cmd/compile: make gc debug flags collector a struct

gc debug flags are currently stored in a 256-long array, that is then
addressed using the ASCII numeric value of the flag itself (a quirk
inherited from the old C compiler). It is also a little wasteful,
since we only define 16 flags, and the other 240 array elements are
always empty.

This change makes Debug a struct, which also provides static checking
that we're not referencing flags that does not exist.

Change-Id: I2f0dfef2529325514b3398cf78635543cdf48fe0
Reviewed-on: https://go-review.googlesource.com/c/go/+/263539
Trust: Alberto Donizetti <alb.donizetti@gmail.com>
Run-TryBot: Alberto Donizetti <alb.donizetti@gmail.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
This commit is contained in:
Alberto Donizetti 2020-10-19 11:31:10 +02:00
parent 4c7a18d74a
commit 3bac5faa4a
17 changed files with 149 additions and 134 deletions

View file

@ -39,7 +39,7 @@ func (s *InitSchedule) append(n *Node) {
// staticInit adds an initialization statement n to the schedule.
func (s *InitSchedule) staticInit(n *Node) {
if !s.tryStaticInit(n) {
if Debug['%'] != 0 {
if Debug.P != 0 {
Dump("nonstatic", n)
}
s.append(n)