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all: update references to symbols moved from io/ioutil to io
The old ioutil references are still valid, but update our code to reflect best practices and get used to the new locations. Code compiled with the bootstrap toolchain (cmd/asm, cmd/dist, cmd/compile, debug/elf) must remain Go 1.4-compatible and is excluded. Also excluded vendored code. For #41190. Change-Id: I6d86f2bf7bc37a9d904b6cee3fe0c7af6d94d5b1 Reviewed-on: https://go-review.googlesource.com/c/go/+/263142 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
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parent
cb0a0f52e6
commit
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135 changed files with 535 additions and 597 deletions
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@ -7,7 +7,6 @@ package json
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import (
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"bytes"
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"io"
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"io/ioutil"
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"log"
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"net"
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"net/http"
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@ -215,7 +214,7 @@ func TestDecoderBuffered(t *testing.T) {
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if m.Name != "Gopher" {
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t.Errorf("Name = %q; want Gopher", m.Name)
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}
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rest, err := ioutil.ReadAll(d.Buffered())
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rest, err := io.ReadAll(d.Buffered())
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if err != nil {
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t.Fatal(err)
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}
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@ -318,7 +317,7 @@ func BenchmarkEncoderEncode(b *testing.B) {
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v := &T{"foo", "bar"}
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b.RunParallel(func(pb *testing.PB) {
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for pb.Next() {
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if err := NewEncoder(ioutil.Discard).Encode(v); err != nil {
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if err := NewEncoder(io.Discard).Encode(v); err != nil {
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b.Fatal(err)
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}
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}
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