[dev.link] cmd/link: keep loader symbol info in sym.CompilationUnit

In sym.Library and sym.CompilationUnit there are slices of *sym.Symbol
pointer that hold text symbols contained in the unit lib. To support
DWARF generation with new loader, add equivalent slices that hold
loader.Sym values for functions in scope. This will be needed if at
some point we push the sym.Symbol creation "wavefront" beyond dwarf
gen.

This patch also insures that live host object symbols are added to the
context Textp2 slice, since they would not make it on otherwise.
[NB: not sure if this is the best way to do this.]

Change-Id: I4f440e12cebc525b1e37082ad39cf7338aeb6b99
Reviewed-on: https://go-review.googlesource.com/c/go/+/208231
Run-TryBot: Than McIntosh <thanm@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
This commit is contained in:
Than McIntosh 2019-11-21 16:03:58 -05:00
parent 6b0b7aca8a
commit 186e783730
5 changed files with 31 additions and 2 deletions

View file

@ -1775,6 +1775,7 @@ func loadObjFull(l *Loader, r *oReader) {
s := l.Syms[dupsym]
if s.Type == sym.STEXT {
lib.DupTextSyms = append(lib.DupTextSyms, s)
lib.DupTextSyms2 = append(lib.DupTextSyms2, sym.LoaderSym(dupsym))
}
}
continue
@ -1996,10 +1997,12 @@ func loadObjFull(l *Loader, r *oReader) {
}
s.Attr.Set(sym.AttrOnList, true)
lib.Textp = append(lib.Textp, s)
lib.Textp2 = append(lib.Textp2, sym.LoaderSym(isym))
} else {
// there may be a dup in another package
// put into a temp list and add to text later
lib.DupTextSyms = append(lib.DupTextSyms, s)
lib.DupTextSyms2 = append(lib.DupTextSyms2, sym.LoaderSym(isym))
}
}
}