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cmd/compile: add memory argument to GetCallerSP
We need to make sure that when we get the stack pointer, we get it at the right time. V = GetCallerSP Call() W = GetCallerSP If Call causes a stack growth, then we will be in a situation where V != W. So it matters when GetCallerSP operations get scheduled. Add a memory argument to GetCallerSP so it can't be reordered with things like calls. Change-Id: I6cc801134c38e358c5a1ec0c09d38379a16a4184 Reviewed-on: https://go-review.googlesource.com/c/go/+/453515 Reviewed-by: Martin Möhrmann <moehrmann@google.com> Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: Martin Möhrmann <martin@golang.org> Reviewed-by: Robert Griesemer <gri@google.com> TryBot-Result: Gopher Robot <gobot@golang.org>
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15 changed files with 37 additions and 37 deletions
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@ -379,8 +379,8 @@ func init() {
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{name: "LoweredNilCheck", argLength: 2, faultOnNilArg0: true, nilCheck: true, reg: regInfo{inputs: []regMask{gpspMask}}}, // arg0=ptr,arg1=mem, returns void. Faults if ptr is nil.
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{name: "LoweredGetClosurePtr", reg: regInfo{outputs: []regMask{regCtxt}}}, // scheduler ensures only at beginning of entry block
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// LoweredGetCallerSP returns the SP of the caller of the current function.
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{name: "LoweredGetCallerSP", reg: gp01, rematerializeable: true},
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// LoweredGetCallerSP returns the SP of the caller of the current function. arg0=mem.
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{name: "LoweredGetCallerSP", argLength: 1, reg: gp01, rematerializeable: true},
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// LoweredGetCallerPC evaluates to the PC to which its "caller" will return.
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// I.e., if f calls g "calls" getcallerpc,
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