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runtime: support new callbackasm1 calling convention on windows/arm
This updates the callbacks implementation on windows/arm for the changes made in CL 258938. At the time, that was left as a TODO. At the same time, it also extends the previous support for only 4 arguments to also support additional arguments on the stack. This is required for functions like SetWinEventHook, which take 7 arguments. It does this by pushing r0-r3 onto the stack before the normal prologue, and then pointing the args struct to that location. This is derived from CL 270077 and CL 270078. Updates #40724. Fixes #42591. Change-Id: Icc199e7f2c24205e41be4e00015283c7e2a9b797 Reviewed-on: https://go-review.googlesource.com/c/go/+/271178 Run-TryBot: Jason A. Donenfeld <Jason@zx2c4.com> Trust: Jason A. Donenfeld <Jason@zx2c4.com> Reviewed-by: Austin Clements <austin@google.com>
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2 changed files with 53 additions and 42 deletions
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@ -109,14 +109,19 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
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// passed as two words (little endian); and
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// structs are pushed on the stack. In
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// fastcall, arguments larger than the word
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// size are passed by reference.
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// size are passed by reference. On arm,
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// 8-byte aligned arguments round up to the
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// next even register and can be split across
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// registers and the stack.
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panic("compileCallback: argument size is larger than uintptr")
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}
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if k := t.kind & kindMask; GOARCH == "amd64" && (k == kindFloat32 || k == kindFloat64) {
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if k := t.kind & kindMask; (GOARCH == "amd64" || GOARCH == "arm") && (k == kindFloat32 || k == kindFloat64) {
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// In fastcall, floating-point arguments in
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// the first four positions are passed in
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// floating-point registers, which we don't
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// currently spill.
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// currently spill. arm passes floating-point
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// arguments in VFP registers, which we also
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// don't support.
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panic("compileCallback: float arguments not supported")
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}
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@ -128,6 +133,7 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
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// argument word and all supported Windows
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// architectures are little endian, so src is already
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// pointing to the right place for smaller arguments.
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// The same is true on arm.
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// Copy just the size of the argument. Note that this
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// could be a small by-value struct, but C and Go
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@ -139,7 +145,7 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
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abiMap = append(abiMap, part)
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}
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// cdecl, stdcall, and fastcall pad arguments to word size.
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// cdecl, stdcall, fastcall, and arm pad arguments to word size.
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src += sys.PtrSize
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// The Go ABI packs arguments.
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dst += t.size
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@ -205,7 +211,18 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
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type callbackArgs struct {
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index uintptr
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args unsafe.Pointer // Arguments in stdcall/cdecl convention, with registers spilled
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// args points to the argument block.
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//
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// For cdecl and stdcall, all arguments are on the stack.
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//
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// For fastcall, the trampoline spills register arguments to
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// the reserved spill slots below the stack arguments,
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// resulting in a layout equivalent to stdcall.
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//
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// For arm, the trampoline stores the register arguments just
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// below the stack arguments, so again we can treat it as one
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// big stack arguments frame.
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args unsafe.Pointer
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// Below are out-args from callbackWrap
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result uintptr
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retPop uintptr // For 386 cdecl, how many bytes to pop on return
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@ -216,7 +233,7 @@ func callbackWrap(a *callbackArgs) {
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c := cbs.ctxt[a.index]
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a.retPop = c.retPop
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// Convert from stdcall to Go ABI.
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// Convert from C to Go ABI.
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var frame [callbackMaxFrame]byte
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goArgs := unsafe.Pointer(&frame)
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for _, part := range c.abiMap {
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