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bytes: improve WriteRune performance
Remove the runeBytes buffer and write the utf8 encoding directly to the internal buf byte slice. name old time/op new time/op delta WriteRune-4 80.5µs ± 2% 57.1µs ± 2% -29.06% (p=0.000 n=20+20) name old speed new speed delta WriteRune-4 153MB/s ± 2% 215MB/s ± 2% +40.96% (p=0.000 n=20+20) Change-Id: Ic15f6e2d6e56a3d15c74f56159e2eae020ba73ba Reviewed-on: https://go-review.googlesource.com/28816 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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parent
07bcc16547
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2 changed files with 21 additions and 7 deletions
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@ -15,11 +15,10 @@ import (
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// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
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// The zero value for Buffer is an empty buffer ready to use.
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type Buffer struct {
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buf []byte // contents are the bytes buf[off : len(buf)]
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off int // read at &buf[off], write at &buf[len(buf)]
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runeBytes [utf8.UTFMax]byte // avoid allocation of slice on each call to WriteRune
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bootstrap [64]byte // memory to hold first slice; helps small buffers avoid allocation.
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lastRead readOp // last read operation, so that Unread* can work correctly.
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buf []byte // contents are the bytes buf[off : len(buf)]
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off int // read at &buf[off], write at &buf[len(buf)]
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bootstrap [64]byte // memory to hold first slice; helps small buffers avoid allocation.
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lastRead readOp // last read operation, so that Unread* can work correctly.
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}
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// The readOp constants describe the last action performed on
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@ -246,8 +245,10 @@ func (b *Buffer) WriteRune(r rune) (n int, err error) {
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b.WriteByte(byte(r))
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return 1, nil
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}
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n = utf8.EncodeRune(b.runeBytes[0:], r)
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b.Write(b.runeBytes[0:n])
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b.lastRead = opInvalid
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m := b.grow(utf8.UTFMax)
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n = utf8.EncodeRune(b.buf[m:m+utf8.UTFMax], r)
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b.buf = b.buf[:m+n]
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return n, nil
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}
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