runtime: use .Pointers() instead of manual checking

Change-Id: Ib78c1513616089f4942297cd17212b1b11871fd5
GitHub-Last-Rev: f97fe5b5bf
GitHub-Pull-Request: golang/go#65819
Reviewed-on: https://go-review.googlesource.com/c/go/+/565515
Reviewed-by: Jorropo <jorropo.pgm@gmail.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Keith Randall <khr@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
Pouriya 2024-02-27 21:51:31 +00:00 committed by Gopher Robot
parent 566e08fc64
commit 4c08c12593
22 changed files with 58 additions and 57 deletions

View file

@ -256,7 +256,7 @@ func (h *hmap) newoverflow(t *maptype, b *bmap) *bmap {
ovf = (*bmap)(newobject(t.Bucket))
}
h.incrnoverflow()
if t.Bucket.PtrBytes == 0 {
if !t.Bucket.Pointers() {
h.createOverflow()
*h.extra.overflow = append(*h.extra.overflow, ovf)
}
@ -346,7 +346,7 @@ func makeBucketArray(t *maptype, b uint8, dirtyalloc unsafe.Pointer) (buckets un
// used with this value of b.
nbuckets += bucketShift(b - 4)
sz := t.Bucket.Size_ * nbuckets
up := roundupsize(sz, t.Bucket.PtrBytes == 0)
up := roundupsize(sz, !t.Bucket.Pointers())
if up != sz {
nbuckets = up / t.Bucket.Size_
}
@ -360,7 +360,7 @@ func makeBucketArray(t *maptype, b uint8, dirtyalloc unsafe.Pointer) (buckets un
// but may not be empty.
buckets = dirtyalloc
size := t.Bucket.Size_ * nbuckets
if t.Bucket.PtrBytes != 0 {
if t.Bucket.Pointers() {
memclrHasPointers(buckets, size)
} else {
memclrNoHeapPointers(buckets, size)
@ -741,13 +741,13 @@ search:
// Only clear key if there are pointers in it.
if t.IndirectKey() {
*(*unsafe.Pointer)(k) = nil
} else if t.Key.PtrBytes != 0 {
} else if t.Key.Pointers() {
memclrHasPointers(k, t.Key.Size_)
}
e := add(unsafe.Pointer(b), dataOffset+abi.MapBucketCount*uintptr(t.KeySize)+i*uintptr(t.ValueSize))
if t.IndirectElem() {
*(*unsafe.Pointer)(e) = nil
} else if t.Elem.PtrBytes != 0 {
} else if t.Elem.Pointers() {
memclrHasPointers(e, t.Elem.Size_)
} else {
memclrNoHeapPointers(e, t.Elem.Size_)
@ -824,7 +824,7 @@ func mapiterinit(t *maptype, h *hmap, it *hiter) {
// grab snapshot of bucket state
it.B = h.B
it.buckets = h.buckets
if t.Bucket.PtrBytes == 0 {
if !t.Bucket.Pointers() {
// Allocate the current slice and remember pointers to both current and old.
// This preserves all relevant overflow buckets alive even if
// the table grows and/or overflow buckets are added to the table
@ -1252,7 +1252,7 @@ func evacuate(t *maptype, h *hmap, oldbucket uintptr) {
}
}
// Unlink the overflow buckets & clear key/elem to help GC.
if h.flags&oldIterator == 0 && t.Bucket.PtrBytes != 0 {
if h.flags&oldIterator == 0 && t.Bucket.Pointers() {
b := add(h.oldbuckets, oldbucket*uintptr(t.BucketSize))
// Preserve b.tophash because the evacuation
// state is maintained there.