX
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func ( x Uint8x16 ) AndNot ( y Uint8x16 ) Uint8x16
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGB, CPU Feature: AVX
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func ( x Uint8x16 ) Average ( y Uint8x16 ) Uint8x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) Equal ( y Uint8x16 ) Mask8x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) Greater ( y Uint8x16 ) Mask8x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) GreaterEqual ( y Uint8x16 ) Mask8x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) Less ( y Uint8x16 ) Mask8x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) LessEqual ( y Uint8x16 ) Mask8x16
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedPopCount ( y Mask8x16 ) Uint8x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUB, CPU Feature: AVX
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func ( x Uint8x16 ) Max ( y Uint8x16 ) Uint8x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUB, CPU Feature: AVX
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func ( x Uint8x16 ) Min ( y Uint8x16 ) Uint8x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) NotEqual ( y Uint8x16 ) Mask8x16
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX
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func ( x Uint8x16 ) Or ( y Uint8x16 ) Uint8x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX
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func ( x Uint8x16 ) SaturatedAdd ( y Uint8x16 ) Uint8x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX
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func ( x Uint8x16 ) SaturatedSub ( y Uint8x16 ) Uint8x16
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX
func ( x Uint8x16 ) SaturatedUnsignedSignedPairDotProd ( y Int8x16 ) Int16x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX
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func ( x Uint8x16 ) Sub ( y Uint8x16 ) Uint8x16
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX
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func ( x Uint8x16 ) Xor ( y Uint8x16 ) Uint8x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX2
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func ( x Uint8x32 ) Add ( y Uint8x32 ) Uint8x32
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// And performs a bitwise AND operation between two vectors.
//
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// Asm: VPAND, CPU Feature: AVX2
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func ( x Uint8x32 ) And ( y Uint8x32 ) Uint8x32
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// AndNot performs a bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDN, CPU Feature: AVX2
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func ( x Uint8x32 ) AndNot ( y Uint8x32 ) Uint8x32
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGB, CPU Feature: AVX2
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func ( x Uint8x32 ) Average ( y Uint8x32 ) Uint8x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) Equal ( y Uint8x32 ) Mask8x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) Greater ( y Uint8x32 ) Mask8x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) GreaterEqual ( y Uint8x32 ) Mask8x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) Less ( y Uint8x32 ) Mask8x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) LessEqual ( y Uint8x32 ) Mask8x32
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedPopCount ( y Mask8x32 ) Uint8x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUB, CPU Feature: AVX2
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func ( x Uint8x32 ) Max ( y Uint8x32 ) Uint8x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUB, CPU Feature: AVX2
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func ( x Uint8x32 ) Min ( y Uint8x32 ) Uint8x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) NotEqual ( y Uint8x32 ) Mask8x32
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// Or performs a bitwise OR operation between two vectors.
//
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// Asm: VPOR, CPU Feature: AVX2
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func ( x Uint8x32 ) Or ( y Uint8x32 ) Uint8x32
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX2
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func ( x Uint8x32 ) SaturatedAdd ( y Uint8x32 ) Uint8x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX2
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func ( x Uint8x32 ) SaturatedSub ( y Uint8x32 ) Uint8x32
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX2
func ( x Uint8x32 ) SaturatedUnsignedSignedPairDotProd ( y Int8x32 ) Int16x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX2
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func ( x Uint8x32 ) Sub ( y Uint8x32 ) Uint8x32
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// Xor performs a bitwise XOR operation between two vectors.
//
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// Asm: VPXOR, CPU Feature: AVX2
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func ( x Uint8x32 ) Xor ( y Uint8x32 ) Uint8x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Add ( y Uint8x64 ) Uint8x64
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Average ( y Uint8x64 ) Uint8x64
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Equal ( y Uint8x64 ) Mask8x64
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Greater ( y Uint8x64 ) Mask8x64
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) GreaterEqual ( y Uint8x64 ) Mask8x64
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Less ( y Uint8x64 ) Mask8x64
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) LessEqual ( y Uint8x64 ) Mask8x64
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// PopCount counts the number of set bits in each element.
//
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// Asm: VPOPCNTB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedPopCount ( y Mask8x64 ) Uint8x64
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Max ( y Uint8x64 ) Uint8x64
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Min ( y Uint8x64 ) Uint8x64
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) NotEqual ( y Uint8x64 ) Mask8x64
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) SaturatedAdd ( y Uint8x64 ) Uint8x64
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) SaturatedSub ( y Uint8x64 ) Uint8x64
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) Sub ( y Uint8x64 ) Uint8x64
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedAdd ( y Float32x16 , z Mask32x16 ) Float32x16
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedAnd ( y Float32x16 , z Mask32x16 ) Float32x16
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedAndNot ( y Float32x16 , z Mask32x16 ) Float32x16
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// Div divides elements of two vectors.
//
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// Asm: VDIVPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedDiv ( y Float32x16 , z Mask32x16 ) Float32x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedEqual ( y Float32x16 , z Mask32x16 ) Mask32x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedGreater ( y Float32x16 , z Mask32x16 ) Mask32x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedGreaterEqual ( y Float32x16 , z Mask32x16 ) Mask32x16
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedIsNan ( y Float32x16 , z Mask32x16 ) Mask32x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedLess ( y Float32x16 , z Mask32x16 ) Mask32x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedLessEqual ( y Float32x16 , z Mask32x16 ) Mask32x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedMax ( y Float32x16 , z Mask32x16 ) Float32x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedMin ( y Float32x16 , z Mask32x16 ) Float32x16
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedMul ( y Float32x16 , z Mask32x16 ) Float32x16
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedMulByPowOf2 ( y Float32x16 , z Mask32x16 ) Float32x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedNotEqual ( y Float32x16 , z Mask32x16 ) Mask32x16
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedOr ( y Float32x16 , z Mask32x16 ) Float32x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedSub ( y Float32x16 , z Mask32x16 ) Float32x16
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPS, CPU Feature: AVX512EVEX
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func ( x Float32x16 ) MaskedXor ( y Float32x16 , z Mask32x16 ) Float32x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedAdd ( y Float32x4 , z Mask32x4 ) Float32x4
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedAnd ( y Float32x4 , z Mask32x4 ) Float32x4
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedAndNot ( y Float32x4 , z Mask32x4 ) Float32x4
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// Div divides elements of two vectors.
//
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// Asm: VDIVPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedDiv ( y Float32x4 , z Mask32x4 ) Float32x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedEqual ( y Float32x4 , z Mask32x4 ) Mask32x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedGreater ( y Float32x4 , z Mask32x4 ) Mask32x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedGreaterEqual ( y Float32x4 , z Mask32x4 ) Mask32x4
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedIsNan ( y Float32x4 , z Mask32x4 ) Mask32x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedLess ( y Float32x4 , z Mask32x4 ) Mask32x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedLessEqual ( y Float32x4 , z Mask32x4 ) Mask32x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedMax ( y Float32x4 , z Mask32x4 ) Float32x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedMin ( y Float32x4 , z Mask32x4 ) Float32x4
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedMul ( y Float32x4 , z Mask32x4 ) Float32x4
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedMulByPowOf2 ( y Float32x4 , z Mask32x4 ) Float32x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedNotEqual ( y Float32x4 , z Mask32x4 ) Mask32x4
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedOr ( y Float32x4 , z Mask32x4 ) Float32x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedSub ( y Float32x4 , z Mask32x4 ) Float32x4
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPS, CPU Feature: AVX512EVEX
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func ( x Float32x4 ) MaskedXor ( y Float32x4 , z Mask32x4 ) Float32x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedAdd ( y Float32x8 , z Mask32x8 ) Float32x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedAnd ( y Float32x8 , z Mask32x8 ) Float32x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedAndNot ( y Float32x8 , z Mask32x8 ) Float32x8
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// Div divides elements of two vectors.
//
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// Asm: VDIVPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedDiv ( y Float32x8 , z Mask32x8 ) Float32x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedEqual ( y Float32x8 , z Mask32x8 ) Mask32x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedGreater ( y Float32x8 , z Mask32x8 ) Mask32x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedGreaterEqual ( y Float32x8 , z Mask32x8 ) Mask32x8
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedIsNan ( y Float32x8 , z Mask32x8 ) Mask32x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedLess ( y Float32x8 , z Mask32x8 ) Mask32x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedLessEqual ( y Float32x8 , z Mask32x8 ) Mask32x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedMax ( y Float32x8 , z Mask32x8 ) Float32x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedMin ( y Float32x8 , z Mask32x8 ) Float32x8
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedMul ( y Float32x8 , z Mask32x8 ) Float32x8
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedMulByPowOf2 ( y Float32x8 , z Mask32x8 ) Float32x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedNotEqual ( y Float32x8 , z Mask32x8 ) Mask32x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedOr ( y Float32x8 , z Mask32x8 ) Float32x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedSub ( y Float32x8 , z Mask32x8 ) Float32x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPS, CPU Feature: AVX512EVEX
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func ( x Float32x8 ) MaskedXor ( y Float32x8 , z Mask32x8 ) Float32x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedAdd ( y Float64x2 , z Mask64x2 ) Float64x2
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedAnd ( y Float64x2 , z Mask64x2 ) Float64x2
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedAndNot ( y Float64x2 , z Mask64x2 ) Float64x2
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// Div divides elements of two vectors.
//
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// Asm: VDIVPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedDiv ( y Float64x2 , z Mask64x2 ) Float64x2
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedEqual ( y Float64x2 , z Mask64x2 ) Mask64x2
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedGreater ( y Float64x2 , z Mask64x2 ) Mask64x2
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedGreaterEqual ( y Float64x2 , z Mask64x2 ) Mask64x2
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedIsNan ( y Float64x2 , z Mask64x2 ) Mask64x2
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedLess ( y Float64x2 , z Mask64x2 ) Mask64x2
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedLessEqual ( y Float64x2 , z Mask64x2 ) Mask64x2
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedMax ( y Float64x2 , z Mask64x2 ) Float64x2
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedMin ( y Float64x2 , z Mask64x2 ) Float64x2
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedMul ( y Float64x2 , z Mask64x2 ) Float64x2
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedMulByPowOf2 ( y Float64x2 , z Mask64x2 ) Float64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedNotEqual ( y Float64x2 , z Mask64x2 ) Mask64x2
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedOr ( y Float64x2 , z Mask64x2 ) Float64x2
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedSub ( y Float64x2 , z Mask64x2 ) Float64x2
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPD, CPU Feature: AVX512EVEX
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func ( x Float64x2 ) MaskedXor ( y Float64x2 , z Mask64x2 ) Float64x2
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedAdd ( y Float64x4 , z Mask64x4 ) Float64x4
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedAnd ( y Float64x4 , z Mask64x4 ) Float64x4
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedAndNot ( y Float64x4 , z Mask64x4 ) Float64x4
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// Div divides elements of two vectors.
//
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// Asm: VDIVPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedDiv ( y Float64x4 , z Mask64x4 ) Float64x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedEqual ( y Float64x4 , z Mask64x4 ) Mask64x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedGreater ( y Float64x4 , z Mask64x4 ) Mask64x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedGreaterEqual ( y Float64x4 , z Mask64x4 ) Mask64x4
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedIsNan ( y Float64x4 , z Mask64x4 ) Mask64x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedLess ( y Float64x4 , z Mask64x4 ) Mask64x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedLessEqual ( y Float64x4 , z Mask64x4 ) Mask64x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedMax ( y Float64x4 , z Mask64x4 ) Float64x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedMin ( y Float64x4 , z Mask64x4 ) Float64x4
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedMul ( y Float64x4 , z Mask64x4 ) Float64x4
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedMulByPowOf2 ( y Float64x4 , z Mask64x4 ) Float64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedNotEqual ( y Float64x4 , z Mask64x4 ) Mask64x4
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedOr ( y Float64x4 , z Mask64x4 ) Float64x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedSub ( y Float64x4 , z Mask64x4 ) Float64x4
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPD, CPU Feature: AVX512EVEX
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func ( x Float64x4 ) MaskedXor ( y Float64x4 , z Mask64x4 ) Float64x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedAdd ( y Float64x8 , z Mask64x8 ) Float64x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VANDPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedAnd ( y Float64x8 , z Mask64x8 ) Float64x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VANDNPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedAndNot ( y Float64x8 , z Mask64x8 ) Float64x8
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// Div divides elements of two vectors.
//
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// Asm: VDIVPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedDiv ( y Float64x8 , z Mask64x8 ) Float64x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedEqual ( y Float64x8 , z Mask64x8 ) Mask64x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedGreater ( y Float64x8 , z Mask64x8 ) Mask64x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedGreaterEqual ( y Float64x8 , z Mask64x8 ) Mask64x8
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// IsNan checks if elements are NaN. Use as x.IsNan(x).
// Const Immediate = 3.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedIsNan ( y Float64x8 , z Mask64x8 ) Mask64x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedLess ( y Float64x8 , z Mask64x8 ) Mask64x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedLessEqual ( y Float64x8 , z Mask64x8 ) Mask64x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VMAXPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedMax ( y Float64x8 , z Mask64x8 ) Float64x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VMINPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedMin ( y Float64x8 , z Mask64x8 ) Float64x8
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// Mul multiplies corresponding elements of two vectors, masked.
//
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// Asm: VMULPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedMul ( y Float64x8 , z Mask64x8 ) Float64x8
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// MulByPowOf2 multiplies elements by a power of 2.
//
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// Asm: VSCALEFPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedMulByPowOf2 ( y Float64x8 , z Mask64x8 ) Float64x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VCMPPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedNotEqual ( y Float64x8 , z Mask64x8 ) Mask64x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VORPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedOr ( y Float64x8 , z Mask64x8 ) Float64x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VADDPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedSub ( y Float64x8 , z Mask64x8 ) Float64x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VXORPD, CPU Feature: AVX512EVEX
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func ( x Float64x8 ) MaskedXor ( y Float64x8 , z Mask64x8 ) Float64x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedAdd ( y Int16x16 , z Mask16x16 ) Int16x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedEqual ( y Int16x16 , z Mask16x16 ) Mask16x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedGreater ( y Int16x16 , z Mask16x16 ) Mask16x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedGreaterEqual ( y Int16x16 , z Mask16x16 ) Mask16x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedLess ( y Int16x16 , z Mask16x16 ) Mask16x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedLessEqual ( y Int16x16 , z Mask16x16 ) Mask16x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedMax ( y Int16x16 , z Mask16x16 ) Int16x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedMin ( y Int16x16 , z Mask16x16 ) Int16x16
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedMulHigh ( y Int16x16 , z Mask16x16 ) Int16x16
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedMulLow ( y Int16x16 , z Mask16x16 ) Int16x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedNotEqual ( y Int16x16 , z Mask16x16 ) Mask16x16
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// PairDotProd multiplies the elements and add the pairs together,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDWD, CPU Feature: AVX512EVEX
func ( x Int16x16 ) MaskedPairDotProd ( y Int16x16 , z Mask16x16 ) Int32x8
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedSaturatedAdd ( y Int16x16 , z Mask16x16 ) Int16x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedSaturatedSub ( y Int16x16 , z Mask16x16 ) Int16x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Int16x16 ) MaskedSub ( y Int16x16 , z Mask16x16 ) Int16x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedAdd ( y Int16x32 , z Mask16x32 ) Int16x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedEqual ( y Int16x32 , z Mask16x32 ) Mask16x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedGreater ( y Int16x32 , z Mask16x32 ) Mask16x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedGreaterEqual ( y Int16x32 , z Mask16x32 ) Mask16x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedLess ( y Int16x32 , z Mask16x32 ) Mask16x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedLessEqual ( y Int16x32 , z Mask16x32 ) Mask16x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedMax ( y Int16x32 , z Mask16x32 ) Int16x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedMin ( y Int16x32 , z Mask16x32 ) Int16x32
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedMulHigh ( y Int16x32 , z Mask16x32 ) Int16x32
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedMulLow ( y Int16x32 , z Mask16x32 ) Int16x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedNotEqual ( y Int16x32 , z Mask16x32 ) Mask16x32
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// PairDotProd multiplies the elements and add the pairs together,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDWD, CPU Feature: AVX512EVEX
func ( x Int16x32 ) MaskedPairDotProd ( y Int16x32 , z Mask16x32 ) Int32x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedSaturatedAdd ( y Int16x32 , z Mask16x32 ) Int16x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedSaturatedSub ( y Int16x32 , z Mask16x32 ) Int16x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Int16x32 ) MaskedSub ( y Int16x32 , z Mask16x32 ) Int16x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedAdd ( y Int16x8 , z Mask16x8 ) Int16x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedEqual ( y Int16x8 , z Mask16x8 ) Mask16x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedGreater ( y Int16x8 , z Mask16x8 ) Mask16x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedGreaterEqual ( y Int16x8 , z Mask16x8 ) Mask16x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedLess ( y Int16x8 , z Mask16x8 ) Mask16x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedLessEqual ( y Int16x8 , z Mask16x8 ) Mask16x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedMax ( y Int16x8 , z Mask16x8 ) Int16x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedMin ( y Int16x8 , z Mask16x8 ) Int16x8
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedMulHigh ( y Int16x8 , z Mask16x8 ) Int16x8
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedMulLow ( y Int16x8 , z Mask16x8 ) Int16x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedNotEqual ( y Int16x8 , z Mask16x8 ) Mask16x8
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// PairDotProd multiplies the elements and add the pairs together,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDWD, CPU Feature: AVX512EVEX
func ( x Int16x8 ) MaskedPairDotProd ( y Int16x8 , z Mask16x8 ) Int32x4
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedSaturatedAdd ( y Int16x8 , z Mask16x8 ) Int16x8
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedSaturatedSub ( y Int16x8 , z Mask16x8 ) Int16x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Int16x8 ) MaskedSub ( y Int16x8 , z Mask16x8 ) Int16x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedAdd ( y Int32x16 , z Mask32x16 ) Int32x16
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedAnd ( y Int32x16 , z Mask32x16 ) Int32x16
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedAndNot ( y Int32x16 , z Mask32x16 ) Int32x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedEqual ( y Int32x16 , z Mask32x16 ) Mask32x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedGreater ( y Int32x16 , z Mask32x16 ) Mask32x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedGreaterEqual ( y Int32x16 , z Mask32x16 ) Mask32x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedLess ( y Int32x16 , z Mask32x16 ) Mask32x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedLessEqual ( y Int32x16 , z Mask32x16 ) Mask32x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedMax ( y Int32x16 , z Mask32x16 ) Int32x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedMin ( y Int32x16 , z Mask32x16 ) Int32x16
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedMulLow ( y Int32x16 , z Mask32x16 ) Int32x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedNotEqual ( y Int32x16 , z Mask32x16 ) Mask32x16
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedOr ( y Int32x16 , z Mask32x16 ) Int32x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedSub ( y Int32x16 , z Mask32x16 ) Int32x16
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Int32x16 ) MaskedXor ( y Int32x16 , z Mask32x16 ) Int32x16
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// PairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSD, CPU Feature: AVX512EVEX
func ( x Int32x16 ) PairDotProdAccumulate ( y Int16x32 , z Int32x16 ) Int32x16
// SaturatedPairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSDS, CPU Feature: AVX512EVEX
func ( x Int32x16 ) SaturatedPairDotProdAccumulate ( y Int16x32 , z Int32x16 ) Int32x16
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Int32x16 ) SaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 ) Int32x16
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Int32x16 ) UnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 ) Int32x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedAdd ( y Int32x4 , z Mask32x4 ) Int32x4
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedAnd ( y Int32x4 , z Mask32x4 ) Int32x4
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedAndNot ( y Int32x4 , z Mask32x4 ) Int32x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedEqual ( y Int32x4 , z Mask32x4 ) Mask32x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedGreater ( y Int32x4 , z Mask32x4 ) Mask32x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedGreaterEqual ( y Int32x4 , z Mask32x4 ) Mask32x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedLess ( y Int32x4 , z Mask32x4 ) Mask32x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedLessEqual ( y Int32x4 , z Mask32x4 ) Mask32x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedMax ( y Int32x4 , z Mask32x4 ) Int32x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedMin ( y Int32x4 , z Mask32x4 ) Int32x4
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedMulLow ( y Int32x4 , z Mask32x4 ) Int32x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedNotEqual ( y Int32x4 , z Mask32x4 ) Mask32x4
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedOr ( y Int32x4 , z Mask32x4 ) Int32x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedSub ( y Int32x4 , z Mask32x4 ) Int32x4
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Int32x4 ) MaskedXor ( y Int32x4 , z Mask32x4 ) Int32x4
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// PairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSD, CPU Feature: AVX_VNNI
func ( x Int32x4 ) PairDotProdAccumulate ( y Int32x4 , z Int32x4 ) Int32x4
// SaturatedPairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSDS, CPU Feature: AVX_VNNI
func ( x Int32x4 ) SaturatedPairDotProdAccumulate ( y Int32x4 , z Int32x4 ) Int32x4
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX_VNNI
func ( x Int32x4 ) SaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint32x4 , z Int32x4 ) Int32x4
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX_VNNI
func ( x Int32x4 ) UnsignedSignedQuadDotProdAccumulate ( y Uint32x4 , z Int32x4 ) Int32x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedAdd ( y Int32x8 , z Mask32x8 ) Int32x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedAnd ( y Int32x8 , z Mask32x8 ) Int32x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedAndNot ( y Int32x8 , z Mask32x8 ) Int32x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedEqual ( y Int32x8 , z Mask32x8 ) Mask32x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedGreater ( y Int32x8 , z Mask32x8 ) Mask32x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedGreaterEqual ( y Int32x8 , z Mask32x8 ) Mask32x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedLess ( y Int32x8 , z Mask32x8 ) Mask32x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedLessEqual ( y Int32x8 , z Mask32x8 ) Mask32x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedMax ( y Int32x8 , z Mask32x8 ) Int32x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedMin ( y Int32x8 , z Mask32x8 ) Int32x8
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedMulLow ( y Int32x8 , z Mask32x8 ) Int32x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedNotEqual ( y Int32x8 , z Mask32x8 ) Mask32x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedOr ( y Int32x8 , z Mask32x8 ) Int32x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedSub ( y Int32x8 , z Mask32x8 ) Int32x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Int32x8 ) MaskedXor ( y Int32x8 , z Mask32x8 ) Int32x8
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// PairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSD, CPU Feature: AVX_VNNI
func ( x Int32x8 ) PairDotProdAccumulate ( y Int32x8 , z Int32x8 ) Int32x8
// SaturatedPairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSDS, CPU Feature: AVX_VNNI
func ( x Int32x8 ) SaturatedPairDotProdAccumulate ( y Int32x8 , z Int32x8 ) Int32x8
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX_VNNI
func ( x Int32x8 ) SaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint32x8 , z Int32x8 ) Int32x8
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX_VNNI
func ( x Int32x8 ) UnsignedSignedQuadDotProdAccumulate ( y Uint32x8 , z Int32x8 ) Int32x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedAdd ( y Int64x2 , z Mask64x2 ) Int64x2
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedAnd ( y Int64x2 , z Mask64x2 ) Int64x2
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedAndNot ( y Int64x2 , z Mask64x2 ) Int64x2
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedEqual ( y Int64x2 , z Mask64x2 ) Mask64x2
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedGreater ( y Int64x2 , z Mask64x2 ) Mask64x2
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedGreaterEqual ( y Int64x2 , z Mask64x2 ) Mask64x2
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedLess ( y Int64x2 , z Mask64x2 ) Mask64x2
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedLessEqual ( y Int64x2 , z Mask64x2 ) Mask64x2
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedMax ( y Int64x2 , z Mask64x2 ) Int64x2
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedMin ( y Int64x2 , z Mask64x2 ) Int64x2
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedMulEvenWiden ( y Int64x2 , z Mask64x2 ) Int64x2
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedMulLow ( y Int64x2 , z Mask64x2 ) Int64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedNotEqual ( y Int64x2 , z Mask64x2 ) Mask64x2
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedOr ( y Int64x2 , z Mask64x2 ) Int64x2
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedSub ( y Int64x2 , z Mask64x2 ) Int64x2
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Int64x2 ) MaskedXor ( y Int64x2 , z Mask64x2 ) Int64x2
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedAdd ( y Int64x4 , z Mask64x4 ) Int64x4
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedAnd ( y Int64x4 , z Mask64x4 ) Int64x4
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedAndNot ( y Int64x4 , z Mask64x4 ) Int64x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedEqual ( y Int64x4 , z Mask64x4 ) Mask64x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedGreater ( y Int64x4 , z Mask64x4 ) Mask64x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedGreaterEqual ( y Int64x4 , z Mask64x4 ) Mask64x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedLess ( y Int64x4 , z Mask64x4 ) Mask64x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedLessEqual ( y Int64x4 , z Mask64x4 ) Mask64x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedMax ( y Int64x4 , z Mask64x4 ) Int64x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedMin ( y Int64x4 , z Mask64x4 ) Int64x4
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedMulEvenWiden ( y Int64x4 , z Mask64x4 ) Int64x4
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedMulLow ( y Int64x4 , z Mask64x4 ) Int64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedNotEqual ( y Int64x4 , z Mask64x4 ) Mask64x4
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedOr ( y Int64x4 , z Mask64x4 ) Int64x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedSub ( y Int64x4 , z Mask64x4 ) Int64x4
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Int64x4 ) MaskedXor ( y Int64x4 , z Mask64x4 ) Int64x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedAdd ( y Int64x8 , z Mask64x8 ) Int64x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedAnd ( y Int64x8 , z Mask64x8 ) Int64x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedAndNot ( y Int64x8 , z Mask64x8 ) Int64x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedEqual ( y Int64x8 , z Mask64x8 ) Mask64x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedGreater ( y Int64x8 , z Mask64x8 ) Mask64x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedGreaterEqual ( y Int64x8 , z Mask64x8 ) Mask64x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedLess ( y Int64x8 , z Mask64x8 ) Mask64x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedLessEqual ( y Int64x8 , z Mask64x8 ) Mask64x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedMax ( y Int64x8 , z Mask64x8 ) Int64x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedMin ( y Int64x8 , z Mask64x8 ) Int64x8
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULDQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedMulEvenWiden ( y Int64x8 , z Mask64x8 ) Int64x8
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// MulLow multiplies elements and stores the low part of the result, masked.
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//
// Asm: VPMULLQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedMulLow ( y Int64x8 , z Mask64x8 ) Int64x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedNotEqual ( y Int64x8 , z Mask64x8 ) Mask64x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedOr ( y Int64x8 , z Mask64x8 ) Int64x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedSub ( y Int64x8 , z Mask64x8 ) Int64x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Int64x8 ) MaskedXor ( y Int64x8 , z Mask64x8 ) Int64x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedAdd ( y Int8x16 , z Mask8x16 ) Int8x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedEqual ( y Int8x16 , z Mask8x16 ) Mask8x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedGreater ( y Int8x16 , z Mask8x16 ) Mask8x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedGreaterEqual ( y Int8x16 , z Mask8x16 ) Mask8x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedLess ( y Int8x16 , z Mask8x16 ) Mask8x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedLessEqual ( y Int8x16 , z Mask8x16 ) Mask8x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedMax ( y Int8x16 , z Mask8x16 ) Int8x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedMin ( y Int8x16 , z Mask8x16 ) Int8x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedNotEqual ( y Int8x16 , z Mask8x16 ) Mask8x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedSaturatedAdd ( y Int8x16 , z Mask8x16 ) Int8x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedSaturatedSub ( y Int8x16 , z Mask8x16 ) Int8x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Int8x16 ) MaskedSub ( y Int8x16 , z Mask8x16 ) Int8x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedAdd ( y Int8x32 , z Mask8x32 ) Int8x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedEqual ( y Int8x32 , z Mask8x32 ) Mask8x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedGreater ( y Int8x32 , z Mask8x32 ) Mask8x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedGreaterEqual ( y Int8x32 , z Mask8x32 ) Mask8x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedLess ( y Int8x32 , z Mask8x32 ) Mask8x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedLessEqual ( y Int8x32 , z Mask8x32 ) Mask8x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedMax ( y Int8x32 , z Mask8x32 ) Int8x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedMin ( y Int8x32 , z Mask8x32 ) Int8x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedNotEqual ( y Int8x32 , z Mask8x32 ) Mask8x32
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedSaturatedAdd ( y Int8x32 , z Mask8x32 ) Int8x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedSaturatedSub ( y Int8x32 , z Mask8x32 ) Int8x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Int8x32 ) MaskedSub ( y Int8x32 , z Mask8x32 ) Int8x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedAdd ( y Int8x64 , z Mask8x64 ) Int8x64
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPEQB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedEqual ( y Int8x64 , z Mask8x64 ) Mask8x64
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPGTB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedGreater ( y Int8x64 , z Mask8x64 ) Mask8x64
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedGreaterEqual ( y Int8x64 , z Mask8x64 ) Mask8x64
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedLess ( y Int8x64 , z Mask8x64 ) Mask8x64
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedLessEqual ( y Int8x64 , z Mask8x64 ) Mask8x64
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedMax ( y Int8x64 , z Mask8x64 ) Int8x64
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedMin ( y Int8x64 , z Mask8x64 ) Int8x64
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedNotEqual ( y Int8x64 , z Mask8x64 ) Mask8x64
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedSaturatedAdd ( y Int8x64 , z Mask8x64 ) Int8x64
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedSaturatedSub ( y Int8x64 , z Mask8x64 ) Int8x64
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Int8x64 ) MaskedSub ( y Int8x64 , z Mask8x64 ) Int8x64
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedAdd ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedAverage ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedEqual ( y Uint16x16 , z Mask16x16 ) Mask16x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedGreater ( y Uint16x16 , z Mask16x16 ) Mask16x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedGreaterEqual ( y Uint16x16 , z Mask16x16 ) Mask16x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedLess ( y Uint16x16 , z Mask16x16 ) Mask16x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedLessEqual ( y Uint16x16 , z Mask16x16 ) Mask16x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedMax ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedMin ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedMulHigh ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedNotEqual ( y Uint16x16 , z Mask16x16 ) Mask16x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedSaturatedAdd ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedSaturatedSub ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX512EVEX
func ( x Uint16x16 ) MaskedSaturatedUnsignedSignedPairDotProd ( y Int16x16 , z Mask16x16 ) Int16x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Uint16x16 ) MaskedSub ( y Uint16x16 , z Mask16x16 ) Uint16x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedAdd ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedAverage ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedEqual ( y Uint16x32 , z Mask16x32 ) Mask16x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedGreater ( y Uint16x32 , z Mask16x32 ) Mask16x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedGreaterEqual ( y Uint16x32 , z Mask16x32 ) Mask16x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedLess ( y Uint16x32 , z Mask16x32 ) Mask16x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedLessEqual ( y Uint16x32 , z Mask16x32 ) Mask16x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedMax ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedMin ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedMulHigh ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedNotEqual ( y Uint16x32 , z Mask16x32 ) Mask16x32
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedSaturatedAdd ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedSaturatedSub ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX512EVEX
func ( x Uint16x32 ) MaskedSaturatedUnsignedSignedPairDotProd ( y Int16x32 , z Mask16x32 ) Int16x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Uint16x32 ) MaskedSub ( y Uint16x32 , z Mask16x32 ) Uint16x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedAdd ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedAverage ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedEqual ( y Uint16x8 , z Mask16x8 ) Mask16x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedGreater ( y Uint16x8 , z Mask16x8 ) Mask16x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedGreaterEqual ( y Uint16x8 , z Mask16x8 ) Mask16x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedLess ( y Uint16x8 , z Mask16x8 ) Mask16x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedLessEqual ( y Uint16x8 , z Mask16x8 ) Mask16x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedMax ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedMin ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// MulHigh multiplies elements and stores the high part of the result, masked.
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//
// Asm: VPMULHUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedMulHigh ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedNotEqual ( y Uint16x8 , z Mask16x8 ) Mask16x8
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedSaturatedAdd ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedSaturatedSub ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// SaturatedPairDotProd multiplies the elements and add the pairs together with saturation,
// yielding a vector of half as many elements with twice the input element size.
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//
// Asm: VPMADDUBSW, CPU Feature: AVX512EVEX
func ( x Uint16x8 ) MaskedSaturatedUnsignedSignedPairDotProd ( y Int16x8 , z Mask16x8 ) Int16x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBW, CPU Feature: AVX512EVEX
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func ( x Uint16x8 ) MaskedSub ( y Uint16x8 , z Mask16x8 ) Uint16x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedAdd ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedAnd ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedAndNot ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedEqual ( y Uint32x16 , z Mask32x16 ) Mask32x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedGreater ( y Uint32x16 , z Mask32x16 ) Mask32x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedGreaterEqual ( y Uint32x16 , z Mask32x16 ) Mask32x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedLess ( y Uint32x16 , z Mask32x16 ) Mask32x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedLessEqual ( y Uint32x16 , z Mask32x16 ) Mask32x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedMax ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedMin ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedNotEqual ( y Uint32x16 , z Mask32x16 ) Mask32x16
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedOr ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedSub ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Uint32x16 ) MaskedXor ( y Uint32x16 , z Mask32x16 ) Uint32x16
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// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Uint32x16 ) SaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 ) Uint32x16
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Uint32x16 ) UnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 ) Uint32x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedAdd ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedAnd ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedAndNot ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedEqual ( y Uint32x4 , z Mask32x4 ) Mask32x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedGreater ( y Uint32x4 , z Mask32x4 ) Mask32x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedGreaterEqual ( y Uint32x4 , z Mask32x4 ) Mask32x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedLess ( y Uint32x4 , z Mask32x4 ) Mask32x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedLessEqual ( y Uint32x4 , z Mask32x4 ) Mask32x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedMax ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedMin ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedNotEqual ( y Uint32x4 , z Mask32x4 ) Mask32x4
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedOr ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedSub ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Uint32x4 ) MaskedXor ( y Uint32x4 , z Mask32x4 ) Uint32x4
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// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX_VNNI
func ( x Uint32x4 ) SaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint32x4 , z Int32x4 ) Uint32x4
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX_VNNI
func ( x Uint32x4 ) UnsignedSignedQuadDotProdAccumulate ( y Uint32x4 , z Int32x4 ) Uint32x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedAdd ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedAnd ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDND, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedAndNot ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedEqual ( y Uint32x8 , z Mask32x8 ) Mask32x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedGreater ( y Uint32x8 , z Mask32x8 ) Mask32x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedGreaterEqual ( y Uint32x8 , z Mask32x8 ) Mask32x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedLess ( y Uint32x8 , z Mask32x8 ) Mask32x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedLessEqual ( y Uint32x8 , z Mask32x8 ) Mask32x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedMax ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedMin ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedNotEqual ( y Uint32x8 , z Mask32x8 ) Mask32x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedOr ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedSub ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORD, CPU Feature: AVX512EVEX
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func ( x Uint32x8 ) MaskedXor ( y Uint32x8 , z Mask32x8 ) Uint32x8
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// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX_VNNI
func ( x Uint32x8 ) SaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint32x8 , z Int32x8 ) Uint32x8
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX_VNNI
func ( x Uint32x8 ) UnsignedSignedQuadDotProdAccumulate ( y Uint32x8 , z Int32x8 ) Uint32x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedAdd ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedAnd ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedAndNot ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedEqual ( y Uint64x2 , z Mask64x2 ) Mask64x2
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedGreater ( y Uint64x2 , z Mask64x2 ) Mask64x2
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedGreaterEqual ( y Uint64x2 , z Mask64x2 ) Mask64x2
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedLess ( y Uint64x2 , z Mask64x2 ) Mask64x2
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedLessEqual ( y Uint64x2 , z Mask64x2 ) Mask64x2
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedMax ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedMin ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedMulEvenWiden ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedNotEqual ( y Uint64x2 , z Mask64x2 ) Mask64x2
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedOr ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedSub ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x2 ) MaskedXor ( y Uint64x2 , z Mask64x2 ) Uint64x2
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedAdd ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedAnd ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedAndNot ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedEqual ( y Uint64x4 , z Mask64x4 ) Mask64x4
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedGreater ( y Uint64x4 , z Mask64x4 ) Mask64x4
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedGreaterEqual ( y Uint64x4 , z Mask64x4 ) Mask64x4
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedLess ( y Uint64x4 , z Mask64x4 ) Mask64x4
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedLessEqual ( y Uint64x4 , z Mask64x4 ) Mask64x4
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedMax ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedMin ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedMulEvenWiden ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedNotEqual ( y Uint64x4 , z Mask64x4 ) Mask64x4
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedOr ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedSub ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x4 ) MaskedXor ( y Uint64x4 , z Mask64x4 ) Uint64x4
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedAdd ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// And performs a masked bitwise AND operation between two vectors.
//
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// Asm: VPANDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedAnd ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// AndNot performs a masked bitwise AND NOT operation between two vectors.
//
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// Asm: VPANDNQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedAndNot ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedEqual ( y Uint64x8 , z Mask64x8 ) Mask64x8
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedGreater ( y Uint64x8 , z Mask64x8 ) Mask64x8
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedGreaterEqual ( y Uint64x8 , z Mask64x8 ) Mask64x8
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedLess ( y Uint64x8 , z Mask64x8 ) Mask64x8
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedLessEqual ( y Uint64x8 , z Mask64x8 ) Mask64x8
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedMax ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedMin ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// MulEvenWiden multiplies even-indexed elements, widening the result, masked.
// Result[i] = v1.Even[i] * v2.Even[i].
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//
// Asm: VPMULUDQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedMulEvenWiden ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedNotEqual ( y Uint64x8 , z Mask64x8 ) Mask64x8
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// Or performs a masked bitwise OR operation between two vectors.
//
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// Asm: VPORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedOr ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedSub ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// Xor performs a masked bitwise XOR operation between two vectors.
//
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// Asm: VPXORQ, CPU Feature: AVX512EVEX
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func ( x Uint64x8 ) MaskedXor ( y Uint64x8 , z Mask64x8 ) Uint64x8
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedAdd ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedAverage ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedEqual ( y Uint8x16 , z Mask8x16 ) Mask8x16
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedGreater ( y Uint8x16 , z Mask8x16 ) Mask8x16
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedGreaterEqual ( y Uint8x16 , z Mask8x16 ) Mask8x16
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedLess ( y Uint8x16 , z Mask8x16 ) Mask8x16
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedLessEqual ( y Uint8x16 , z Mask8x16 ) Mask8x16
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedMax ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedMin ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedNotEqual ( y Uint8x16 , z Mask8x16 ) Mask8x16
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedSaturatedAdd ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedSaturatedSub ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Uint8x16 ) MaskedSub ( y Uint8x16 , z Mask8x16 ) Uint8x16
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedAdd ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedAverage ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedEqual ( y Uint8x32 , z Mask8x32 ) Mask8x32
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedGreater ( y Uint8x32 , z Mask8x32 ) Mask8x32
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedGreaterEqual ( y Uint8x32 , z Mask8x32 ) Mask8x32
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedLess ( y Uint8x32 , z Mask8x32 ) Mask8x32
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedLessEqual ( y Uint8x32 , z Mask8x32 ) Mask8x32
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedMax ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedMin ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedNotEqual ( y Uint8x32 , z Mask8x32 ) Mask8x32
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedSaturatedAdd ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedSaturatedSub ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Uint8x32 ) MaskedSub ( y Uint8x32 , z Mask8x32 ) Uint8x32
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// Add adds corresponding elements of two vectors.
//
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// Asm: VPADDB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedAdd ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// Average computes the rounded average of corresponding elements.
//
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// Asm: VPAVGB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedAverage ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// Equal compares for equality, masked.
// Const Immediate = 0.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedEqual ( y Uint8x64 , z Mask8x64 ) Mask8x64
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// Greater compares for greater than.
// Const Immediate = 6.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedGreater ( y Uint8x64 , z Mask8x64 ) Mask8x64
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// GreaterEqual compares for greater than or equal.
// Const Immediate = 5.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedGreaterEqual ( y Uint8x64 , z Mask8x64 ) Mask8x64
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// Less compares for less than.
// Const Immediate = 1.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedLess ( y Uint8x64 , z Mask8x64 ) Mask8x64
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// LessEqual compares for less than or equal.
// Const Immediate = 2.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedLessEqual ( y Uint8x64 , z Mask8x64 ) Mask8x64
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// Max computes the maximum of corresponding elements.
//
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// Asm: VPMAXUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedMax ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// Min computes the minimum of corresponding elements.
//
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// Asm: VPMINUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedMin ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// NotEqual compares for inequality.
// Const Immediate = 4.
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//
// Asm: VPCMPUB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedNotEqual ( y Uint8x64 , z Mask8x64 ) Mask8x64
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// SaturatedAdd adds corresponding elements of two vectors with saturation.
//
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// Asm: VPADDSB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedSaturatedAdd ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// SaturatedSub subtracts corresponding elements of two vectors with saturation.
//
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// Asm: VPSUBSB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedSaturatedSub ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// Sub subtracts corresponding elements of two vectors.
//
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// Asm: VPSUBB, CPU Feature: AVX512EVEX
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func ( x Uint8x64 ) MaskedSub ( y Uint8x64 , z Mask8x64 ) Uint8x64
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// PairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSD, CPU Feature: AVX512EVEX
func ( x Int32x16 ) MaskedPairDotProdAccumulate ( y Int16x32 , z Int32x16 , u Mask32x16 ) Int32x16
// SaturatedPairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSDS, CPU Feature: AVX512EVEX
func ( x Int32x16 ) MaskedSaturatedPairDotProdAccumulate ( y Int16x32 , z Int32x16 , u Mask32x16 ) Int32x16
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Int32x16 ) MaskedSaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 , u Mask32x16 ) Int32x16
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Int32x16 ) MaskedUnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 , u Mask32x16 ) Int32x16
// PairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSD, CPU Feature: AVX512EVEX
func ( x Int32x4 ) MaskedPairDotProdAccumulate ( y Int16x8 , z Int32x4 , u Mask32x4 ) Int32x4
// SaturatedPairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSDS, CPU Feature: AVX512EVEX
func ( x Int32x4 ) MaskedSaturatedPairDotProdAccumulate ( y Int16x8 , z Int32x4 , u Mask32x4 ) Int32x4
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Int32x4 ) MaskedSaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x16 , z Int32x4 , u Mask32x4 ) Int32x4
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Int32x4 ) MaskedUnsignedSignedQuadDotProdAccumulate ( y Uint8x16 , z Int32x4 , u Mask32x4 ) Int32x4
// PairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSD, CPU Feature: AVX512EVEX
func ( x Int32x8 ) MaskedPairDotProdAccumulate ( y Int16x16 , z Int32x8 , u Mask32x8 ) Int32x8
// SaturatedPairDotProdAccumulate performs dot products on pairs of elements of y and z and accumulates the results to x.
//
// Asm: VPDPWSSDS, CPU Feature: AVX512EVEX
func ( x Int32x8 ) MaskedSaturatedPairDotProdAccumulate ( y Int16x16 , z Int32x8 , u Mask32x8 ) Int32x8
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Int32x8 ) MaskedSaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x32 , z Int32x8 , u Mask32x8 ) Int32x8
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Int32x8 ) MaskedUnsignedSignedQuadDotProdAccumulate ( y Uint8x32 , z Int32x8 , u Mask32x8 ) Int32x8
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Uint32x16 ) MaskedSaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 , u Mask32x16 ) Uint32x16
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Uint32x16 ) MaskedUnsignedSignedQuadDotProdAccumulate ( y Uint8x64 , z Int32x16 , u Mask32x16 ) Uint32x16
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Uint32x4 ) MaskedSaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x16 , z Int32x4 , u Mask32x4 ) Uint32x4
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Uint32x4 ) MaskedUnsignedSignedQuadDotProdAccumulate ( y Uint8x16 , z Int32x4 , u Mask32x4 ) Uint32x4
// SaturatedUnsignedSignedQuadDotProdAccumulate multiplies performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSDS, CPU Feature: AVX512EVEX
func ( x Uint32x8 ) MaskedSaturatedUnsignedSignedQuadDotProdAccumulate ( y Uint8x32 , z Int32x8 , u Mask32x8 ) Uint32x8
// UnsignedSignedQuadDotProdAccumulate performs dot products on groups of 4 elements of y and z and accumulates the results to x.
//
// Asm: VPDPBUSD, CPU Feature: AVX512EVEX
func ( x Uint32x8 ) MaskedUnsignedSignedQuadDotProdAccumulate ( y Uint8x32 , z Int32x8 , u Mask32x8 ) Uint32x8
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) CeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) CeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) CeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) CeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) CeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) CeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) CeilWithPrecision ( imm8 uint8 ) Float32x16
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) CeilWithPrecision ( imm8 uint8 ) Float32x4
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) CeilWithPrecision ( imm8 uint8 ) Float32x8
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) CeilWithPrecision ( imm8 uint8 ) Float64x2
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) CeilWithPrecision ( imm8 uint8 ) Float64x4
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) CeilWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithCeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithCeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithCeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithCeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithCeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithCeilSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithCeilWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithCeilWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithCeilWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithCeilWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithCeilWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithCeilWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithFloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithFloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithFloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithFloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithFloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithFloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithFloorWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithFloorWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithFloorWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithFloorWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithFloorWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithFloorWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithRoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithRoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithRoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithRoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithRoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithRoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithRoundWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithRoundWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithRoundWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithRoundWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithRoundWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithRoundWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithTruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithTruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithTruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithTruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithTruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithTruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) DiffWithTruncWithPrecision ( imm8 uint8 ) Float32x16
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) DiffWithTruncWithPrecision ( imm8 uint8 ) Float32x4
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) DiffWithTruncWithPrecision ( imm8 uint8 ) Float32x8
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) DiffWithTruncWithPrecision ( imm8 uint8 ) Float64x2
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) DiffWithTruncWithPrecision ( imm8 uint8 ) Float64x4
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) DiffWithTruncWithPrecision ( imm8 uint8 ) Float64x8
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) FloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) FloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) FloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) FloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) FloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) FloorSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) FloorWithPrecision ( imm8 uint8 ) Float32x16
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) FloorWithPrecision ( imm8 uint8 ) Float32x4
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) FloorWithPrecision ( imm8 uint8 ) Float32x8
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) FloorWithPrecision ( imm8 uint8 ) Float64x2
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) FloorWithPrecision ( imm8 uint8 ) Float64x4
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) FloorWithPrecision ( imm8 uint8 ) Float64x8
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) RoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) RoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) RoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) RoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) RoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) RoundSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) RoundWithPrecision ( imm8 uint8 ) Float32x16
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) RoundWithPrecision ( imm8 uint8 ) Float32x4
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) RoundWithPrecision ( imm8 uint8 ) Float32x8
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) RoundWithPrecision ( imm8 uint8 ) Float64x2
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) RoundWithPrecision ( imm8 uint8 ) Float64x4
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) RoundWithPrecision ( imm8 uint8 ) Float64x8
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) TruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x16
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) TruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x4
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) TruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float32x8
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) TruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x2
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) TruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x4
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) TruncSuppressExceptionWithPrecision ( imm8 uint8 ) Float64x8
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) TruncWithPrecision ( imm8 uint8 ) Float32x16
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) TruncWithPrecision ( imm8 uint8 ) Float32x4
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) TruncWithPrecision ( imm8 uint8 ) Float32x8
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) TruncWithPrecision ( imm8 uint8 ) Float64x2
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) TruncWithPrecision ( imm8 uint8 ) Float64x4
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) TruncWithPrecision ( imm8 uint8 ) Float64x8
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// CeilSuppressExceptionWithPrecision rounds elements up with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedCeilWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedCeilWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedCeilWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedCeilWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedCeilWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// CeilWithPrecision rounds elements up with specified precision, masked.
// Const Immediate = 2.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedCeilWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithCeilSuppressExceptionWithPrecision computes the difference after ceiling with specified precision, suppressing exceptions.
// Const Immediate = 10.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithCeilSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithCeilWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithCeilWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithCeilWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithCeilWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithCeilWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithCeilWithPrecision computes the difference after ceiling with specified precision.
// Const Immediate = 2.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithCeilWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithFloorSuppressExceptionWithPrecision computes the difference after flooring with specified precision, suppressing exceptions.
// Const Immediate = 9.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithFloorWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithFloorWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithFloorWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithFloorWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithFloorWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithFloorWithPrecision computes the difference after flooring with specified precision.
// Const Immediate = 1.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithFloorWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithRoundSuppressExceptionWithPrecision computes the difference after rounding with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithRoundWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithRoundWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithRoundWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithRoundWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithRoundWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithRoundWithPrecision computes the difference after rounding with specified precision.
// Const Immediate = 0.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithRoundWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithTruncSuppressExceptionWithPrecision computes the difference after truncating with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedDiffWithTruncWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedDiffWithTruncWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedDiffWithTruncWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedDiffWithTruncWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedDiffWithTruncWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// DiffWithTruncWithPrecision computes the difference after truncating with specified precision.
// Const Immediate = 3.
//
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// Asm: VREDUCEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedDiffWithTruncWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// FloorSuppressExceptionWithPrecision rounds elements down with specified precision, suppressing exceptions, masked.
// Const Immediate = 9.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedFloorSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedFloorWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedFloorWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedFloorWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedFloorWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedFloorWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// FloorWithPrecision rounds elements down with specified precision, masked.
// Const Immediate = 1.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedFloorWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// RoundSuppressExceptionWithPrecision rounds elements with specified precision, suppressing exceptions.
// Const Immediate = 8.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedRoundSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedRoundWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedRoundWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedRoundWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedRoundWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedRoundWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// RoundWithPrecision rounds elements with specified precision.
// Const Immediate = 0.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedRoundWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// TruncSuppressExceptionWithPrecision truncates elements with specified precision, suppressing exceptions.
// Const Immediate = 11.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedTruncSuppressExceptionWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x16 ) MaskedTruncWithPrecision ( imm uint8 , y Mask32x16 ) Float32x16
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x4 ) MaskedTruncWithPrecision ( imm uint8 , y Mask32x4 ) Float32x4
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPS, CPU Feature: AVX512EVEX
func ( x Float32x8 ) MaskedTruncWithPrecision ( imm uint8 , y Mask32x8 ) Float32x8
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x2 ) MaskedTruncWithPrecision ( imm uint8 , y Mask64x2 ) Float64x2
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x4 ) MaskedTruncWithPrecision ( imm uint8 , y Mask64x4 ) Float64x4
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// TruncWithPrecision truncates elements with specified precision.
// Const Immediate = 3.
//
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// Asm: VRNDSCALEPD, CPU Feature: AVX512EVEX
func ( x Float64x8 ) MaskedTruncWithPrecision ( imm uint8 , y Mask64x8 ) Float64x8
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// Float64x8 converts from Float32x16 to Float64x8
func ( from Float32x16 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Float32x16 to Int16x32
func ( from Float32x16 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Float32x16 to Int32x16
func ( from Float32x16 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Float32x16 to Int64x8
func ( from Float32x16 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Float32x16 to Int8x64
func ( from Float32x16 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Float32x16 to Uint16x32
func ( from Float32x16 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Float32x16 to Uint32x16
func ( from Float32x16 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Float32x16 to Uint64x8
func ( from Float32x16 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Float32x16 to Uint8x64
func ( from Float32x16 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float64x2 converts from Float32x4 to Float64x2
func ( from Float32x4 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Float32x4 to Int16x8
func ( from Float32x4 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Float32x4 to Int32x4
func ( from Float32x4 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Float32x4 to Int64x2
func ( from Float32x4 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Float32x4 to Int8x16
func ( from Float32x4 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint16x8 converts from Float32x4 to Uint16x8
func ( from Float32x4 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Float32x4 to Uint32x4
func ( from Float32x4 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Float32x4 to Uint64x2
func ( from Float32x4 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Float32x4 to Uint8x16
func ( from Float32x4 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float64x4 converts from Float32x8 to Float64x4
func ( from Float32x8 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Float32x8 to Int16x16
func ( from Float32x8 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int32x8 converts from Float32x8 to Int32x8
func ( from Float32x8 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int64x4 converts from Float32x8 to Int64x4
func ( from Float32x8 ) AsInt64x4 ( ) ( to Int64x4 )
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// Int8x32 converts from Float32x8 to Int8x32
func ( from Float32x8 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Float32x8 to Uint16x16
func ( from Float32x8 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Float32x8 to Uint32x8
func ( from Float32x8 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Float32x8 to Uint64x4
func ( from Float32x8 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Float32x8 to Uint8x32
func ( from Float32x8 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x4 converts from Float64x2 to Float32x4
func ( from Float64x2 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Int16x8 converts from Float64x2 to Int16x8
func ( from Float64x2 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Float64x2 to Int32x4
func ( from Float64x2 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Float64x2 to Int64x2
func ( from Float64x2 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Float64x2 to Int8x16
func ( from Float64x2 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint16x8 converts from Float64x2 to Uint16x8
func ( from Float64x2 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Float64x2 to Uint32x4
func ( from Float64x2 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Float64x2 to Uint64x2
func ( from Float64x2 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Float64x2 to Uint8x16
func ( from Float64x2 ) AsUint8x16 ( ) ( to Uint8x16 )
// Float32x8 converts from Float64x4 to Float32x8
func ( from Float64x4 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Int16x16 converts from Float64x4 to Int16x16
func ( from Float64x4 ) AsInt16x16 ( ) ( to Int16x16 )
// Int32x8 converts from Float64x4 to Int32x8
func ( from Float64x4 ) AsInt32x8 ( ) ( to Int32x8 )
// Int64x4 converts from Float64x4 to Int64x4
func ( from Float64x4 ) AsInt64x4 ( ) ( to Int64x4 )
// Int8x32 converts from Float64x4 to Int8x32
func ( from Float64x4 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Float64x4 to Uint16x16
func ( from Float64x4 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Float64x4 to Uint32x8
func ( from Float64x4 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Float64x4 to Uint64x4
func ( from Float64x4 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Float64x4 to Uint8x32
func ( from Float64x4 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x16 converts from Float64x8 to Float32x16
func ( from Float64x8 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Int16x32 converts from Float64x8 to Int16x32
func ( from Float64x8 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Float64x8 to Int32x16
func ( from Float64x8 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Float64x8 to Int64x8
func ( from Float64x8 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Float64x8 to Int8x64
func ( from Float64x8 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Float64x8 to Uint16x32
func ( from Float64x8 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Float64x8 to Uint32x16
func ( from Float64x8 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Float64x8 to Uint64x8
func ( from Float64x8 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Float64x8 to Uint8x64
func ( from Float64x8 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x8 converts from Int16x16 to Float32x8
func ( from Int16x16 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Int16x16 to Float64x4
func ( from Int16x16 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int32x8 converts from Int16x16 to Int32x8
func ( from Int16x16 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int64x4 converts from Int16x16 to Int64x4
func ( from Int16x16 ) AsInt64x4 ( ) ( to Int64x4 )
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// Int8x32 converts from Int16x16 to Int8x32
func ( from Int16x16 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Int16x16 to Uint16x16
func ( from Int16x16 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Int16x16 to Uint32x8
func ( from Int16x16 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Int16x16 to Uint64x4
func ( from Int16x16 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Int16x16 to Uint8x32
func ( from Int16x16 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x16 converts from Int16x32 to Float32x16
func ( from Int16x32 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Int16x32 to Float64x8
func ( from Int16x32 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int32x16 converts from Int16x32 to Int32x16
func ( from Int16x32 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Int16x32 to Int64x8
func ( from Int16x32 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Int16x32 to Int8x64
func ( from Int16x32 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Int16x32 to Uint16x32
func ( from Int16x32 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Int16x32 to Uint32x16
func ( from Int16x32 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Int16x32 to Uint64x8
func ( from Int16x32 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Int16x32 to Uint8x64
func ( from Int16x32 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x4 converts from Int16x8 to Float32x4
func ( from Int16x8 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Int16x8 to Float64x2
func ( from Int16x8 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int32x4 converts from Int16x8 to Int32x4
func ( from Int16x8 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Int16x8 to Int64x2
func ( from Int16x8 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Int16x8 to Int8x16
func ( from Int16x8 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint16x8 converts from Int16x8 to Uint16x8
func ( from Int16x8 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Int16x8 to Uint32x4
func ( from Int16x8 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Int16x8 to Uint64x2
func ( from Int16x8 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Int16x8 to Uint8x16
func ( from Int16x8 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x16 converts from Int32x16 to Float32x16
func ( from Int32x16 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Int32x16 to Float64x8
func ( from Int32x16 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Int32x16 to Int16x32
func ( from Int32x16 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int64x8 converts from Int32x16 to Int64x8
func ( from Int32x16 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Int32x16 to Int8x64
func ( from Int32x16 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Int32x16 to Uint16x32
func ( from Int32x16 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Int32x16 to Uint32x16
func ( from Int32x16 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Int32x16 to Uint64x8
func ( from Int32x16 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Int32x16 to Uint8x64
func ( from Int32x16 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x4 converts from Int32x4 to Float32x4
func ( from Int32x4 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Int32x4 to Float64x2
func ( from Int32x4 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Int32x4 to Int16x8
func ( from Int32x4 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int64x2 converts from Int32x4 to Int64x2
func ( from Int32x4 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Int32x4 to Int8x16
func ( from Int32x4 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint16x8 converts from Int32x4 to Uint16x8
func ( from Int32x4 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Int32x4 to Uint32x4
func ( from Int32x4 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Int32x4 to Uint64x2
func ( from Int32x4 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Int32x4 to Uint8x16
func ( from Int32x4 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x8 converts from Int32x8 to Float32x8
func ( from Int32x8 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Int32x8 to Float64x4
func ( from Int32x8 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Int32x8 to Int16x16
func ( from Int32x8 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int64x4 converts from Int32x8 to Int64x4
func ( from Int32x8 ) AsInt64x4 ( ) ( to Int64x4 )
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// Int8x32 converts from Int32x8 to Int8x32
func ( from Int32x8 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Int32x8 to Uint16x16
func ( from Int32x8 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Int32x8 to Uint32x8
func ( from Int32x8 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Int32x8 to Uint64x4
func ( from Int32x8 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Int32x8 to Uint8x32
func ( from Int32x8 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x4 converts from Int64x2 to Float32x4
func ( from Int64x2 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Int64x2 to Float64x2
func ( from Int64x2 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Int64x2 to Int16x8
func ( from Int64x2 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Int64x2 to Int32x4
func ( from Int64x2 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int8x16 converts from Int64x2 to Int8x16
func ( from Int64x2 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint16x8 converts from Int64x2 to Uint16x8
func ( from Int64x2 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Int64x2 to Uint32x4
func ( from Int64x2 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Int64x2 to Uint64x2
func ( from Int64x2 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Int64x2 to Uint8x16
func ( from Int64x2 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x8 converts from Int64x4 to Float32x8
func ( from Int64x4 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Int64x4 to Float64x4
func ( from Int64x4 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Int64x4 to Int16x16
func ( from Int64x4 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int32x8 converts from Int64x4 to Int32x8
func ( from Int64x4 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int8x32 converts from Int64x4 to Int8x32
func ( from Int64x4 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Int64x4 to Uint16x16
func ( from Int64x4 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Int64x4 to Uint32x8
func ( from Int64x4 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Int64x4 to Uint64x4
func ( from Int64x4 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Int64x4 to Uint8x32
func ( from Int64x4 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x16 converts from Int64x8 to Float32x16
func ( from Int64x8 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Int64x8 to Float64x8
func ( from Int64x8 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Int64x8 to Int16x32
func ( from Int64x8 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Int64x8 to Int32x16
func ( from Int64x8 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int8x64 converts from Int64x8 to Int8x64
func ( from Int64x8 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Int64x8 to Uint16x32
func ( from Int64x8 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Int64x8 to Uint32x16
func ( from Int64x8 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Int64x8 to Uint64x8
func ( from Int64x8 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Int64x8 to Uint8x64
func ( from Int64x8 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x4 converts from Int8x16 to Float32x4
func ( from Int8x16 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Int8x16 to Float64x2
func ( from Int8x16 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Int8x16 to Int16x8
func ( from Int8x16 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Int8x16 to Int32x4
func ( from Int8x16 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Int8x16 to Int64x2
func ( from Int8x16 ) AsInt64x2 ( ) ( to Int64x2 )
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// Uint16x8 converts from Int8x16 to Uint16x8
func ( from Int8x16 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Int8x16 to Uint32x4
func ( from Int8x16 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Int8x16 to Uint64x2
func ( from Int8x16 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Int8x16 to Uint8x16
func ( from Int8x16 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x8 converts from Int8x32 to Float32x8
func ( from Int8x32 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Int8x32 to Float64x4
func ( from Int8x32 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Int8x32 to Int16x16
func ( from Int8x32 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int32x8 converts from Int8x32 to Int32x8
func ( from Int8x32 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int64x4 converts from Int8x32 to Int64x4
func ( from Int8x32 ) AsInt64x4 ( ) ( to Int64x4 )
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// Uint16x16 converts from Int8x32 to Uint16x16
func ( from Int8x32 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Int8x32 to Uint32x8
func ( from Int8x32 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Int8x32 to Uint64x4
func ( from Int8x32 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Int8x32 to Uint8x32
func ( from Int8x32 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x16 converts from Int8x64 to Float32x16
func ( from Int8x64 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Int8x64 to Float64x8
func ( from Int8x64 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Int8x64 to Int16x32
func ( from Int8x64 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Int8x64 to Int32x16
func ( from Int8x64 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Int8x64 to Int64x8
func ( from Int8x64 ) AsInt64x8 ( ) ( to Int64x8 )
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// Uint16x32 converts from Int8x64 to Uint16x32
func ( from Int8x64 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Int8x64 to Uint32x16
func ( from Int8x64 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Int8x64 to Uint64x8
func ( from Int8x64 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Int8x64 to Uint8x64
func ( from Int8x64 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x8 converts from Uint16x16 to Float32x8
func ( from Uint16x16 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Uint16x16 to Float64x4
func ( from Uint16x16 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Uint16x16 to Int16x16
func ( from Uint16x16 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int32x8 converts from Uint16x16 to Int32x8
func ( from Uint16x16 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int64x4 converts from Uint16x16 to Int64x4
func ( from Uint16x16 ) AsInt64x4 ( ) ( to Int64x4 )
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// Int8x32 converts from Uint16x16 to Int8x32
func ( from Uint16x16 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint32x8 converts from Uint16x16 to Uint32x8
func ( from Uint16x16 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Uint16x16 to Uint64x4
func ( from Uint16x16 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Uint8x32 converts from Uint16x16 to Uint8x32
func ( from Uint16x16 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x16 converts from Uint16x32 to Float32x16
func ( from Uint16x32 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Uint16x32 to Float64x8
func ( from Uint16x32 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Uint16x32 to Int16x32
func ( from Uint16x32 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Uint16x32 to Int32x16
func ( from Uint16x32 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Uint16x32 to Int64x8
func ( from Uint16x32 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Uint16x32 to Int8x64
func ( from Uint16x32 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint32x16 converts from Uint16x32 to Uint32x16
func ( from Uint16x32 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint64x8 converts from Uint16x32 to Uint64x8
func ( from Uint16x32 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Uint16x32 to Uint8x64
func ( from Uint16x32 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x4 converts from Uint16x8 to Float32x4
func ( from Uint16x8 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Uint16x8 to Float64x2
func ( from Uint16x8 ) AsFloat64x2 ( ) ( to Float64x2 )
// Int16x8 converts from Uint16x8 to Int16x8
func ( from Uint16x8 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Uint16x8 to Int32x4
func ( from Uint16x8 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Uint16x8 to Int64x2
func ( from Uint16x8 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Uint16x8 to Int8x16
func ( from Uint16x8 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint32x4 converts from Uint16x8 to Uint32x4
func ( from Uint16x8 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Uint16x8 to Uint64x2
func ( from Uint16x8 ) AsUint64x2 ( ) ( to Uint64x2 )
// Uint8x16 converts from Uint16x8 to Uint8x16
func ( from Uint16x8 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x16 converts from Uint32x16 to Float32x16
func ( from Uint32x16 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Uint32x16 to Float64x8
func ( from Uint32x16 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Uint32x16 to Int16x32
func ( from Uint32x16 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Uint32x16 to Int32x16
func ( from Uint32x16 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Uint32x16 to Int64x8
func ( from Uint32x16 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Uint32x16 to Int8x64
func ( from Uint32x16 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Uint32x16 to Uint16x32
func ( from Uint32x16 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint64x8 converts from Uint32x16 to Uint64x8
func ( from Uint32x16 ) AsUint64x8 ( ) ( to Uint64x8 )
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// Uint8x64 converts from Uint32x16 to Uint8x64
func ( from Uint32x16 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x4 converts from Uint32x4 to Float32x4
func ( from Uint32x4 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Uint32x4 to Float64x2
func ( from Uint32x4 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Uint32x4 to Int16x8
func ( from Uint32x4 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Uint32x4 to Int32x4
func ( from Uint32x4 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Uint32x4 to Int64x2
func ( from Uint32x4 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Uint32x4 to Int8x16
func ( from Uint32x4 ) AsInt8x16 ( ) ( to Int8x16 )
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// Uint16x8 converts from Uint32x4 to Uint16x8
func ( from Uint32x4 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint64x2 converts from Uint32x4 to Uint64x2
func ( from Uint32x4 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Uint8x16 converts from Uint32x4 to Uint8x16
func ( from Uint32x4 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x8 converts from Uint32x8 to Float32x8
func ( from Uint32x8 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Uint32x8 to Float64x4
func ( from Uint32x8 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Uint32x8 to Int16x16
func ( from Uint32x8 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int32x8 converts from Uint32x8 to Int32x8
func ( from Uint32x8 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int64x4 converts from Uint32x8 to Int64x4
func ( from Uint32x8 ) AsInt64x4 ( ) ( to Int64x4 )
// Int8x32 converts from Uint32x8 to Int8x32
func ( from Uint32x8 ) AsInt8x32 ( ) ( to Int8x32 )
// Uint16x16 converts from Uint32x8 to Uint16x16
func ( from Uint32x8 ) AsUint16x16 ( ) ( to Uint16x16 )
// Uint64x4 converts from Uint32x8 to Uint64x4
func ( from Uint32x8 ) AsUint64x4 ( ) ( to Uint64x4 )
// Uint8x32 converts from Uint32x8 to Uint8x32
func ( from Uint32x8 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x4 converts from Uint64x2 to Float32x4
func ( from Uint64x2 ) AsFloat32x4 ( ) ( to Float32x4 )
// Float64x2 converts from Uint64x2 to Float64x2
func ( from Uint64x2 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Uint64x2 to Int16x8
func ( from Uint64x2 ) AsInt16x8 ( ) ( to Int16x8 )
// Int32x4 converts from Uint64x2 to Int32x4
func ( from Uint64x2 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Uint64x2 to Int64x2
func ( from Uint64x2 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Uint64x2 to Int8x16
func ( from Uint64x2 ) AsInt8x16 ( ) ( to Int8x16 )
// Uint16x8 converts from Uint64x2 to Uint16x8
func ( from Uint64x2 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Uint64x2 to Uint32x4
func ( from Uint64x2 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint8x16 converts from Uint64x2 to Uint8x16
func ( from Uint64x2 ) AsUint8x16 ( ) ( to Uint8x16 )
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// Float32x8 converts from Uint64x4 to Float32x8
func ( from Uint64x4 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Uint64x4 to Float64x4
func ( from Uint64x4 ) AsFloat64x4 ( ) ( to Float64x4 )
// Int16x16 converts from Uint64x4 to Int16x16
func ( from Uint64x4 ) AsInt16x16 ( ) ( to Int16x16 )
// Int32x8 converts from Uint64x4 to Int32x8
func ( from Uint64x4 ) AsInt32x8 ( ) ( to Int32x8 )
// Int64x4 converts from Uint64x4 to Int64x4
func ( from Uint64x4 ) AsInt64x4 ( ) ( to Int64x4 )
// Int8x32 converts from Uint64x4 to Int8x32
func ( from Uint64x4 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Uint64x4 to Uint16x16
func ( from Uint64x4 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Uint64x4 to Uint32x8
func ( from Uint64x4 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint8x32 converts from Uint64x4 to Uint8x32
func ( from Uint64x4 ) AsUint8x32 ( ) ( to Uint8x32 )
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// Float32x16 converts from Uint64x8 to Float32x16
func ( from Uint64x8 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Uint64x8 to Float64x8
func ( from Uint64x8 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Uint64x8 to Int16x32
func ( from Uint64x8 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Uint64x8 to Int32x16
func ( from Uint64x8 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Uint64x8 to Int64x8
func ( from Uint64x8 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Uint64x8 to Int8x64
func ( from Uint64x8 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Uint64x8 to Uint16x32
func ( from Uint64x8 ) AsUint16x32 ( ) ( to Uint16x32 )
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// Uint32x16 converts from Uint64x8 to Uint32x16
func ( from Uint64x8 ) AsUint32x16 ( ) ( to Uint32x16 )
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// Uint8x64 converts from Uint64x8 to Uint8x64
func ( from Uint64x8 ) AsUint8x64 ( ) ( to Uint8x64 )
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// Float32x4 converts from Uint8x16 to Float32x4
func ( from Uint8x16 ) AsFloat32x4 ( ) ( to Float32x4 )
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// Float64x2 converts from Uint8x16 to Float64x2
func ( from Uint8x16 ) AsFloat64x2 ( ) ( to Float64x2 )
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// Int16x8 converts from Uint8x16 to Int16x8
func ( from Uint8x16 ) AsInt16x8 ( ) ( to Int16x8 )
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// Int32x4 converts from Uint8x16 to Int32x4
func ( from Uint8x16 ) AsInt32x4 ( ) ( to Int32x4 )
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// Int64x2 converts from Uint8x16 to Int64x2
func ( from Uint8x16 ) AsInt64x2 ( ) ( to Int64x2 )
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// Int8x16 converts from Uint8x16 to Int8x16
func ( from Uint8x16 ) AsInt8x16 ( ) ( to Int8x16 )
// Uint16x8 converts from Uint8x16 to Uint16x8
func ( from Uint8x16 ) AsUint16x8 ( ) ( to Uint16x8 )
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// Uint32x4 converts from Uint8x16 to Uint32x4
func ( from Uint8x16 ) AsUint32x4 ( ) ( to Uint32x4 )
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// Uint64x2 converts from Uint8x16 to Uint64x2
func ( from Uint8x16 ) AsUint64x2 ( ) ( to Uint64x2 )
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// Float32x8 converts from Uint8x32 to Float32x8
func ( from Uint8x32 ) AsFloat32x8 ( ) ( to Float32x8 )
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// Float64x4 converts from Uint8x32 to Float64x4
func ( from Uint8x32 ) AsFloat64x4 ( ) ( to Float64x4 )
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// Int16x16 converts from Uint8x32 to Int16x16
func ( from Uint8x32 ) AsInt16x16 ( ) ( to Int16x16 )
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// Int32x8 converts from Uint8x32 to Int32x8
func ( from Uint8x32 ) AsInt32x8 ( ) ( to Int32x8 )
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// Int64x4 converts from Uint8x32 to Int64x4
func ( from Uint8x32 ) AsInt64x4 ( ) ( to Int64x4 )
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// Int8x32 converts from Uint8x32 to Int8x32
func ( from Uint8x32 ) AsInt8x32 ( ) ( to Int8x32 )
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// Uint16x16 converts from Uint8x32 to Uint16x16
func ( from Uint8x32 ) AsUint16x16 ( ) ( to Uint16x16 )
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// Uint32x8 converts from Uint8x32 to Uint32x8
func ( from Uint8x32 ) AsUint32x8 ( ) ( to Uint32x8 )
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// Uint64x4 converts from Uint8x32 to Uint64x4
func ( from Uint8x32 ) AsUint64x4 ( ) ( to Uint64x4 )
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// Float32x16 converts from Uint8x64 to Float32x16
func ( from Uint8x64 ) AsFloat32x16 ( ) ( to Float32x16 )
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// Float64x8 converts from Uint8x64 to Float64x8
func ( from Uint8x64 ) AsFloat64x8 ( ) ( to Float64x8 )
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// Int16x32 converts from Uint8x64 to Int16x32
func ( from Uint8x64 ) AsInt16x32 ( ) ( to Int16x32 )
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// Int32x16 converts from Uint8x64 to Int32x16
func ( from Uint8x64 ) AsInt32x16 ( ) ( to Int32x16 )
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// Int64x8 converts from Uint8x64 to Int64x8
func ( from Uint8x64 ) AsInt64x8 ( ) ( to Int64x8 )
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// Int8x64 converts from Uint8x64 to Int8x64
func ( from Uint8x64 ) AsInt8x64 ( ) ( to Int8x64 )
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// Uint16x32 converts from Uint8x64 to Uint16x32
func ( from Uint8x64 ) AsUint16x32 ( ) ( to Uint16x32 )
// Uint32x16 converts from Uint8x64 to Uint32x16
func ( from Uint8x64 ) AsUint32x16 ( ) ( to Uint32x16 )
// Uint64x8 converts from Uint8x64 to Uint64x8
func ( from Uint8x64 ) AsUint64x8 ( ) ( to Uint64x8 )
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// converts from Mask16x16 to Int16x16
func ( from Mask16x16 ) AsInt16x16 ( ) ( to Int16x16 )
// converts from Int16x16 to Mask16x16
func ( from Int16x16 ) AsMask16x16 ( ) ( to Mask16x16 )
func ( x Mask16x16 ) And ( y Mask16x16 ) Mask16x16
func ( x Mask16x16 ) Or ( y Mask16x16 ) Mask16x16
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// converts from Mask16x32 to Int16x32
func ( from Mask16x32 ) AsInt16x32 ( ) ( to Int16x32 )
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// converts from Int16x32 to Mask16x32
func ( from Int16x32 ) AsMask16x32 ( ) ( to Mask16x32 )
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func ( x Mask16x32 ) And ( y Mask16x32 ) Mask16x32
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func ( x Mask16x32 ) Or ( y Mask16x32 ) Mask16x32
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// converts from Mask16x8 to Int16x8
func ( from Mask16x8 ) AsInt16x8 ( ) ( to Int16x8 )
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// converts from Int16x8 to Mask16x8
func ( from Int16x8 ) AsMask16x8 ( ) ( to Mask16x8 )
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func ( x Mask16x8 ) And ( y Mask16x8 ) Mask16x8
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func ( x Mask16x8 ) Or ( y Mask16x8 ) Mask16x8
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// converts from Mask32x16 to Int32x16
func ( from Mask32x16 ) AsInt32x16 ( ) ( to Int32x16 )
// converts from Int32x16 to Mask32x16
func ( from Int32x16 ) AsMask32x16 ( ) ( to Mask32x16 )
func ( x Mask32x16 ) And ( y Mask32x16 ) Mask32x16
func ( x Mask32x16 ) Or ( y Mask32x16 ) Mask32x16
// converts from Mask32x4 to Int32x4
func ( from Mask32x4 ) AsInt32x4 ( ) ( to Int32x4 )
// converts from Int32x4 to Mask32x4
func ( from Int32x4 ) AsMask32x4 ( ) ( to Mask32x4 )
func ( x Mask32x4 ) And ( y Mask32x4 ) Mask32x4
func ( x Mask32x4 ) Or ( y Mask32x4 ) Mask32x4
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// converts from Mask32x8 to Int32x8
func ( from Mask32x8 ) AsInt32x8 ( ) ( to Int32x8 )
// converts from Int32x8 to Mask32x8
func ( from Int32x8 ) AsMask32x8 ( ) ( to Mask32x8 )
func ( x Mask32x8 ) And ( y Mask32x8 ) Mask32x8
func ( x Mask32x8 ) Or ( y Mask32x8 ) Mask32x8
// converts from Mask64x2 to Int64x2
func ( from Mask64x2 ) AsInt64x2 ( ) ( to Int64x2 )
// converts from Int64x2 to Mask64x2
func ( from Int64x2 ) AsMask64x2 ( ) ( to Mask64x2 )
func ( x Mask64x2 ) And ( y Mask64x2 ) Mask64x2
func ( x Mask64x2 ) Or ( y Mask64x2 ) Mask64x2
// converts from Mask64x4 to Int64x4
func ( from Mask64x4 ) AsInt64x4 ( ) ( to Int64x4 )
// converts from Int64x4 to Mask64x4
func ( from Int64x4 ) AsMask64x4 ( ) ( to Mask64x4 )
func ( x Mask64x4 ) And ( y Mask64x4 ) Mask64x4
func ( x Mask64x4 ) Or ( y Mask64x4 ) Mask64x4
// converts from Mask64x8 to Int64x8
func ( from Mask64x8 ) AsInt64x8 ( ) ( to Int64x8 )
// converts from Int64x8 to Mask64x8
func ( from Int64x8 ) AsMask64x8 ( ) ( to Mask64x8 )
func ( x Mask64x8 ) And ( y Mask64x8 ) Mask64x8
func ( x Mask64x8 ) Or ( y Mask64x8 ) Mask64x8
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// converts from Mask8x16 to Int8x16
func ( from Mask8x16 ) AsInt8x16 ( ) ( to Int8x16 )
// converts from Int8x16 to Mask8x16
func ( from Int8x16 ) AsMask8x16 ( ) ( to Mask8x16 )
func ( x Mask8x16 ) And ( y Mask8x16 ) Mask8x16
func ( x Mask8x16 ) Or ( y Mask8x16 ) Mask8x16
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// converts from Mask8x32 to Int8x32
func ( from Mask8x32 ) AsInt8x32 ( ) ( to Int8x32 )
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// converts from Int8x32 to Mask8x32
func ( from Int8x32 ) AsMask8x32 ( ) ( to Mask8x32 )
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func ( x Mask8x32 ) And ( y Mask8x32 ) Mask8x32
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func ( x Mask8x32 ) Or ( y Mask8x32 ) Mask8x32
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// converts from Mask8x64 to Int8x64
func ( from Mask8x64 ) AsInt8x64 ( ) ( to Int8x64 )
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// converts from Int8x64 to Mask8x64
func ( from Int8x64 ) AsMask8x64 ( ) ( to Mask8x64 )
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func ( x Mask8x64 ) And ( y Mask8x64 ) Mask8x64
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func ( x Mask8x64 ) Or ( y Mask8x64 ) Mask8x64