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cmd/compile: don't allow NaNs in floating-point constant ops
We store 32-bit floating point constants in a 64-bit field, by converting that 32-bit float to 64-bit float to store it, and convert it back to use it. That works for *almost* all floating-point constants. The exception is signaling NaNs. The round trip described above means we can't represent a 32-bit signaling NaN, because conversions strip the signaling bit. To fix this issue, just forbid NaNs as floating-point constants in SSA form. This shouldn't affect any real-world code, as people seldom constant-propagate NaNs (except in test code). Additionally, NaNs are somewhat underspecified (which of the many NaNs do you get when dividing 0/0?), so when cross-compiling there's a danger of using the compiler machine's NaN regime for some math, and the target machine's NaN regime for other math. Better to use the target machine's NaN regime always. This has been a bug since 1.10, and there's an easy workaround (declare a global varaible containing the signaling NaN pattern, and use that as the argument to math.Float32frombits) so we'll fix it in 1.15. Fixes #36400 Update #36399 Change-Id: Icf155e743281560eda2eed953d19a829552ccfda Reviewed-on: https://go-review.googlesource.com/c/go/+/213477 Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
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11 changed files with 200 additions and 26 deletions
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@ -487,11 +487,17 @@ func DivisionNeedsFixUp(v *Value) bool {
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// auxFrom64F encodes a float64 value so it can be stored in an AuxInt.
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func auxFrom64F(f float64) int64 {
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if f != f {
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panic("can't encode a NaN in AuxInt field")
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}
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return int64(math.Float64bits(f))
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}
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// auxFrom32F encodes a float32 value so it can be stored in an AuxInt.
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func auxFrom32F(f float32) int64 {
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if f != f {
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panic("can't encode a NaN in AuxInt field")
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}
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return int64(math.Float64bits(extend32Fto64F(f)))
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}
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