gc: implement == on structs and arrays

To allow these types as map keys, we must fill in
equal and hash functions in their algorithm tables.
Structs or arrays that are "just memory", like [2]int,
can and do continue to use the AMEM algorithm.
Structs or arrays that contain special values like
strings or interface values use generated functions
for both equal and hash.

The runtime helper func runtime.equal(t, x, y) bool handles
the general equality case for x == y and calls out to
the equal implementation in the algorithm table.

For short values (<= 4 struct fields or array elements),
the sequence of elementwise comparisons is inlined
instead of calling runtime.equal.

R=ken, mpimenov
CC=golang-dev
https://golang.org/cl/5451105
This commit is contained in:
Russ Cox 2011-12-12 22:22:09 -05:00
parent 83f648c962
commit 196b663075
24 changed files with 1174 additions and 163 deletions

View file

@ -3,6 +3,7 @@
// license that can be found in the LICENSE file.
#include "runtime.h"
#include "type.h"
/*
* map and chan helpers for
@ -68,7 +69,7 @@ runtime·memprint(uintptr s, void *a)
v = *(uint16*)a;
break;
case 4:
v = *(uintptr*)a;
v = *(uint32*)a;
break;
case 8:
v = *(uint64*)a;
@ -343,3 +344,18 @@ runtime·algarray[] =
[ANOEQ128] { runtime·nohash, runtime·noequal, runtime·memprint, runtime·memcopy128 },
};
// Runtime helpers.
// func equal(t *Type, x T, y T) (ret bool)
#pragma textflag 7
void
runtime·equal(Type *t, ...)
{
byte *x, *y;
bool *ret;
x = (byte*)(&t+1);
y = x + t->size;
ret = (bool*)(y + t->size);
t->alg->equal(ret, t->size, x, y);
}