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bytes: improve WriteRune performance
Remove the runeBytes buffer and write the utf8 encoding directly to the internal buf byte slice. name old time/op new time/op delta WriteRune-4 80.5µs ± 2% 57.1µs ± 2% -29.06% (p=0.000 n=20+20) name old speed new speed delta WriteRune-4 153MB/s ± 2% 215MB/s ± 2% +40.96% (p=0.000 n=20+20) Change-Id: Ic15f6e2d6e56a3d15c74f56159e2eae020ba73ba Reviewed-on: https://go-review.googlesource.com/28816 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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2 changed files with 21 additions and 7 deletions
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@ -514,6 +514,19 @@ func TestBufferGrowth(t *testing.T) {
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}
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}
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func BenchmarkWriteRune(b *testing.B) {
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const n = 4 << 10
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const r = '☺'
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b.SetBytes(int64(n * utf8.RuneLen(r)))
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buf := NewBuffer(make([]byte, n*utf8.UTFMax))
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for i := 0; i < b.N; i++ {
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buf.Reset()
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for i := 0; i < n; i++ {
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buf.WriteRune(r)
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}
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}
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}
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// From Issue 5154.
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func BenchmarkBufferNotEmptyWriteRead(b *testing.B) {
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buf := make([]byte, 1024)
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