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cmd/compile: clean up various bits of code
* replace a copy of IsMethod with a call of it. * a few more switches where they simplify the code. * prefer composite literals over "n := new(...); n.x = y; ...". * use defers to get rid of three goto labels. * rewrite updateHasCall into two funcs to remove gotos. Passes toolstash-check on std cmd. Change-Id: Icb5442a89a87319ef4b640bbc5faebf41b193ef1 Reviewed-on: https://go-review.googlesource.com/72070 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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parent
7092a312e5
commit
006bc57095
9 changed files with 53 additions and 79 deletions
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@ -1130,48 +1130,42 @@ func updateHasCall(n *Node) {
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if n == nil {
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return
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}
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n.SetHasCall(calcHasCall(n))
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}
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b := false
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func calcHasCall(n *Node) bool {
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if n.Ninit.Len() != 0 {
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// TODO(mdempsky): This seems overly conservative.
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b = true
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goto out
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return true
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}
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switch n.Op {
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case OLITERAL, ONAME, OTYPE:
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if b || n.HasCall() {
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if n.HasCall() {
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Fatalf("OLITERAL/ONAME/OTYPE should never have calls: %+v", n)
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}
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return
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return false
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case OCALL, OCALLFUNC, OCALLMETH, OCALLINTER:
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b = true
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goto out
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return true
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case OANDAND, OOROR:
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// hard with instrumented code
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if instrumenting {
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b = true
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goto out
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return true
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}
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case OINDEX, OSLICE, OSLICEARR, OSLICE3, OSLICE3ARR, OSLICESTR,
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OIND, ODOTPTR, ODOTTYPE, ODIV, OMOD:
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// These ops might panic, make sure they are done
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// before we start marshaling args for a call. See issue 16760.
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b = true
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goto out
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return true
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}
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if n.Left != nil && n.Left.HasCall() {
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b = true
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goto out
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return true
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}
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if n.Right != nil && n.Right.HasCall() {
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b = true
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goto out
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return true
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}
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out:
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n.SetHasCall(b)
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return false
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}
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func badtype(op Op, tl *types.Type, tr *types.Type) {
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@ -1383,6 +1377,7 @@ func adddot1(s *types.Sym, t *types.Type, d int, save **types.Field, ignorecase
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return
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}
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t.SetRecur(true)
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defer t.SetRecur(false)
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var u *types.Type
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d--
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@ -1392,7 +1387,7 @@ func adddot1(s *types.Sym, t *types.Type, d int, save **types.Field, ignorecase
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// below for embedded fields.
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c = lookdot0(s, t, save, ignorecase)
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if c != 0 {
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goto out
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return c, false
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}
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}
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@ -1401,7 +1396,7 @@ func adddot1(s *types.Sym, t *types.Type, d int, save **types.Field, ignorecase
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u = u.Elem()
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}
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if !u.IsStruct() && !u.IsInterface() {
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goto out
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return c, false
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}
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for _, f := range u.Fields().Slice() {
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@ -1410,8 +1405,7 @@ func adddot1(s *types.Sym, t *types.Type, d int, save **types.Field, ignorecase
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}
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if d < 0 {
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// Found an embedded field at target depth.
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more = true
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goto out
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return c, true
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}
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a, more1 := adddot1(s, f.Type, d, save, ignorecase)
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if a != 0 && c == 0 {
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@ -1423,8 +1417,6 @@ func adddot1(s *types.Sym, t *types.Type, d int, save **types.Field, ignorecase
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}
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}
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out:
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t.SetRecur(false)
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return c, more
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}
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@ -1553,21 +1545,18 @@ func expand1(t *types.Type, top, followptr bool) {
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u = u.Elem()
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}
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if !u.IsStruct() && !u.IsInterface() {
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goto out
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if u.IsStruct() || u.IsInterface() {
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for _, f := range u.Fields().Slice() {
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if f.Embedded == 0 {
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continue
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}
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if f.Sym == nil {
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continue
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}
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expand1(f.Type, false, followptr)
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}
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}
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for _, f := range u.Fields().Slice() {
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if f.Embedded == 0 {
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continue
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}
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if f.Sym == nil {
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continue
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}
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expand1(f.Type, false, followptr)
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}
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out:
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t.SetRecur(false)
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}
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