mirror of
https://github.com/golang/go.git
synced 2025-10-30 16:20:58 +00:00
arrays, not slices, and only with non-pointer elements.
(actually slices encode but do not decode yet) R=rsc DELTA=221 (82 added, 65 deleted, 74 changed) OCL=31095 CL=31095
This commit is contained in:
parent
29e6eb21ec
commit
0c33d4353e
3 changed files with 146 additions and 129 deletions
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@ -20,7 +20,6 @@ import (
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// 0 terminates the structure.
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type EncState struct {
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w io.Writer;
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base uintptr; // the base address of the data structure being written
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err os.Error; // error encountered during encoding;
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fieldnum int; // the last field number written.
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buf [16]byte; // buffer used by the encoder; here to avoid allocation.
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@ -71,6 +70,15 @@ type encInstr struct {
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offset uintptr; // offset in the structure of the field to encode
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}
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// Emit a field number and update the state to record its value for delta encoding.
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// If the instruction pointer is nil, do nothing
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func (state *EncState) update(instr *encInstr) {
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if instr != nil {
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EncodeUint(state, uint64(instr.field - state.fieldnum));
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state.fieldnum = instr.field;
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}
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}
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// Each encoder is responsible for handling any indirections associated
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// with the data structure. If any pointer so reached is nil, no bytes are written.
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// If the data item is zero, no bytes are written.
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@ -90,99 +98,88 @@ func encIndirect(p unsafe.Pointer, indir int) unsafe.Pointer {
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func encBool(i *encInstr, state *EncState, p unsafe.Pointer) {
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b := *(*bool)(p);
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if b {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, 1);
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state.fieldnum = i.field;
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}
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}
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func encInt(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := int64(*(*int)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeInt(state, v);
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state.fieldnum = i.field;
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}
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}
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func encUint(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := uint64(*(*uint)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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func encInt8(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := int64(*(*int8)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeInt(state, v);
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state.fieldnum = i.field;
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}
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}
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func encUint8(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := uint64(*(*uint8)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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func encInt16(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := int64(*(*int16)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeInt(state, v);
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state.fieldnum = i.field;
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}
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}
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func encUint16(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := uint64(*(*uint16)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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func encInt32(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := int64(*(*int32)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeInt(state, v);
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state.fieldnum = i.field;
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}
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}
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func encUint32(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := uint64(*(*uint32)(p));
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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func encInt64(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := *(*int64)(p);
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeInt(state, v);
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state.fieldnum = i.field;
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}
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}
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func encUint64(i *encInstr, state *EncState, p unsafe.Pointer) {
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v := *(*uint64)(p);
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if v != 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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@ -206,9 +203,8 @@ func encFloat(i *encInstr, state *EncState, p unsafe.Pointer) {
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f := float(*(*float)(p));
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if f != 0 {
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v := floatBits(float64(f));
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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@ -216,19 +212,17 @@ func encFloat32(i *encInstr, state *EncState, p unsafe.Pointer) {
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f := float32(*(*float32)(p));
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if f != 0 {
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v := floatBits(float64(f));
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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func encFloat64(i *encInstr, state *EncState, p unsafe.Pointer) {
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f := *(*float64)(p);
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if f != 0 {
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state.update(i);
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v := floatBits(f);
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EncodeUint(state, uint64(i.field - state.fieldnum));
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EncodeUint(state, v);
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state.fieldnum = i.field;
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}
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}
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@ -236,10 +230,9 @@ func encFloat64(i *encInstr, state *EncState, p unsafe.Pointer) {
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func encUint8Array(i *encInstr, state *EncState, p unsafe.Pointer) {
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b := *(*[]byte)(p);
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if len(b) > 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, uint64(len(b)));
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state.w.Write(b);
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state.fieldnum = i.field;
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}
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}
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@ -247,10 +240,9 @@ func encUint8Array(i *encInstr, state *EncState, p unsafe.Pointer) {
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func encString(i *encInstr, state *EncState, p unsafe.Pointer) {
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s := *(*string)(p);
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if len(s) > 0 {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.update(i);
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EncodeUint(state, uint64(len(s)));
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io.WriteString(state.w, s);
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state.fieldnum = i.field;
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}
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}
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@ -267,14 +259,13 @@ type encEngine struct {
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instr []encInstr
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}
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func (engine *encEngine) encodeStruct(w io.Writer, p uintptr) os.Error {
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func encodeStruct(engine *encEngine, w io.Writer, basep uintptr) os.Error {
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state := new(EncState);
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state.w = w;
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state.base = p;
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state.fieldnum = -1;
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for i := 0; i < len(engine.instr); i++ {
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instr := &engine.instr[i];
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p := unsafe.Pointer(state.base+instr.offset);
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p := unsafe.Pointer(basep+instr.offset);
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if instr.indir > 0 {
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if p = encIndirect(p, instr.indir); p == nil {
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state.fieldnum = i;
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@ -289,6 +280,18 @@ func (engine *encEngine) encodeStruct(w io.Writer, p uintptr) os.Error {
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return state.err
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}
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func encodeArray(w io.Writer, p uintptr, op encOp, elemWid int, length int) os.Error {
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state := new(EncState);
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state.w = w;
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state.fieldnum = -1;
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EncodeUint(state, uint64(length));
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for i := 0; i < length && state.err == nil; i++ {
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op(nil, state, unsafe.Pointer(p)); // TODO(r): indir on elements
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p += uintptr(elemWid);
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}
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return state.err
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}
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var encEngineMap = make(map[reflect.Type] *encEngine)
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var encOpMap = map[int] encOp {
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reflect.BoolKind: encBool,
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@ -316,18 +319,35 @@ func encOpFor(typ reflect.Type) encOp {
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// Special cases
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if typ.Kind() == reflect.ArrayKind {
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atyp := typ.(reflect.ArrayType);
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switch atyp.Elem().Kind() {
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case reflect.Uint8Kind:
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switch {
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case atyp.Elem().Kind() == reflect.Uint8Kind:
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op = encUint8Array
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case atyp.IsSlice():
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// Slices have a header; we decode it to find the underlying array.
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elemOp := encOpFor(atyp.Elem());
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op = func(i *encInstr, state *EncState, p unsafe.Pointer) {
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slice := *(*reflect.SliceHeader)(p);
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if slice.Len == 0 {
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return
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}
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state.update(i);
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state.err = encodeArray(state.w, slice.Data, elemOp, atyp.Elem().Size(), int(slice.Len));
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};
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case !atyp.IsSlice():
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// True arrays have size in the type.
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elemOp := encOpFor(atyp.Elem());
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op = func(i *encInstr, state *EncState, p unsafe.Pointer) {
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state.update(i);
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state.err = encodeArray(state.w, uintptr(p), elemOp, atyp.Elem().Size(), atyp.Len());
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};
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}
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}
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if typ.Kind() == reflect.StructKind {
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// Generate a closure that calls out to the engine for the nested type.
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engine := getEncEngine(typ);
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op = func(i *encInstr, state *EncState, p unsafe.Pointer) {
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EncodeUint(state, uint64(i.field - state.fieldnum));
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state.err = engine.encodeStruct(state.w, uintptr(p));
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state.fieldnum = i.field;
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state.update(i);
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state.err = encodeStruct(engine, state.w, uintptr(p));
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};
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}
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}
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@ -394,5 +414,5 @@ func Encode(w io.Writer, e interface{}) os.Error {
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typeLock.Lock();
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engine := getEncEngine(rt);
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typeLock.Unlock();
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return engine.encodeStruct(w, uintptr(v.(reflect.StructValue).Addr()));
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return encodeStruct(engine, w, uintptr(v.(reflect.StructValue).Addr()));
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}
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