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[dev.ssa] cmd/compile: start arguments as spilled
Declare a function's arguments as having already been spilled so their use just requires a restore. Allow spill locations to be portions of larger objects the stack. Required to load portions of compound input arguments. Rename the memory input to InputMem. Use Arg for the pre-spilled argument values. Change-Id: I8fe2a03ffbba1022d98bfae2052b376b96d32dda Reviewed-on: https://go-review.googlesource.com/16536 Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>
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27 changed files with 470 additions and 141 deletions
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@ -26,12 +26,11 @@ type Func struct {
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// when register allocation is done, maps value ids to locations
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RegAlloc []Location
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// map from *gc.Node to set of Values that represent that Node.
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// The Node must be an ONAME with PPARAM, PPARAMOUT, or PAUTO class.
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NamedValues map[GCNode][]*Value
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// map from LocalSlot to set of Values that we want to store in that slot.
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NamedValues map[LocalSlot][]*Value
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// Names is a copy of NamedValues.Keys. We keep a separate list
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// of keys to make iteration order deterministic.
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Names []GCNode
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Names []LocalSlot
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}
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// NumBlocks returns an integer larger than the id of any Block in the Func.
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