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cmd/compile,runtime: redo how map assignments work
To compile: m[k] = v instead of: mapassign(maptype, m, &k, &v), do do: *mapassign(maptype, m, &k) = v mapassign returns a pointer to the value slot in the map. It is just like mapaccess except that it will allocate a new slot if k is not already present in the map. This makes map accesses faster but potentially larger (codewise). It is faster because the write into the map is done when the compiler knows the concrete type, so it can be done with a few store instructions instead of calling typedmemmove. We also potentially avoid stack temporaries to hold v. The code can be larger when the map has pointers in its value type, since there is a write barrier call in addition to the mapassign call. That makes the code at the callsite a bit bigger (go binary is 0.3% bigger). This CL is in preparation for doing operations like m[k] += v with only a single runtime call. That will roughly double the speed of such operations. Update #17133 Update #5147 Change-Id: Ia435f032090a2ed905dac9234e693972fe8c2dc5 Reviewed-on: https://go-review.googlesource.com/30815 Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
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@ -52,7 +52,7 @@ type Node struct {
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Op Op
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Ullman uint8 // sethi/ullman number
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Addable bool // addressable
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Etype EType // op for OASOP, etype for OTYPE, exclam for export, 6g saved reg, ChanDir for OTCHAN
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Etype EType // op for OASOP, etype for OTYPE, exclam for export, 6g saved reg, ChanDir for OTCHAN, for OINDEXMAP 1=LHS,0=RHS
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Bounded bool // bounds check unnecessary
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NonNil bool // guaranteed to be non-nil
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Class Class // PPARAM, PAUTO, PEXTERN, etc
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