runtime: don't start new threads from locked threads

Applications that need to manipulate kernel thread state are currently
on thin ice in Go: they can use LockOSThread to prevent other
goroutines from running on the manipulated thread, but Go may clone
this manipulated state into a new thread that's put into the runtime's
thread pool along with other threads.

Fix this by never starting a new thread from a locked thread or a
thread that may have been started by C. Instead, the runtime starts a
"template thread" with a known-good state. If it then needs to start a
new thread but doesn't know that the current thread is in a good
state, it forwards the thread creation to the template thread.

Fixes #20676.

Change-Id: I798137a56e04b7723d55997e9c5c085d1d910643
Reviewed-on: https://go-review.googlesource.com/46033
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
Austin Clements 2017-06-15 10:51:15 -04:00
parent 9a9780a20d
commit 2595fe7fb6
2 changed files with 115 additions and 3 deletions

View file

@ -533,6 +533,7 @@ type schedt struct {
nmidlelocked int32 // number of locked m's waiting for work
mcount int32 // number of m's that have been created
maxmcount int32 // maximum number of m's allowed (or die)
nmsys int32 // number of system m's not counted for deadlock
ngsys uint32 // number of system goroutines; updated atomically