undo CL 104200047 / 318b04f28372

Breaks windows and race detector.
TBR=rsc

««« original CL description
runtime: stack allocator, separate from mallocgc

In order to move malloc to Go, we need to have a
separate stack allocator.  If we run out of stack
during malloc, malloc will not be available
to allocate a new stack.

Stacks are the last remaining FlagNoGC objects in the
GC heap.  Once they are out, we can get rid of the
distinction between the allocated/blockboundary bits.
(This will be in a separate change.)

Fixes #7468
Fixes #7424

LGTM=rsc, dvyukov
R=golang-codereviews, dvyukov, khr, dave, rsc
CC=golang-codereviews
https://golang.org/cl/104200047
»»»

TBR=rsc
CC=golang-codereviews
https://golang.org/cl/101570044
This commit is contained in:
Keith Randall 2014-06-30 19:48:08 -07:00
parent 7c13860cd0
commit 3cf83c182a
10 changed files with 297 additions and 487 deletions

View file

@ -21,163 +21,76 @@ enum
StackDebug = 0,
StackFromSystem = 0, // allocate stacks from system memory instead of the heap
StackFaultOnFree = 0, // old stacks are mapped noaccess to detect use after free
StackCache = 1,
};
// Global pool of spans that have free stacks.
// Stacks are assigned an order according to size.
// order = log_2(size/FixedStack)
// There is a free list for each order.
static MSpan stackpool[NumStackOrders];
static Lock stackpoolmu;
// TODO: one lock per order?
void
runtime·stackinit(void)
typedef struct StackCacheNode StackCacheNode;
struct StackCacheNode
{
int32 i;
StackCacheNode *next;
void* batch[StackCacheBatch-1];
};
for(i = 0; i < NumStackOrders; i++)
runtime·MSpanList_Init(&stackpool[i]);
}
static StackCacheNode *stackcache;
static Lock stackcachemu;
// Allocates a stack from the free pool. Must be called with
// stackpoolmu held.
static MLink*
poolalloc(uint8 order)
{
MSpan *list;
MSpan *s;
MLink *x;
uintptr i;
list = &stackpool[order];
s = list->next;
if(s == list) {
// no free stacks. Allocate another span worth.
s = runtime·MHeap_AllocStack(&runtime·mheap, StackCacheSize >> PageShift);
if(s == nil)
runtime·throw("out of memory");
for(i = 0; i < StackCacheSize; i += FixedStack << order) {
x = (MLink*)((s->start << PageShift) + i);
x->next = s->freelist;
s->freelist = x;
}
}
x = s->freelist;
s->freelist = x->next;
s->ref--;
if(s->ref == 0) {
// all stacks in s are allocated.
runtime·MSpanList_Remove(s);
}
return x;
}
// Adds stack x to the free pool. Must be called with stackpoolmu held.
// stackcacherefill/stackcacherelease implement a global cache of stack segments.
// The cache is required to prevent unlimited growth of per-thread caches.
static void
poolfree(MLink *x, uint8 order)
stackcacherefill(void)
{
MSpan *s;
StackCacheNode *n;
int32 i, pos;
s = runtime·MHeap_Lookup(&runtime·mheap, x);
x->next = s->freelist;
s->freelist = x;
if(s->ref == 0) {
// s now has a free stack
runtime·MSpanList_Insert(&stackpool[order], s);
runtime·lock(&stackcachemu);
n = stackcache;
if(n)
stackcache = n->next;
runtime·unlock(&stackcachemu);
if(n == nil) {
n = (StackCacheNode*)runtime·SysAlloc(FixedStack*StackCacheBatch, &mstats.stacks_sys);
if(n == nil)
runtime·throw("out of memory (stackcacherefill)");
for(i = 0; i < StackCacheBatch-1; i++)
n->batch[i] = (byte*)n + (i+1)*FixedStack;
}
s->ref++;
if(s->ref == (StackCacheSize / FixedStack) >> order) {
// span is completely free - return to heap
runtime·MSpanList_Remove(s);
runtime·MHeap_FreeStack(&runtime·mheap, s);
pos = g->m->stackcachepos;
for(i = 0; i < StackCacheBatch-1; i++) {
g->m->stackcache[pos] = n->batch[i];
pos = (pos + 1) % StackCacheSize;
}
}
// stackcacherefill/stackcacherelease implement a global pool of stack segments.
// The pool is required to prevent unlimited growth of per-thread caches.
static void
stackcacherefill(MCache *c, uint8 order)
{
MLink *x, *list;
uintptr size;
if(StackDebug >= 1)
runtime·printf("stackcacherefill order=%d\n", order);
// Grab some stacks from the global cache.
// Grab half of the allowed capacity (to prevent thrashing).
list = nil;
size = 0;
runtime·lock(&stackpoolmu);
while(size < StackCacheSize/2) {
x = poolalloc(order);
x->next = list;
list = x;
size += FixedStack << order;
}
runtime·unlock(&stackpoolmu);
c->stackcache[order].list = list;
c->stackcache[order].size = size;
g->m->stackcache[pos] = n;
pos = (pos + 1) % StackCacheSize;
g->m->stackcachepos = pos;
g->m->stackcachecnt += StackCacheBatch;
}
static void
stackcacherelease(MCache *c, uint8 order)
stackcacherelease(void)
{
MLink *x, *y;
uintptr size;
StackCacheNode *n;
uint32 i, pos;
if(StackDebug >= 1)
runtime·printf("stackcacherelease order=%d\n", order);
x = c->stackcache[order].list;
size = c->stackcache[order].size;
runtime·lock(&stackpoolmu);
while(size > StackCacheSize/2) {
y = x->next;
poolfree(x, order);
x = y;
size -= FixedStack << order;
pos = (g->m->stackcachepos - g->m->stackcachecnt) % StackCacheSize;
n = (StackCacheNode*)g->m->stackcache[pos];
pos = (pos + 1) % StackCacheSize;
for(i = 0; i < StackCacheBatch-1; i++) {
n->batch[i] = g->m->stackcache[pos];
pos = (pos + 1) % StackCacheSize;
}
runtime·unlock(&stackpoolmu);
c->stackcache[order].list = x;
c->stackcache[order].size = size;
}
void
runtime·stackcache_clear(MCache *c)
{
uint8 order;
MLink *x, *y;
if(StackDebug >= 1)
runtime·printf("stackcache clear\n");
runtime·lock(&stackpoolmu);
for(order = 0; order < NumStackOrders; order++) {
x = c->stackcache[order].list;
while(x != nil) {
y = x->next;
poolfree(x, order);
x = y;
}
c->stackcache[order].list = nil;
c->stackcache[order].size = 0;
}
runtime·unlock(&stackpoolmu);
g->m->stackcachecnt -= StackCacheBatch;
runtime·lock(&stackcachemu);
n->next = stackcache;
stackcache = n;
runtime·unlock(&stackcachemu);
}
void*
runtime·stackalloc(G *gp, uint32 n)
{
uint8 order;
uint32 n2;
uint32 pos;
void *v;
bool malloced;
Stktop *top;
MLink *x;
MSpan *s;
MCache *c;
// Stackalloc must be called on scheduler stack, so that we
// never try to grow the stack during the code that stackalloc runs.
@ -197,58 +110,41 @@ runtime·stackalloc(G *gp, uint32 n)
return v;
}
// Small stacks are allocated with a fixed-size free-list allocator.
// If we need a stack of a bigger size, we fall back on allocating
// a dedicated span.
if(StackCache && n < FixedStack << NumStackOrders) {
order = 0;
n2 = n;
while(n2 > FixedStack) {
order++;
n2 >>= 1;
// Minimum-sized stacks are allocated with a fixed-size free-list allocator,
// but if we need a stack of a bigger size, we fall back on malloc
// (assuming that inside malloc all the stack frames are small,
// so that we do not deadlock).
malloced = true;
if(n == FixedStack || g->m->mallocing) {
if(n != FixedStack) {
runtime·printf("stackalloc: in malloc, size=%d want %d\n", FixedStack, n);
runtime·throw("stackalloc");
}
c = g->m->mcache;
if(c == nil) {
// This can happen in the guts of exitsyscall or
// procresize. Just get a stack from the global pool.
runtime·lock(&stackpoolmu);
x = poolalloc(order);
runtime·unlock(&stackpoolmu);
} else {
x = c->stackcache[order].list;
if(x == nil) {
stackcacherefill(c, order);
x = c->stackcache[order].list;
}
c->stackcache[order].list = x->next;
c->stackcache[order].size -= n;
}
v = (byte*)x;
} else {
s = runtime·MHeap_AllocStack(&runtime·mheap, (n+PageSize-1) >> PageShift);
if(s == nil)
runtime·throw("out of memory");
v = (byte*)(s->start<<PageShift);
}
if(g->m->stackcachecnt == 0)
stackcacherefill();
pos = g->m->stackcachepos;
pos = (pos - 1) % StackCacheSize;
v = g->m->stackcache[pos];
g->m->stackcachepos = pos;
g->m->stackcachecnt--;
g->m->stackinuse++;
malloced = false;
} else
v = runtime·mallocgc(n, 0, FlagNoProfiling|FlagNoGC|FlagNoZero|FlagNoInvokeGC);
top = (Stktop*)((byte*)v+n-sizeof(Stktop));
runtime·memclr((byte*)top, sizeof(*top));
if(StackDebug >= 1)
runtime·printf(" allocated %p\n", v);
top->malloced = malloced;
return v;
}
void
runtime·stackfree(G *gp, void *v, Stktop *top)
{
uint8 order;
uintptr n, n2;
MSpan *s;
MLink *x;
MCache *c;
uint32 pos;
uintptr n;
n = (uintptr)(top+1) - (uintptr)v;
if(n & (n-1))
runtime·throw("stack not a power of 2");
if(StackDebug >= 1)
runtime·printf("stackfree %p %d\n", v, (int32)n);
gp->stacksize -= n;
@ -259,34 +155,19 @@ runtime·stackfree(G *gp, void *v, Stktop *top)
runtime·SysFree(v, n, &mstats.stacks_sys);
return;
}
if(StackCache && n < FixedStack << NumStackOrders) {
order = 0;
n2 = n;
while(n2 > FixedStack) {
order++;
n2 >>= 1;
}
x = (MLink*)v;
c = g->m->mcache;
if(c == nil) {
runtime·lock(&stackpoolmu);
poolfree(x, order);
runtime·unlock(&stackpoolmu);
} else {
if(c->stackcache[order].size >= StackCacheSize)
stackcacherelease(c, order);
x->next = c->stackcache[order].list;
c->stackcache[order].list = x;
c->stackcache[order].size += n;
}
} else {
s = runtime·MHeap_Lookup(&runtime·mheap, v);
if(s->state != MSpanStack) {
runtime·printf("%p %p\n", s->start<<PageShift, v);
runtime·throw("bad span state");
}
runtime·MHeap_FreeStack(&runtime·mheap, s);
if(top->malloced) {
runtime·free(v);
return;
}
if(n != FixedStack)
runtime·throw("stackfree: bad fixed size");
if(g->m->stackcachecnt == StackCacheSize)
stackcacherelease();
pos = g->m->stackcachepos;
g->m->stackcache[pos] = v;
g->m->stackcachepos = (pos + 1) % StackCacheSize;
g->m->stackcachecnt++;
g->m->stackinuse--;
}
// Called from runtime·lessstack when returning from a function which
@ -718,6 +599,7 @@ copystack(G *gp, uintptr nframes, uintptr newsize)
uintptr oldsize, used;
AdjustInfo adjinfo;
Stktop *oldtop, *newtop;
bool malloced;
if(gp->syscallstack != 0)
runtime·throw("can't handle stack copy in syscall yet");
@ -731,9 +613,10 @@ copystack(G *gp, uintptr nframes, uintptr newsize)
newstk = runtime·stackalloc(gp, newsize);
newbase = newstk + newsize;
newtop = (Stktop*)(newbase - sizeof(Stktop));
malloced = newtop->malloced;
if(StackDebug >= 1)
runtime·printf("copystack gp=%p [%p %p]/%d -> [%p %p]/%d\n", gp, oldstk, oldbase, (int32)oldsize, newstk, newbase, (int32)newsize);
runtime·printf("copystack [%p %p]/%d -> [%p %p]/%d\n", oldstk, oldbase, (int32)oldsize, newstk, newbase, (int32)newsize);
USED(oldsize);
// adjust pointers in the to-be-copied frames
@ -748,6 +631,7 @@ copystack(G *gp, uintptr nframes, uintptr newsize)
// copy the stack (including Stktop) to the new location
runtime·memmove(newbase - used, oldbase - used, used);
newtop->malloced = malloced;
// Swap out old stack for new one
gp->stackbase = (uintptr)newtop;
@ -908,7 +792,7 @@ runtime·newstack(void)
top = (Stktop*)(stk+framesize-sizeof(*top));
if(StackDebug >= 1) {
runtime·printf("\t-> new stack gp=%p [%p, %p]\n", gp, stk, top);
runtime·printf("\t-> new stack [%p, %p]\n", stk, top);
}
top->stackbase = gp->stackbase;
@ -997,6 +881,7 @@ runtime·shrinkstack(G *gp)
int32 nframes;
byte *oldstk, *oldbase;
uintptr used, oldsize, newsize;
MSpan *span;
if(!runtime·copystack)
return;
@ -1010,14 +895,53 @@ runtime·shrinkstack(G *gp)
if(used >= oldsize / 4)
return; // still using at least 1/4 of the segment.
if(gp->syscallstack != (uintptr)nil) // TODO: can we handle this case?
return;
// To shrink to less than 1/2 a page, we need to copy.
if(newsize < PageSize/2) {
if(gp->syscallstack != (uintptr)nil) // TODO: can we handle this case?
return;
#ifdef GOOS_windows
if(gp->m != nil && gp->m->libcallsp != 0)
return;
if(gp->m != nil && gp->m->libcallsp != 0)
return;
#endif
nframes = copyabletopsegment(gp);
if(nframes == -1)
nframes = copyabletopsegment(gp);
if(nframes == -1)
return;
copystack(gp, nframes, newsize);
return;
copystack(gp, nframes, newsize);
}
// To shrink a stack of one page size or more, we can shrink it
// without copying. Just deallocate the lower half.
span = runtime·MHeap_LookupMaybe(&runtime·mheap, oldstk);
if(span == nil)
return; // stack allocated outside heap. Can't shrink it. Can happen if stack is allocated while inside malloc. TODO: shrink by copying?
if(span->elemsize != oldsize)
runtime·throw("span element size doesn't match stack size");
if((uintptr)oldstk != span->start << PageShift)
runtime·throw("stack not at start of span");
if(StackDebug)
runtime·printf("shrinking stack in place %p %X->%X\n", oldstk, oldsize, newsize);
// new stack guard for smaller stack
gp->stackguard = (uintptr)oldstk + newsize + StackGuard;
gp->stackguard0 = (uintptr)oldstk + newsize + StackGuard;
if(gp->stack0 == (uintptr)oldstk)
gp->stack0 = (uintptr)oldstk + newsize;
gp->stacksize -= oldsize - newsize;
// Free bottom half of the stack.
if(runtime·debug.efence || StackFromSystem) {
if(runtime·debug.efence || StackFaultOnFree)
runtime·SysFault(oldstk, newsize);
else
runtime·SysFree(oldstk, newsize, &mstats.stacks_sys);
return;
}
// First, we trick malloc into thinking
// we allocated the stack as two separate half-size allocs. Then the
// free() call does the rest of the work for us.
runtime·MSpan_EnsureSwept(span);
runtime·MHeap_SplitSpan(&runtime·mheap, span);
runtime·free(oldstk);
}