bufio, bytes, strings: handle negative runes in WriteRune

Updates #43254

Change-Id: I7d4bf3b99cc36ca2156af5bb01a1c595419d1d3c
Reviewed-on: https://go-review.googlesource.com/c/go/+/280492
Reviewed-by: Emmanuel Odeke <emmanuel@orijtech.com>
Reviewed-by: Rob Pike <r@golang.org>
Trust: Emmanuel Odeke <emmanuel@orijtech.com>
Run-TryBot: Emmanuel Odeke <emmanuel@orijtech.com>
TryBot-Result: Go Bot <gobot@golang.org>
This commit is contained in:
David Benjamin 2020-12-25 12:02:04 -05:00 committed by Emmanuel Odeke
parent 3780529255
commit 43652dc46f
6 changed files with 42 additions and 3 deletions

View file

@ -275,7 +275,8 @@ func (b *Buffer) WriteByte(c byte) error {
// included to match bufio.Writer's WriteRune. The buffer is grown as needed;
// if it becomes too large, WriteRune will panic with ErrTooLarge.
func (b *Buffer) WriteRune(r rune) (n int, err error) {
if r < utf8.RuneSelf {
// Compare as uint32 to correctly handle negative runes.
if uint32(r) < utf8.RuneSelf {
b.WriteByte(byte(r))
return 1, nil
}